cs380: introduction to computer graphics sampling chapter 16...

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18/05/08 1 Min H. Kim (KAIST) Foundations of 3D Computer Graphics, S. Gortler, MIT Press, 2012 CS380: Introduction to Computer Graphics Sampling Chapter 16 Min H. Kim KAIST School of Computing Min H. Kim (KAIST) Foundations of 3D Computer Graphics, S. Gortler, MIT Press, 2012 SUMMARY Texture mapping 2

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Page 1: CS380: Introduction to Computer Graphics Sampling Chapter 16 …vclab.kaist.ac.kr/cs380/slide17-sampling.pdf · 2018-05-08 · 18/05/08 2 Min H. Kim (KAIST) Foundations of 3D Computer

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

CS380:IntroductiontoComputerGraphicsSampling

Chapter16

MinH.KimKAISTSchoolofComputing

MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

SUMMARYTexturemapping

2

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Texturemapping•  Wehavealreadyseenandusedtexture

mapping•  Inbasictexturing,wesimply‘glue’partofan

imageontoatrianglebyspecifyingtexturecoordinatesatthethreevertices.

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Normalmapping

4

Originalmesh4Mtriangles

Simplifiedmesh500triangles

Simplifiedmeshandnormalmapping500triangles

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Environmentcubemaps•  Duringtheshadingofapoint,wecantreatthe

materialatthatpointasaperfectmirrorandfetchtheenvironmentdatafromtheappropriateincomingdirection.

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Projectortexturemapping

•  Therearetimeswhenwewishtoglueourtextureontoourtrianglesusingaprojectormodel,insteadoftheaffinegluingmodel.

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Shadowmapping

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•  Two-passrendering

2ndpassrendering1stpassrendering

MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

SAMPLINGChapter16

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Aliasing

Anti-aliasing(multi-sampling)

Anti-aliasing(super-sampling)

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Sampling•  Pointsampling:

continuousvectoràdiscretepixel•  Ourscenesaredescribedwithtrianglesgivinga

continuous2Dcolorfield.•  Ourimagesaredigital/discretemadeupofagridof

dots.•  Needtomakeabridge

betweenthesetwoworlds(continuousvs.discrete).

•  Elsewewillgetsomeunnecessaryartifactscalled“aliasing”artifacts.–  Jaggies,moirepatterns,

flickering9

MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Sampling•  Theseoccurwhenthereistoomuchdetailtofit

inonepixel.•  Wecanmitigatetheseartifactsbyaveragingup

thecolorswithinapixel’ssquare.•  Thisiscalledanti-aliasing.

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Twomodels•  Acontinuousimage,,isabivariate

function.–  rangeisalinearcolorspace.

•  Adiscreteimage,I[i][j],isatwo-dimensionalarrayofcolorvalues.

•  Weassociateeachpairofintegersi,j,withthecontinuousimagecoordinates

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I(xw , yw )

xw = i and yw = j

MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Aliasing•  Thesimplestandmostobviousmethodtogo

fromacontinuoustoadiscreteimageisbypointsampling.

•  Toobtainthevalueofapixeli,j,wesamplethecontinuousimagefunctionatasingleintegervalueddomainlocation:

•  Thiscanresultsinunwantedartifacts.

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I[i][j]← I(i , j)

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Aliasing•  Scenemadeupofblackandwhitetriangles:jaggies

atboundaries–  Jaggieswillcrawlduringmotion

•  Iftrianglesaresmallenoughthenwegetrandomvaluesorweirdpatterns– Willflickerduringmotion

•  Theheartoftheproblem:toomuchinformationinonepixel

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Anti-aliasing

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•  Intuitively:thesinglesampleisabadvalue,wewouldbebetteroffsettingthepixelvalueusingsomekindofaveragevalueoversomeappropriateregion.

•  Intheaboveexamples,perhapssomegrayvalue.

