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WELCOME TO CSE 124: NETWORKED SERVICES FALL „10 B. S. Manoj, Ph.D http://CalSysNet.calit2.net Lecture 1 9/23/2010 UCSD CSE 124 Networked Services Fall 2010 1

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Page 1: CSE 124: Networked Services - Computer Science · 2010-09-25 · Course Projects UCSD CSE 124 Networked Services Fall 2010 9/23/2010 9 Two projects for the entire course span Project

WELCOME TO

CSE 124: NETWORKED SERVICES

FALL „10

B. S. Manoj, Ph.D

http://CalSysNet.calit2.net

Lecture 1

9/23/2010

UCSD CSE 124 Networked Services Fall 2010 1

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Contents

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Course Goals

Resources

Audience

Main objectives

Grading

History of the Internet

Growth of Internet

Introduction to the Internet

Summary

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Course Resources

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Instructor:

B. S. Manoj (a.k.a Manoj Balakrishnan) [email protected]

Office Hours: By appointment (Email for appointment)

Teaching Assistant

Ricky Ghov (email: [email protected] )

Office Hours: TBA

Course Web Page

Later today it will be updated in http://cseweb.ucsd.edu/classes/fa10/cse124

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Audience

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Those who want to learn to innovate in advancing services over future network systems

Those with interest in Graduate school

Those with top industrial positions in mind

Microsoft, Google, Yahoo, Qualcomm, Akamai, IBM, Apple, etc.

Those who want to have real hands-on expertise

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Main objectives

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To gain knowledge in networking and distributed systems

Lectures, textbooks, and homework

To understand where are we headed

Review and writeup of latest research publications in the area

Get to know how to build large scale network systems

Programming projects

From simple to reality translation of novel ideas

To learn to innovate Through innovation project

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What we prefer not to do

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To teach basic programming

Familiarity with Operating Systems is necessary

Good programming skills with C/C++ is required

To debug source codes that you write

We might sometimes be of help, but not guaranteed

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Grading Plan

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25% Homework

Assignments (1-2)

Paper evaluations and write-up (5-6 papers)

35% exams

15% midterm

20% final exam

35% Programming projects (2 mandatory, one optional)

15%: Project 1: HTTP server

20%: Project II: Innovation project

Hadoop hands-on exercise (depending on the cluster availability)

5% Attendance Class participation

Popup questions, to listed names, from paper writeup

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Paper evaluations and discussions

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Over the entire course 5-6 papers will be provided for evaluation and summarization

Mostly from Communications of the ACM, ACM SIGCOMM or other highly rated conferences

An evaluation 1-page write-ups to be prepared per paper and submitted

12 point font, one inch margin all sides, ACM single column style

Details will be provided later

Points that may be noted (IEEE anti-plagiarism policy in effect)

Important contribution of the paper (in your own words)

Important limitations or errors (logical or technical, not typographical or grammatical) in the paper

How it can further be improved (on your own, briefly)

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Course Projects

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Two projects for the entire course span

Project 1

Build an HTTP server in C/C++

Team size: 2

Support both HTTP/1.0 and a subset of HTTP/1.1

Due date: TBA

Project 2

Innovation Project (1 or 2 choices will be provided)

You may choose your own project (provided they are novel and feasible within the time frame)

Instructor approval required

Innovation Projects are required to be presented in the class

10 minutes (6 minutes for presentation, 3 minutes for discussion, and 1 minute for conclusion)

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Tentative syllabus

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Introduction. History of the Internet. Network Services and Application layer protocols. Hyper Text Transfer Protocol (HTTP), E-mail Applications. Voice over IP. Network layer and Internet Protocol (IP). Transmission Control Protocol (TCP). Congestion and flow control. Modern network services. Data center networking. Giant scale services. Cluster computing. Network file servers. Replication. Fault tolerance. Load balancing. Network security. Streaming services. Content Distribution Networks. Peer-to-Peer networking. Distributed Hash Tables. Google File System. Hadoop. PlanetLab. GENI.

