pistol spread option playbook 2009 version

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The Pistol Spread The Pistol Spread Option OffenseOption Offense

AKA: The Potomac OffenseAKA: The Potomac Offense

““PPistol istol OOption ption TTo o OOptimize ptimize MMatchups atchups AAnd nd CCoverages”overages”

• Formations

• Blocking Rules

• Passing Tree

• Motions & Shifts

• Pass Blocking Scheme

• Alpha Group

• Bravo Group

• Charlie Group

• Delta Group

• Passing Game

• Weekly Add-Ins

OFFENSIVE PLAYBOOK

Pass Blocking Scheme

• We use a Man/Turn Back Combination

• We will man block to the uncovered gap

• We will turn back away from the uncovered gap

• Our HB will fill the uncovered Gap

Pass Blocking

vs. 3-3 vs. 4-2 vs. 5-2

vs. 3-4 vs. 4-3 vs. 4-1

Pass Block vs. 3-3

Q

H

E

B

N E

W MWS $

CGap

B Gap

BS AGap

AGap

Man

Fill “Beast” Gap

Pass Block vs. 4-2

Q

H

E

B

N E

W M

T$

CGap

BGap

BS AGap

Man Man

Fill “Animal” Gap

Pass Block vs. 5-2

Q

H

T EN T

W M

E

CGap

BGap

BS AGap

AGap

BGap

Fill “Cougar” Gap

Pass Block vs. 3-4

Q

H

E

B

N E

W M $

CGap

BGap

BS AGap

AGap

Man

Fill “Beast” Gap

Pass Block vs. 4-3

Q

H

E

B

N E

W M

T$

CGap

BGap

BS AGap

Man Man

Fill “Animal” Gap

Pass Block vs. 4-1

Q

H

E TN E

MWS $

CGap

BGap

BS AGap

Man Man

Fill “Animal” Gap

Alpha GroupAlpha Group

InsideInside Midline

Off TackleOff Tackle Veer

EdgeEdge Pitch

PlayactionPlayaction Veer Pass

Basic ScreenBasic Screen Swing/Bubble

Bravo GroupBravo Group

InsideInside Trap

Off TackleOff Tackle Option

EdgeEdge Jet

PlayactionPlayaction Jet Pass

Basic ScreenBasic Screen Flare Screen

Charlie GroupCharlie Group

InsideInside Iso

Off TackleOff Tackle Dart

EdgeEdge Zone

PlayactionPlayaction Boot Pass

Basic ScreenBasic Screen Screen Right/Left

Delta GroupDelta Group

InsideInside Draw

Off TackleOff Tackle Counter Option

EdgeEdge Reverse

PlayactionPlayaction Reverse Pass

Basic ScreenBasic Screen Middle Screens

Weekly Add-In PlaysWeekly Add-In Plays

Shovel

Belly

G

These are the plays that we incorporate into our weekly game plan based on the opponent that we are facing. Not all plays will even be added, and some plays may carry over from week to week.

•FB

•Z

•H

•Y

•X

Motions and shifts are set up by using key words. Each word corresponds with a position on the field that the player will line up or shift to. Click below to see the motions and shifts each position has.

Motion & Shift Explanation

Sample Motions

FB

Q

H

X Y

ZF

ROLL ROCK

WEAK STRONG

In our Base Formation, the FB lines up in his Roll position.Click on the position to animate the FB.

F F

FF

RED

F

BLUE

H

Q

H

X Y

ZF

FAR NEAR

Click on the position to animate the H.

H H

HH

EMPTY RT.EMPTY LT.

Z

Q

H

X Y

ZF

Click on the position to animate the Z.

FLEX

Z

YZZZ

BROWNYELLOWBLUES RHYTHM

Y

Q

H

X Y

ZF

Click on the position to animate the Y.

FLEX

Z

Y

X

Q

H

X Y

ZF

Click on the position to animate the X.

DOWN

X

MotionsMotions• Motions can be called by tagging the word “Motion” to

any formation shift. Example: Motion Rock would send the FB to the “Rock” position. Motion Twins would send the Z to the “Twins” position next to the X.

• There are a few motion used to send players into the backfield for option purposes. Below are those Motions listed:– F, X, Y or Z Motion= Sends back to backfield to be Pitch man– F, X, Y or Z In= Sends back to Motion in Backfield and back in to

formation as a lead blocker.– F, X, Y or Z Out= Sends back in Motion and back to formation to be

pitch man.– F, X, Y, or Z Jet= Sends back in motion across formation for jet sweep– F, X, Y, or Z Over= Sends back across formation to lead block.– F, X, Y, or Z Fly= Sends back in motion to the backfield to get a reverse

or a reverse fake.

F-X-Y-Z Motion

Q

H

X Y

ZF

F Motion

Click to AnimateClick to Animate

F-X-Y-Z In

Q

H

X Y

ZF

Click to AnimateClick to Animate

F In

F-X-Y-Z Out

Q

H

X Y

ZF

Click to AnimateClick to Animate

F Out

F-X-Y-Z Jet

Q

H

X Y

ZF

Click to AnimateClick to Animate

F Jet

F-X-Y-Z Over

Q

H

X Y

ZF

Click to AnimateClick to Animate

F Over

F-X-Y-Z Fly

Q

H

X Y

ZF

Click to AnimateClick to Animate

F Fly

Motion Rock

Q

H

X Y

ZF

Click to AnimateClick to Animate

Motion Twins

Q

H

X Y

ZF

Click to AnimateClick to Animate

Formations• Spread • Stack• Navy• Bone• TIGHT (TE instead of 4 WR)• I Formation• Bunch Formation• Nasty Formation• Wing Formation• Empty Formation• Diamond Formation• Heavy Formation

