creative design event - university of glasgow
DESCRIPTION
This was a presentation I used to give teachers a steer regards a series of introductory tasks which would take novice users of AutoDesk Inventor rapidly to the point where they could work reasonably independently - and therefore, creatively.TRANSCRIPT
3D MODELLINGfast track towards creativity
Here’s a thought . . .
…if you had a ‘creative’ pupil in your class what would you expect to see ?
Maybe some of the following . . .
… independence … lateral thinking … one-off solutions … risk-taking … sense of adventure … are some of the positive traits.
Although we might have to put up with . . .
…learning styles and solutions and attitudes and ideas which don’t necessarily or easily fit in with our expectations
This poses the question . . .
…how much are we prepared to accommodate the latter to encourage the former ?
Again . . .
…how much are we prepared to accommodate the latter to encourage the former ?
This approach is easy . . .
…here’s a booklet – follow the steps and you will create a toothbrush rack.
createre-produce a toothbrush rack
This is harder . . .
…model a solution which stores a range of toothbrushes hygienically. YOU come up with the rest.
There is a problem with this approach though . . .
…how long does it take for kids to get to the point where they can operate parametric software without step by step help ?
Answer . . .
How accommodating are your teaching resources and approaches ?
When are pupils ready to work independently. . ?
…I think I have identified the range of basic, fundamentals they need to be clear on before they (very quickly) move away from a step-by-step tutorial approach…
I’d like to take a short while to suggest an approach which will get the absolute beginner modelling random, everyday objects with minimal support. Rapidly…
creative design event
INTRODUCTORY TASKS