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DEYAN NENOV | PORTFOLIO DEYAN NENOV | PORTFOLIO 2014

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Architectural Portfolio of Deyan Nenov, 2014

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Page 1: Deyan Nenov | Portfolio

DEYAN NENOV | PORTFOLIO

DEYAN NENOV | PORTFOLIO

2014

Page 2: Deyan Nenov | Portfolio

1

EDU

CATI

ON

AN

D T

RA

ININ

GUniversity College London, London, UK

- MSc “Adaptive Architecture and Computation” (merit)

University of Architecture, Civil Engineering and Geodesy,

Sofia, Bulgaria - Master of Architecture

WO

RK

EX

PER

IEN

CE

Makower Architects, London, UK

www.makowerarchitects.com

Architect, IT Strategy, Revit Manager

MOTTO Architectural Studio, Burgas, Bulgaria

www.studiomotto.com

Project Architect

Architectural assistant

Drafter and 3D artist

Focus Design Partners, Doha, Qatar

www.fdpme.com

Architectural consultant

DEY

AN

NEN

OV

Msc Arch ARB Architect

UK mobile +44 (0)77 8631 8504

[email protected]

2013

(pr

esen

t)20

12- 2

013

2001

- 200

7

2003

- 201

220

08- 2

012

2012

2006

- 200

8

2003

- 200

6

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COM

PET

ITIO

NS Plovdiv Central Square - urban planning and historical preservation,

Plovdiv, Bulgaria

Social [Re]Connection – urban prototyping competition

organized by UCL, London

UP London - Open Call, part of Digital Shoreditch – small urban design

and urban prototyping

(Special Intel Award)

V&A Exhibition, Digital Grass

Competition for small urban design, municipality of Sofia, BG

COM

PU

TER

SK

ILLS BIM : Revit, Adopting Revit for new Practices, Citrix Implementation,

Revit API

3D Modelling + Render : 3Ds Max + Vray, Rhino + Grasshopper + Vray

(Revit + Grasshoper interoperationability)

Traditional Packages : Autodesk AutoCAD (+Architecture), SketchUp

Scripting Languages : Processing, Arduino, (b) C#, Java

Graphic Tools : Adobe (Power User)

Office Tools : MS Office, Acrobat Reader

2014

2013

2013

2013

2009

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I have completed a MArch from the University of Architecture, Civil

Engineering and Geodesy in Sofia, while working on various local and international residential, commercial and industrial projects and regularly participating in national

competitions. In 2009, I began working remotely with a Doha-based architecture company and gained experience as a project architect on a variety of commercial and residential

projects in Qatar. I have recently finished a MSc from the Bartlett at UCL and winning two competitions for urban prototyping as well

as exhibiting in V&A, London.

I am currently engaged in the development of the London based architectural practice of Tim Makower. With a pilot Revit project for the studio on an important residential scheme for Barratts London, I am responsible for laying the solid foundations of the team’s workflow while attending to

the tight project programme.

Deyan Nenov

nationality: Bulgarian

born: 29 - May - 1980

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CONTENT:

Multi rise development | BARRATTS - West HendonMulti rise development | Burgas Towers, Burgas, BulgariaSmall Residential | Sarafovo house, Sarafovo, Bulgaria

RESIDENTIAL

INTERACTIVE INSTALLATIONS &

COMPUTATION

sPins | UCL Grand Challengesdigital Grass | V&A, LondonCircle Packing, Brick Study | Design Research

Plovdiv Central SquareQatar | Masterplanning

COMPETITIONS

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1. Site plan2. Initial concept 3. Long section - powerful natural attractor is the Brent Reservoir (commonly known as the Welsh Harp)1.

2.

3.

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West Hendon Block H3&4

CLIENT: BARRATTS

METROPOLITAN

TEAM: T. MAKOWER, J. RABACH, D.

NENOV, P. SOUSA

re-establishing connections

This project is part of the development for the West Hendon Estate in London Borough of Barnet, north-west London. The objective of the development is to rejuvenate and transform what are currently an unappealing group of buildings and disconnected external spaces into a thriving and cohesive neighborhood. The current project is being delivered as part of a subsequent phase of the masterplan scheme together with block E and block G in close collaboration with Allies & Morrison (also authors of the

approved masterplan).