Q

H

X Y

ZF

Q

H

Y X

FZ

Right

Left

SPREAD FORMATION

SPREAD• This is our base

formation• 4 WR 1 HB• QB in Pistol

HBHB FBFB ZZ YY XX Formation

Near Strong Flex Twins Down Split

Far Weak Gun

Rock

Red

Blue

Q

H

X Y

ZF

SPREAD SHIFT NEAR

Q

H

X Y

ZF

SPREAD SHIFT FAR

Q

H

X Y

ZF

SPREAD SHIFT ROCK

Q

H

X Y

ZF

SPREAD SHIFT STRONG

Q

H

X Y

ZF

SPREAD SHIFT WEAK

Q

H

X Y

ZF

SPREAD SHIFT TWINS

Q

H

X Y

ZF

SPREAD SHIFT FLEX

Q

H

X Y

ZF

SPREAD SHIFT GUN

Q

H

X Y

ZF

SPREAD SHIFT SPLIT

Q

H

X Y

ZF

SPREAD SHIFT DOWN

Q

H

X Y

ZF

SPREAD SHIFT RED

Q

H

X Y

ZF

SPREAD SHIFT BLUE

Q

H

X Y

ZF

Q

H

Y X

FZ

Right

Left

HEAVY FORMATION

Heavy• Heavy Formation• 4 WR 1 HB• QB in Pistol• Two Tackles to 1 Side

HBHB FBFB ZZ YY XX Formation

Near Strong Twins Down Split

Far Weak

Rock

Red

Q

H

X Y

ZF

HEAVY SHIFT NEAR

Q

H

X Y

ZF

HEAVY SHIFT FAR

Q

H

X Y

ZF

HEAVY SHIFT ROCK

Q

H

X Y

ZF

HEAVY SHIFT STRONG

Q

H

X Y

ZF

HEAVY SHIFT WEAK

Q

H

X Y

ZF

HEAVY SHIFT TWINS

Q

H

X Y

ZF

HEAVY SHIFT SPLIT

Q

H

X Y

ZF

HEAVY SHIFT DOWN

Q

H

X Y

ZF

HEAVY SHIFT RED

Q

H

X Y

ZF

Q

H

Y X

FZ

Right

Left

NAVY FORMATION

NAVY• This is the Flexbone version of our base• 4 WR 1 HB• QB in Pistol

HBHB FBFB ZZ YY XX Formation

Near Strong Flex Twins Down Split

Far Weak

Rock

Roll

Q

H

X Y

ZF

NAVY SHIFT NEAR

Q

H

X Y

ZF

NAVY SHIFT FAR

Q

H

X Y

ZF

NAVY SHIFT ROCK

Q

H

X Y

ZF

NAVY SHIFT ROLL

Q

H

X Y

ZF

NAVY SHIFT STRONG

Q

H

X Y

ZF

NAVY SHIFT WEAK

Q

H

X Y

ZF

NAVY SHIFT TWINS

Q

H

X Y

ZF

NAVY SHIFT FLEX

Q

H

X Y

ZF

NAVY SHIFT SPLIT

Q

H

X Y

ZF

NAVY SHIFT DOWN

Q

H

X Y

ZF

Q

H

Y X

FZ

Right

Left

BONE FORMATION

BONE• This is the Wishbone version of our base• 2 WR 3 HB• QB in Pistol

HBHB FBFB ZZ YY XX Formation

Rock Down

Roll

Red

Blue

Q

H

X Y

ZF

BONE SHIFT ROCK

Q

H

X Y

ZF

BONE SHIFT ROLL

Q

H

X Y

ZF

BONE SHIFT DOWN

Q

H

X Y

ZF

BONE SHIFT RED

Q

H

X Y

ZF

BONE SHIFT BLUE

Q

H

X

Z

Y

F

Right

Left

Q

H

Z

X

F

Y

TIGHT FORMATION

TIGHT• 3 WR--1 TE--1 HB• QB in Pistol

HBHB FBFB ZZ TT XX FormationFormation

Near Strong Flex Twins Down Split

Far Weak

Rock

Red

Blue

Q

H

X

Z

Y

F

TIGHT SHIFT NEAR

Q

H

X

Z

Y

F

TIGHT SHIFT FAR

Q

H

X

Z

Y

F

TIGHT SHIFT ROCK

Q

H

X

Z

Y

F

TIGHT SHIFT STRONG

Q

H

X

Z

Y

F

TIGHT SHIFT WEAK

Q

H

X

Z

Y

F

TIGHT SHIFT FLEX

Q

H

X

Z

Y

F

TIGHT SHIFT SPLIT

Q

H

X

Z

Y

F

TIGHT SHIFT DOWN

Q

H

X

Z

Y

F

TIGHT SHIFT TWINS

Q

H

X Y

ZF

TIGHT SHIFT RED

Q

H

X Y

ZF

TIGHT SHIFT BLUE

Q

H

XZ

Y

F

Right

Left

Q

H

Z

XY

F

I FORMATION

I Formation• 2 WR--2 RB--1 TE• QB Pistol

HBHB FBFB ZZ YY XX FormationFormation

Near Strong Flex Twins Down Split

Far Weak Base

Rock

Roll

Red

Blue

Q

H

X

Z

Y

F

I SHIFT NEAR

Q

H

X

Z

Y

F

I SHIFT FAR

Q

H

X

Z

Y

F

I SHIFT ROCK

Q

H

X

Z

Y

F

I SHIFT ROLL

Q

H

X

Z

Y

F

I SHIFT STRONG

Q

H

X

Z

Y

F

I SHIFT WEAK

Q

H

X

F

I SHIFT FLEX

Z

Y

Q

H

X

Z

Y

F

I SHIFT SPLIT

Q

H

X

Z

Y

F

I SHIFT DOWN

Q

H

X

Z

Y

F

I SHIFT TWINS

Q

H

X Y

Z

F

I SHIFT RED

Q

H

X Y

Z

F

I SHIFT BLUE

Q

H

X

Z

Y

F

Right

Left

Q

H

Z

XY

F

BUNCH FORMATION

Bunch Formation• 4 WR 1 HB• QB in Pistol

HBHB FBFB ZZ YY XX FormationFormation

Near Strong Flex Twins Down Split

Far Weak Base

Roll

Red

Blue

Q

H

X

Z

Y

F

Bunch SHIFT NEAR

Q

H

X

Z

Y

F

Bunch SHIFT FAR

Q

H

X

Z

Y

F

Bunch SHIFT ROLL

Q

H

X

Z

Y

F

Bunch SHIFT STRONG

Q

H

X

Z

Y

F

Bunch SHIFT WEAK

Q

H

X

F

Bunch SHIFT FLEX

Z

Y

Q

H

X

Z

Y

F

Bunch SHIFT SPLIT

Q

H

X

Z

Y

F

Bunch SHIFT DOWN

Q

H

X

Z

Y

F

Bunch SHIFT TWINS

Q

H

X

F

Bunch SHIFT BASE

Z

Y

Q

H

X Y

ZF

BUNCH SHIFT RED

Q

H

X Y

ZF

BUNCH SHIFT BLUE

Q

H

X

Z

Y

F

Right

Left

Q

H

Z

XY

F

NASTY FORMATION

Nasty Formation• 3 WR 1 TE• TE Invert with Wing• QB in Pistol

HBHB FBFB ZZ YY XX FormationFormation

Near Strong Flex Twins Down Split

Far Weak Base

Rock

Blue

Q

H

X

Z

Y

F

Nasty SHIFT NEAR

Q

H

X

Z

Y

F

Nasty SHIFT FAR

Q

H

X

Z

Y

F

Nasty SHIFT ROCK

Q

H

X

Z

Y

F

Nasty SHIFT STRONG

Q

H

X

Z

Y

F

Nasty SHIFT WEAK

Q

H

X

F

Nasty SHIFT FLEX

Z

Y

Q

H

X

Z

Y

F

Nasty SHIFT BASE

Q

H

X

Z

Y

F

Nasty SHIFT SPLIT

Q

H

X

Z

Y

F

Nasty SHIFT DOWN

Q

H

X

Z

Y

F

Nasty SHIFT TWINS

Q

H

X Y

ZF

NASTY SHIFT BLUE

Q

H

X

Z

Y

F

Right

Left

Q

H

Z

XY

F

WING FORMATION

Wing Formation• 3 WR--1 HB--1 TE• QB in Pistol

HBHB FBFB ZZ YY XX FormationFormation

Near Strong Flex Twins Down Split

Far Weak Base

Rock

Blue

Q

H

X

Z

Y

F

Wing SHIFT NEAR

Q

H

X

Z

Y

F

Wing SHIFT FAR

Q

H

X

Z

Y

F

Wing SHIFT ROCK

Q

H

X

Z

Y

F

Wing SHIFT STRONG

Q

H

X

Z

Y

F

Wing SHIFT WEAK

Q

H

X

F

Wing SHIFT FLEX

Z

Y

Q

H

X

F

Wing SHIFT BASE

Z

Y

Q

H

X

Z

Y

F

Wing SHIFT SPLIT

Q

H

X

Z

Y

F

Wing SHIFT DOWN

Q

H

X

Z

Y

F

Wing SHIFT TWINS

Q

H

X Y

ZF

WING SHIFT BLUE

Q

H

X Y

ZF

Right

Left

Q

H

Y X

Z F

EMPTY FORMATION

EMPTY FORMATION• 5 WR• QB in Pistol

HBHB FBFB ZZ YY XX FormationFormation

Near Strong Twins Down Split

Far Weak Base

Rock

Red

Blue

Q

H

X Y

ZF

Empty SHIFT NEAR

Q

H

X Y

ZF

Empty SHIFT FAR

Q

H

X Y

ZF

Empty SHIFT ROCK

Q

H

X Y

ZF

Empty SHIFT STRONG

Q

H

X Y

ZF

Empty SHIFT WEAK

Q

H

X

F

Empty SHIFT BASE

YZ

Q

H

X Y

ZF

Empty SHIFT SPLIT

Q

H

X Y

ZF

Empty SHIFT DOWN

Q

H

X Y

ZF

Empty Gun SHIFT TWINS

Q

H

X Y

ZF

EMPTY SHIFT RED

Q

H

X Y

ZF

EMPTY SHIFT BLUE

QH

X

Z

Y

F

Right

Left

QH

Z

XY

F

DIAMOND FORMATION

Diamond Formation• 5 WR• QB in Pistol

HBHB FBFB ZZ YY XX FormationFormation

Near Strong Twins Down Split

Far Weak Base

Roll

Red

Blue

Q H

X

Z

Y

F

Diamond SHIFT NEAR

Q H

X

Z

Y

F

Diamond SHIFT FAR

Q H

X

Z

Y

F

Diamond SHIFT ROLL

Q H

X

Z

Y

F

Diamond SHIFT STRONG

Q H

X

Z

Y

F

Diamond SHIFT WEAK

Q H

X

Z

Y

F

Diamond SHIFT BASE

Q H

X

Z

Y

F

Diamond SHIFT SPLIT

Q H

X

Z

Y

F

Diamond SHIFT DOWN

Q H

X

Z

Y

F

Diamond SHIFT TWINS

Q H

X Y

ZF

DIAMOND SHIFT RED

Q H

X Y

ZF

DIAMOND SHIFT BLUE

Q

H

X Y

ZF

Q

H

Y X

FZ

Right

Left

STACK FORMATION

STACK• This is a variation of our base formation• 4 WR 1 HB• QB in Pistol

HBHB FBFB ZZ YY XX Formation

Near Strong Twins Down Split

Far Weak Gun

Rock

Red

Blue

Q

H

X Y

ZF

STACK SHIFT NEAR

Q

H

X Y

ZF

STACK SHIFT FAR

Q

H

X Y

ZF

STACK SHIFT ROCK

Q

H

X Y

ZF

STACK SHIFT STRONG

Q

H

X Y

ZF

STACK SHIFT WEAK

Q

H

X Y

ZF

STACK SHIFT TWINS

Q

H

X Y

ZF

STACK SHIFT GUN

Q

H

X Y

ZF

STACK SHIFT SPLIT

Q

H

X Y

ZF

STACK SHIFT DOWN

Q

H

X Y

ZF

STACK SHIFT RED

Q

H

X Y

ZF

STACK SHIFT BLUE

Position Responsibility

Backside Tackle Zone Block

Backside Guard Zone Block

Center Zone Block

Playside Guard Call Under

Playside Tackle Call Under if Covered by Read Man otherwise Kick Out.

Slot Receivers (F & Z) Responsible for “B” gap fold block either through motions or alignment. The other will block “Inside/Outside” with Split Ends

Split Ends (X & Y) “Inside/Outside” block with Slot.

QB Read 2 or wider. If Read Crashes, pull and follow block of the slot. Otherwise, give ball to HB.

HB Aim at the butt crack of the Center. GET TACKLED. Hit the gap HARD!

MIDLINE

MIDLINEMIDLINE• Leave First Man 2 Tech or outside

• Back will make his cut off center’s block.• QB will read 2 Tech.

• Slot player will be responsible for a Fold Block play side.

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Click here for a diagram of the Midline Read.

Midline Explanation

Q

H

T E

MRead Man

Animate

Z

If the Read man goes up field or sits,

give the ball to the HB.

Slot Receiver is responsible for the Fold Block in the B Gap. Either through alignment or

motion.

Midline Explanation

Q

H

T E

M

Read Man

Animate

Z

If the Read man crashes, pull the ball

and follow the block of the

Slot.

