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BASKETBALL
BASKETBALL STANDARDS GRADE LEVEL STANDARD DESCRIPTION
6th
PE.6.M.1.12 Use proper safety practices.
PE.6.M.1.3 Demonstrate the principles of training (overload, specificity and progression) and conditioning (frequency, intensity, time and type) for specific physical activities.
PE.6.C.2.13 List appropriate warm-up and cool-down techniques and the reasons for using them.
PE.6.C.2.16 Evaluate the movement performance of others.
PE.6.C.2.21 Identify the precautions to be taken when exercising in extreme weather and/or environmental conditions.
PE.6.C.2.22 List the three different types of heat illnesses associated with fluid loss.
PE.6.C.2.4 Describe the long-term benefits of regular physical activity.
PE.6.L.3.1 Participate in moderate physical activity on a daily basis.
PE.6.L.3.2 Participate in vigorous physical activity on a daily basis.
PE.6.L.3.4 Identify the in-school opportunities for physical activity that promote fitness, wellness, gymnastics and dance.
PE.6.L.3.5 Identify the community opportunities for physical activity that promote fitness, wellness, gymnastics and dance.
PE.6.L.3.6 Identify a variety of fitness, wellness, gymnastics and dance activities that promote stress management.
PE.6.L.3.4 Identify the in-school opportunities for physical activity that promote fitness, wellness, gymnastics and dance.
GRADE LEVEL STANDARD DESCRIPTION
7th
PE.7.M.1.1 Participate in modified versions of team sports demonstrating mature patterns while using a variety of manipulative skills.
PE.7.M.1.2 Use basic offensive and defensive strategies while playing modified versions of a variety of sports and activities.
PE.7.M.1.3 Demonstrate appropriate relationships between the body and an opponent in dynamic game situations.
PE.7.M.1.6 Demonstrate the critical elements in specialized skills related to a variety of team sports or outdoor pursuits activities.
PE.7.M.1.7 Utilize proper equipment and implement appropriate safety procedures for participation in a variety of sports or activities.
PE.7.M.1.9 Demonstrate principles of biomechanics necessary for safe and successful performance.
PE.7.C.2.1 Identify the basic rules for team sports.
PE.7.C.2.3 Explain basic offensive and defensive strategies in modified games or activities and team sports.
PE.7.C.2.6 Provide feedback on skill patterns of self and partner by detecting and correcting mechanical errors.
PE.7.C.2.7 Identify the critical elements for successful performance of a variety of sport skills.
PE.7.C.2.8 List specific safety procedures and equipment necessary for a variety of sport skills and physical activities.
PE.7.C.2.9 Describe how movement skills learned in one physical activity can be transferred and used in other physical activities.
PE.7.C.2.6 Provide feedback on skill patterns of self and partner by detecting and correcting mechanical errors.
PE.7.L.3.1 Participate in moderate physical activity on a daily basis.
PE.7.L.3.3 Participate in a variety of team sports, outdoor pursuits and aquatics activities that promote health-related physical fitness.
PE.7.L.3.4 Identify the in-school opportunities for participation in team sports, outdoor pursuits and aquatics activities.
PE.7.L.3.5 Identify the community opportunities that promote team sports, outdoor pursuits and aquatics activities.
PE.7.L.3.6 Identify a variety of team sports, outdoor pursuits and aquatics activities that promote stress management.
PE.7.R.5.2 Demonstrate acceptance and respect for persons of diverse backgrounds and abilities in physical-activity settings.
PE.7.R.5.3 Demonstrate responsible behaviors during physical activities.
PE.7.R.5.4 List examples of appropriate personal, social and ethical behaviors that apply to specific physical activities.
PE.7.R.5.5 Demonstrate appropriate etiquette, care of equipment, respect for facilities and safe behaviors while participating in a variety of physical activities.
PE.7.R.6.1 Identify an opportunity for participation in a physical activity outside of the school setting that contributes to personal enjoyment and the attainment or maintenance of a healthy lifestyle.
PE.7.R.6.2 Discuss the potential benefits of participation in a variety of physical activities.
PE.7.R.6.3 Participate in games, sports and/or physical activities from other cultures.
GRADE LEVEL STANDARD DESCRIPTION
8th
PE.8.M.1.3 Demonstrate body management for successful participation in a variety of modified games and activities.
PE.8.M.1.5 Demonstrate appropriate speed and generation of force when distance running, sprinting, throwing, jumping, striking or kicking.
PE.8.M.1.6 Demonstrate offensive, defensive and transition strategies and tactics.
PE.8.M.1.7 Apply skill-related components of balance, reaction time, agility, coordination, power and speed to enhance performance levels.
PE.8.M.1.9 Select and utilize appropriate safety equipment.
PE.8.C.2.1 Identify basic rules for individual/dual sports.
PE.8.C.2.3 Explain basic offensive and defensive strategies in individual/dual sports.
PE.8.C.2.5 Provide feedback on skill patterns of self and partner by detecting and correcting mechanical errors.
PE.8.C.2.6 Identify the critical elements for successful performance in a variety of sport skills or physical activities.
PE.8.C.2.7 List specific safety procedures and equipment necessary for a variety of sport skills and physical activities.
PE.8.C.2.8 Describe how movement skills and strategies learned in one physical activity can be transferred and used in other physical activities.
