light speed roadtrip through augmented reality
Post on 21-Jan-2018
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A Light-Speed Road Trip Through AR
• AR Verticals
• Development of AR Technology
• Features to Expect
• Use Cases Worth Focusing / Closure
• Q&A
Who am I?
Coder | Maker | Evangelist |
Experience Designer |
Speaker | Product Manager | Blogger
| Community Leader | Entrepreneur |
Consultant | Hacker | Gamer |
Producer
Verticals & Use Cases
• Play, games and toys
• Navigation: indoor, outdoor, combined
• Industry
• Education, history, museum
• Security & safety
• Design fields: interior, architecture
• Travel, translate
AR Lets You See the Information pieces that exist, but don’t have a visual representation.
Meta information at your will.
The Development Story of ARFrom the black marker to scene understanding
Augmented Business Card, 2008
Hole in the Wall > CubeRunnAR
User Moves. Marker does not.
Limitations of the Marker Technology [ 2008-9 ]
• Paper had to be straight
• Flickering tracking
• Squared black marker around a non-symmetric pattern
A little miracle: Tracking bent paper
Cube of Markers: Stabilized at Last
LevelHead, Julian Oliver, 2007
AR Instructions EditorGadi Yosef and Shachar Oz
Interfaces: How to Make a Click?
• Showing marker
• Hiding marker
• Distance between 2 markers
• Rotating marker
• …
Gadi Yosef and Shachar Oz, 2010
Research for the ARIE Project, Was Even Greater than the Project Itself
• Ori Inbar, Augmented World Expo
• Georg Klein, cloud of track points
• Blair Macintyre
• Mark Billinghurst, HIT Lab New Zealand
• Tom Furness, inventor of super cockpit
Human Pacman Project, 2004
• from Gizmag.com
• http://mixedrealitylab.org/projects/all-projects/human-pacman/
Georg Klein – the Best Unknown AR Developer
• https://www.youtube.com/watch?v=Y9HMn6bd-v8
• 2007 already presented working point cloud , written in c++
• http://www.robots.ox.ac.uk/~gk/PTAM/
Meanwhile [2010-2013]…
• Qualcomm Vuforia
• Metaio (later acquired by Apple)
• Stability, SDKs, non-code creation studios
• Computer Vision in Israel: camspace, primesense, omek interactive, Lumus … …
ToyZ, 2013
2015
Augmented T-Shirt
Total Immersion, 20072014
• App
• Ar
• Vr ?
• Alloy
Decorating Your Home, 2014
• App
• Ar
• Vr ?
• Alloy
Home Décor, the Vision 2010
Intel VRoom Shooter 2016
My AR Playlist
Future Development Stages
• Hardware: • Eyewear are a must.
• Contact lenses.
• Controls: rings, gesture interfaces, etc
• Stable SDKs are coming with the features we need
• Hardware companies will force us to purchase new devices to get new features
Location + 3D Virtual + Relevancy = MAGIC
Focus ideas that offer • Location based solution
• A specific experience or problem
• Cant be solved similarly with a simple GPS mobile app
Ancestors of Pokemon GO
Design Challenges
• Interface
• UI Overload
• Gamification
• Immorality
Hyper reality by Keiichi MatsudaSight by Robot Genius
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