Slot Receiver is responsible for the Fold Block in the B Gap. Either through alignment or

motion.

MIDLINE vs. 3-3 Stack FormationMIDLINE vs. 3-3 Stack Formation

Stack Rock Red Blue Strong Weak

F In Z Over Z Over Z Motion Z Over No Motion

Z Over F Over F Over No Motion Z Motion

Z In Z Out

Z Over Z In

Z Out Z Jet

Z Jet

Run Left

Run Right

Stack Rock Red Blue Strong Weak

Z In Z In No Motion Z In No Motion Z In

F Over F In Z Motion F Over Z Motion

Z Out Z Out

Z In Z Over

Z Jet Z Jet

Stack Z-In Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

Stack Weak Z-In Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

Stack Blue Z-In Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

Stack F-Over Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

Stack Blue F-Over Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

Stack Rock Z-In Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

Stack Rock F-In Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

Stack Rock Z-Over Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

UnderUnder Zone Zone Zone

Read Man

Stack Red Z-Over Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

UnderUnder Zone Zone Zone

Read Man

Stack Strong Z-Over Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

UnderUnder Zone Zone Zone

Read Man

Stack Rock F-Over Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

UnderUnder Zone Zone Zone

Read Man

Stack Red F-Over Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

UnderUnder Zone Zone Zone

Read Man

Stack F-In Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Under Under Zone Zone Zone

Read Man

Stack Z-Over Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Under Under Zone Zone Zone

Read Man

Stack F-In Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Under Under Zone Zone Zone

Read Man

Stack Blue Z-Motion Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Under Under Zone Zone Zone

Read Man

F has the Stack linebacker vs. 3-3

Stack Weak Z-Motion Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Under Under Zone Zone Zone

Read Man

F has the Stack linebacker vs. 3-3

Stack Blue Z-Over Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Under Under Zone Zone Zone

Read Man

F has the Stack linebacker vs. 3-3

Stack Blue Z-In Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Under Under Zone Zone Zone

Read Man

F has the Stack linebacker vs. 3-3

Stack Weak Z-In Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Under Under Zone Zone Zone

Read Man

F has the Stack linebacker vs. 3-3

Stack Blue Z-Out Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Under Under Zone Zone Zone

Read Man

F has the Stack linebacker vs. 3-3

Stack Weak Z-Out Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Under Under Zone Zone Zone

Read Man

F has the Stack linebacker vs. 3-3

Stack Blue Z-Jet Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Under Under Zone Zone Zone

Read Man

F has the Stack linebacker vs. 3-3

Stack Weak Z-Jet Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Under Under Zone Zone Zone

Read Man

F has the Stack linebacker vs. 3-3

Stack Blue Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Under Under Zone Zone Zone

Read Man

F has the Stack linebacker vs. 3-3

Stack Weak Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Under Under Zone Zone Zone

Read Man

F has the Stack linebacker vs. 3-3

Stack Red Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

F has S linebacker either in or outside vs. 3-3

Stack Strong Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

F has S linebacker either in or outside vs. 3-3

Stack Red Z Motion Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

F has S linebacker either in or outside vs. 3-3

Stack Strong Z Motion Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

F has S linebacker either in or outside vs. 3-3

Stack Red Z Out Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

F has S linebacker either in or outside vs. 3-3

Stack Strong Z-Out Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

F has S linebacker either in or outside vs. 3-3

Stack Red Z In Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

F has S linebacker either in or outside vs. 3-3

Stack Strong Z Over Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

F has S linebacker either in or outside vs. 3-3

Stack Red Z Jet Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

F has S linebacker either in or outside vs. 3-3

Stack Strong Z Jet Midline vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

WR and Slots call In

or Out

WR and Slots call In

or Out

Animate

Zone Zone Zone Under Under

Read Man

F has S linebacker either in or outside vs. 3-3

MIDLINE vs. 4-2 Stack FormationMIDLINE vs. 4-2 Stack Formation

Stack Rock Red Blue Strong Weak

F In Z Over Z Over Z Motion Z Over Z Motion

Z Over F Over F Over No Motion No Motion

Z In Z Out

Z Over Z In

Z Out Z Jet

Z Jet

Run Left

Run Right

Stack Rock Red Blue Strong Weak

Z In Z In No Motion Z In No Motion Z In

F Over F In Z Motion F Over Z Motion

Z Out Z Out

Z In Z Over

Z Jet Z Jet

Stack Z-In Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

OutZone Zone Zone Under

Stack Blue Z-In Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

OutZone Zone Zone Under

Stack Weak Z-In Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

OutZone Zone Zone Under

Stack Red Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

WR and Slots call In

or Out

OutZone Zone Zone Under

Stack Strong Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

WR and Slots call In

or Out

OutZone Zone Zone Under

Stack Red Z-Motion Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

OutZone Zone Zone Under

Stack Strong Z-Motion Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

OutZone Zone Zone Under

Stack Red Z-Jet Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

OutZone Zone Zone Under

Stack Strong Z-Jet Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

OutZone Zone Zone Under

Stack Rock Z-In Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

OutZone Zone Zone Under

Stack Red Z-In Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

OutZone Zone Zone Under

Stack Red Z-Out Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

OutZone Zone Zone Under

Stack Strong Z-Out Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

OutZone Zone Zone Under

Stack Strong Z-Over Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

OutZone Zone Zone Under

Stack Rock F-In Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

F Goes in Motion

OutZone Zone Zone Under

Stack F-Over Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

OutZone Zone Zone Under

Stack Blue F-Over Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

OutZone Zone Zone Under

Stack Rock Z-Over Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Stack Blue Z-In Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Stack Weak Z-In Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Stack Blue Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Stack Weak Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Stack Blue Z-Out Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Stack Weak Z-Out Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Stack Blue Z-Motion Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Stack Weak Z-Motion Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Stack Blue Z-Jet Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Stack Weak Z-Jet Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Stack Rock F-Over Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

F Goes in Motion

ZoneOut Under Zone Zone

Stack Red F-Over Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

F Goes in Motion

ZoneOut Under Zone Zone

Stack Red Z-Over Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Stack Blue Z-Over Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Stack Strong Z-Over Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Stack F-In Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