PE.8.R.5.2 Develop strategies for including persons of diverse backgrounds and abilities while participating in a variety of physical activities.
PE.8.R.5.3 Demonstrate sportsmanship during game situations.
PE.8.R.5.4 Maintain appropriate personal, social and ethical behavior while participating in a variety of physical activities.
PE.8.R.5.5 Demonstrate appropriate etiquette, care of equipment, respect for facilities and safe behaviors while participating in a variety of physical activities.
PE.8.R.6.1 Discuss opportunities for participation in a variety of physical activities outside of the school setting that contribute to personal enjoyment and the attainment or maintenance of a healthy lifestyle.
PE.8.R.6.3 Compare and contrast games, sports and/or physical activities from other cultures.
BASKETBALL RULES
• The game is played with 2 teams.
• Each team consists of 5 players on the court at a time.
• The object of the game is to outscore your opponent by shooting the ball into your
basket and preventing them from putting the ball into theirs.
• The ball can be advanced up the floor with the hands only, either by dribbling or
passing to teammates.
PLAYING AREA
• The basketball court layout is rectangular and is split in half by a mid-court line.
• There are 2 baskets, one located at each end of the court. The standard
basketball rim is 10 feet off the ground.
EQUIPMENT
• To play a regulation game, you need a basketball and 2 basketball goals.
STARTING PLAY
• Teams are assigned a basket at which to shoot for the first half, and they switch
ends at half-time.
• The game begins with a jump ball at center court between one player from each
team.
• Other players line up in alternating fashion around the center circle.
• Once the ball is touched by either player, the game begins.
• The team in possession of the ball is on offense and takes the ball toward their
basket to score against their opponent who is on defense.
FUNDAMENTALS
The fundamental skills involved in the game, include:
• Dribbling - advancing the ball up the court by bouncing it with one hand.
• Passing and catching - moving the ball around the court by throwing it to
teammates.
• Shooting - putting the ball through the hoop.
• Rebounding - gaining possession of the ball from a missed shot that bounces off
the backboard or rim.
• Jumping - an important skill used in rebounding, shooting, and blocking shots.
• Defending - keeping the opponent with the ball from scoring.
• Moving without the ball - to get open for a pass or shot, players must break away
from their defenders and cut to openings on the court.
POSITIONS
There are a variety of ways players can line up on the court, but the most common
basketball positions are:
#1 or Point Guard (PG)
#2 or Shooting Guard (SG)
#3 or Wing or Small Forward (SF)
#4 or Power Forward (PF)
#5 or Center (C)
SCORING
Points are scored any time the ball goes through the basket.
3 points = shot made beyond the 3-pt line
2 points = shot made from anywhere else on the court
1 point = free throw
GAME LENGTH
Games are divided into time segments known as periods.
The length and number of each period differs between leagues.
For example, college men's games are divided into 2 20-minutes halves, college
women's games are split into 4 10-minute quarters, while high school games are made
up of 4 8-minute quarters.
FOULS
Basketball fouls are penalties assessed by the referees for rough play to keep a player
from gaining an advantage over another player.
A player who is fouled is awarded the ball out of bounds unless the foul occurred during
the act of shooting, in which case the player who is fouled is awarded 2 free throws.
Each player is allowed 5 fouls before they are removed from the game. Here are some
common basketball fouls:
• Blocking – A personal foul caused when the defender makes illegal personal
contact with an opponent who may or may not have the ball. Blocking is called
when the defender impedes the progress of the opponent.
• Charging (or Player Control Foul) – A personal foul occurring when an offensive
player contacts a defender who has already established a set position. A player
with the ball must avoid contact with a stationary defender by stopping or
changing direction.
• Elbowing – It is a violation for a player to swing the elbows excessively.
• Flagrant Foul – A personal or technical foul, which is violent in nature. Examples
are fighting, striking, kicking, or kneeing an opponent.
• Hand Check – A personal foul caused by a defender making repeated contact
with her hands on her opponent.
• Holding – A personal foul caused by illegal contact with an opponent, which
interferes with his freedom of movement.
• Intentional Foul – A personal or technical foul, which keeps the opponent from
capitalizing on an advantageous situation. It could be contact away from the ball
or contact when a defender is not making a legitimate attempt to play the ball or
a player. It also occurs when a player causes excessive contact with an
opponent.
• Offensive Foul – A foul caused by an offensive player, usually in the form of
charging.
• Personal Foul – Illegal contact with an opponent while the ball is live, which
hinders the opponent's offensive or defensive movement. A personal foul also
includes contact by or on an airborne shooter when the ball is dead.
• Technical Foul – A non-contact foul by a player; an intentional or flagrant contact
foul while the ball is dead; or a violation charged to the head coach because of
violations on the sideline or from bench personnel.
• Team Foul – Any foul charged to a team. Once a team reaches 7 team fouls, its
opponent is in a bonus free throw situation.
VIOLATIONS
The basketball basic rules include numerous ball handling and time violations that
cause a team to lose possession of the ball. Here are some common violations:
• Back-court Violation – If a player is the last one on her team to touch the ball
before it goes into the back-court, she cannot be the first player to touch it in the
back-court.
• Closely Guarded (or Five-second Violation) – Violation that occurs when a ball
handler in his team's front-court is continuously guarded by any opponent who is
within 6 feet of him while he is either dribbling or holding the ball. The offensive
player has 5 seconds to either get rid of the ball or drive past the defender.