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With the redevelopment of the West Hendon Estate the opportunity to re-activate the connection with the important but until that point - dormant natural asset of the Welsh Harp became not only viable but was the major and predominant architectural idea in the masterplan stage. We feel that a special treatment of the water-facing facade is needed as well as rethinking the envelope of the building itself. A powerful cantilever speaks of the frozen urge to reach the water.

4. 5.

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4. Far left and below - bespoke facade details along cantilever. 5. South-west elevation - clear visual connection directly to the reservoir dictates large, transparent balconies. A special amenity space is provided in the ‘crown’ of the building.6. Proposed perspective views :a) corner of A5 and Hendon Road - active local pointb) coming from Hendon train station c) view along the main promenade, reservoir at viewers back7. Main section.8. Typical floor plans.

6a.

6b. 6c.

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Brick was chosen as main material for the scheme. There are only two

characteristics of this material which allow for different design treatment

- the color of the brick and its arrangement in the bond. This study shows

the analysis of the second feature in combination with another really

important element of the building design - the bird box. With more than

250 bird species Brenton Reservoir is an important site for breeding

waterbirds in the UK. As part of the Design and Access Statement the

provision of certain amount of bird boxes is required. They can be

incorporated into the brick facade (shown below) becoming part of an

intricate pattern.

facade brick system | design study

8.

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Burgas TowersCLIENT: KILIÇOĞLU GROUP ARCHITECT: D. NENOV

Situated on the very entrance of city of Burgas, this mixed-use building

will be the first and highest silhouette on the picturesque cityscape of the

sea town.

A sandwich-like layered structure was the natural

solution for dividing the different types of functionality in vertical

direction - a hospital, a hotel and three separate residential units with

office capacity on the lower levels are present. It was mandatory for the

client to achieve a variety of apartments types, which allowed to take

chunks off the building’s flesh, thus creating a line that was suitable for

the large scale of the building.

There were four different design solutions generated through the course

of one year. What allowed the detailed analysis to match the pace of the

project was the use of powerful BIM software, in this case Revit, which not

only provided sufficient level of detail in different scales but also lead to

much better technical communication

between structural engineers and architect. 1.

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1. Up - preferred option, view toward prominent corner. CGIs by studio Motto.

2. Section through block A. 4 storeys of car park (private and commercial), 3 commercial levels and 22 floors of residential units.3. Floor plan of Mezzanin level.

4. Design study in Grasshopper informing the conceptualization of the form. Level of segmentation, dimensionality and scale as well as ideas of facade treatment were all subject of investigation in this study. On the far right are shown rendered graphics of one of the preferred versions.

Three different design options were evolved during the preliminary design phase in order to meet the client expectations. In one case the structure of the building is conceptualized as a solid descending wall marked by eroded gaps in the rectangular facade - this gives a fairly flexible way of treating the layout organization. The final design solution relies on optimization of the benefits of the plot - a terracing of the building on the south elevation guarantees that the favorable direction is matched with the splendid view from above - toward both the city center and the Black Sea.Finally, a concept of a low-rise commercial building was given in order to meet a different investor intention.

2.

3.

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sPins

Between the 14th and the 21st of October, 2013 a case study that

investigates the phenomenon of social disconnection in urbanized

environment was undertaken in Euston Square Gardens. Following the

concept of triangulation between urban space – social participants –

mediators of communication, the exploration required an architectural

intervention (gesture) in the form of interactive installation to facilitate

the process of social (re)connection. Being part of the design team to win

the call for ideas I had to actively assist the process of introducing the

interactive piece into the environment and ensure its proper functioning.

This allowed me to observe the rhythm and the movement patterns of

the space throughout the period of seven days as well as to capture a

number of dialogues with people interacting with the installation.

SPINS WAS COMMISSIONED BY SOCIAL (RE)CONNECTION:

CHOREOGRAPHING ARCHITECTURAL GESTURES IN URBAN

SPACES, A MULTI-DISCIPLINARY PROJECT AWARDED UCL

GRAND CHALLENGE OF HUMAN WELLBEING: BEHAVIOR

CHANGE RESEARCH PRIZE 2013.

triangulation between urban space | mediators of communication

TEAM: I. PETRUSEVSKI, D. NENOV

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1. Euston Square Garden, busy and rough during the day quickly becomes desolate after rush hour. 2. There is a natural harmony in the frequency of the ‘zombie’ waves toward and from the station.3. The visual component of the installation makes it a natural attractor in darkness.4. ‘Honeycomb’ effect. Due to a number of factors, people prefer to engage with an installation in groups. This facilitates the socialization of space.2. 3.

