creating a one-handed user interface for drones
TRANSCRIPT
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Team:
“Touched by a Drone”Designing a one-handed user interface for accessible drone flight.
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Mallory AndersonMasters student, Freelance Designer, UX Intern at GE, Enrolled in Accessibility focused classes and hackathon events.
THE TEAM
Allyson MackayMaster’s student in IT and Public Health, Freelance Developer, and Drupaler with experience in user testing.
Hari SubramonyamMasters student, PhD candidate, Creative Coder, Maker, Design Researcher with a focus on IoT and Natural User Interfaces.
Jackie WolfMasters student, Entrepreneur, User Experience Researcher with International Experience.
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● Current app is not accessible.
● You can’t multitask while flying.
● Feedback from UI is not useful.
THE PROBLEM
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THE SOLUTION
Single-handed user interface
is more accessible and
accommodates multitasking.
Direction*one finger
Altitude*three fingers
Rotation*two fingers
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THE IMPACT
● Within the next 5-10 years drones will be as ubiquitous as smartphones.
● It is better UX to have design solutions built into products so that they can be adaptable for users depending on their abilities.
● Creating an enabling technology that doesn’t exclude individuals from “regular” behavior.
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NEXT STEPS
1. Develop a prototype and program the AR Parrot Drone to test in indoor/outdoor settings.
2. Incorporate more features controlling camera and control sensitivity
3. Revise visual designs and pitch to drone manufacturers and distributors.
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Thank you!Questions?