• Double Dribble - When a dribbler touches the ball with both hands at the same
time or when the dribbler picks up the ball and then starts dribbling again.
• Goal-tending – Occurs when a player touches a shot ball while it is in its
downward flight above the rim. It also occurs when a defender touches a free
throw attempt outside the basket.
• Lane Violation – A violation called during a free throw situation against a player
who enters the lane too soon.
• Ten Seconds in the Back-court – A team has 10 seconds to advance the ball
from their back-court past the half-court line to the front-court.
• Three Seconds in the Lane – An offensive player cannot remain in the free throw
lane for longer than 3 seconds while her team is in control of the ball in the front-
court. She must clear the lane completely with both feet to stop the official's
count. If she receives the ball while she is in the lane, she can stay beyond 3
seconds to drive toward the goal for a shot.
• Traveling – A violation caused by moving the feet in any direction without
properly dribbling the ball. It results in a turnover, and the ball is given to the
opposing team. While holding the ball, a player must establish a pivot foot which
has to remain on the floor always until he passes, shoots, or dribbles. While
holding the ball, his knee cannot touch the floor and if he falls, he must get rid of
the ball before attempting to get up.
Vocabulary Word Definition Air Ball A shot that completely misses the rim or
backboard
Assist Any pass that leads directly to a basket
by a teammate
Backboard The rectangular piece of wood or
fiberglass the rim is attached to
Ball Handling Refers to dribbling, passing, or receiving
the ball
Bank Shot When a player shoots the ball and it
bounces off the backboard and into the
hoop
Basket Consists of the rim and the net
Court Playing area for basketball
Defense The team without possession of the ball
or the act of preventing the other team
from scoring
Dribbling Single player runs while continuously
bouncing the ball
Foul An infraction of the rules involving contact
with another player. May result in
awarding a free throw or possession of
the ball
Foul Shot An unobstructed shot from behind the foul
shot line. 1-point value if scored
Offense Refers to the team with the ball that is
trying to score
Passing Throwing the ball from player to player
Rebound The term referring to retrieving the ball as
it rebounds from the backboard or the rim
after a player missed a shot
Shot Attempt to score by throwing the ball
through the opponents’ basket.
2 points are scored for a successful shot
Traveling An illegal move where the player is
running with the ball without bouncing it
BASKETBALL TERMINOLOGY
BASIC
BASKETBALL
SKILLS
CHEST PASS
Hands make a W shape
Bring your thumbs together in the center
Step forward with one foot
Keep your elbows close to your body
As you release the ball, straighten your arms and fingers
Keep your wrists pointed upwards to help fully extend your arms
Keep your eye on the receiver
OVERHEAD PASS
Start with feet shoulder-width apart
Hold the ball with two hands in front of your chest, keeping your elbows in
Step in the direction of the pass
Extend your arms and snap your wrists down
Your fingers should finish in the direction of the pass
BOUNCE PASS
Hands in a W shape on the ball
Elbows out
Pass comes from chest and bounces just over half way between you and
the receiver
Step forward into pass
Hands end up with pass facing outward and thumbs facing down
DRIBBLING .
Use your fingertips, not the palms of your hands
Use your forearm and wrist to bounce the ball
Push down gradually on the ball, don’t slap
Use proper amount of force so rebound of the ball is at hip high or
slightly below
Distance from the body is approximately forearm length
Don’t look at the ball
Keep your head up and eyes forward
LAY-UP
Take two strides
Jump up, not forward
Bring the ball up with two hands to the shooting position
Bring your outside knee up
Shoot with the outside hand, using the inside arm to protect the shot
At the height of the jump, shoot the ball softly off the backboard
Aim for the top corner of the black square
Fingers finish pointing at the target
TWO-HAND
SET SHOT
Hands placed evenly on ball
Thumbs behind the ball
Ball raised to eye level
Eyes looking directly over the ball to the basket
Keep elbows close to the body
Legs slightly bent with weight leaning slightly forward on the balls of the feet
Right or left foot should be slightly forward
Drop the ball slightly so that your fingers are pointing straight ahead
Knees slightly bent
Push the ball in and upward arch toward the basket
BASKETBALL
ASSESSMENT
SKILLS
BASKETBALL SKILLS ASSESSMENT SHEET
Name of Student: ________________________ Date: ______________ Per. ________
Check attempt if student completed skill properly.
