college video gaming

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Slide Format Matt Durant Professor Klinkowstein

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Common perceptions of gaming in college, observations, and proposal

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  • 1. Matt Durant KlinkowsteinProfessorSlide Format

2. Matt Durant KlinkowsteinProfessorAdam Montoya: Seananners and the Art of Video Game Commentaryhttp://www.cnn.com/2012/05/04/tech/gaming-gadgets/adam-montoya-seananners/index.html 3. Matt Durant Klinkowstein-Adam Montoya, YouTube Personality Seananners -Current YouTube Subscribers -Current YouTube Video ViewsProfessor3.5 Million 620 Million 4. Matt Durant KlinkowsteinProfessorProjected ConclusionThe effects and possibilities of playing Video Games may not be as big a waste of time as everyone thinks. 5. Matt Durant Klinkowstein-Max and Anthony both used the phrase stress reliever -Said they still get their work done -Max: Not a distraction, more like a break. -Anthony: Dont even play that much, its just nice to have.Professor 6. Matt Durant Klinkowstein-Max played with Jake as well which adds a social aspect -Jake said that video games help him pace work -He also humorously said I should probably get a job -Also added was that the game mattersProfessor 7. Matt Durant Klinkowstein-Games like Grand Theft Auto do not require attention spans -Sports games are very fun to fill time -Sometimes certain games can cause too much competition -Competitive games can cause more stress than stress reliefProfessor 8. Matt Durant KlinkowsteinProfessorWhen asked about gaming and money: -Joe: Games are $60, the new systems are 3 or $400, it does cost a lot -Jake: Of course Id play video games for a career but thats not realistic. -Henry: Is it really possible though? Like, its impossible for me right now. 9. Matt Durant KlinkowsteinProfessorDiagonals 10. Matt Durant KlinkowsteinProfessorArcs 11. Matt Durant KlinkowsteinProfessorIrregular Shapes 12. Matt Durant KlinkowsteinProfessorGrids 13. Matt Durant KlinkowsteinProfessorMonochromes 14. Matt Durant KlinkowsteinProfessorNeutrals 15. Matt Durant KlinkowsteinProfessorHi-Key 16. Matt Durant KlinkowsteinProfessorLow-Key 17. Matt Durant KlinkowsteinProfessorSummary-College age students love entertainment -They turn to video games -Gaming is a good stress reliever but. -Video Games cost too much money -A desire for beneficial entertainment 18. Matt Durant KlinkowsteinProfessorProposalThis proposal puts forth the idea that internet servers have the capability to be used as brand marketing and recruitment tools. By playing video games through competitive servers online, college students (or anyone else) could test their talents and win money. Brands and sponsors, through these servers, could promote their products while recruiting talented gamers. These gamers, could win money which could supplement an internship or on campus job. This would bring a monetization to turning a college pastime into a viable career in an ever growing market.