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Introduction to the Internet

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History of Internet

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1960s-70s: Development of packet switching

1970s-80s: Early proprietary networks and internetworking

1980s-90s: Proliferation of networks

1990s-2000s: Explosion of the networks

2000-2010s: Internet grew as a major utility (and threat)

2010-beyond: Network Transformations to new forms

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Origins and The ARPANET (Internet) in 1969

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Rand Corporation: "On Distributed Communications: 1.

Introduction to Distributed Communications Network"

(August 1964)

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The Internet in 2005

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Host level graph

Only a fraction!

Source: www.opte.org

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Internet Growth

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1977: 111 hosts on Internet

1981: 213 hosts

1983: 562 hosts

1984: 1,000 hosts

1986: 5,000 hosts

1987: 10,000 hosts

1989: 100,000 hosts

1992: 1,000,000 hosts

2001: 150 – 175 million hosts

2002: over 200 million hosts

2006: over 430 million hosts

2008: over 541 million hosts

Jan 2009: over 625 million hosts

2010: over 1.97 billion users (hosts?)

2011: ?

Source: The Internet Society and www.swivel.com

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Growth of the Internet

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The Internet Society, Google, and Swivel.com

0

100000000

200000000

300000000

400000000

500000000

600000000

700000000

Num

ber

of

ho

sts

The Growth of Internet

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Growth and modern communications

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50 million user population

Radio: 38 years

TV: 13 years

The Internet: 4 years!!! (Once it was open to the Public,)

Giant scale services on the Internet

Facebook (2004): 3 year 8 months (10 months to reach 1 million users)

Twitter (2008): 3 years and 2 month (<1 month for 1 million users)

Google Voice (2010): 1day (1 million) -1week (10 million)

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07/12/2010ARO CogNet Bi-weekly Meeting

Issues with the grown up Internet

Entry barrier to deploy new architectures/services to the

Internet is high

High cost of setting up

How to architecturally enhance the Internet?

We need agreement from all ISPs, Vendors, even

Governments!

Internet faces Ossification

Growth kills itself

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The grown up Internet problem:

Ossification

Analysis Simulation / Emulation Experiment At Scale

With Real Users

Deployment

(models) (code)

(results)

(measurements)

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We will look at PlanetLab, NSF GENI approaches

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Claude Shannon

Published a “A Mathematical Theory of Communication” in 1948.

In 1948 with the publication of A Mathematical Theory of Communication, Shannon characterized a channel by a single parameter; the channel capacity.

His paper established fundamental limits on the efficiency of communication over noisy channels, and presented the challenge of finding families of codes that achieve capacity. The method of random coding does not produce an explicit example of a good code, and in fact it has taken fifty years for coding theorists to discover codes that come close to these fundamental limits on telephone line channels.

Created the idea that all information could be represented using 1s and 0s. Called these fundamental units BITS.

Created the concept data transmission in BITS per second.

Widely credited as the Father of Information Theory.

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Source: http://www.research.att.com/~njas/doc/ces5.html and the Internet Society

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Leonard Kleinrock

Kleinrock published his first paper on digital network communications, Information Flow in Large Communication Nets, in July, 1961.

He developed his ideas further in his 1963 Ph.D. thesis, and then published a comprehensive analytical treatment of digital networks in his book Communication Nets in 1964.

In 1966, Roberts was mandated to develop the ARPANET, and used Kleinrock'sCommunication Nets to help convince his colleagues that a wide area digital communication network was possible.

In October, 1968, Roberts gave a contract to Kleinrock's team as the ideal group to perform ARPANET performance measurement and find areas for improvement.

On a historical day in early September, 1969, a team at Kleinrock's group connected one of their SDS Sigma 7 computers to an Interface Message Processor, thereby becoming the first node on the ARPANET, and the first computer ever on the Internet.

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Source: Dr. Kleinrock’s Homepage and the Internet Society

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LO! Behold!

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L O G

First successfully sent message over the Internet: LO

LO! and Behold (means: look! - behold! )

Used especially to announce things that are

considered startling or important.

