everything is cool when you're part of a team

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Everything  is  Cool  When  You’re  Part  

of  a  Team   Rebecca Frost Davis

THATCamp DHCollaborate 2014

Slides  and  References •  http://rebeccafrostdavis.wordpress.com/ •  Twitter: @frostdavis •  #THATCamp •  #dhcoll14

The  Lego  Movie  (2014) http://youtu.be/vx5n21zHPm8

“Why  We  Fight” •  Openness •  Collaboration •  Collegiality and Connectedness •  Diversity •  Experimentation

•  Spiro, Lisa. “‘This Is Why We Fight’: Defining the Values of the Digital Humanities.” In Debates in the Digital Humanities, edited by Matthew K. Gold. University of Minnesota Press, 2012. http://dhdebates.gc.cuny.edu/debates/part/2

 Visualization  from  Voyant  +  

Humanist

Geoffrey Rockwell, “Growth of ‘collaboration’ and ‘collaborations’ across the Humanist

corpus” [1987-2007]. http://voyant-tools.org/?corpus=humanist

A  Brief  History  .  .  .

MA  &  PhD,  Classical  Studies

Sunoikisis

Associated  Colleges  of  the  South

Digital  Humanities  Initiative •  Digital Scholarship Seminars •  Davis, Rebecca Frost, and Quinn Dombrowski.

Divided and Conquered: How Multivarious Isolation Is Suppressing Digital Humanities Scholarship. National Institute for  Technology in Liberal Education, Spring 2011. http://www.nitle.org/live/files/36-divided-and-conquered.

•  Digital Humanities Commons

Texas  Language  Consortium

Digital  Pedagogy  in  the  Humanities:  

Concepts  Models  &  Experiments  

Matt Gold

Kathy Harris

Jentery Sayers

Rebecca Davis

MLA  2012

Why  do  we  collaborate?

COMMUNITY

Maintaining  Connections •  Strategic face-to-face meetings

o  Sunoikisis Summer Curriculum Seminars o  Sunoikisis Undergraduate Research Symposium

•  Regular meetings, even if virtual o  IONIC: inorganic chemists

•  Social software •  Doing stuff together •  Shared culture, language, and experiences

CREATIVE  FRUCTIFICATION

DH  and  Liberal  Education Bryan Alexander & Rebecca Frost Davis. “Should Liberal Arts Campuses Do Digital Humanities? Process and Products in the Small College World.” In Debates in the Digital Humanities, ed. Matthew K. Gold. Minneapolis: University of Minnesota Press, 2012.

Challenges  &  Strategies •  Challenges

o Group Think o Clarifying credit o Communication at a distance o Documenting work

•  Tools & Strategies o Write before braistorming out loud (KJ technique) o Collaborative writing (wikis, blogs) o Collaborators’ Bill of Rights

AGGREGATION

Digital  Pedagogy  in  the  

Humanities

General  Editors

Curator

Contributor

User

User

Contributor

Curator Curator

Advisory  Board Designers

Press

Challenges •  Organization •  Participation •  Quality •  Stilfe creativity?

Strategies •  Events drive participation (DHCommons) •  Intrinsic Motivation •  Community & Connectedness •  Standardization, templates, models •  Creative partnerships

o  DHCommons & CenterNet o  DiRT, Commons in a Box, DHCommons

•  Need

HYBRIDIZATION

Belbin  Team  Roles •  Plant •  Specialist •  Monitor-Evaluator

•  http://www.improvingteams.com/using-the-nine-belbin-team-roles-for-team-development/

•  Resource Investigator •  Team Worker •  Coordinator

•  Shaper •  Implementer •  Completer-Finisher

Enduring  Women

Challenges  &  Strategies •  Multiliteracies •  Team Skills •  Planning ahead •  Virtual organizations

•  Cultural differences •  Requires more time •  Structures prevent

collaboration

Process  Checklist  for  Integrating  Digital  

Humanities  Projects  into  Courses 1.  Connecting Course and Project 2.  Scaffolding and Chunking 3.  Collaborative Teaching 4.  Logistics http://rebeccafrostdavis.wordpress.com/2012/09/13/process-checklist-for-integrating-digital-humanities-projects-into-courses/

Teamwork  VALUE  Rubric Teamwork is behaviors under the control of individual team members (effort they put into team tasks, their manner of interacting with others on team, and the quantity and quality of contributions they make to team discussions.) http://www.aacu.org/value/rubrics/pdf/teamwork.pdf

SOCIAL  LEARNING

Networked  Learning •  George Siemens. “Connectivism: A Learning Theory

for the Digital Age.” elearnspace, December 12, 2004.

•  Knowledge ecology •  Learners create pathways •  Networks of learners & content

PARTICIPATORY  CULTURE

Scarcity Abundance

OUTREACH  &  ADVOCACY

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