Download - Ludology Final Report
Transcript
- 1. Between Two Ladders Final Report
2. Initial Ideas
- Snakes and Ladders
3. Bluffing 4. Career Cards 5. Different Perks for each Career 6. Tokens to bet with 7. Things that worked
- Ladders to skip ahead
8. Bluffing 9. Things that didn't work
- Career Cards
10. Tokens 11. Perks 12. Between Two Ladders
- Old format was too complicated
13. Simplified it down to what worked 14. Bluffing was the key element 15. Between Two Ladders
- Bluffing became essential to move ahead
16. You needed a reason to bluff and reason to try and call someone's bluff. 17. Playtests
- After feedback from playtests we added:
- Bluffing on Ladders
18. Performance Review Weeks 19. Difficult to win (It was too easy before). 20. Between Two Ladders
- Ladders prompt conflict
21. Dice Based Bluffing 22. Performance Review Weeks to add an element of chance 23. What we learned
- Brainstorms as a group are better than alone
24. Simpler ideas are better 25. Assigning roles makes life easier