colin dockerty 3d level workflow

5
Colin Dockerty 3D Game Engine Workflow The assignment I am carrying out is to create 3D game level using Unity. First of all I had to create the terrain my modelling the area and changing the size of things also I had to change the textures like colours to make it seem more realistic also have to add some more textures to give it more of a realistic feel. Second I have added water to the terrain to change the look of the area.

Upload: colinjason-dockerty

Post on 26-Jul-2015

37 views

Category:

Education


3 download

TRANSCRIPT

Colin Dockerty 3D Game Engine Workflow

The assignment I am carrying out is to create 3D game level using Unity.

First of all I had to create the terrain my modelling the area and changing the size of things also I had to change the textures like colours to make it seem more realistic also have to add some more textures to give it more of a realistic feel.

Second I have added water to the terrain to change the look of the area.

Colin Dockerty 3D Game Engine Workflow

I have added water, trees and grass to add more effect the scenery.

I have also added stone fences and buildings, I have been adding colliders to all the objects in the terrain.

Colin Dockerty 3D Game Engine Workflow

I have recently added some new character type items in.

Colin Dockerty 3D Game Engine Workflow

And this is what I have produced so far.

In the end of it all I used very few items and objects however the objects I did use all had colliders on them so you couldn’t just go straight through them I tried to add a water fall and that works to a certain extent.