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CSE 185 Introduction to Computer Vision Stereo

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CSE 185 Introduction to Computer Vision. Stereo. Multiple views. Taken at the same time or sequential in time stereo vision structure from motion optical flow. Why multiple views?. Structure and depth are inherently ambiguous from single views. Why multiple views?. - PowerPoint PPT Presentation

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Page 1: CSE 185  Introduction to Computer Vision

CSE 185 Introduction to Computer

VisionStereo

Page 2: CSE 185  Introduction to Computer Vision

• Taken at the same time or sequential in time

• stereo vision

• structure from motion

• optical flow

Multiple views

Page 3: CSE 185  Introduction to Computer Vision

Why multiple views?

• Structure and depth are inherently ambiguous from single views.

Page 4: CSE 185  Introduction to Computer Vision

Why multiple views?

• Structure and depth are inherently ambiguous from single views.

Optical center

P1P2

P1’=P2’

Page 5: CSE 185  Introduction to Computer Vision

Shape from X

• What cues help us to perceive 3d shape and depth?

• Many factors– Shading– Motion– Occlusion– Focus– Texture– Shadow– Specularity– …

Page 6: CSE 185  Introduction to Computer Vision

Shading

For static objects and known light source, estimate surface normals

Page 7: CSE 185  Introduction to Computer Vision

Images from same point of view, different camera parameters

3d shape / depth estimates

far focused near focused

estimated depth map

Focus/defocus

Page 8: CSE 185  Introduction to Computer Vision

Texture

estimate surfaceorientation

Page 9: CSE 185  Introduction to Computer Vision

Perspective effects

perspective, relative size, occlusion, texture gradients contribute to 3D appearance of the scene

Page 10: CSE 185  Introduction to Computer Vision

Motion

Motion parallax: as the viewpoint moves side to side, the objects at distance appear to move slower than the ones close to the camera

Page 11: CSE 185  Introduction to Computer Vision

Occlusion and focus

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Estimating scene shape

• Shape from X: Shading, Texture, Focus, Motion…

• Stereo: – shape from motion between two views– infer 3d shape of scene from two (multiple)

images from different viewpointsscene point

optical center

image plane

Main idea:

Page 13: CSE 185  Introduction to Computer Vision

Outline

• Human stereopsis

• Stereograms

• Epipolar geometry and the epipolar constraint

– Case example with parallel optical axes

– General case with calibrated cameras

Page 14: CSE 185  Introduction to Computer Vision

Pupil/Iris – control amount of light passing through lens

Retina - contains sensor cells, where image is formed

Fovea – highest concentration of cones

Rough analogy with human visual system:

Human eye

Page 15: CSE 185  Introduction to Computer Vision

Human eyes fixate on point in space – rotate so that corresponding images form in centers of fovea.

Human stereopsis: disparity

Page 16: CSE 185  Introduction to Computer Vision

Disparity occurs when eyes fixate on one object; others appear at different visual angles

Human stereopsis: disparity

Page 17: CSE 185  Introduction to Computer Vision

Random dot stereograms

• Julesz 1960: Do we identify local brightness patterns before fusion (monocular process) or after (binocular)?

• To test: pair of synthetic images obtained by randomly spraying black dots on white objects

Page 18: CSE 185  Introduction to Computer Vision

Random dot stereograms

Page 19: CSE 185  Introduction to Computer Vision

Random dot stereograms

1. Create an image of suitable size. Fill it with random dots. Duplicate the image.

2. Select a region in one image.

3. Shift this region horizontally by a small amount. The stereogram is complete.

Page 20: CSE 185  Introduction to Computer Vision

Random dot stereograms

• When viewed monocularly, they appear random; when viewed stereoscopically, see 3d structure.

• Conclusion: human binocular fusion not directly associated with the physical retinas; must involve the central nervous system

• Imaginary “cyclopean retina” that combines the left and right image stimuli as a single unit

• High level scene understanding not required for stereo

Page 21: CSE 185  Introduction to Computer Vision

Stereo photograph and viewer

Invented by Sir Charles Wheatstone, 1838 Image from fisher-price.com

Take two pictures of the same subject from two slightly different viewpoints and display so that each eye sees only one of the images.

