cognitive learning and the multimodal memory game: toward human-level machine learning 2008 ieee...

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Cognitive Learning and the Multimodal Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Memory Game: Toward Human-Level Machine Learning Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008 IEEE World Congress on Computational Intelligence (WCCI 2008) 2008) Cognitive Architectures: Towards Human-Level Intelligence Cognitive Architectures: Towards Human-Level Intelligence Session Session June 5, 2008, Hong Kong June 5, 2008, Hong Kong Byoung-Tak Zhang Biointelligence Laboratory School of Computer Science and Engineering Cognitive Science, Brain Science, and Bioinformatics Programs Seoul National University Seoul 151-744, Korea [email protected] http://bi.snu.ac.kr/

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Page 1: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Cognitive Learning and the Multimodal Memory Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine LearningGame: Toward Human-Level Machine Learning

2008 IEEE World Congress on Computational Intelligence (WCCI 2008)2008 IEEE World Congress on Computational Intelligence (WCCI 2008)Cognitive Architectures: Towards Human-Level Intelligence SessionCognitive Architectures: Towards Human-Level Intelligence Session

June 5, 2008, Hong KongJune 5, 2008, Hong Kong

Byoung-Tak Zhang

Biointelligence LaboratorySchool of Computer Science and Engineering

Cognitive Science, Brain Science, and Bioinformatics ProgramsSeoul National University

Seoul 151-744, Korea

[email protected]://bi.snu.ac.kr/

Page 2: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

2

Talk OutlineTalk Outline

Human-level machine learning is a prerequisite to achieving human-level machine intelligence. Differences of behaviors in humans and machines

What principles are underlying the cognitive learning and memory in humans? A proposal for three principles

What tasks are challenging enough to study human-level machine learning? A proposal for the multimodal memory game (MMG)

Some illustrative results Linguistic memory Language-vision translation

Future directions Toward human-level machine intelligence

Page 3: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Cognitive LearningCognitive Learning

Page 4: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Humans and MachinesHumans and Machines

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

4

Humans are creative, compliant, attentive to change, resourceful, and multipurpose

To achieve human-level intelligence these

properties should be taken into account.

Humans are imprecise, sloppy, distractable, emotional, and illogical

Page 5: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Toward Human-Level Intelligence Toward Human-Level Intelligence

Human intelligence develops situated in a multimodal environment [Gibbs, 2005].

The human mind makes use of multiple representations and problem-solving strategies [Fuster, 2003].

The brain consists of functional modules which are localized in subcortical areas but work together on the whole-brain scale [Grillner et al., 2006].

Humans can integrate the multiple tasks into a coherent solution [Jones, 2004].

Humans are versatile and come up with many new ideas and solutions to a given problem [Minsky, 2006].

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

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Page 6: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Learning and Memory as a Substrate Learning and Memory as a Substrate for Intelligencefor Intelligence

McGaugh, J. L. Memory & Emotion: The Making of Lasting Memories, 2003.

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

6

It is our memory that enables us to value everything elsewe possess. Lacking memory, we would have no abilityto be concerned about our hearts, achievements, lovedones, and incomes. Our brain has an amazing capacity tointegrate the combined effects of our past experiencestogether with our present experiences in creating ourthought and actions. This is all possible by the memoryand the memories are formed by the learning process.

It is our memory that enables us to value everything elsewe possess. Lacking memory, we would have no abilityto be concerned about our hearts, achievements, lovedones, and incomes. Our brain has an amazing capacity tointegrate the combined effects of our past experiencestogether with our present experiences in creating ourthought and actions. This is all possible by the memoryand the memories are formed by the learning process.