F Motion WR and Slots call in

or Out

ZoneOut Under Zone Zone

Stack Z-Over Midline vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

Animate

WR and Slots call In

or Out

Z Goes in Motion

ZoneOut Under Zone Zone

Midline vs. 4-2(3 & 1 Technique)

Animate

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

WR and Slots call In

or Out

Z Goes in Motion

(Z-In Motion)

OutZone Playboy Under

Midline vs. 5-1

X

F

Y

ZQ

H

T TE EN

M

R

C

S

C

F

Animate

Z Goes in Motion

WR and Slots call In

or Out

Read Man

GUT Zone Under Out

Midline vs. 5-2

X

F

Y

ZQ

H

T TE EN

MWC

$

C

F

Animate

T

Read Man

GUT Zone Under Out

Z Goes in Motion

WR and Slots call In

or Out

Midline vs. 4-3

X

F

Y

ZQ

H

T TE E

W M

R

C S C

F

Animate

Read Man

Z Goes in Motion

WR and Slots call In

or Out

Zone Zone Zone Under Out

Midline vs. 6-1

X

F

Y

ZQ

H

T TE EW

M

R

C

S

C

F

Animate

Read Man

Z Goes in Motion

WR and Slots call In

or Out

Zone Zone Zone Under Out

Midline vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

Animate

Z Goes in Motion

WR and Slots call In

or Out

Read Man

Position Responsibility

Backside Tackle Zone Block

Backside Guard Zone Block

Center Zone Block

Playside Guard Zone Block

Playside Tackle Zone Block, call under if covered by Read Man.

Slot Receivers (F & Z) 3rd Option if play to your side or if Motion is called.

Split Ends (X & Y) Block Corner

QB Read 4 or wider. If Read sits, or goes up field, give the ball to the HB. If Read Crashes, pull and read Flat player. If flat player crashes, throw or pitch to the slot. If not, get up field.

HB Aim at the butt crack of the Guard. GET TACKLED. Hit the gap HARD!

VEER

VEER• Read 4 Technique or Wider• QB Read EMOLOS Give or Keep Ball• Secondary Read is Strong Safety

Click here for a diagram of the Veer Read.

Click here for diagrams of Veer run with various motions.

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Primary Read

EE

Defensive End Crashes DownQB would pull the ball and keep it.

Primary Read

EE

Defensive End Comes up field or sits,QB would give the ball.

Secondary Read

Flat Defender: If flat defender covers the Swing RouteQB will keep the ball and turn upfield.

$$

EE

Secondary Read

Flat Defender: If flat defender plays run and leaves the flatQB will throw the ball out to the slot receiver.

$$

EE

Stack Veer vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

Read Man

AnimateAnimate

Zone Zone Zone Zone Under

Secondary Read

Stack F-Motion Veer vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

Read Man

AnimateAnimate

Zone Zone Zone Zone Under

Secondary Read

Stack F-Jet Veer vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

Read Man

AnimateAnimate

Zone Zone Zone Zone Under

Secondary Read

Stack Z-Out Veer vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

Read Man

AnimateAnimate

Zone Zone Zone Zone Under

Secondary Read

Veer vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

AnimateAnimate

Zone Zone Zone Zone Under

Secondary Read

Veer vs. 4-2 (3 & 1 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

AnimateAnimate

Zone Playboy Tug

Secondary Read

Veer vs. 5-1

X

F

Y

ZQ

H

T TE EN

M

R

C

S

C

F

Zone Zone Zone Zone Under

AnimateAnimate

Read Man

Secondary Read

Veer vs. 5-2

X

F

Y

ZQ

H

T TE EN

MWC

$

C

F

AnimateAnimate

Read Man

Secondary Read

Zone Zone Zone Zone Under

Veer vs. 4-3

X

F

Y

ZQ

H

T TE E

W M

R

C S C

F

AnimateAnimate

Read Man

Secondary Read

Zone Zone Zone Zone Under

Veer vs. 6-1

X

F

Y

ZQ

H

T TE EW

M

R

C

S

C

F

AnimateAnimate

Read Man

Secondary Read

Zone Zone Zone Zone Under

Veer vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Read Man

Secondary Read

Zone Zone Zone Zone Under

Position Responsibility

Backside Tackle Zone Block. If uncovered, pull.

Backside Guard Zone Block. If uncovered, pull.

Center Zone Block. If uncovered, pull.

Playside Guard Zone Block. If uncovered, pull.

Playside Tackle Zone Block. If uncovered, pull.

Slot Receivers (F & Z) If Motion called for you, you will get the ball. Otherwise, Crack the edge player.

Split Ends (X & Y) Crack the Edge Player.

QB Open opposite, spin and pitch the ball out to player.

HB If pitch to you, find a seam an HIT IT. If pitch called to the slot, you lead block on the edge.

PITCH

Pitch• O-Line Zone Block to play side• QB pitch ball and carry out Boot Fake• Uncovered Lineman Pull and Kick

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22

techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Pitch vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Zone Pull Zone Pull Zone

CrackInsideOutsideCall

Pitch vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

TE EN

M

R

C

$

C

F

AnimateAnimate

Zone Playboy Zone Zone

CrackInsideOutsideCall

In this situation, we would either check to Pitch Left or F-Motion Pitch Right

F-Motion Pitch vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

TE EN

M

R

C

$

C

F

AnimateAnimate

Zone Playboy Zone Zone

CrackInsideOutsideCall

F-Motion Pitch vs. 4-3

X

F

Y

ZQ

H

W

TE EN

M

R

C

S

C

F

AnimateAnimate

Zone Playboy Zone Zone

CrackInsideOutsideCall

In this situation, we would either check to Pitch Left or F-Motion Pitch Right

Pitch vs. 4-3

X

F

Y

ZQ

H

W

TE EN

M

R

C

S

C

F

AnimateAnimate

Zone Playboy Zone Zone

CrackInsideOutsideCall

Pitch vs. 4-2(2 Techniques)

X

F

Y

ZQ

H

W

TE ET

MR

C

$

C

F

AnimateAnimate

Zone Zone Pull Zone Zone

CrackInsideOutsideCall

Pitch vs. 6-1

X

F

Y

ZQ

H

W TE ET

MR

C

$

C

S

AnimateAnimate

Zone Zone Pull Zone Zone

InsideOutsideCall

Pitch vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Zone Pull Zone Pull Under

CrackInsideOutsideCall

Pitch vs. 5-1

X

F

Y

ZQ

H

R

TE EN

M

T

C

$

C

F

AnimateAnimate

Gut Zone Zone Zone

CrackInsideOutsideCall

In this situation, we would either check to Pitch Left or F-Motion Pitch Right

F-Motion Pitch vs. 5-1

X

F

Y

ZQ

H

R

TE EN

M

T

C

$

C

F

AnimateAnimate

Gut Zone Zone Zone

CrackInsideOutsideCall

Pitch vs. 5-2

X

F

Y

ZQ

H

W

TE EN

M

T

C

$

C

F

AnimateAnimate

Gut Zone Zone Zone

T

InsideOutsideCall

Crack

In this situation, we would either check to Pitch Left or F-Motion Pitch Right

F-Motion Pitch vs. 5-2

X

F

Y

ZQ

H

W

TE EN

M

T

C

$

C

F

AnimateAnimate

Gut Zone Zone Zone

T

InsideOutsideCall

Crack

Veer Pass

• Play should look exactly like veer.• Playaction veer pass.

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Veer Pass vs. 3-3

X

F

Y

ZQ

H

N

S

E E

W MR

C

$

C

F

Read Man

AnimateAnimate

Zone Zone Zone Zone Under

Secondary Read

Veer Pass vs. 4-2 (2 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

AnimateAnimate

Zone Zone Zone Zone Under

Secondary Read

Veer Pass vs. 4-2 (3 & 1 Techniques)

X

F

Y

ZQ

H

T TE E

W MR

C

S

C

F

Read Man

AnimateAnimate

Zone Zone Zone

Secondary Read

Veer Pass vs. 5-1

X

F

Y

ZQ

H

T TE EN

M

R

C

S

C

F

Zone Zone Zone Zone Under

AnimateAnimate

Read Man

Secondary Read

Veer Pass vs. 5-2

X

F

Y

ZQ

H

T TE EN

MWC

$

C

F

AnimateAnimate

Read Man

Secondary Read

Zone Zone Zone Zone Under

Veer Pass vs. 4-3

X

F

Y

ZQ

H

T TE E

W M

R

C S C

F

AnimateAnimate

Read Man

Secondary Read

Zone Zone Zone Zone Under

Veer Pass vs. 6-1

X

F

Y

ZQ

H

T TE EW

M

R

C

S

C

F

AnimateAnimate

Read Man

Secondary Read

Zone Zone Zone Zone Under

Veer Pass vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Read ManSecondary Read

Zone Zone Zone Zone Under

Swing Screen• Play Action Ball Fake

• QB read pre-snap wide side or fewer defenders

• Throw the ball to the up field shoulder of receiver.

