Adaptive gamificationBogdan “Bob” [email protected]@chebacbogdan
Agenda
1. Introduction2. Gamification mechanics3. Group Exercise4. Repeat
WHYGamification?
Because
Games
Are
FUN
85%Of employees would spend more time on gamified software
87%Of employees agree that gamification makes them more productive
90%Of employees over 45 years old agree that gamification would help them get
better results at work
Basic level mechanics
Tutorials
Sign posting
Loss aversion
Progress
Themes
Narrative
Mystery Box
Time Pressure
Scarcity
Strategy
Flow
Consequences
Investment
Game 1-
Lost in the
Jungle
KeyItem Priority
Lantern 9
20 meters of rope 4
15 liters of water 15
Bug repellent 6
15 liters of helicopter fuel
13
Compass 1
SOS flares 12
Item Priority
Signaling mirror 14
Map 2
Gun + gun ammo 11
Box with food ration packets
10
Floating device 8
Antibiotics 7
Water purification tablets
5
Jungle Saber 3
Teamwork Vs
Expertise
Game 2-
Wordsearch
THe powerOf
Encouragement
Medium level mechanics
Random Rewards
Fixed Reward Schedule
Time Dependent Rewards
Experience Points (XP)
Checkpoint Rewards
Leaderboards
Achievements
Virtual Economy
Lottery
Game 3-
FACTor
MYTH
Hard level mechanics
Teams
Time Dependent Rewards
Social Status
Social Discovery
Social Status
Competition
Expert level mechanics
Exploration
Branching Choices
Unlockables
Creativity Tools
Customisation
Easter Eggs
Step 1
Step 2
Step 3
Resources● Gamification stats:
○ https://www.talentlms.com/blog/gamification-survey-results/● Jungle game:
○ http://www.edurom.ro/● Gamification mechanics:
○ https://www.gamified.uk/user-types/gamification-mechanics-elements/
Adaptive gamificationBogdan “Bob” [email protected]@chebacbogdan
https://groups.google.com/forum/#!forum/adaptive-gamification-agile-cambridge-2018