Page 7: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Principles of Learning: Early Ideas Principles of Learning: Early Ideas

Aristotle: Three Laws of Association [Crowder, 1976] Similarity Contrast Contiguity

James Mill (1773-1836): Strength Criteria of Association Permanence Certainty Spontaneity “Mental Compounding”

John Stuart Mill (1806-1873) “Mental Chemistry”

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

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Page 8: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Principles of Learning: Modern Principles of Learning: Modern ConceptsConcepts Types of learning:

Accretion, tuning, restructuring (e.g., Rumelhart & Norman, 1976)

Encoding specificity principle (Tulving, 1970’s)

Cellular and molecular basis of learning and memory (Kandel et al., 1990’s)

Conceptual blend and chemical scramble (e.g., Feldman, 2006)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

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Page 9: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Methods of Machine Learning

Symbolic Learning Version Space Learning Case-Based Learning

Neural Learning Multilayer Perceptrons Self-Organizing Maps Support Vector Machines

Evolutionary Learning Evolution Strategies Evolutionary Programming Genetic Algorithms Genetic Programming

Probabilistic Learning Bayesian Networks Helmholtz Machines Latent Variable Models Generative Topographic

Mapping Other Machine Learning

Methods Decision Trees Reinforcement Learning Boosting Algorithms Kernel Methods Independent Component

Analysis

Page 10: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Three Fundamental Principles of Three Fundamental Principles of Cognitive Learning: Our ProposalCognitive Learning: Our Proposal

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

10

Continuity. Learning is a continuous, lifelong process. “The experiences of each immediately past moment are memories that merge with current momentary experiences to create the impression of seamless continuity in our lives” [McGaugh, 2003]

Glocality. “Perception is dependent on context” and it is important to maintain both global and local, i.e. glocal, representations [Peterson and Rhodes, 2003]

Compositionality. “The brain activates existing metaphorical structures to form a conceptual blend, consisting of all the metaphors linked together” [Feldman, 2006]

Page 11: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Research Platform for Cognitive Research Platform for Cognitive LearningLearning

Page 12: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2007, SNU Biointelligence Lab, http://bi.snu.ac.kr/

ImageImage SoundSound TextText

But, I'm getting married tomorrowWell, maybe I am...I keep thinking about you.And I'm wondering if we made a mistake giving up so fast.Are you thinking about me?But if you are, call me tonight.

But, I'm getting married tomorrowWell, maybe I am...I keep thinking about you.And I'm wondering if we made a mistake giving up so fast.Are you thinking about me?But if you are, call me tonight.

Image-to-Text GeneratorImage-to-Text Generator Text-to-Image GeneratorText-to-Image Generator

Text Text HintHint

But, I'm getting married tomorrowWell, maybe I am...I keep thinking about you.And I'm wondering if we made a mistake giving up so fast.Are you thinking about me?But if you are, call me tonight.

But, I'm getting married tomorrowWell, maybe I am...I keep thinking about you.And I'm wondering if we made a mistake giving up so fast.Are you thinking about me?But if you are, call me tonight.

But, I'm getting married tomorrowWell, maybe I am...I keep thinking about you.And I'm wondering if we made a mistake giving up so fast.Are you thinking about me?But if you are, call me tonight.

But, I'm getting married tomorrowWell, maybe I am...I keep thinking about you.And I'm wondering if we made a mistake giving up so fast.Are you thinking about me?But if you are, call me tonight.

But, I'm getting married tomorrowWell, maybe I am...I keep thinking about you.And I'm wondering if we made a mistake giving up so fast.Are you thinking about me?But if you are, call me tonight.

But, I'm getting married tomorrowWell, maybe I am...I keep thinking about you.And I'm wondering if we made a mistake giving up so fast.Are you thinking about me?But if you are, call me tonight.

But, I'm getting married tomorrowWell, maybe I am...I keep thinking about you.And I'm wondering if we made a mistake giving up so fast.Are you thinking about me?But if you are, call me tonight.

But, I'm getting married tomorrowWell, maybe I am...I keep thinking about you.And I'm wondering if we made a mistake giving up so fast.Are you thinking about me?But if you are, call me tonight.