Page 22: CSE 185  Introduction to Computer Vision

http://www.johnsonshawmuseum.org

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http://www.johnsonshawmuseum.org

Page 24: CSE 185  Introduction to Computer Vision

Public Library, Stereoscopic Looking Room, Chicago, by Phillips, 1923

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http://www.well.com/~jimg/stereo/stereo_list.html

 present stereo images on the screen by simply putting the right and left images in an animated gif

Page 26: CSE 185  Introduction to Computer Vision

Autostereograms

Exploit disparity as depth cue using single image.

(Single image random dot stereogram, Single image stereogram)

Page 27: CSE 185  Introduction to Computer Vision

Autosteoreogram

Designed to create the visual illusion of a 3D sceneUsing smooth gradients

Page 28: CSE 185  Introduction to Computer Vision

Estimating depth with stereo• Stereo: shape from motion between two

views• We’ll need to consider:• Info on camera pose (“calibration”)• Image point correspondences

scene point

optical

center

image plane

Page 29: CSE 185  Introduction to Computer Vision

Two cameras, simultaneous views

Single moving camera and static scene

Stereo vision

Page 30: CSE 185  Introduction to Computer Vision

Camera frame 1

Intrinsic parameters:Image coordinates relative to camera Pixel coordinates

Extrinsic parameters:Camera frame 1 Camera frame 2

Camera frame 2

• Extrinsic params: rotation matrix and translation vector

• Intrinsic params: focal length, pixel sizes (mm), image center point, radial distortion parameters

We’ll assume for now that these parameters are given and fixed.

Camera parameters

Page 31: CSE 185  Introduction to Computer Vision

Outline

• Human stereopsis

• Stereograms

• Epipolar geometry and the epipolar constraint

– Case example with parallel optical axes

– General case with calibrated cameras

Page 32: CSE 185  Introduction to Computer Vision

Geometry for a stereo system• First, assuming parallel optical axes,

known camera parameters (i.e., calibrated cameras):

Page 33: CSE 185  Introduction to Computer Vision

baseline

optical center (left)

optical center (right)

Focal length

World point

image point (left)

image point (right)

Depth of p

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• Assume parallel optical axes, known camera parameters (i.e., calibrated cameras). What is expression for Z?

Similar triangles (pl, P, pr) and (Ol, P, Or):

Z

T

fZ

xxT rl

lr xx

TfZ

disparity

Geometry for a stereo system

Page 35: CSE 185  Introduction to Computer Vision

Depth from disparity

image I(x,y) image I´(x´,y´)Disparity map D(x,y)

(x´,y´)=(x+D(x,y), y)

So if we could find the corresponding points in two images, we could estimate relative depth…

Page 36: CSE 185  Introduction to Computer Vision

Basic stereo matching algorithm

• If necessary, rectify the two stereo images to transform epipolar lines into scanlines

• For each pixel x in the first image– Find corresponding epipolar scanline in the right image– Examine all pixels on the scanline and pick the best match

x’– Compute disparity x-x’ and set depth(x) = fB/(x-x’)

Page 37: CSE 185  Introduction to Computer Vision

Matching cost

Left Right

scanline

• Slide a window along the right scanline and compare contents of that window with the reference window in the left image

• Matching cost: SSD or normalized correlation

Correspondence search

Page 38: CSE 185  Introduction to Computer Vision

Left Right

scanline

SSD

Correspondence search

Page 39: CSE 185  Introduction to Computer Vision

Left Right

scanline

Norm. corr

Correspondence search

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Effect of window size

W = 3 W = 20• Smaller window+ More detail– More noise

• Larger window+ Smoother disparity maps– Less detail

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Failures of correspondence search

Textureless surfaces Occlusions, repetition

Non-Lambertian surfaces, specularities

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Results with window search

Window-based matching Ground truth

Data

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Beyond window-based matching

• So far, matches are independent for each point

• What constraints or priors can we add?