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Swing Screen vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Swing Screen vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

TE EN

M

R

C

$

C

F

AnimateAnimate

Zone Playboy Zone Zone

Swing Screen vs. 4-3

X

F

Y

ZQ

H

W

TE EN

M

R

C

S

C

F

AnimateAnimate

Zone Playboy Zone Zone

Swing Screen vs. 4-2(2 Techniques)

X

F

Y

ZQ

H

W

TE ET

MR

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Swing Screen vs. 6-1

X

F

Y

ZQ

H

W TE ET

MR

C

$

C

S

AnimateAnimate

Zone Zone Zone Zone Zone

Swing Screen vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Swing Screen vs. 5-1

X

F

Y

ZQ

H

R

TE EN

M

T

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Swing Screen vs. 5-2

X

F

Y

ZQ

H

W

TE EN

M

T

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone

Bubble Screen

• Zone Blocking• Jet player will try to gain the edge• QB will fake the Jet and Pop and and throw to

slot.

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Bubble Screen vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Bubble Screen vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

TE EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone ZoneZone Zone

Bubble Screen vs. 4-3

X

F

Y

ZQ

H

W

TE EN

M

R

C

S

C

F

AnimateAnimate

Bubble Screen vs. 4-2(2 Techniques)

X

F

Y

ZQ

H

W

TE ET

MR

C

$

C

F

AnimateAnimate

Bubble Screen vs. 6-1

X

F

Y

ZQ

H

W TE ET

MR

C

$

C

S

AnimateAnimate

Bubble Screen vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Bubble Screen vs. 5-1

X

F

Y

ZQ

H

R

TE EN

M

T

C

$

C

F

AnimateAnimate

Bubble Screen vs. 5-2

X

F

Y

ZQ

H

W

TE EN

M

T

C

$

C

F

AnimateAnimate

TRAP

• Trap First player as 3 Tech. or Wider• Secondary Read is SS• OL=PS #—Playside—Gap• Check back if all PS #

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Trap vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Zone Pull Zone Zone Zone

Read Man

Secondary Read

Trap vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

TE EN

M

R

C

$

C

F

AnimateAnimate

Zone Pull Zone Under Under

Read Man

Secondary Read

Trap vs. 4-3

X

F

Y

ZQ

H

W

TE EN

M

R

C

S

C

F

AnimateAnimate

Zone Pull Zone Under Under

Read Man

Secondary Read

Trap vs. 4-2(2 Techniques)

X

F

Y

ZQ

H

W

TE ET

MR

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone UnderZone

Read ManSecondary Read

Trap vs. 6-1

X

F

Y

ZQ

H

W TE ET

MR

C

$

C

S

AnimateAnimate

Zone Pull Zone Zone UnderZone

Read Man

Secondary Read

Trap vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Zone Pull Zone Zone Under

Read Man

Secondary Read

Trap vs. 5-1

X

F

Y

ZQ

H

R

TE EN

M

T

C

$

C

F

AnimateAnimate

Zone Pull Zone Under Under

Read Man

Secondary Read

Trap vs. 5-2

X

F

Y

ZQ

H

W

TE EN

M

T

C

$

C

F

AnimateAnimate

Zone Pull Zone Under Under

Read Man

Secondary Read

OPTION• Option End Man on Line of Scrimmage• QB Attack Playside shoulder Gap field

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Option vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Under Under

Read Man

F Motion F-Option vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Under Under

Read Man

Option vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

TE EN

M

R

C

$

C

F

AnimateAnimate

Zone Playboy TUG

Read Man

Option vs. 4-3

X

F

Y

ZQ

H

W

TE EN

M

R

C

S

C

F

AnimateAnimate

Zone Playboy Tug

Read Man

Option vs. 4-2(2 Techniques)

X

F

Y

ZQ

H

W

TE ET

MR

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Under

Read Man

Option vs. 6-1

X

F

Y

ZQ

H

W TE ET

MR

C

$

C

S

AnimateAnimate

Zone Zone Zone Zone Zone

Read Man

Option vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Under

Read Man

Option vs. 5-1

X

F

Y

ZQ

H

R

TE EN

M

T

C

$

C

F

AnimateAnimate

GUT Zone TUG

Read Man

Option vs. 5-2

X

F

Y

ZQ

H

W

TE EN

M

T

C

$

C

F

AnimateAnimate

GUT Zone TUG

Read Man

JET

• Zone Blocking• Jet player will try to gain the edge• QB and HB will make a play fake backside.

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

JET vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

JET vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

TE EN

M

R

C

$

C

F

AnimateAnimate

Zone Playboy Zone Zone

JET vs. 4-3

X

F

Y

ZQ

H

W

TE EN

M

R

C

S

C

F

AnimateAnimate

Zone Playboy Zone Zone

JET vs. 4-2(2 Techniques)

X

F

Y

ZQ

H

W

TE ET

MR

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

JET vs. 6-1

X

F

Y

ZQ

H

W TE ET

MR

C

$

C

S

AnimateAnimate

Zone Zone Zone Zone Zone

JET vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

JET vs. 5-1

X

F

Y

ZQ

H

R

TE EN

M

T

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

JET vs. 5-2

X

F

Y

ZQ

H

W

TE EN

M

T

C

$

C

F

AnimateAnimate

GUT Zone Zone Zone

JET PASS

• Zone Blocking• Jet player will try to gain the edge• QB will fake the Jet and Pop and and throw to

slot.

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

JET Pass vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

JET Pass vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

TE EN

M

R

C

$

C

F

AnimateAnimate

Zone Playboy Zone Zone

JET Pass vs. 4-3

X

F

Y

ZQ

H

W

TE EN

M

R

C

S

C

F

AnimateAnimate

Zone Playboy Zone Zone

JET Pass vs. 4-2(2 Techniques)

X

F

Y

ZQ

H

W

TE ET

MR

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

JET Pass vs. 6-1

X

F

Y

ZQ

H

W TE ET

MR

C

$

C

S

AnimateAnimate

Zone Zone Zone Zone Zone

JET Pass vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

JET Pass vs. 5-1

X

F

Y

ZQ

H

R

TE EN

M

T

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

JET Pass vs. 5-2

X

F

Y

ZQ

H

W

TE EN

M

T

C

$

C

F

AnimateAnimate

GUT Zone Zone Zone

Flare Screen

• Zone Blocking• Jet player will try to gain the edge• QB will fake the Jet and Pop and and throw to

slot.

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Flare Screen vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Flare Screen vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

TE EN

M

R

C

$

C

F

AnimateAnimate

Zone Playboy Zone Zone

Flare Screen vs. 4-3

X

F

Y

ZQ

H

W

TE EN

M

R

C

S

C

F

AnimateAnimate

Zone Playboy Zone Zone

Flare Screen vs. 4-2(2 Techniques)

X

F

Y

ZQ

H

W

TE ET

MR

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Flare Screen vs. 6-1

X

F

Y

ZQ

H

W TE ET

MR

C

$

C

S

AnimateAnimate

Zone Zone Zone Zone Zone

Flare Screen vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Flare Screen vs. 5-1

X

F

Y

ZQ

H

R

TE EN

M

T

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Flare Screen vs. 5-2

X

F

Y

ZQ

H

W

TE EN

M

T

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone

Iso• Leave Linebacker Playside unblocked• Back will lead block on Backer• QB Will take pass drop and follow HB• In case of 2 back or Motion, the HB will get the

ball.

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Iso vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Iso vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

TE EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Iso vs. 4-3

X

F

Y

ZQ

H

W

TE EN

M

R

C

S

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Iso vs. 4-2(2 Techniques)

X

F

Y

ZQ

H

W

TE ET

MR

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Iso vs. 6-1

X

F

Y

ZQ

H

W TE ET

MR

C

$

C

S

AnimateAnimate

Zone Zone Zone Zone Zone

Iso vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

E

Iso vs. 5-1

X

F

Y

ZQ

H

R

TE N

M

T

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

E

Iso vs. 5-2

X

F

Y

ZQ

H

W

TE EN

M

T

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

DART• Leave End Man on Line of Scrimmage• Back will start away and cut back playside.• QB will read EMOLS and will either give ball to

HB or pull and run option swing reading flat player.

