ball hockey (3 on 3) rules psg 2011

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  • 8/7/2019 Ball Hockey (3 on 3) Rules PSG 2011

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    *These rules are not final and are subject to change closer to the tournamentdate. These rules are accurate as of March 14th 2011.

    Post-Secondary GamesWaterloo 2011Mens and Womenss 3on3 Ball Hockey Regulations*

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    half remains to be played, then the entire game shall be replayed. If lessthan one full period remains to be played, then only the unfinishedportion of the game shall be played.

    C) Coaches and Captains

    1.

    Each team must have a designated Team Captain and/or Coach.

    2.

    It is the responsibility of each Team Captain/Coach to ensure that allplayers of their team are fully eligible to participate.

    3.

    Each team must identify their Team Captain and/or Coach at thebeginning of each game. If the captain is not present, the team willnominate a player to be acting captain for that game. This person will takeon all duties and responsibilities as the actual captain. This person will beidentified as the acting captain on the score sheet.

    4.

    ONLY THE CAPTAIN/COACH should be speaking with the referees duringthe game time. Players who wish to discuss any issue with a referee mustask the Captain or Coach to speak on their behalf.

    5.

    It is the responsibility of each Team Captain/Coach to fill out the gameroster sheet fully before each game andsign it to affirm the eligibility andinformation of each player on the roster.

    6.

    Team Captains and Coach are expected to know and understand thegeneral and specific rules for their sport. They must abide by them, andensure that their team is aware of them and their consequences. If there isany confusion regarding the rules, please contact the PSG committee.

    7.

    It is the Team Captain's and Coachs duty to know his/her duties andresponsibilities before the game begins.

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    Section 2: Specific Rules (3on3 Ball Hockey)

    A) Teams and Players

    1.

    A team must have a minimum of 4 players (including the goaltender)dressed and ready to play. If at any time a team has less than 3 players fora game, ie. due to penalties, the game is a default.

    2.

    It shall be the responsibility of the away team to make alternate sweaterarrangements when there is a conflict between two team colours.

    3.

    Each player must wear matching colours to be eligible to play. Pinnies willbe provided if needed.

    4.

    If a goaltender is replaced through injury, then a one-minute warm-uptime will be allowed for an alternate. In this situation, if no alternate isdressed, 2 minutes will be allowed to dress a new goaltender.

    5.

    If a goaltender is ejected from the game with no substitute dressed, theteam will be permitted up to three minutes to dress a substitute and willbe charged with a time out. No warm up time will be allowed in this case.

    B) Equipment

    1.

    Helmets and protective gloves are mandatory for all players includinggoaltenders and must be CSA approved. Hockey gloves must provideadequate padding and protection. The use of thin cotton gloves andbicycle gloves are not allowed.

    2.

    Sticks must strictly conform to CBHA standards (Composite and woodsticks are OK). Sticks with plastic blades must be attached with a screw.There must be a knob at the top of the hockey stick to prevent the endgoing through another player's face mask.

    3.

    Proper gym attire must be worn to participate (no jeans or pants / shortswith zippers). Proper athletic footwear for the sport is required (Runningshoes with non-marking soles - no street shoes, boots, dress shoes, barefeet, or sandals etc).

    4.

    No jewellery (unless properly taped down), non-elastic head bands, orhard support braces are allowed during game time. Captains will bewarned at the beginning of the game to have all their players remove suchitems. During the game, players found with such items will be asked toleave play until the item is removed.

    5.

    All players must have apinnie/jersey with a defined and separate numberon it, and must be in contrasting colour to the opposing team. Pinnies willbe provided if necessary.

    6.

    To preserve the floor, no coloured plastic blades or tape are allowed.Clear hockey tape is allowed.

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    7.

    Goalies must wear proper goaltending equipment (blocker, catcher, pads,goalie stick). Goalie equipment will be available if needed.

    8.

    Shoulder pads or prohibited .

    9.

    Optional equipment include:

    - Full facemask/visor

    - Elbow pads, which if used, must be worn under the sweater,

    - Hockey or soccer shin guards,

    - Mouth guards, internal or external,

    - Kneepads (volleyball or basketball),

    - Protective cup, which must be worn under the pants,

    - Hard shin pads that run down the leg must be worn under thesweatpants or socks.

    C) Game Lengths

    1.

    Round-Robin games will consist of two halves each 12 minutes in length.Quarter-Finals, Semi-Finals and Finals will consist of two halves at 15, 15and 20 minutes in length respectively. Stop time will only occur if thegame is within 3 goals with less than two minutes to play.

    2.

    Game Mercy Rule: Game will be stopped, if there is a 10 goal spread at anypoint in the game.

    3.

    Round robin games finishing in a tie after regulation time will go into ashootout. Teams will select three shooters each for the shootout. If tiedafter 3 shooters an additional shooter from each team will shoot to breakthe tie. Players cannot be repeated until all players in uniform for thatgame have shot, at which point the shootout order will roll over. Thewinning team of the shootout will receive 2 points; the losing team willreceive 1 point.

    4. Playoff games finishing in a tie after regulation will go into a 10-minuteovertime period. If tied after the overtime period, the game will go into ashootout with identical rules to a round-robin shootout.

    D) Gameplay

    1.

    Game play consists of 3 players a side, with one goalie. There are nooffsides or icing. The whistle will be blown for a faceoff only after apenalty, goal, injury, goalie freezing the ball or if the ball is put out of play.Game play willnot be stopped if the ball returns into playable area on itsown (i.e. hits the roof, wall, etc..)

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    2.