Hint Hint ImageImage

Machine LearnerMachine Learner

Toward Human-Level Machine Toward Human-Level Machine Learning: Multimodal Memory Game Learning: Multimodal Memory Game

(MMG)(MMG)

Page 13: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

ImageImage SoundSound

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

13

Text Generation Game (from Text Generation Game (from Image)Image)

TextText

I2TI2T

Learningby Viewing

Learningby Viewing

T2IT2IGameManager

GameManager

Text HintT

Page 14: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

TextTextImageImage SoundSound

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

14

Image Generation Game (from Image Generation Game (from Text)Text)

I2TI2T

Learningby Viewing

Learningby Viewing

T2IT2IGameManager

GameManager

Hint ImageI

Page 15: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Some Experimental ResultsSome Experimental Results

Page 16: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Three ExperimentsThree Experiments

Sentence Generation Learn: a linguistic recall memory from a sentence corpus Given: a partial or corrupt sentence Generate: a complete sentence

Image-to-Text Translation Learn: an image-text joint model from an image-text pair corpus Given: an image (scene) Generate: a text (dialogue of the scene)

Text-to-Image Translation Learn: an image-text joint model from an image-text pair corpus Given: a text (dialogue) Generate: an image (scene of the dialogue)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

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Page 17: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

Experiment 1: Learning Linguistic Experiment 1: Learning Linguistic MemoryMemory

Dataset: scripts from dramas Friends House 24 Grey Anatomy Gilmore Girls Sex and the City

Training data: 289,468 sentences Test data: 700 sentences with

blanks Vocabulary size: 34,219 words

17

Page 18: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

18

Sentence Completion ResultsSentence Completion Results

Why ? you ? come ? down ? Why are you go come on down here

? think ? I ? met ? somewhere before I think but I am met him somewhere before

? appreciate it if ? call her by ? ? I appreciate it if you call her by the way

I'm standing ? the ? ? ? cafeteria I'm standing in the one of the cafeteria

Would you ? to meet ? ? Tuesday ? Would you nice to meet you in Tuesday and

? gonna ? upstairs ? ? a shower I'm gonna go upstairs and take a shower

? have ? visit the ? room I have to visit the ladies' room

We ? ? a lot ? gifts We don't have a lot of gifts

? ? don't need your ? if I don't need your help

? ? ? decision to make a decision

? still ? believe ? did this I still can't believe you did this

What ? ? ? here What are you doing here

? you ? first ? of medical school Are you go first day of medical school

? ? a dream about ? In ? I had a dream about you in Copenhagen

Page 19: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

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Experiments 2 & 3: Crossmodal Experiments 2 & 3: Crossmodal TranslationTranslation Dataset: scenes and corresponding

scripts from two dramas Friends Prison Break

Training data: 2,808 scenes and scripts

Scene (image) size: 80 x 60 = 4800 binary pixels

Vocabulary size: 2,579 words

Where am I giving birth

I know it's been really hard for you

So when you guys get in there

The order (k) of hyperedge Text: Order 2~4 Image: Order 10~340

The method of creating hyperedges from training data Text: Sequential sampling from a

randomly selected position Image: Random sampling in 4,800

pixel positions Number of samples from an image-

text pair From 150 to 300

Page 20: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

AnswerQuery

I don't know what happened

There's a kitty in my guitar case

Maybe there's something I can do to make sure I get pregnant

Maybe there's something there's something I … I get pregnant

There's a a kitty in … in my guitar case

I don't know don't know what know what happened

Matching &Completion

Image-to-Text Translation ResultsImage-to-Text Translation Results

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

Page 21: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Query Matching &Completion

I don't know what happened

Take a look at this

There's a kitty in my guitar case

Maybe there's something I can do to make sure I get pregnant

Answer

Text-to-Image Translation ResultsText-to-Image Translation Results

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

Page 22: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Hypernetwork Architecture Hypernetwork Architecture for Cognitive Learningfor Cognitive Learning

Page 23: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

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Round 1Round 2Round 3

Learning

Page 24: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Hypernetwork of DNA Molecules

[Zhang, DNA-2006]

Page 25: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

25

Hypernetwork as Chemical Associative Hypernetwork as Chemical Associative MemoryMemory

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Page 26: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

26

Image to Text (Recall Rate)Image to Text (Recall Rate)

Page 27: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

27

Text to Image (Recall Rate)Text to Image (Recall Rate)