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Dart vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Pull Zone Zone Zone Zone

Read ManSecondary Read

Dart vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

TE EN

M

R

C

$

C

F

AnimateAnimate

Pull Zone Zone Zone Zone

Read ManSecondary Read

Dart vs. 4-3

X

F

Y

ZQ

H

W

TE EN

M

R

C

S

C

F

AnimateAnimate

Pull Zone Zone Zone Zone

Read Man

Secondary Read

Dart vs. 4-2(2 Techniques)

X

F

Y

ZQ

H

W

TE ET

MR

C

$

C

F

AnimateAnimate

Pull Zone Zone Zone Zone

Read Man

Secondary Read

Dart vs. 6-1

X

F

Y

ZQ

H

W TE ET

MR

C

$

C

S

AnimateAnimate

Pull Zone Zone Zone Zone

Read ManSecondary Read

Dart vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Pull Zone Zone Zone Zone

Read ManSecondary Read

Dart vs. 5-1

X

F

Y

ZQ

H

R

TE EN

M

T

C

$

C

F

AnimateAnimate

Pull Zone Zone Zone Zone

Read Man

Secondary Read

Dart vs. 5-2

X

F

Y

ZQ

H

W

TE EN

M

T

C

$

C

F

AnimateAnimate

Pull Zone Zone Zone Zone

Read Man

Secondary Read

Zone• Leave End Man on Line of Scrimmage• Back will try to get the edge but look for cutback.• Secondary Read is Strong Safety• OL true zone step.

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Zone vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Zone vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

TE EN

M

R

C

$

C

F

AnimateAnimate

Zone Playboy Zone Zone

Zone vs. 4-3

X

F

Y

ZQ

H

W

TE EN

M

R

C

S

C

F

AnimateAnimate

Zone Playboy Zone Zone

Zone vs. 4-2(2 Techniques)

X

F

Y

ZQ

H

W

TE ET

MR

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Zone vs. 6-1

X

F

Y

ZQ

H

W TE ET

MR

C

$

C

S

AnimateAnimate

Zone Zone Zone Zone Zone

Zone vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Zone vs. 5-1

X

F

Y

ZQ

H

R

TE EN

M

T

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Zone vs. 5-2

X

F

Y

ZQ

H

W

TE EN

M

T

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Boot Pass

• Fake either Zone or the Veer• Boot Out—Get eyes around find read• Routes can be tagged to change.

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Boot Pass vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Boot Pass vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

TE EN

M

R

C

$

C

F

AnimateAnimate

Zone Playboy Zone Zone

Boot Pass vs. 4-3

X

F

Y

ZQ

H

W

TE EN

M

R

C

S

C

F

AnimateAnimate

Zone Playboy Zone Zone

Boot Pass vs. 4-2(2 Techniques)

X

F

Y

ZQ

H

W

TE ET

MR

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Boot Pass vs. 6-1

X

F

Y

ZQ

H

W TE ET

MR

C

$

C

S

AnimateAnimate

Zone Zone Zone Zone Zone

Boot Pass vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Boot Pass vs. 5-1

X

F

Y

ZQ

H

R

TE EN

M

T

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Boot Pass vs. 5-2

X

F

Y

ZQ

H

W

TE EN

M

T

C

$

C

F

AnimateAnimate

Zone Zone Zone Zone Zone

Screen Right/Left

• Veer Fake• QB will show veer and drop back.• Play side lineman hit and release.

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Screen Right vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Screen Right vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

TE EN

M

R

C

$

C

F

AnimateAnimate

Screen Right vs. 4-3

X

F

Y

ZQ

H

W

TE EN

M

R

C

S

C

F

AnimateAnimate

Screen Right vs. 4-2(2 Techniques)

X

F

Y

ZQ

H

W

TE ET

MR

C

$

C

F

AnimateAnimate

Screen Right vs. 6-1

X

F

Y

ZQ

H

W TE ET

MR

C

$

C

S

AnimateAnimate

Screen Right vs. 3-4

X

F

Y

ZQ

H

W

SE EN

M

R

C

$

C

F

AnimateAnimate

Screen Right vs. 5-1

X

F

Y

ZQ

H

R

TE EN

M

T

C

$

C

F

AnimateAnimate

Screen Right vs. 5-2

X

F

Y

ZQ

H

W

TE EN

M

T

C

$

C

F

AnimateAnimate

DRAW

• SHOW PASS!!!• QB show ball and drop ball to HB.• All lineman show pass and kick out DL• Uncovered # Lineman get Gap field and block LB

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Draw vs. 3-3

X

F

Y

ZQ

H

W S

E EN

M

R

C

$

C

F

AnimateAnimate

Pass Pass Pass Pass Pass

Draw vs. 4-2(3 & 1 Techniques)

X

F

Y

ZQ

H

W

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Pass Pass Pass PassPass

Draw vs. 4-3

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Pass Pass Pass PassPass

Draw vs. 4-2(2 Techniques)

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Pass Pass Pass PassPass

Draw vs. 6-1

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Pass Pass Pass PassPass

Draw vs. 3-4

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Pass Pass Pass PassPass

Draw vs. 5-1

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Pass Pass Pass PassPass

Draw vs. 5-2

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Pass Pass Pass PassPass

COUNTER OPTION

• SHOW VEER• QB Veer Fake and Pivot Inside • Option EMOLOS• HB Must draw attention! Sell Veer Fake!

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Counter Option vs. 3-3

X

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$

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Zone Pull Zone Zone Zone

Read Man

Counter Option vs. 4-2(3 & 1 Techniques)

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Zone Pull TUGZone

Read Man

Counter Option vs. 4-3

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Zone Pull Zone ZoneZone

Read Man

Counter Option vs. 4-2(2 Techniques)

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$

C

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Zone Pull Zone Zone ZoneZone

Read Man

Counter Option vs. 6-1

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Zone Pull Zone Zone Zone

Read Man

Counter Option vs. 3-4

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Zone Pull Zone Zone Under

Read Man

Counter Option vs. 5-1

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Zone Zone Zone TUG TUG

Read Man

Counter Option vs. 5-2

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$

C

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Zone Pull Zone TUG TUG

Read Man

REVERSE

• Option Fake• QB pitch the ball to the Player Tagged on the

Reverse play call.• Backside Lineman Loop Around

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Reverse vs. 3-3

X

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$

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Zone Zone Zone Under Under

Read Man

F Motion Reverse vs. 3-3

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$

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Zone Zone Zone Under Under

Read Man

Reverse vs. 4-2(3 & 1 Techniques)

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C

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Zone Playboy TUG

Read Man

Reverse vs. 4-3

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Zone Playboy Tug

Read Man

Reverse vs. 4-2(2 Techniques)

X

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$

C

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Zone Zone Zone Zone Under

Read Man

Reverse vs. 6-1

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Zone Zone Zone Zone Zone

Read Man

Reverse vs. 3-4

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Zone Zone Zone Zone Under

Read Man

Reverse vs. 5-1

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GUT Zone TUG

Read Man

Reverse vs. 5-2

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$

C

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GUT Zone TUG

Read Man

Reverse Pass

• HB and QB Show Pass Drops• QB read End• If End comes Gap field, shovel pass• If End stays flat, keep

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Reverse Pass vs. 3-3

X

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Zone Zone Zone Under Under

Read Man

F Motion Reverse Pass vs. 3-3

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Zone Zone Zone Under Under

Read Man

Reverse Pass vs. 4-2(3 & 1 Techniques)

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Zone Playboy TUG

Read Man

Reverse Pass vs. 4-3

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Zone Playboy Tug

Read Man

Reverse Pass vs. 4-2(2 Techniques)

X

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Y

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$

C

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AnimateAnimate

Zone Zone Zone Zone Under

Read Man

Reverse Pass vs. 6-1

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$

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Zone Zone Zone Zone Zone

Read Man

Reverse Pass vs. 3-4

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Zone Zone Zone Zone Under

Read Man

Reverse Pass vs. 5-1

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$

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GUT Zone TUG

Read Man

Reverse Pass vs. 5-2

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$

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AnimateAnimate

GUT Zone TUG

Read Man

Middle Screens• Play will be tagged with the player who will receive

the screen.• QB drops straight back.• OL engage for 2 counts and release to second and

third level.