4.

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5, 6. Fabrication. 7. Initial field tests. 8. Section. 9. Roly poly toy concept.

Interconnected roly poly mechanisms with one “brain” per piece | styrphoam ball with arduino wifi xbee

PLAYFUL Addressable LEDs triggered by

movement sensed by accelerometer

CHEERFUL

5.

6.

7.

8.

9.

1. Joint between 2 hemispheres of the styrphoam ball. Glue applied to joint but able to open for maintenance.2. FOAM COAT. Coating and adhering.3. White latex rubber.4. Polystyrene ball.5. Weight | lead with glue.6. Fixture MDF disk.7. LED attached to fiber ROD.8. Fiber optic Rod 12mm.9. Sound mechanism - movable part Sensor - 5V10. Sound mechanism - fixed part Sensor - GND11. Wiring.

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DIGITAL GRASS

THE PROJECT WAS PART OF ‘UP LONDON’ AND ‘DIGITAL

SHOREDITCH’ AND EXHIBITED AT THE VICTORIA AND

ALBERT MUSEUM

TEAM : I. PETRUSEVSKI, D. NENOV, N. KÖK, C. CORNU, K.

ELASHRY

connecting disconnected spaces

The Digital Grass course project was developed as a result of a team

effort in the City as Interface module in MsC AAC, Bartlett, 2013. Setting

its focus in the realm of urban prototyping, the project addresses a

certain set of problems – social agenda, (human) interactivity, technical

prototyping and production. The project explores relations and levels of

connectivity of urban spaces. It employs the use of several digital probes,

dispersed within specific locations of the urban environment.

1. Term ‘Digital Grass’ was coined during the first week of design exploration. The concept was influenced by the Bio-luminescence of plankton in sea/ocean water.

2. Old Street installation after 2 hour downpour.

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Simply put, a typical unit is made of 2 distinct parts – an inert plinth

that supports the upper “active” part and will harbors all the electronic

equipment of the device and an “active” part made of bundled optic

fiber strands that will carry out the colorful light provided by the LED

stripes encapsulated in the base of device (see schematics). The device

will respond to human touch by registering the natural capacitive load

that all people are charged with and will transmit this signal through a

technology based on mobile connections – every device is supplied with

a SIM card and “talks” to all the other in the network.

3. A visual installation is at its best .. in the dark. 4. Workshoping, crafting and painting - things we all like5. V&A exhibition

3.

4.

4.

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Sarafovo houseCLIENT: S. VAKAFOV ARCHITECT: D. NENOV

1.

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This little residential building is situated a mere hundred meters from the sea shore and twenty meters above it, overlooking the beautiful gulf of Burgas. In tune with the maritime theme and considering the fact that the wind there is a natural force to be reconnect with, I felt that the design should inspire a feeling of protection and shelter while allowing its inhabitants a way to peer out of it. I was lucky enough to have a wonderful client who was a wonderful partner in the journey of this project.

1. Site 2. Floor plans3. Photos

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COMPETITIONS

I was invited to be part of a small team of architects for the Central Square Plovdiv competition 2014. Together with the usual number of issues when working on tight schedule with a new team, an interesting side-challenge came from the fact that each of the four members was based in a different country. Setting up a cloud based file sharing workflow was essential for our success - we used a service that I had

previous experience with called ‘Wuala’. We managed to create a holistic and in-depth design solution based on several key

principles.

TEAM: R. PACHILOVA, I.

PETRUSEVSKI, D. NENOV, M.

BEHRENS

CENTRAL SQUARE PLOVDIV

1. Exterior view showing our vision.2. Interior shot explaining main idea.3. Bus station (I. Petrusevki)

1.

2.

3.

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Integration through accessibility is the fundamental key when transforming the square from a transit pace into a place that brings people together. 1. Connect visually: A circular construction on top of the post office provides visitors with a panorama of Plovdiv. In addition digital image technology (augmented reality) enables spectators to overlay historic images to see how the city looked like in previous times.2. Connect physically: We used simulation software to test several scenarios for integrating Central Square with the surrounding areas. 3. Attract people: A variety of activities are provided to activate the area. Movable furniture and a pavement pattern accents active zones and hints space use.