Rubric: 3 Attempts completed successfully – 3 points
2 Attempts completed successfully – 2 points
1 attempt completed successfully – 1 point
0 attempts completed – 0 points
Total number of points for all skills:
3 completed attempts: 45 points = A
2 completed attempts: 30 points = B
1 completed attempt: 15 points = C
BASKETBALL SKILLS ATTEMPTS
Shooting 1 2 3
1 Triple Threat Position – (feet shoulder width apart, knees bent)
2 Find the seams – (non-dominant thumb on cross and dominant hand against seam)
3 Eyes on target (back of the rim)
4 Kinetic Chain (use of legs for power)
5 Snap wrist and follow through towards basket
Dribbling
1 Triple Threat Position – (feet shoulder width apart, knees bent)
2 Running forward with eyes up
3 Palms down and use “finger pads”
4 Waist high dribble
5 Two foot jump stop and pivot
Defensive Slides
1 Defensive stance – (knees bent, shoulder width apart and back straight)
2 Shuffle feet
3 Front hand down and back hand up
4 On balls of feet
5 Hustle
TOTAL
BASKETBALL
LESSON/UNIT
PLANS
Basketball Unit – Lesson 1
Space: Classroom or Gym
Materials:
• White Board and markers
• Terminology and Rules Handout
• Basketballs
Objectives:
• Students will understand the terminology and relate it to game situations
• Students will understand the benefits of physical activity
• Students will know the resources available to students to play in-school and out of
school
• Students will introduce the rules of basketball
Learning Activity:
• Introduce the rules and terminology of the game (handout)
• Review terms and rules using demonstrations and videos (links on frameworks)
• Warm-Up Routine
• Introduce dribbling
• Have students dribble to each end of the court using right hand, left hand and
cross over
• Closure – Were students able to identify the rules and terms of the game?
Basketball Unit – Lesson 2
Space: Court or Gym
Materials:
• Basketballs
• Cones
Objectives:
• Students will practice different dribbling skills
• Students will be able to relate cue words to different dribbling techniques and
movements.
• Students will understand the importance of stretching before physical activity.
Learning Activity:
• Review terminology and rules of basketball from Lesson 1
• Warm-Up Routine
• Review dribbling
• Have students dribble to each end of the court using right hand, left hand and cross over
• Have students dribble around cones and partners focusing on controlling the basketball
• Introduce basketball passes to students (chest pass, overhead pass, and bounce pass)
• Teacher will demonstrate each pass to the class
• Students will get into partners and practice each pass to each other
• Teacher will introduce the 3 Man Weave
o Divide students into 3 lines
o Have the middle person start with the basketball and pass to either side
o When the student passes to that person, they will run behind and around that
person
o As the other student gets the first pass, he/she then takes TWO steps and
passes the basketball to the third person and runs behind and around them
• Closure – Were students able to relate cue words to movement skills?
Basketball Unit – Lesson 3
Space: Court or Gym
Materials:
• Basketballs
• Cones
• Poly Spots
Objectives:
• Students will understand biomechanical concepts that govern different types of
movement.
• Students will understand the relationship between cue words and movement skills.
• Students will understand and comply with rules in physical activity settings.
Learning Activity:
• Review rules and terminology
• Review dribbling techniques and basketball passes
• Warm-Up Routine
• Introduce and demonstrate shooting forms (lay-up and two hand set shot)
• Have students find dominate hand for shooting
• Have student use dominant foot and place foot forward and knees bent
• Follow through straight up, goose neck and high elbow by ear
• Drills:
o Line shooting – Have students get 1 basketball and spread out around the
court/gym with the shooting foot on a straight line.
o Practice their shooting form with the goal for the students to get the ball to land
as close to the line as possible.
o Add hoops and poly spots to challenge the students.
o Have students practice shooting off the backboard and from different spots on
the court.
o Partner shooting and rebounding. Have students take turns after each shot.
• Closure – Were students able to practice proper shooting form for accuracy and
improvement?
Basketball Unit – Lesson 4
Space: Court or Gym
Materials:
• Basketballs
• Cones
• Pennies – multi colors
Objectives:
• Students will use a combination of movement skills on offense, defense and in 3 on 2.
• Students will apply the rules of basketball in the 3 on 2 activity.
• Students will identify the consequences of basketball.
Learning Activity:
• Review rules and terminology
• Review dribbling techniques and basketball passes
• Review shooting forms
• Warm-Up Routine
• Introduce and demonstrate offense and defense
• For defense: work on 3 on 2 and 2-1-2 defense
o Use hula hoops to help keep distance and spacing
o As students adjust, remove hula hoops and work on shuffling and helping on
defense.
o Address boxing out
• For offense: Work on passing the ball, setting screens and look for open shots
o Divide students up and play 3 on 2 on each half of the gym
• Closure – Discuss the consequences and safety concerns of basketball (pulled muscles,
jam finger, running into other players)
Fast Break Drill: 3-on-2 Full Court Drill
Drill Purpose This fast break drill teaches your players to:
• Break the press and get out of traps
• Capitalize on fast break opportunities
• Play within a 3-on-3 set
• Trap the ball on defense • Defend against disadvantages (3-on-2, 2-on-1)
Instructions
1.You will divide your players into
two teams. Three players start with
the ball near mid court. Two
defensive players will be stationed
underneath the hoop. The rest of
players will be with their team on
the sideline.
2.On the whistle, the three players
start a fast break and try to score.
3.After a few seconds, the coach will blow the whistle and another player from the Red team will hustle in and play defense.
4.If the Blue team scores, the Red team
is on offense. As soon as the Blue team
scores, two players from the same
team go underneath the opposite hoop
for defense.
5.The Blue team will press and trap the
ball while the Red team tries to break
the pressure. If the Blue team steals the
ball, they try to score again.
7.The coach will blow the whistle when
he wants the third Blue defender to run
out on defense.
8.You can continuously run the drill
from there.
6.Once, the Red team breaks the
pressure, they are on a 3-on-2 fast
break. Two red defenders will go to the
opposite hoop for defense.
Basketball Unit – Lesson 5
Space: Court or Gym
Materials:
• Basketballs
• Cones
• Pennies – multi colors
Objectives:
• Students will demonstrate good shooting form during the 11-man game.
