Download - Gamification for witi 12.8.11
Amy J. Lipton
Presentation available for download at SlideShare www.slideshare.net/gamyfy
5 SECRETS OF MARKETING GAMIFICATION
Enhancing the Customer Experience
December 8, 2011
The Opportunity Is Huge
114.9 Million U.S. TV Homes for 2010 *
Sources:
* Nielsen
** Techcrunch and Pew
*** Rovio
600 Million online social gamer poulation**
500 Million downloads of Angry Birds in 2 years***
Groupon is the fastest growing company ever
By 2014 70% of large companies
will have one gamified app
A gamified service for consumer marketing or customer retention as important as Facebook**
Sources: * Forrester Research
** Gartner Research
84% of MarketersHave No Plans to Use Games*
5 Secrets of Marketing Gamification to Enhance Customer Experience
1. What is gamification?
2. Who are gamers?
3. Why does it work?
4. Who is using it and how
5. 4 steps for success
What is Gamification?
The application of gaming concepts to non-gaming experiences
Game mechanics = badges, points, leaderboards, levels, challenges, achievements, currencies
Game dynamics = Strategies used in game design to motivate e.g. appointments, avoidance, loyalty
A top pick for the Oxford Dictionary word of the year
Who are gamers?
Sources: Pew Internet Studies, TechCrunch, NPD
53% social gamers are female, 40% of all gamers
49% age 18-49
Wired, mobile and social
40% of time on Facebook
Proven ability to:Achieve higher levels of engagementChange behaviorsDrive a deeper, more compelling experience
Effectiveness of Gamification A ‘Must’ to Consider for Tangible Business Results
Free Lunch Dynamic
Epic Meaning and Communal Discovery
Ford used a giant Words With Friends game to reveal a new car
Achievement, Pride, Ownership
Progression and Ownership
Loyalty and Rewards
4 Steps to Success
1. Understand your business objectives
2. Develop a strategy (actions using game mechanics and dynamics to influence behaviors) to meet your objectives
3. Measure results
4. Reward your participants
Resources
http://www.scvngr.com/http://www.bunchball.com/gamification-101-1
111?gclid=CKqSv4Dm2qwCFYXrKgodFAIHqg
http://www.badgeville.com/http://klout.com/homehttp://www.radian6.com/http://techcrunch.com/2010/08/25/scvngr-
game-mechanics/
THANK YOU !!
Amy J. Liptonwww.gamyfy.com