Transcript
Page 1: Choosing the Right Mobile Development Platform (Part 5)

Choosing the Right Mobile Development Platform (Part 5)

@ChrisGriffith

Page 2: Choosing the Right Mobile Development Platform (Part 5)
Page 3: Choosing the Right Mobile Development Platform (Part 5)

The future…

Page 4: Choosing the Right Mobile Development Platform (Part 5)

What platforms support Adobe AIR?

Page 5: Choosing the Right Mobile Development Platform (Part 5)
Page 6: Choosing the Right Mobile Development Platform (Part 5)

SDK installation required

* Highly Recommended

Page 7: Choosing the Right Mobile Development Platform (Part 5)

Device Access

Accelerometer

Camera

Capture

Connection

File

Geolocation

Media

Storage

Page 8: Choosing the Right Mobile Development Platform (Part 5)

Native Extensions

SamplesGyroscopeLicensingNetworkInfoNotificationVibrationGame CenteriAdAdMob

Page 9: Choosing the Right Mobile Development Platform (Part 5)

Runtime Requirement

~7+ MB to app size

Captive Runtime

Page 10: Choosing the Right Mobile Development Platform (Part 5)

Making it look good

Page 11: Choosing the Right Mobile Development Platform (Part 5)

Making it look good

Page 12: Choosing the Right Mobile Development Platform (Part 5)

Performance

Page 13: Choosing the Right Mobile Development Platform (Part 5)

App Structure

Page 14: Choosing the Right Mobile Development Platform (Part 5)

iOS

Page 15: Choosing the Right Mobile Development Platform (Part 5)

iOS

Page 16: Choosing the Right Mobile Development Platform (Part 5)

Android

Page 17: Choosing the Right Mobile Development Platform (Part 5)

Android

Page 18: Choosing the Right Mobile Development Platform (Part 5)

This presentation continues in part 6


Top Related