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Anti-aliasingsolutions•  Forexample,mathematicallythiscanbe

modeledusingFourieranalysis.– Breaksupthedataby“frequencies”andfiguresout

whattodowiththeun-representablehighfrequencies.

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

NyquistSamplingTheorem •  Itstatesthefollowing:

– “Thesamplingfrequencyshouldbeatleasttwicethehighestfrequencycontainedinthesignal.”

16

cs ff 2≥

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Example •  Anoriginal,continuoussignalwithf=1Hz

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Example •  Ifwesamplebymorethan2Hz,wecan

reconstructthesignalfunctioncorrectly

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2Hz 3Hz

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Example •  Ifwesampleby1.5Hz(<=2Hz),theremightbe

anambiguityaboutthesignalshape.

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1.5Hz Groundtruth

MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Anti-aliasing•  Wecanalsomodelthisasanoptimizationproblem.•  Theseapproachesleadto:

•  whereissomefunctionthattellsushowstronglythecontinuousimagevalueatshouldinfluencethepixelvalue

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I[i][j]← I(x , y)Ω∫∫ Fi , j(x , y)dxdy

Fi , j(x , y)

[x , y]t i,j

I[i][j]

I(xw , yw )

I(x , y)←

ΩFi , jxw = i , yw = j

Fi , j(x , y)

I(x , y)

Verticalsectionview

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Anti-aliasing•  Inthissetting,thefunctioniscalledafilter.–  Inotherwords,thebestpixelvalueisdeterminedby

performingsomecontinuousweightedaveragingnearthepixel’slocation.

– Effectively,thisislikeblurringthecontinuousimagebeforepointsamplingit.

– Forexamples,boxfilter,Gaussianfilter,Lanczosfilter,bilaterialfilter

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Fi, j (x, y)

MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Boxfilter•  Weoftenchoosethefilterstobe

somethingnon-optimal,butthatcanmoreeasilycomputedwith.

•  Thesimplestsuchchoiceisaboxfilter,whereiszeroeverywhereexceptoverthe1-by-1squarecenterat.

•  CallingthissquarethatcoverstheareaI[i][j],wearriveat:

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Fi, j (x, y)

Fi, j (x, y)x = i, y = j

Ωi , j

Ωi, j

I[i][j]← I(x , y)

Ωi , j∫∫ dxdy

x ⊂ xw = i , y ⊂ yw = j

I[i][j] I(xw , yw )

I(x , y)←

Ωi , j Ωi , j

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Boxfilter•  Inthiscase,thedesiredpixelvalueissimplythe

averageofthecontinuousimageoverthepixel’ssquaredomain.

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

•  Eventhatintegralisnotreallyreasonabletocompute•  Instead,itisapproximatedbysomesumoftheform:

wherekindexessomesetoflocationscalledthesamplelocations,so-calledover-sampling.

•  Therendererfirstproducesa“highresolution”colorandz-buffer“image”,– wherewewillusethetermsampletorefertoeachof

thesehighresolutionpixels.

Over-sampling

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I[i][j]← 1

nI(xk , yk )

k=1

n

(xk , yk )

apixel

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Over-sampling•  Then,oncerasterizationiscomplete,groupsof

thesesamplesareaveragedtogether,tocreatethefinallowerresolutionimage.

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Super-sampling•  Ifthesamplelocationsforthehighresolution

imageformaregular,highresolutiongrid,thenthisiscalledsupersampling.

•  Wecanalsochooseothersamplingpatternsforthehighresolution“image”,– Suchlessregularpatterns(so-calledjittering)can

helpusavoidsystematicerrorsthatcanarisewhenusingthesumtoreplacetheintegral.

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apixel

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Multi-sampling•  Rendertoa“highresolution”colorandz-buffer•  Duringtherasterizationofeachtriangle,

“coverage”andz-valuesarecomputedatthissamplelevelofhighresolution.

•  Butforefficiency,thefragmentshaderisonlycalledonlyonceperfinalresolutionpixel.– Thiscolordataissharedbetweenallofthesamples

hitbythetriangleinasingle(finalresolution)pixel.