4. Site plan5. Chalk render of model6. Movable urban furniture (I. Petrusevski)

5.

4.

6.

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VISUALIZATIONS

TEAM: D. NENOV (J. RABACH) 1.

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The value of the architectural product that we offer depends often times on the graphical representation we chose or on the way we communicate our early design ideas. In an ever growing market of competitive computer graphic tools and dedicated architecture software it becomes hard to know which package to use, let alone spend the time to building the proficiency or expertise required to make the most of it. And while sketching remains a go-to solution in day-to-day practice its time-consuming nature makes it less ideal in more industrious and production intensive scenarios. This chapter is dedicated to the programs I tend to find useful and some potential ideas of how they can be utili sed in combination.Revit - or alternative BIM product. Powerhouse in residential architecture and to some extend - master planning, capable of yielding unparalleled amounts of useful data (scheduling, take-offs). Less ideal for initial conceptualization, but a lot of work is being done in that direction.Rhinocerous - covering all the weak spots of Revit, Rhino is a joy to use by many architects for a reason. Grasshopper - Vasari+Dynamo are not there yet and Bently’s GC is falling out of

the competition. Powerful tool.

SketchUp - allows for quick design studies, main weakness being lack of

adaptability and reusability.

3Ds Max + Vray - the traditional visualization workflow, requires enough

time spent.

Photoshop - while there are potential substitutes to all other tools in this

list, alternatives to Photoshop are hard to come by.

1. Capture Rhino screen graphics + Photoshop

2, 3. Revit crude linework and shadows + Photoshop

2.

3.

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6. Observing light behavior in special conditions is invaluable when trying to recreate different settings. 3Ds Max + Vray + Photoshop

5. Aerial (or bird’s eye) view - modelling and render is kept to minimum. Extensive Photoshop work which relies on the correct choice of footage imagery. SketchUp + Vray + Photoshop

4. Vray ‘Fog’ - light sifting through cracks of solid material can often produce captivating images, in this case a vision of a biodome landscape ‘interior’. Modelling - Rhino + Grasshopper

7. Sometimes dusk image is all about the glow. Reflection of the still water helping to tell the story. SketchUp + Rhino + Vray + Photoshop

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1.

COMPUTATION

DESIGN RESEARCH | INDIVIDUAL

PROJECT

CIRCLE PACKING

1. Circle packing in its generic form2-5. Circle packing used to create mosaic-like images. Resolution, range of the scale and distribution are all parametrized in order to achieve specific result.

2.

3.

4.

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int min, max;float initial_size;PVector co;ArrayList<Circle> population;IntList pool;PGraphics pg;PImage img;color pix;int how_many = 0;int r_l;int lotary;int x, y;float radius;float multi = 0.01;

void setup(){ size(500, 500); background(0); pg = createGraphics(width, height); img = loadImage(“MiamiCityScape.jpg”); img.resize(500, 500); min = 2; max = 320; // noFill(); // noStroke(); stroke(10, 200); strokeWeight(0.05); co = new PVector(); population = new ArrayList<Circle>(); pool = new IntList(width*height); initial_size = (width*height); for (int i = 0; i < width*height; i++) pool.append(i);}

void draw { update_pg(); pool_update(); r_l = floor(random(pool.size())); lotary = pool.get(r_l); pool.remove(r_l); println(pool.size()/initial_size*100 + “ %”); println(how_many/initial_size*100 + “ %”); x = lotary%width; y = lotary/height; radius_check();

co = new PVector(x, y);

if (check(co)) { for (Circle c : population) { while ( (radius+c.r)*0.5 > co.dist (c.pos)) { if (radius < 0) break; radius-=1*multi; } } int loc = x + y*img.width; float r = red (img.pixels[loc]); float g = green (img.pixels[loc]); float b = blue (img.pixels[loc]); pix = color(r, g, b); population.add(new Circle(co, radius, pix)); }

Often simple architecture task can be broken down to a system of

rules followed in succession with our aesthetic sense being the final

judge. Exploring small and finite algorithmic tasks is a fun and useful

way to bridge the gap. This project explores ‘circle packing algorithm’

traditionally used in describing complex surfaces with series of

interconnected circles. In this particular scenario I have adopted a more

artistic approach creating colorful mosaic structures.

5.

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