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Middle Screen vs. 3-3Shown as Z-Middle Screen (Can call F, X, Y, Z or H)

X

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Middle Screen vs. 4-2(3 & 1 Techniques) Shown as Z-Middle Screen (Can call F, X, Y, Z or H)

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Middle Screen vs. 4-3 Shown as Z-Middle Screen (Can call F, X, Y, Z or H)

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Middle Screen vs. 4-2(2 Techniques)

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Middle Screen vs. 6-1 Shown as Z-Middle Screen (Can call F, X, Y, Z or H)

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Middle Screen vs. 3-4 Shown as Z-Middle Screen (Can call F, X, Y, Z or H)

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Middle Screen vs. 5-1 Shown as Z-Middle Screen (Can call F, X, Y, Z or H)

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Middle Screen vs. 5-2 Shown as Z-Middle Screen (Can call F, X, Y, Z or H)

SHOVEL

• HB and QB Show Pass Drops• QB read End• If End comes Gap field, shovel pass• If End stays flat, keep

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Shovel vs. 3-3

X

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$

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AnimateAnimate

Shovel vs. 4-2(3 & 1 Techniques)

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Shovel vs. 4-3

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AnimateAnimate

Shovel vs. 4-2(2 Techniques)

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$

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AnimateAnimate

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Shovel vs. 6-1

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Shovel vs. 3-4

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Shovel vs. 5-1

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Shovel vs. 5-2

G

• Playside Guard Pull and Kick Out End• QB hand off ball and carry out Boot Fake• HB make 1 cut find first seam

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Tight G vs. 3-3

X

F

Y

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MR

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$

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AnimateAnimate

Tight G vs. 4-2(3 & 1 Techniques)

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AnimateAnimate

Tight G vs. 4-3

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F

AnimateAnimate

Tight G vs. 4-2(2 Techniques)

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AnimateAnimate

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Tight G vs. 6-1

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Tight G vs. 3-4

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Tight G vs. 5-1

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Tight G vs. 5-2

Belly

• Guard and Tackle Cross block.• Wing back will lead up in the hole.• HB make 1 cut find first seam

vs. 3-3 vs. 4-23 & 1 Techniques

vs. 4-22 techniques

vs. 5-1

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Belly vs. 3-3

X

F

Y

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$

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AnimateAnimate

Belly vs. 4-2(3 & 1 Techniques)

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Belly vs. 4-3

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AnimateAnimate

Belly vs. 4-2(2 Techniques)

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AnimateAnimate

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Belly vs. 6-1

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Belly vs. 3-4

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Belly vs. 5-1

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Belly vs. 5-2

PASSING GAME

• Slants (22-22)• Outs (33-33)• Zeros (00-00)• Hitches

• 86-88• 88-Choice 9 H

Swing• 9 Swing-Space 8• 8 Space-Space 9• Red 94-84 H Texas• Red 54-45 H Texas• Red 9 Swing-8 Drag

H Option

3 Step Passes 5 Step Passes Sprint Pass• Can be tagged to any passing routes. •Gives us the option of moving the pocket.

Three Step Passes• Catch and Release by QB

• OL Drive out and cut

Slants (23-32)Slants (23-32)

Nighty Night (99-99)Nighty Night (99-99)

Hitches (Hitch 9-9 Hitch)Hitches (Hitch 9-9 Hitch)

Slants (23-32)

• QB Catch and Throw out of Gun

• Read uneven side of field

• Read Flat Defender

• Rhythmic 1-2-Step-Ball

Q

H

X Z

YF

E EN

$W M

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C

T

FS

C

Slants (23-32) vs. 4-2

Slant(2 Route)

Step WideProtect Blind

Side

Out(3 Route)

Out(3 Route)

Slant(2 Route)

Click to Animate

Nighty Night (99-99)

• QB Catch and Throw out of Gun

• Read uneven side of field

• Throw off Flat foot defender

• Rhythmic 1-2-Step-Ball

• Throw to green grass

Q

H

X Z

YF

E EN$

W MWS

C

T

FS

C

Nighty Night (99-99)

Click to Animate

Hitches

• QB Catch and Throw out of Gun

• Read uneven side of field

• Read Flat Defender

• Rhythmic 1-2-Step-Ball

Q

H

X Z

YF

E EN$

W MWS

C

T

FS

C

Hitches vs. 4-2

Click to Animate

Five Step Passes• 5 Step Drop by QB

8 Shallow-Hunt 88 Shallow-Hunt 8

86-8886-88

8 Shallow-Choice 9 H Swing8 Shallow-Choice 9 H Swing

9 Swing-Space 89 Swing-Space 8

8 Shallow-Space 88 Shallow-Space 8

Red 94-84 H TexasRed 94-84 H Texas

Red 54-45 H TexasRed 54-45 H Texas

Red 9 Swing-8 Drag H OptionRed 9 Swing-8 Drag H Option

Sprint Pass Action• Fake the Veer• Boot Out—Get eyes around find read• Routes can be tagged to change.

vs. 3-3 vs. 4-2 vs. 5-2

vs. 3-4 vs. 4-3 vs. 4-1

Sprint Pass vs. 3-3

Click to Animate

E EN$

W MWS

CS

FS

C

Q

H

X Z

YF

E EN$W/S M

T

CW

FS

C

Click to Animate

Sprint Pass vs. 4-2

Q

H

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YF

E EN

$

T

M

T

CW

FS

C

Click to Animate

Sprint Pass vs. 5-2

Q

H

X Z

YF

E EN$

W/S

MS

CW

FS

C

Click to Animate

Sprint Pass vs. 3-4

Q

H

X Z

YF

E EN

S

W/S

M

T

CW

FS

C

Click to Animate

Sprint Pass vs. 4-3

Q

H

X Z

YF

E EN T

W/S

MS

CW

FS

C

Click to Animate

Sprint Pass vs. 4-1

Q

H

X Z

YF

8 Shallow-Hunt 8• 3 Step out of Pistol• Read LB• Look for shallow to hunt to post

vs. 3-3 vs. 4-2 vs. 5-1

vs. 3-4 vs. 4-3 vs. 4-1

E EN$

W MWS

CS

FS

C

8 Shallow-Hunt 8 vs. 3-3

Q

H

X Z

YF

Click to Animate

E EN$W/S M

T

CW

FS

C

Click to Animate

8 Shallow-Hunt 8 vs. 4-2

Q

H

X Z

YF

E EN

$

T

M

T

C W

FS

C

Click to Animate

8 Shallow-Hunt 8 vs. 5-2

Q

H

X Z

YF

E EN$

W/S

MS

CW

FS

C

Click to Animate

8 Shallow-Hunt 8 vs. 3-4

Q

H

X Z

YF

E EN

S

W/S

M

T

CW

FS

C

Click to Animate

8 Shallow-Hunt 8 vs. 4-3

Q

H

X Z

YF

E EN T

W/S

MS

CW

FS

C

Click to Animate

8 Shallow-Hunt 8 vs. 4-1

Q

H

X Z

YF

86-88• Read uneven side of field• 3 Step out of Gun• Read Middle of the Field• Free Safety