Page 28: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Toward Human-Level Toward Human-Level IntelligenceIntelligence

Page 29: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

29

From Mind to Molecules and From Mind to Molecules and BackBack

Mind

Brain

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Molecule∞ memory

1011 cells

>103 molecules

Page 30: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

30

Paradigms for Computational Paradigms for Computational IntelligenceIntelligence

Symbolism Connectionism DynamicismHyperinter-actionism

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neuralsystem

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system

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Description syntactic functional behavioral relational

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Organization structural connectionist differential combinatorial

Adaptation substitution tuning rate change self-assembly

Processing sequential parallel dynamical massively parallel

Structure procedure network equation hypergraph

Mathematicslogic, formal

languagelinear algebra,

statisticsgeometry, calculus

graph theory,probabilistic logic

Space/time formal spatial temporal spatiotemporal

[Zhang, IEEE Comp. Intel. Mag., August 2008]

Page 31: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

31

Summary and ConclusionSummary and Conclusion

We argue that understanding and implementing the principles of cognitive learning and memory is a prerequisite to achieving human-level intelligence.

Suggested three principles as the most fundamental to cognitive learning. Continuity, glocality, compositionality

Proposed the multimodal memory game (MMG) as a research platform for studying the architectures and algorithms for cognitive learning.

Presented the hypernetwork model as a cognitive architecture for learning in an MMG environment.

Showed some experimental results to illustrate the usefulness of the platform. Linguistic recall memory or sentence completion Language-vision crossmodal translation tasks

Future work can extend the experimental setups in various dimensions, such as corpus size, kinds of modality, and learning strategies.

Page 32: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)
Page 33: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

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Page 34: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

34

Completion of One Missing Word (1/3)Completion of One Missing Word (1/3)

The number of completion increases while the number of training sentences become larger.

Page 35: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

35

Completion of Two Missing Words (2/3)Completion of Two Missing Words (2/3)

The number of completions increases until the number of missing words equals the order – 1. (ex) Orders 3 and 4

Page 36: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

36

Completion of Three Missing Words Completion of Three Missing Words (3/3)(3/3)

The number of completions rapidly decreases if the number of missing words becomes larger than the order. (ex) Orders 2 and 3

Page 37: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

37

Multimodal Memory Game as a Multimodal Memory Game as a Platform for Cognitive Machine Platform for Cognitive Machine LearningLearning

ImageImage SoundSound TextText

I2TI2T Learningby Viewing

Learningby Viewing T2IT2I

Page 38: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

38

Illustrative ResultsIllustrative Results

Query Completion Classification

who are you

? are you who ? you who are ?

what are you who are you who are you

Friends Friends Friends

you need to wear it

? need to wear it you ? to wear it you need ? wear it you need to ? it you need to wear ?

I need to wear it you want to wear it you need to wear it you need to do it you need to wear a

24 24 24 House 24

Page 39: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

UserUser

ImageImage

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

39

Image to Text TranslationImage to Text Translation

Question:

Answer:

Where am I giving birth

Where ? I giving ?

Text- Where am I giving birth- You guys really don't know anything- So when you guys get in there- I know it's been really hard for you- …

Text- Where am I giving birth- You guys really don't know anything- So when you guys get in there- I know it's been really hard for you- …

Learningby Viewing

Learningby Viewing

TextCorpus

TextCorpus

Page 40: Cognitive Learning and the Multimodal Memory Game: Toward Human-Level Machine Learning 2008 IEEE World Congress on Computational Intelligence (WCCI 2008)

Text- Where am I giving birth- You guys really don't know anything- So when you guys get in there- I know it's been really hard for you- …

Text- Where am I giving birth- You guys really don't know anything- So when you guys get in there- I know it's been really hard for you- …

UserUserImage CorpusImage Corpus

Learningby Viewing

Learningby Viewing

ImageImage

© 2008, SNU Biointelligence Lab, http://bi.snu.ac.kr/

40

Text to Image TranslationText to Image Translation

Question:

Answer:

You've been there