•  Oncerasterizationiscomplete,groupsofthesehighresolutionsamplesareaveragedtogether.

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Multi-sampling•  Multisamplingcanbeaneffectiveanti-aliasing

method•  Withouttexturemapping,colorstendtovaryquite

slowlyovereachtriangle,andthustheydonotneedtobecomputedathighspatialresolution.

•  Todealwithaliasingthatoccursduringtexturemapping,wehavetheadvantageofpossessingthetextureimageinhandattheoutsetoftherenderingprocess.

•  Thisleadstospecializedtechniquessuchasmipmapping.

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

MIPmapping•  AnacronymoftheLatinphrase,multumin

parvo(muchinlittle).•  Mipmapsareprecalculatedscaledversionsofan

originaltexture.

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

MIPmapping•  Observethepatternofeachmipmapasit

decreasesinsize;itishalfthedimensionofthepreviousone.

•  Thispatternisrepeateduntilthelastmipmap’sdimensionis1×1.

•  Interpolatemulti-resolutiontexturesviatrilinearinterpolation

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Aliasingvs.anti-aliasing

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Aliasing

Anti-aliasing(multi-sampling)

Anti-aliasing(super-sampling)

MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Camera•  Indigitalcameras,anti-aliasingisaccomplished

byacombinationofthespatialintegrationthathappensovertheextentofeachpixelsensor,

•  aswellasbytheopticalblurring(similartofilter),so-calleddiffraction,thathappensatduetothelensàpoint-spreadfunction(PSF)

•  Somecamerasalsoincludeadditionalopticalelementsspecificallytoblurthecontinuousimagedatabeforeitissampledatthesensors.

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

PrincipleofSolid-StateSensor

•  Howtocollectrainoveralargeareawithmanybucketsoffixedsize?

Electrons

Jane

sick

p.2

3

Electrons

Cells Photons

MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Camera:Demosaicingproblem

•  Imagineablack-on-whitecorner•  Coloraliasinghappensduetothedemosaicing

processoftheBayer-patternfilteredinputBayer-patterndemosaicing

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Humanvision•  Inhumanvision,aliasingartifactsarenot

typicallyencountered.– Mostoftheanti-aliasing,atleastinthefoveal

(central)regionofvision,isduetotheopticalblurringoflight(Airydisk),whichhappenswellbeforeithitsthereceptorcells.

– Theirregularspatiallayoutofthesensorcellsintheretinaalsohelpsbyeffectivelyprovidingspatialjitter(randomness)whichturnsnoticeablealiasingintolessconspicuousnoise.

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Imagecompositing(layering)•  Giventwodiscreteimages,aforeground,,

andbackground,,thatwewanttocombineintooneimage.

•  Simple:incomposite,useforegroundpixelswheretheyaredefined.Elseusebackgroundpixels.

•  Thiswillgiveusajaggedboundary.•  Realimagewouldhave“boundary”pixelswith

blendedcolors.•  Butthisrequiresusing“sub-pixel”information.

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If

Ib

Ic

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Imagecompositing

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Alphablending(akamatting)•  Associatewitheachpixelineachimagelayer,a

value,,thatdescribestheoverallopacityorcoverageoftheimagelayeratthatpixel.– Analphavalueof1representsafullyopaque/

occupiedpixel,whileavalueof0representsafullytransparent/emptyone.

– Afractionalvaluerepresentsapartiallytransparent(partiallyoccupied)pixel.

•  Alphawillbeusedduringcompositing.

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α[i][j]

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Alphadefinition•  Morespecifically,letbeacontinuous

image,andletbeabinaryvaluedcoveragefunctionoverthecontinuousdomain,withavalueof1atanypointwheretheimageis“occupied”and0whereitisnot.