vs. 3-3 vs. 4-2 vs. 5-2

vs. 3-4 vs. 4-3 vs. 4-1

E EN$

W MWS

CS

FS

C

86-88 vs. 3-3

Q

H

X Z

YF

Click to Animate

Q

H

X Z

YF

E EN$W/S M

T

CW

FS

C

86-88 vs. 4-2

Click to Animate

Q

H

X Z

YF

E EN

$

T

M

T

CW

FS

C

86-88 vs. 5-2

Click to Animate

Q

H

X Z

YF

E EN$

W/S

MS

CW

FS

C

86-88 vs. 3-4

Click to Animate

Q

H

X Z

YF

E EN

S

W/S

M

T

CW

FS

C

86-88 vs. 4-3

Click to Animate

Q

H

X Z

YF

E EN T

W/S

MS

CW

FS

C

86-88 vs. 4-1

Click to Animate

8 Shallow-Choice 9 H Swing• 3 Step Drop out of Pistol

• Read Flat Defender

• Look to Choice Route then Swing

vs. 3-3 vs. 4-2 vs. 5-2

vs. 3-4 vs. 4-3 vs. 4-1

Q

H

X Z

YF

E EN$

W MWS

CS

FS

C

8 Shallow-Choice 9 H Swing vs. 3-3

Click to Animate

E EN$W/S M

T

CW

FS

C

8 Shallow-Choice 9 H Swing vs. 4-2

Click to Animate

Q

H

X Z

YF

E EN

$

T

M

T

CW

FSC

8 Shallow-Choice 9 H Swing vs. 5-2

Click to Animate

Q

H

X Z

YF

E EN$

W/S

MS

CW

FS

C

8 Shallow-Choice 9 H Swing vs. 3-4

Click to Animate

Q

H

X Z

YF

E EN

S

W/S

M

T

C W

FS

C

8 Shallow-Choice 9 H Swing vs. 4-3

Click to Animate

Q

H

X Z

YF

E EN T

W/S

MS

CW

FS

C

8 Shallow-Choice 9 H Swing vs. 4-1

Click to Animate

Q

H

X Z

YF

9 Swing-Space 8• Read uneven side of field

• 3 Step out of Pistol

• Look for the Space Route

• Read Flat Defender Weak Side

vs. 3-3 vs. 4-2 vs. 5-2

vs. 3-4 vs. 4-3 vs. 4-1

Q

H

X Z

YF

E EN$

W MWS

CS

FS

C

9 Swing-Space 8 vs. 3-3

Click to Animate

E EN$W/S M

T

CW

FS

C

9 Swing-Space 8 vs. 4-2

Click to Animate

Q

H

X Z

YF

E EN

$

T

M

T

CW

FS

C

9 Swing-Space 8 vs. 5-2

Click to Animate

Q

H

X Z

YF

E EN$

W/S

MS

CW

FS

C

9 Swing-Space 8 vs. 3-4

Click to Animate

Q

H

X Z

YF

E EN

S

W/S

M

T

C W

FS

C

9 Swing-Space 8 vs. 4-3

Click to Animate

Q

H

X Z

YF

E EN T

W/S

MS

CW

FS

C

9 Swing-Space 8 vs. 4-1

Click to Animate

Q

H

X Z

YF

8 Shallow-Space 8• Read uneven side of field

• 3 Step out of Pistol

• Look for first Space Route to Clear

• Read Middle of Field

• Good Against Man to Man

vs. 3-3 vs. 4-2 vs. 5-2

vs. 3-4 vs. 4-3 vs. 4-1

Q

H

X Z

YF

E EN$

WWS

CS

FS

C

8 Shallow-Space 8 vs. 3-3

Click to Animate

E EN$W/S M

T

CW

FS

C

8 Shallow-Space 8 vs. 4-2

Click to Animate

Q

H

X Z

YF

E EN

$

T

M

T

CW

FSC

8 Shallow-Space 8 vs. 5-2

Click to Animate

Q

H

X Z

YF

E EN$

W/S

MS

CW

FS

C

8 Shallow-Space 8 vs. 3-4

Click to Animate

Q

H

X Z

YF

E EN

S

W/S

M

T

C W

FS

C

8 Shallow-Space 8 vs. 4-3

Click to Animate

Q

H

X Z

YF

E EN T

W/S

MS

CW

FS

C

8 Shallow-Space 8 vs. 4-1

Click to Animate

Q

H

X Z

YF

Pistol Spread Option Blocking Scheme

• Modified Zone Blocking Scheme

• All of our blocks are based on Zone steps

• We split our “Zones” into boxes to teach players.

• Each person is responsible for the Zone head up to outside.

Run Left

Run Right

Basic Rules for O-Line

• If you have a player Head Up, grub him. Put your head to the play side and put your shoulder pad on his thigh pad.

• If you have a player in a shade outside to the play, call for help.

GUS TUG YOYO

PLAYBOY GUT TOY

Offensive Line “HELP” Calls

“Gus”

N

The Center can call for help.His call is “Gus”, which is a Guard Under Center Fold.

GUS

“Tug”

T

The Guard can call for help.His call is “TUG”, which is a Tackle Under Guard Fold.

TUG

“YoYo”

T

The Tackle can call for help.His call is “YoYo”, which is a Y Under Tackle Fold.

YOYO

“Playboy”

N

The Backside Guard can call for help.His call is “Playboy”, which is a Center Under Guard Fold.

Playboy

“GUT”

T

The Backside Tackle can call for help.His call is “GUT”, which is a Guard Under Tackle Fold.

GUT

“TOY”

T

The Backside Tackle can call for help.His call is “TOY”, which is a Tackle Under Y Fold.

TOY

Read Man

• If a player is covered by a “Read” man, we will leave him unblocked.

• If the “Read Man” is head up, go Outside of him on your normal Zone path.

• If the “Read Man” is an outside shade, call “under.”

VEER

T

VEER vs. 5-2

N EE

W M

T

“GUT” “GUS” “UNDER” “UNDER”

Outside Routes

Swing

Arrow

Quick Out

Loop

Jiggy

Comeback

FlagFade/Wheel Go

Sideline

Up

1

3

5

79

0

7=Flag9=Go

Swing1=Arrow3=Quick Out(Out &) UpLoop5=SidelineComeback

Inside Routes

Bubble

DragStop

Slant

Hitch

Texas

Option

Jiggy

Hook

GoPost

Dig

In

2

46

8

BubbleSpot2=SlantHitchOptionTexasJiggy4=Hook

9

6=InDig8=Post0=Fade or WheelSpace

Space

Passing Tree

94-84 H Texas• 3 Step out of Pistol• Read Middle of the Field• Free Safety• Read Curls—Look for Texas Route to clear.

vs. 3-3 vs. 4-2 vs. 5-2

vs. 3-4 vs. 4-3 vs. 4-1

Click to Animate

E EN$

W MWS

CS

FS

C

Q

H

X Z

YF

94-84 H Texas vs. 3-3

Click to Animate

E EN$W/S M

T

CW

FS

C

Q

H

X Z

YF

94-84 H Texas vs. 4-2

Click to Animate

E EN

$

T

M

T

CW

FS

C

94-84 H Texas vs. 5-2

Q

H

X Z

YF

Click to Animate

E EN$

W/S

MS

CW

FS

C

Q

H

X Z

YF

94-84 H Texas vs. 3-4

Click to Animate

E EN

S

W/S

M

T

CW

FS

C

Q

H

X Z

YF

94-84 H Texas vs. 4-3

Click to Animate

E EN T

W/S

MS

CW

FS

C

Q

H

X Z

YF

94-84 H Texas vs. 4-1

Click to Animate

54-45 H Texas• 3 Step Drop out of Pistol

• Horizontal Stretch

• QB look for open zone

vs. 3-3 vs. 4-2 vs. 5-2

vs. 3-4 vs. 4-3 vs. 4-1

Q

H

X Z

YF

E EN$

W MWS

CS

FS

C

54-45 H Texas vs. 3-3

Click to Animate

E EN$W/S M

T

CW

FS

C

Q

H

X Z

YF

54-45 H Texas vs. 4-2

Click to Animate

E EN

$

T

M

T

CW

FS

C

Q

H

X Z

YF

54-45 H Texas vs. 5-2

Click to Animate

E EN$

W/S

MS

CW

FS

C

Q

H

X Z

YF

54-45 H Texas vs. 3-4

Click to Animate

E EN

S

W/S

M

T

C W

FS

C

Q

H

X Z

YF

54-45 H Texas vs. 4-3

Click to Animate

E EN T

W/S

MS

CW

FS

C

Q

H

X Z

YF

54-45 H Texas vs. 4-1

Click to Animate

9 Swing-8 Drag H Option• Read uneven side of field

• 3 Step out of Pistol

• H Option—Find open area

vs. 3-3 vs. 4-2 vs. 5-2

vs. 3-4 vs. 4-3 vs. 4-1

Q

H

X Z

YF

E EN$

W MWS

CS

FS

C

9 Swing-8 Drag H Option vs. 3-3

Click to Animate

E EN$W/S M

T

CW

FS

C

Q

H

X Z

YF

9 Swing-8 Drag H Option vs 4-2

Click to Animate

E EN

$

T

M

T

CW

FS

C

Q

H

X Z

YF

9 Swing-8 Drag H Option vs. 5-2

Click to Animate

E EN$

W/S

MS

CW

FS

C

Q

H

X Z

YF

9 Swing-8 Drag H Option vs. 3-4

Click to Animate

E EN

S

W/S

M

T

C W

FS

C

Q

H

X Z

YF

9 Swing-8 Drag H Option vs. 4-3

Click to Animate

E EN T

W/S

MS

CW

FS

C

Q

H

X Z

YF

9 Swing-8 Drag H Option vs. 4-1

Click to Animate

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