• Students will understand the importance of warming up and stretching before physical activity.
• Students will use good sportsmanship and show respect to their classmates.
Learning Activity:
• Review rules and terminology
• Review dribbling techniques and basketball passes
• Review shooting forms
• Review offense and defense
• Review 3 on 2
• Warm-Up Routine
• Activity – 11 Man
o Divide players out to the X’s on the court
o Drill starts with the 3 players on the center circle dribbling to one end of the court where there
are 2 different players (3 on 2)
o The team with the ball is on offense and will try and score against the other 2 players on
defense
o When a shot goes up, two things can happen
▪ If the ball goes in: whoever gets the rebound will outlet the ball to the next 2 players’
in line by the cones (One from each side)
▪ If the shot is missed: And the offense gets the ball, they can shoot again
▪ If the defense rebounds the ball, they then outlet it to the 2 cone players
▪ On the end where the shot is missed, any 2 players can stay and be the new
defenders and other 2 will go line up behind the cones
WHOEVER OUTLETS THE BALL, WILL GO DOWN THE
COURT ON OFFENSE WITH THE 2 NEW PLAYERS
• Once the 3 new players start down the court, the cycle starts over
• Variations: Set time – try to get higher score each time/day, Include so many passes, only dribble with
non-dominant hand
• Closure – Were students able to combine skills in the game of 11 Man?
Basketball Unit – Lesson 6
Space: Court or Gym
Materials:
• Basketballs
• Pennies – multi colors
• Basketball Unit Study Review
• Video
Objectives:
• Students will demonstrate different skills of basketball to try and score points.
• Students will apply different skills learned in the unit to play 4 on 4.
• Students will review basketball skills and terminology for Unit Test.
Learning Activity:
• Warm-Up Routine
• Teacher will review basketball study guide
• Activity – 4 on 4
o Split the class up into teams of 4
o Hand out pennies to half of the teams
o Have students play half court 4 on 4
o Scores should not be kept
o Have students play 10-15 minutes and then rotate
• Closure – Were students able to combine different skills and effectively play 4 on
4?
Basketball Unit – Lesson 7
Space: Court or Gym
Materials:
• Basketballs
• Pinnies – multi colors
Objectives:
• Students will demonstrate different skills of basketball to try and score points.
• Students will apply different skills learned in the unit to play 4 on 4.
Learning Activity:
• Warm-Up Routine
• Activity – 4 on 4
o Split the class up into teams of 4
o Hand out pennies to half of the teams
o Have students play half court 4 on 4
o Scores should not be kept
o Have students play 10-15 minutes and then rotate
o Administer basketball assessment at the end of the class (20 minutes)
• Closure – Were students able to combine different skills and effectively play 4 on
4?
Basketball Unit – Lesson 8
Space: Court or Gym
Materials:
• Basketballs
• Pinnies – multi colors
Objectives:
• Students will demonstrate different skills of basketball to try and score points.
• Students will apply different skills learned in the unit to play 4 on 4.
Learning Activity:
• Warm-Up Routine
• Activity – 5 on 5 Challenge
• Teacher will create schedule and bracket and create teams
o Split the class up into teams of 4
o Hand out pennies to half of the teams
o Have students play half court 4 on 4
o Scores should be kept
o Students will meet with teachers at the end of class and record score for
each game
o Teacher can create playoffs and championship games to end the unit
• Closure – Were students able to combine different skills and effectively play 4 on
4?
Basketball Unit – Lesson 9
Space: Gym or Classroom
Materials:
• Basketball Unit Exam
Objectives:
• Students will be administered the basketball unit exam, recalling past information
given to them in videos, handouts, and meaningful activities.
Learning Activity:
• Students will complete the basketball unit exam during class.
• Closure – Were students able to achieve 80% of higher on the basketball unit
exam?
BASKETBALL UNIT STUDY GUIDE
Bounce Pass: Follow through with thumbs and wrist out and down, step forward as you pass, and
bounce the ball three quarters of the distance to your teammate.
Chest Pass: Aim for your partner’s chest, follow through with thumbs and wrist out and down, step
forward as you pass, and when receiving a pass, move towards the ball and meet the pass.
Double Dribble: Dribbling the ball with two hands at the same time, or starting to dribble after you have
already stopped dribbling.
Dribbling: Use the pads of the fingers, keep the ball at waist height and close to your body and look up at
the court, not down at the ball.
Foul: illegal physical contact or unsportsmanlike behavior.
Free throw: An opportunity for a player to take an uncontested shot from behind the free throw line and
inside of the semi-circle; 1 point
Jump Ball: Takes place when an official tosses the ball between any two opposing players in the center
circle.
Lay-up: Plant/jump off of the inside foot, outside arm and knee go up together and use the backboard.
Shooting: Have a solid base with balance, body square to the hoop, hold the ball in one hand with the
elbow under the ball, focus your eyes on the basket, and follow through with you dominate hand.
Travel: Taking more than two steps with the ball when you are not dribbling.
BASKETBALL UNIT EXAM
1. Travel __________
2. Shooting __________
3. Bounce Pass __________
4. Lay-up __________
5. Chest Pass __________
6. Jump Ball __________
7. Double Dribble __________
8. Foul __________
9. Free Throw __________
10.Dribbling __________
A. Plant/jump off of the inside foot, outside arm and knee go up together and use the backboard
B. Follow through with thumbs and wrist out and down, step forward as you pass, and bounce the
ball three quarters of the distance to your teammate.