•  Letusstoreinourdiscreteimagethevalues:

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I(x, y)C(x, y)

(x, y)

I[i][j]← I(x , y)

Ωi , j∫∫ C(x , y)dxdy

α[i][j]← C(x , y)dxdy

Ωi , j∫∫

x ⊂ xw = i , y ⊂ yw = j

I[i][j] I(xw , yw )

I(x , y)←

Ωi , j Ωi , j

MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Overoperation•  Tocompose,wecompute

thecompositeimagecolors,,using

•  Thatis,theamountofobservedbackgroundcoloratapixelisproportionaltothetransparencyoftheforegroundlayeratthatpixel.

•  Likewise,alpha(coverage)forthecompositeimagecanbecomputedas:

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If[i][j] over Ib[i][j]Ic[i][j]

Ic[i][j]← If [i][j]+Ib[i][j](1-α f [i][j])

αc[i][j]← α f [i][j]+α b[i][j](1-α f [i][j])

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Overoperation•  Ifbackgroundisopaque,sothecompositepixel

isopaque.•  Butwecanmodelmoregeneralcaseaspartof

blendingmultiplelayers.

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Overproperties•  Thisprovidesareasonableapproximationtothe

correctlyrenderedimage.•  Onecaneasilyverifythattheoveroperationis

associativebutnotcommutative.Thatis,but,

•  NBpullingmattesfromrealimagesagainstcontrolledoresp.uncontrolledbackgroundsisanareaofresearch.àmattingalgorithmsinCV

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Ia over ( Ib over Ic ) = (Ia over Ib ) over Ic

Ia overIb ≠ Ib overIa

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

•  Idealcontinuouscomposition

Alphablendingerror

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Ic[i][j]← I f (x , y)C f (x , y)+ Ib(x , y)Cb(x , y)− Ib(x , y)Cb(x , y)C f (x , y)dxdy

Ωi , j∫∫

= I f (x , y)C f (x , y)dxdyΩi , j∫∫ + Ib(x , y)Cb(x , y)dxdy

Ωi , j∫∫

− Ib(x , y)Cb(x , y)C f (x , y)dxdyΩi , j∫∫

I[i][j]← I(x , y)

Ωi , j∫∫ C(x , y)dxdy

α[i][j]← C(x , y)dxdy

Ωi , j∫∫

x ⊂ xw = i , y ⊂ yw = j

I[i][j] I(xw , yw )

I(x , y)←

Ωi , j Ωi , j

MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

•  Whatwedowithalphablendingis:

Alphablendingerror

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Ic[i][j]← If [i][j]+Ib[i][j](1-α f [i][j])

= I f (x , y)C f (x , y)dxdyΩi , j∫∫

+ Ib(x , y)Cb(x , y)dxdyΩi , j∫∫⎛

⎝⎜

⎞⎠⎟ 1− C f (x , y)dxdy

Ωi , j∫∫⎛

⎝⎜

⎞⎠⎟

= I f (x , y)C f (x , y)dxdyΩi , j∫∫ + Ib(x , y)Cb(x , y)dxdy

Ωi , j∫∫

− Ib(x , y)Cb(x , y)dxdyΩi , j∫∫ ⋅ C f (x , y)dxdy

Ωi , j∫∫

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MinH.Kim(KAIST) Foundationsof3DComputerGraphics,S.Gortler,MITPress,2012

Alphablendingerror•  Thedifferencebetweentwo

•  Thereforetheerroristhedifferencebetweentheintegralofaproductandaproductofintegrals.

•  Itistheamountof“correlation(covariance)”betweenthedistributionofforegroundcoverageinsomepixelandthedistributionofthebackgrounddatawithinthatpixel.

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error= Ib(x , y)Cb(x , y)C f (x , y)dxdyΩi , j∫∫ −

Ib(x , y)Cb(x , y)dxdy× C f (x , y)dxdyΩi , j∫∫Ωi , j

∫∫

cov(X ,Y )=E[XY ]−E[X ]E[Y ]

Realalphablending

Idealcontinuouscomposition