Separately used in Bible Genesis 15:3 (King James

version,)

Used together first in 1808 on an English Royal letter

in the Correspondence 1787–1870.

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Paul Baran In 1959 Paul Baran joined RAND and started working on survivable, wide

area communications networks so they could reorganize and respond after a

nuclear attack, diminishing the attractiveness of a first nuclear strike option

by the Soviet Union.

The results of which were first presented to the Air Force in the summer of

1961 as briefing B-265, then as a series of eleven comprehensive papers

titled On Distributed Communications in 1964.

Baran's study describes a remarkably detailed architecture for a distributed,

survivable, packet switched communications network. The network is

designed to withstand almost any degree of destruction to individual

components without loss of end-to-end communications. Since each

computer could be connected to one or more other computers, it was

assumed that any link of the network could fail at any time, and the network

therefore had no central control or administration.

Baran's architecture was well designed to provide reliability and helped to

convince the US Military that wide area digital computer networks were a

promising technology. 9/23/2010

UCSD CSE 124 Networked Services

Fall 2010 26Source: Livinginternet.com and the Internet Society

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Lawrence Roberts

Lawrence Roberts obtained his B.S., M.S., and Ph.D. degrees from MIT, and then joined the Lincoln Laboratory, where he carried out research into computer networks. In a pivotal meeting in November, 1964, Roberts met with J.C.R. Licklider, who inspired Roberts with his dream to build a wide area communications network.

In February, 1965, Ivan Sutherland, gave a contract to Roberts to develop a computer network. In July, Roberts gave a contract to Thomas Marill to program the network. In October, 1965, the Lincoln Labs TX-2 computer talked to their SDC's Q32 computer in one of the worlds first digital network communications.

In October, 1966, Roberts and Marill published a paper titled Toward a Cooperative Network of Time-Shared Computers at the Fall AFIPS Conference, documenting their networking experiments.

Also in 1966, DARPA head Charlie Hertzfeld promised IPTO Director Bob Taylor a million dollars to build a distributed communications network that would come to be called the ARPANET.

In April, 1967, Roberts held an "ARPANET Design Session" at the IPTO Principal Investigator meeting in Ann Arbor, Michigan. The standards for identification and authentication of users, transmission of characters, and error checking and retransmission procedures were outlined at this meeting.

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Source: Livinginternet.com

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Vinton Cerf and Robert Kahn

In 1972, Vinton Cerf was a DARPA scientist at Stanford University

and he joined Robert Kahn as Principal Investigator on a project to

design the next generation networking protocol for the ARPANET.

Cerf and Kahn drafted a paper describing their network design,

titled "A Protocol for Packet Network Interconnection", in 1973 and

then finalized and published in the IEEE Transactions of

Communications Technology, in May, 1974.

Cerf, Kahn, and Stanford graduate students Yogen Dalal and Carl

Sunshine published the first technical specification of TCP/IP as

an as RFC 675, in December, 1974.

TCP is split into TCP and IP in 1978.

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Source: Livinginternet.com

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Tim Berners-Lee

The inventor of HTML. Graduate of Oxford University,

England, Tim is now with the Laboratory for Computer

Science ( LCS)at the Massachusetts Institute of

Technology ( MIT).

In 1989 he invented the World Wide Web, an internet-

based hypermedia initiative for global information

sharing, while working at CERN, the European Particle

Physics Laboratory.

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Source: w3c.org and The Internet Society.

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Mark Andreesen

Marc Andreesen, National Center for Supercomputing Applications (NCSA) at the University of Illinois, identified that most browsers were designed for UNIX machines and were available only for academics.

In 1992, Andreesen and Eric Bina, developed new browser Mosaic that let

Images and text to appear on the same page

A graphical interface with clickable buttons that let users navigate easily

The hyper-link. In earlier browsers hypertext links had reference numbers that the user typed in to navigate to the linked document. Hyper-links allowed the user to simply click on a link to retrieve a document.

In 1993, Mosaic made it to the front page of the New York Times business section saying “an application program so different and so obviously useful that it can create a new industry from scratch.”