C. Taking more than two steps with the ball when you are not dribbling.
D. An opportunity for a player to take an uncontested shot from behind the free throw line and inside
of the semi-circle; 1 point
E. Have a solid base with balance, body square to the hoop, hold the ball in one hand with the elbow
under the ball, focus your eyes on the basket, and follow through with you dominate hand.
F. Aim for your partner’s chest, follow through with thumbs and wrist out and down, step forward as
you pass, and when receiving a pass, move towards the ball and meet the pass.
G. Use the pads of the fingers, keep the ball at waist height and close to your body and look up at
the court, not down at the ball.
H. illegal physical contact or unsportsmanlike behavior.
I. Dribbling the ball with two hands at the same time, or starting to dribble after you have already
stopped dribbling.
J. Takes place when an official toss the ball between any two opposing players in the center circle.
BASKETBALL UNIT EXAM ANSWER KEY
1. Travel C
2. Shooting E
3. Bounce Pass B
4. Lay-up A
5. Chest Pass F
6. Jump Ball J
7. Double Dribble I
8. Foul H
9. Free Throw D
10. Dribbling G
A. Plant/jump off the inside foot, outside arm and knee go up together and use the backboard
B. Follow through with thumbs and wrist out and down, step forward as you pass, and bounce the
ball three quarters of the distance to your teammate.
C. Taking more than two steps with the ball when you are not dribbling.
D. An opportunity for a player to take an uncontested shot from behind the free throw line and inside
of the semi-circle; 1 point
E. Have a solid base with balance, body square to the hoop, hold the ball in one hand with the elbow
under the ball, focus your eyes on the basket, and follow through with you dominate hand.
F. Aim for your partner’s chest, follow through with thumbs and wrist out and down, step forward as
you pass, and when receiving a pass, move towards the ball and meet the pass.
G. Use the pads of the fingers, keep the ball at waist height and close to your body and look up at
the court, not down at the ball.
H. illegal physical contact or unsportsmanlike behavior.
I. Dribbling the ball with two hands at the same time or starting to dribble after you have already
stopped dribbling.
J. Takes place when an official toss the ball between any two opposing players in the center circle.
BASKETBALL
ACTIVITIES
Perfects – Shooting Drill
Overview: This is a great drill for players to practice shooting with perfect form and for coaches to teach and correct shooting form.
Setup: Players form three lines a couple of feet out from the basket. Use both ends of the court if possible so that kids get to take more shots. Every player has a basketball.
How it Works: Players then take turns shooting with the aim to swish each shot through the net. The swish is important because we’re trying to teach the kids how to shoot with enough arc on the shot.
After a player has taken a shot, they can either return to the end of the same line or rotate lines either clockwise or counter clockwise.
Coaching Points:
• Players must hold their shooting form until the shot has been made or missed.
• Coaches must view each players’ shot at different angles. Different angles will show different technique points.
• You can extend the distance of the shot, but make sure it’s not too far. The purpose of this drill is shooting with perfect form around the basket.
21 Cones – Shooting Drill
Overview: ’21 cones’ is a variation of the drill ’23 cones’ which is a drill I recommend for high school level and higher.
All players are in two teams and each time a player hits a shot, they’re awarded a cone for their team.
Setup: Place 21 cones on the baseline of one end of the court and then split your players up into two teams. Each team has only one basketball.
How it Works: The two teams of players shoot from the designated spot. When a shot is made, the shooter is rewarded by being allowed to sprint to the other end of the court and retrieve a cone for their team.
The team that finishes with the most cones is the winner.
Coaching Points:
• Everyone must be shooting. Not just the best shooters on each team.
• If you don’t have cones, you could use tennis balls or anything else similar.
• You can decrease or increase the number of cones.
Pivot Shooting – Shooting Drill
Overview:
This is a great drill for incorporating footwork into a shooting drill that players will enjoy.
Players perform a jump stop upon receiving the pass from the coach, pivot around to
square up to the basket, and then make a variety of scoring moves.
Setup:
Players all start on the baseline in two lines. There are two coaches at the top of the
key. One in front of each line.
Every player has a basketball.
How it Works:
Players will begin the drill by making a chest pass out to the coach in front of them.
Immediately after making the chest pass, the player will explode to the free-throw line
where the coach will pass the ball back to them.
After catching the basketball in a jump stop, the player must pivot around using good
technique and square up to the basket before shooting or attacking the ring.
The coach decides which scoring move they want the players to make.
Coaching Points:
• Make sure every player is jump stopping correctly. You might need to run through
this with the players before running the drill.
• Players should not raise up out of their low stance when pivoting.
• Change up whether your team attacks the rim or takes a jump stop. Keep it
interesting.
Chase Down Layups – Shooting Drill
Overview: Chase down layups is used to teach players to finish layups at full speed and with
pressure. Since youth basketball is normally decided by which team makes more layups, this is
a drill you must use often.
Setup: The drill begins with two lines of players down each end of the floor. One offensive line
and one defensive line.
One basketball starts at the front of the offensive line at each end of the court.
