games for learning: using game play and game design to facilitate learning

Post on 02-Jan-2016

31 Views

Category:

Documents

3 Downloads

Preview:

Click to see full reader

DESCRIPTION

Games for Learning: Using Game Play and Game Design to Facilitate Learning. Dr. Wayne A. Nelson Instructional Technology Program. What’s a game?. Fun. What’s a game?. Fun Play. What’s a game?. Fun Play Willful participation. What’s a game?. Fun Play Willful participation Goals. - PowerPoint PPT Presentation

TRANSCRIPT

department of educational leadershipinstructional technology program

Games for Learning: Using Game Play and Game Design to Facilitate

Learning

Dr. Wayne A. NelsonInstructional Technology Program

department of educational leadershipinstructional technology program

What’s a game?

• Fun

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict• Rules

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict• Rules• Win & Lose

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict• Rules• Win & Lose• Interactivity

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict• Rules• Win & Lose• Interactivity• Challenge

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict• Rules• Win & Lose• Interactivity• Challenge• Internal Value

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict• Rules• Win & Lose• Interactivity• Challenge• Internal Value• Engagement

department of educational leadershipinstructional technology program

What’s a game?

• Fun• Play• Willful participation• Goals• Conflict• Rules• Win & Lose• Interactivity• Challenge• Internal Value• Engagement

• A game is a problem-solving activity, approached with a playful attitude

department of educational leadershipinstructional technology program

What’s in a game?

• Games have elements

Technology

Story

Aesthetics

Mechanics

Technology

Less visible

More visible

department of educational leadershipinstructional technology program

What’s a game?

• Games are made for players

department of educational leadershipinstructional technology program

How do games facilitate learning?

• Intense concentration• Distorted perception of

time• Sense of discovery• High enjoyment• Restructured

consciousness

fl owthe

psych

olo

gy

of

op

timal

exp

erie

nce

MihalyCsikszentmihalyi

department of educational leadershipinstructional technology program

How do games facilitate learning?

James Gee

department of educational leadershipinstructional technology program

Game design processes

• Player Research• Setting, Story, Character• Mechanics & Programming• Technology• Look & Feel• Testing & Iteration

department of educational leadershipinstructional technology program

Game design skills

• Animation• Anthropology• Architecture• Business• Creative Writing• Economics• Engineering• History

• Management• Math• Music• Psychology• Public Speaking• Sound Design• Technical Writing• Visual Arts

department of educational leadershipinstructional technology program

Integrating games and game design

• Game playing (e.g., Civilization, the Sims, etc.)

• Research for game design (demographics, content, setting, etc.)

• Communicating designs

• Learning by design

top related