iel2010 mobile learning workshop

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Workshop on mobile learning on 1 June 2010 for the 6th Annual Innovations in e-Learning Symposium

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Tips, Techniques and Tools for Mobile Learning

Judy BrownDavid Metcalf

IEL 20101 June 2010

Workshop Plan• Introductions• Why?• What?• Design Considerations• Resources

Break• Examples• Tools• Moving Forward• Wrap

Let’s Get Acquainted

Why Mobile Learning?

• 4.6 billion

• 3.4 billion

• 1.2 billion

• 3x

• 1.13 billion

• 270 million

• 17 months

• 4 years

Some Stats

Growth

What?

Define Mobile

Tablet PCLaptop Cell Phone

Netbook / Micro PC

UMPC / MID

Player(Audio / Video)

Handheld / PDA

Game Device

Wearable or Combination

(e-book reader /

USB Drive)

“Mobile phones are misnamed. They should be called ‘gateways to all human knowledge’.”

Ray Kurzweil, Futurist

Handheld Learning 2009

Five Moments of Learning Needs

• When learning for the first time

• When wanting to learn more

• When trying to remember

• When things change

• When something goes wrong Dr. Conrad Gottfredson

It is Much More than Just CoursesMobile Learning Opportunities

Field guide

Micro learningLearningmodules

Review/remember

Just-in-time

Audio recordings

Video recordings

Quiz

Test

Poll

Survey

Feedback

Geo-exploration

Location

specific

Capture/share/document

Reporting

Note taking

Reference

Coaching/mentoring

Job aid/check list

Updates

Alerts

Game-based learning

Simulation

Augmented realityAssignments

Reminders

Conferencing

Translation

TranscriptionGeo-blogging

Organization

On-demand access

Procedures

PresentationsDecision support

Evaluation Contextualized learning

It is Much More than Just CoursesMobile Learning Opportunities

• More personal• Networked

• Fun• More interactive• Spontaneous• Shorter in duration• To the point• For instant use• Engaging users to contribute

and share

Sami Leppänen

Different than e-Learning

Definition?“The exploitation of ubiquitous handheld technologies, together with wireless and mobile phone networks, to facilitate, support, enhance and extend the reach of teaching and learning.”

MoLeNET

“Mobile learning, or m-learning, can be any educational interaction delivered through mobile technology and accessed at a student’s convenience from any location.”

Educause ELI

Which Device?

Design

Resources

Resources Listing• Also available at

http://judybrown.com/handout

• Slides at http://slideshare.net/judyb

Examples

Content Types1. Triggered Notifications and Reminders

2. Interactive Messaging

3. Voice-Based Content and Tests

4. Reference Materials

5. Content and Courseware

6. Media-Based Content

• Syllabus

• “Clicker”• Resources - dictionary,

thesaurus, calculator, etc.

• Classroom communicator

• Podcasting client• eBook

• Internet communicator

• Course information

• Notetaking

• Gradebook/attendance

http://m.acu.edu

Abilene Christian University

33

34

Moodle4iPhones Project

Blackboard Mobile

Virginia Mobile Learning Apps Development Challenge

Army.mil Mobile

Cultural Awareness

ARIS (Augmented Reality and Interactive Storytelling)

Moving Forward

Hardware• It’s not about

devices, but capabilities

• It’s about the experience — not the technology

Looking Ahead…• Devices• Location • Mobile broadband• Recognition• Accelerometers• Context aware• Augmented

Reality• Machine to

machine

• Near Field Communication

• Personalization• Sensors

• Orientation• Heart rate• Blood glucose• Pulse

Qualcomm patents Multi-fold display

QR Codes

Transparent Devices?

Sensors

Wrap

What Are Your Favorite Mobile Learning Examples?

Questions / Discussion

Judy Brownjudy.brown.ctr@adlnet.gov

www.mlearnopedia.comDavid Metcalf

dmetcalf@ist.ucf.edu

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