How it Works: The coach starts the drill by bringing the offensive player out from the baseline
and gives them an advantage over the defender who always starts on the baseline. It’s up to the
coach’s discretion how far in front the offensive player is.
We want the offensive player far enough in front that they must sprint while dribbling down the
floor and then when they finish at the rim there’s close defensive pressure behind them.
When they’re both set up, the coach calls out “GO” and both players sprint to the other end of
the floor. The offensive player must try and finish at the rim and the defender must pressure the
shot without fouling.
The pair then passes the basketball to the next player in line at their current end of the floor.
Coaching Points:
• No fouling. You don’t need a major injury while running this drill.
• Switch sides of the floor so that players are dribbling and
finishing with their left hand.
• Make sure players are attacking the ring at the correct angle.
Pressure – Shooting Drill
Overview:
Pressure is a simple and fun end-of-practice game that works on shooting free throws
while under pressure.
Setup:
All players form one line at the free throw line.
The drill requires only one basketball.
How it Works:
Players take turns shooting free throws.
When a player makes a free throw, the person behind them is put under pressure. This
means that if they miss, they’re out of the game.
Once someone makes a shot, the pressure continues until someone misses. Once they
do, there’s no pressure until another shot is made.
This continues until there’s a winner.
Coaching Points:
• Players are not allowed to put each other off. It will always end up in one of the kids
being upset.
• Players should be going through their full free throw routine on each shot.
• Make sure you join in!
Dribbling Lines – Dribbling Drill
Overview:
This is a simple drill to teach the basics of dribbling to new players.
It’s a good way to introduce new moves without overwhelming them and will also help to
improve the technique of the movements players already know.
Setup:
Every player has a basketball and lines up on the baseline.
If you have more than 8 players, create two lines on the baseline instead of one.
How it Works:
The coach will instruct the players to use different dribbling movements to dribble up to
either the half-court line or full court.
Tell them the dribble movement you want to be performed first, and then say ‘go’.
Here are a few that I like to use:
• Right hand up, left hand back
• Crossovers
• Behind-the-back
• Through-the-legs
• Dribble low
• Dribbling backwards
Coaching Points:
• Players must always keep their heads up.
• Once they develop good technique, focus on the players pushing off with their
outside foot when making a move.
• Write down the dribbling moves so that you don’t forget them. I always do!
Dribble Knockout – Dribbling Drill
Overview:
This drill works on ball-handling and protecting the dribble.
All players dribble around in a small area and the goal is to knock other players’
basketball out of the area while keeping your own basketball alive.
Setup:
The first thing the coach must do is determine the area the players will be dribbling in.
This will depend on the number of players you have but will usually be the three-point
line or the 1/3 court line.
All players must have a basketball.
How it Works:
On the coach’s call, all players begin dribbling and attempt to knock each other’s
basketball out of the playing area.
As more and more players get out, the coach must pause the game and make the
playing area smaller. This continues until you have a winner.
Coaching Points:
• If a player fouls someone else, travels, or double dribbles, they’re out. It’s the coach’s
job to keep an eye out for these things.
• Constantly remind players to keep their heads up.
• Have a designated area for players that get out or you’ll end up with kids everywhere!
Collision Dribbling – Dribbling Drill
Overview:
Like dribble knockout except players aren’t allowed to hit the basketball of the other
players away.
Instead, the aim of the drills is to navigate through and dodge all the other players using
dribbling moves and by being creative with the dribble.
Setup:
All players have a basketball and are in a small space determined by the coach.
How it Works:
On the coach’s call, all players will start dribbling around each other in the small space
aiming to keep their dribble under control.
This drill will improve ball-handling because players must react to other players and
can’t predetermine their actions. It also forces all players to keep their heads up or
they’ll run into someone!
Coaching Points:
• Don’t allow players to all dribble in the same direction or it will be too easy.
• Keep reminding the players to keep their heads up!
• Encourage players to use both hands. Not just their dominant hand.
Scarecrow Tiggy – Dribbling Drill
Overview: Scarecrow Tiggy is a fun drill that involves everyone dribbling around trying to avoid
two taggers.
Players love this drill and it’s great for developing ball-handling skills.
Setup: Every player starts with a basketball and begins in the half court except two players who
will be the “Taggers.”
The taggers don’t have a basketball and preferably are wearing different colored scrimmage
pinnies so that other players can identify them.
How it Works:
The drill begins when the coach call’s out ‘GO’.
The Taggers then do their best to tag each player dribbling a basketball.
When a Dribbler is tagged, they must stand in the place they were tagged with their legs
shoulder width apart and hold the ball on top of their head. They can be freed by other Dribblers
by rolling the basketball through their legs.
This game never has a winner unless the taggers happen to get everyone out at one time (this
doesn’t happen often).
Every couple of minutes switch the taggers.
Coaching Points:
• Players are not allowed to throw the ball between a teammate’s legs, the ball must be rolled.
• Dribblers are not allowed to travel, double dribble, or any other violation. If they do they’re
out.
• Change up the number of taggers and the size of the playing space depending on how many
players you have.
Dribble Tag – Dribbling Drill
Overview: Similar to scarecrow tiggy, except that all players start with a basketball (even the
taggers) and when you’re caught, you’re out and must sit down on the side of the court.
Setup: The first thing the coach must do is decide on the playing area. This will depend on the
number of players you have.
After that, select two players to be taggers and get everyone else to spread out around the
court.
