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Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs on 1 st Grade Students’ Responsive Interactions Katrina Joseph George Mason University EDRS 810 December 2, 2008

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Page 1: Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs on 1 st Grade Students’ Responsive Interactions

Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs

on 1st Grade Students’ Responsive Interactions

Katrina JosephGeorge Mason University

EDRS 810December 2, 2008

Page 2: Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs on 1 st Grade Students’ Responsive Interactions

Purpose

• To discover the most effective design for learner engagement

• Replicates and extends “Utilizing Instructional Games to Improve Students’ Conceptualization of Science Concepts: Comparing K Students Results with Grade 1 Students, Are There Differences?”

Page 3: Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs on 1 st Grade Students’ Responsive Interactions

Research Design

• Students in three 1st grade classes participate in game play

– “Science Constructs” incorporates the cognitive constructivist pedagogical model

– “Science Social Constructs” incorporates the social constructivist pedagogical model

Page 4: Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs on 1 st Grade Students’ Responsive Interactions

Research Questions• RQ#1 Will there be significant differences between the students who are

provided with the multimedia science game with a cognitive constructivist game design compared to the social constructivist game design?

• RQ#2 Will there be differences in the number of clicks or attempts to explore the content?

• RQ#3 Will there be differences in the number of activities completed?

• RQ#4 Will there be differences in the length of time the students chose to spend on each activity?

• RQ#5 Will there be differences in the number of requests for technology assistance?

Page 5: Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs on 1 st Grade Students’ Responsive Interactions

Participants & Setting

• Elementary school in the Eastern region of the United States

• 27 classrooms and 198 computers with high-speed Internet connectivity

• Three 1st grade classes and the average class size is 20 students

• 81% of the students in 3rd grade passed the science standards of learning test last year

• 42 participants is expected

Page 6: Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs on 1 st Grade Students’ Responsive Interactions

Materials

• Consent/Assent forms • Pre-test/Post-test• Interview questions• A computer with broadband Internet

connectivity• Computer headsets with microphones

Page 7: Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs on 1 st Grade Students’ Responsive Interactions

Materials

• Two multimedia science games• Earth Science Content: Features of the day and night sky,

the sun as a source of heat and light for the Earth, the sun and moon rising and setting, and changes in the moon’s appearance

• Based on situated cognition learning theory

• Onscreen and audio prompts

Page 8: Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs on 1 st Grade Students’ Responsive Interactions

Cognitive Constructivist Game Design

Page 9: Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs on 1 st Grade Students’ Responsive Interactions

Social Constructivist Game Design

Page 10: Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs on 1 st Grade Students’ Responsive Interactions

Data Sources & Collection

• Dependent Variables• Students’ performance on science test & students’

responsive interactions

• Independent Variable: Social Interaction• Cognitive constructivist game design features are in both

multimedia games• Social constructivist game design also includes voice chat

and ability to write and draw on a whiteboard collaboratively

Page 11: Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs on 1 st Grade Students’ Responsive Interactions

Procedures

• The teachers in each of the three classrooms will initiate 30 minutes of game play three times per week for each of the groups over the course of a four week period

• The teachers will act as facilitators and assist the students if they have questions regarding the procedures, but no assistance will be provided concerning game operation

Page 12: Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs on 1 st Grade Students’ Responsive Interactions

Proposed Preliminary Data Analysis

• T-tests• Mean performances on the post-test on earth science

content

• Responsive interactions

Page 13: Comparing the Effects of Cognitive Constructivist and Social Constructivist Multimedia Science Game Designs on 1 st Grade Students’ Responsive Interactions

Questions?