    Quick substitutions will be allowed during stoppages of play as long asneither team uses it to their advantage. (i.e. to catch their breath) Thereferee reserves the right to call a delay of game penalty on one or both ofthe teams if this right is abused and/or not allow any furthersubstitutions on stoppages. Substitution may also be done on the fly, on agoal, when a penalty is called or in the event of an injury.

    3.

    Ball out of play: If the ball is shot out of play a face-off will be held at theclosest face-off point from which the ball was shot. If the ball is shot out ofplay intentionally by an offensive player in the offensive zone however,the face-off will be brought back into the defensive zone.

    4.

    The ball must be kept in motion at all times of play. The referee may issuea two-minute minor delay of game penalty for intentional ragging orfreezing of the ball.

    5.

    Time outs: One 30 second time out will be allowed per team per game

    6.

    Three minor penalties in one game to one player constitutes a gameejection.

    7.

    Referees will delay blowing the whistle in the event of a penalty until theteam at fault touches the ball.

    8.

    A goal is when the entire ball physically crosses the goal line. In the eventthe net is moved and appears to be 'off' the referee may allow the play tocontinue if the play is close. If the goaltender accidentally or deliberatelymoves the net, and a goal is scored, the goal will count (within reason). Atall times, referees are responsible to ensure that the net is at anappropriate angle. If the net is moved and the play leaves the defensivezone, the referee is responsible to move the net back to its appropriateangle. Once again, if the net is moved by a player and a goal is scored, it istotally under the referee's judgement to allow or disallow the goal.

    E) Defaults

    1.

    If a team fails to appear with a minimum of 4 players within five minutespast the scheduled start of the game, they will default the game to theopposition. Defaulted games will result in a one point deduction from theoverall team standings per game defaulted.

    2.

    The winning team in a defaulted game will be given 2 points and a 1-0victory or the score that stood at the time of default if the non-defaultingteam was ahead at the time. The goal and the shutout will be counted inthe teams statistics.

    3.

    The team awarded the win for the defaulted game may use the remainingtime and facility for practice purposes. Members of the defaulting teamcan remain on the floor only with the permission of the winning team.

    4.

    Defaulted games shall be counted in the duration of a suspension.

    5. All games must start on time. A team will be given five (5) minutes graceperiod past the scheduled start time, however if a team chooses to use

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    this grace period, they will be charged with a 2 minute delay of gamepenalty at the start of a game. A team can start with five (5) players at thescheduled start time with no penalty being assessed. If the team is still notready to start after the five-minute grace period, then the team will berequired to default the game.

    6.

    If both teams fail to start on time and use the five-minute grace period,then coincidental minors will be assessed to both teams. If both teamsend up defaulting the game, both teams will incur a 1-0 loss, andone-point deductions from their overall team standings.

    7.

    Defaults and Suspensions may result in a loss of Spirit Deposit.

    F) Tournament Standings

    1.

    In round robin play, standings shall be decided on the following pointsystem:

    -

    2 points for a win or shootout win-

    1 point for a shootout loss-

    0 points for a loss

    2.

    Playoff games will follow the playoff bracket provided and will be singleelimination.

    3.

    Tie breaking procedures will be used whenever necessary inTournament Standings. These procedures are as follows:

    1.

    Points2.

    Total wins

    3.

    Record between teams (if applicable)4.

    Goal percentage. (Goals for/goals for + goals against)

    5.

    Least goals against6.

    Most goals

    7.

    Shoot-outi) Three shooters from each team. The highest over-all score

    from the five shooters wins.ii) If there is still a tie, the remaining players shoot for asudden death win.

    G) Penalties

    1.

    All penalties are covered in the CBHA (Canadian Ball Hockey Association)rule book. Players receiving three minor penalties in a game are ejectedfrom that game.

    2. In the event of a goal a penalized player may return to the floor only if heis causing the team to be short handed.

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    3.

    Minor penalties are served for 2 minutes straight time.

    4.

    Offsetting minors result in a 3 on 3 play. Penalized players may not leavethe penalty box until a stoppage in play after their penalty has expired.

    5.

    Minor penalties:

    o

    High Sticking - any contact with opponent above shoulder heightlevel.

    o

    Delay of game - the goaltender may not freeze the ball while he isfully out of his crease. No player may freeze the ball orintentionally shoot it out of play.

    o

    In the crease - no player is allowed in the opposing teams creasepreceding the ball and/or to interfere with the goaltender while heor she is in their crease.

    o

    Bench minors, boarding, cross-checking, elbowing, holdinghooking, interference, roughing tripping, unsportsmanlike conduct- all as per CBHA rulebook.

    o

    Broken Stick - must dropped stick immediately.

    o

    It is of the referees discretion to assign minor penalties forunnecessary behaviour such as the use of profanity and causingdisruption.

    6.

    Another player from the offending players team must serve the 5 minutesfor the major. Major penalties can never be considered offsetting andmust be served full.

    7. Major penalties:o

    Any minor penalty which results in the offended player beinginjured.

    8.

    Three minor penalties in one game to one player constitutes a gameejection.

    9.

    Any player who is ejected from the game must leave the surface andbench immediately. Failure to do so can result in a tournamentsuspension.

    10. Fighting, unnecessary violence, and 2 game ejections of the same playerwill result in tournament ejection.

    11. The referees are at their sole discretion to assess any penalties, as theydeem necessary. The Tournament Executive will have no say to thepenalties administered by the referees during a game. All referees will fillout an incident report form after an altercation involving fines andsuspensions. This report will be the primary element used in determiningthe player(s) final outcome.

    12. All disciplinary action regarding suspensions and tournament ejectionswill be conducted based on a review from the Waterloo PSG committee.

    All actions are final and no appeal process will be allowed upon finaldecisions.

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