Transcript
Page 1: Lean UX and Design winning mobile apps

Fake it. Make it. Ship it. Lean UX

to design winning mobile apps

Kosala Nuwan Perera@kosalanuwan

Page 2: Lean UX and Design winning mobile apps

Question … Can you explain what UX is?

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UX is not about #1 … How it looks like in brochures …

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UX is not about #2 … How or what it made out of …

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It’s about the “experience” that it gives you …

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Mobile is less forgiven than web if you do it wrong …

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Touch screen’s Thumb zones

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Now we call itOW zones

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Page 10: Lean UX and Design winning mobile apps

Question … How do you know if it’s usable?

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Qualityassurance

Engineering

Visual design

Interactiondesign

UX is everyone’s responsibility …

Page 12: Lean UX and Design winning mobile apps

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Simple enufAestheticsCombined sourcesAccuratelySingularity

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Page 13: Lean UX and Design winning mobile apps

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ComplexNot readableNot reliableToo slowDo it yourself

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Question … But, how can you know if it’s usable?

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Feedback loopLearning as fastas possible!

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Lean UXby Jeff GothelfRead this book!

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Shorter version … Do it in a cheaper, smarter, faster way …

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Solving 80% of the original problem for 20% of the effort is a major win!

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InstafindTesting usabilityw/ paper prototyping

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KeynotopiaTesting usabilityw/ interactive wireframing

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Everything’s an MVP!

Single featured MVP,Wizard of Oz,Fake doors,…

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GoogleDropboxSingle featuredMVP

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YeetupWizard of Ozfor behind the curtain peeps …

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Approve.lyFake Doorsto build unknown, and fake the rest …

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Approve.lyFake it before you make it …

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Page 27: Lean UX and Design winning mobile apps

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Page 28: Lean UX and Design winning mobile apps

Fake it. Make it. Ship it.

Kosala Nuwan Perera@kosalanuwan


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