How it Works:
When the drill starts, the taggers attempt to tag as many dribblers as possible.
When a dribbler is tagged, they are now out and must wait on the sideline for the rest of the
players to be caught.
This continues until there is one dribbler left and they are the winner.
Coaching Points:
• If the taggers are struggling to tag anyone, consider allowing them to run around without
having to dribble a basketball.
• Vary the size of the court and number of taggers depending on the number of players you
have.
• If a dribbler commits a dribbling violation, they are automatically out.
Sharks and Minnows – Dribbling Drill
Overview: Sharks and Minnows is one of my favorite games for youth practices.
The aim of the game is for the Minnows (dribblers) dribble from baseline to baseline without
getting tagged by the Sharks (taggers).
Setup: The drill starts with you selecting one or two Sharks who will be the taggers.
Everyone else will start on the baseline and have a basketball. These are the Minnows.
How it Works:
On the coach’s call, the Minnows must attempt to dribble to the other baseline without getting
tagged by a Shark.
If a Shark does tag them, they must stand in the spot they were tagged, place the basketball
between their feet, and now are scarecrows. If a Minnow comes within reach of them, they can
tag them to get them out.
The last player alive that hasn’t been tagged is the winner.
Coaching Points:
• As always, if there’s a dribbling violation by a Minnow they are immediately out.
• Scarecrows must always hold the ball between their feet and stay on balance. This stops
them moving too far and cheating.
• Implement a time limit if players are taking too long to get from one side to the other.
Partner Passing – Passing Drill
Overview: Partner passing teaches the absolute basics of passing and allows your players to
practice different types of passes and the correct technique.
A great drill for kids beginning to learn the game of basketball.
Setup:
Players get into pairs and should have one basketball between them.
Once the players are in pairs, they must stand on a line parallel from their partner.
How it Works:
The coach will explain which type of pass they want performed and then the players will pass
back and forth to each other.
Every minute or so the coach can change the type of pass the players are performing or
increase the distance they are apart if it’s too easy.
Coaching Points:
• Make sure you mix up which type of pass you want them to perform (bounce pass, chest
pass, one-handed push-pass, etc.).
• Don’t allow players to be silly and throw the basketball too hard at their partner. Make sure
all coaches are teaching the same passing technique, so the kids don’t get confused.
Four Corners – Footwork Drill
Overview: This is a great drill for working on jump stops, pivoting, and passing.
It will allow the coach to teach the different kinds of pivots and is a drill the players enjoy doing.
Setup: The coach must first create a large square in the free throw line by placing four cones an
even distance apart. The coach must first create a large square starting on the free throw line
and placing four cones at an even distance from the cone placed at the free throw line. You can
see where I recommend placing these cones in the diagram.
Split your team up into four groups and send each group to a cone. The cones will be the
starting position for each line.
The person at the front of each line has a basketball.
How it Works: The first thing the coach must do is tell the players which way they’ll be passing
(either right or left) and which kind of pivot they should use.
When the coach calls out GO, each player with a basketball dribbles in towards the middle
cone, performs a jump stop a couple of feet away, pivots, and then passes to the next line
before joining the end of it.
The next player in line that catches the basketball does not start until the coach has called out
GO again.
Coaching Points:
• Each player must be pivoting the same direction so that two balls don’t end up being passed
to one line. Do make sure to reverse the direction half way through the drill.
• Use front and reverse pivots and make sure players aren’t traveling.
• Explain to the players it’s better to jump stop with a small hop. The higher they jump, the
more off-balance they’ll be when they land.
Explode, Pivot, Pass – Footwork Drill
Overview: This drill focuses on basic footwork fundamentals. It’s a quick and simple drill to run.
Setup: Players get into groups of 2 or more.
Each group has one basketball and should start in a straight line behind either the sideline or
the baseline.
How it Works: The player starting with the basketball must begin the drill behind the line in
triple threat stance.
Their first action is to take two explosive dribbles out from the line and then perform a controlled
jump stop.
After the jump stop, the player pivots 180 degrees until they’re facing their group and makes a
strong chest pass to the next person in line. They then jog to the end of the line.
The three main things coaches are looking at are:
1. No traveling when exploding off the dribble.
2. A controlled jump.
3. A controlled pivot.
This process continues for a set amount of time.
Coaching Points:
• The player receiving the basketball should be starting in a low stance and showing target
hands.
• Players must explode out with the dribble. Don’t allow them to go half-speed.
• Switch up the kind of pivot the players use. It can be forward or reverse, and with their left or
right foot.
Zig-Zag Slides – Defensive Drill
Overview:
Zig-zag slides are a great drill for a beginning team.
The two most important things this drill teaches is how to defensive slide properly and how to
drop step when playing defense.
Setup:
The drill begins with all players on the baseline lining up on one of the corners.
Diagram on next page.
How it Works:
The first player will defensive slide from the corner to the high post and perform a 90-degree
drop step so that they are now sliding back to the opposite sideline.
This process of sliding from one side to the other and drop stepping continues until the player
reaches the opposite baseline.
They come back down the opposite side of the court using the same principles.
Coaching Points:
• Teach all players how to defensive slide and drop step at the beginning of the drill.
• Make sure players are in a low stance and don’t have their legs straight.
• Players should never cross their feet!
Example of Tournament Bracket
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