In mid-1994, Mosaic Communications Corp. was officially incorporated in Mountain View, California where he led the development of Netscape, the leading Internet browser for another decade.

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Source: www.ibiblio.org/pioneers

and the Internet Society.

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Innovations soon followed

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Yahoo.com; the web indexing service

Hotmail.com; first web-based email service

Google.com; transformed search service as one of the most important activity on the net

Akamai.net; content distribution service as one of the key elements in the internet

Peer-to-peer networks came to be as a novel alternative communication approach

PlanetLab became a large scale world-wide overlay network testbed

NSF started GENI (GENI.NET) Global Environment for Network Innovations for a future Internet

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“Cool” internet appliances

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World’s smallest web server

http://www-ccs.cs.umass.edu/~shri/iPic.html

IP picture frame

http://www.ceiva.com/

Web-enabled toaster +

weather forecaster

Internet phones

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Introduction to the Internet

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What is the Internet?

A network of networks

Each network may be under an autonomous organization

Network of a large number heterogeneous networks

Wireless, fiber, copper, satellite, sensor, etc.

From big super computers to tiny sensors

Sometimes even human beings

Assisted living as an inevitability

A headless network formed by millions of heterogeneous devices

No single administrative control is feasible

High reliability and availability

Highly vulnerable for security

A giant network formed by

Access networks (Network edge)

Core Network (The backbone of the Internet)

An important infrastructure for modern services

E-commerce, E-governance, Telemedicine, assisted living, reliable distributed computing, and a host of other yet-to-be identified services

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What‟s the Internet: another “nuts and bolts” view

millions of connected computing

devices: hosts = end systems

running network apps

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Home network

Institutional network

Mobile network

Global ISP

Regional ISP communication links

fiber, copper, radio, satellite

transmission rate = bandwidth

routers: forward packets (chunks of data)

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What‟s the Internet: “nuts and bolts” view

protocols control sending,

receiving of msgs

e.g., TCP, IP, HTTP, Skype, Ethernet

Internet: “network of networks”

loosely hierarchical

public Internet versus private

intranet

Internet standards

RFC: Request for comments

IETF: Internet Engineering Task

Force

IEEE standards

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Home network

Institutional network

Mobile network

Global ISP

Regional ISP

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What‟s the Internet: a service view

communication infrastructure enables distributed applications:

Web, VoIP, email, games, e-commerce, file sharing

communication services provided to apps:

reliable data delivery from source to destination

“best effort” (unreliable) data delivery

Voice, video, radio

application services

E-commerce, telemedicine, internet information processing, distributed gaming, P2P file sharing,

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Communication requirements

Some information (An idea) for eg., Hi

Sufficient Energy to transmit (voice, or electrical energy)

A medium to transmit

Air, copper, fiber, RF spectrum etc.

A network is a collection of media that are assembled in certain specific order or form to enable end-to-end communication

A set of rules to make the communication meaningful

Hi must be recognized with proper syntax and semantics

Network protocols define the rules of communication over a network

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What‟s a protocol?

human protocols:

“what‟s the time?”

“I have a question”

introductions

… specific msgs sent

… specific actions taken

when msgs received, or

other events

network protocols:

machines rather than

humans

all communication activity

in Internet governed by

protocols

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Definition 1: protocols define format, order of msgs sent and received among network

entities, and actions taken on msgtransmission, receipt

Definition 2: A communication protocol defines the rules that are associated with the

syntax, semantics, and actions associated with messages and events that must be

followed for effective communication between network devices.

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What‟s a protocol?

a human protocol and a computer network protocol:

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UCSD CSE 124 Networked Services Fall 2010

Q: Other human protocols?

Hi

Hi

Got thetime?2:00

TCP connectionrequest

TCP connectionresponse

Get http://www.awl.com/kurose-ross

<file>

time

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Summary

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This course is about networking with focus on

services

More in later lectures

References

Kurose and Rose chapter 1

Web sources mentioned in the slides

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