7 js 8 n# 8 - backstage pass
TRANSCRIPT
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www.backstagepass.co.in
GAME ART AND DESIGN
AFFILIATED TO
B.A (Hons) in
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INTRODUCTION
Course Name
Duration
Contact Details
Location
B.A (Hons) in Game Art andDesign
4 years
8008002794 |[email protected]
Hyderabad
Backstage Pass Institute ofGaming and Technology | 2020
Backstage Pass Institute ofGaming and Technology | 2020
Backstage Pass Institute ofGaming and Technology | 2020
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Backstage Pass Institute ofGaming and Technology | 2020
COURSE DESCRIPTION
The Game Art & Design course curriculum is prepared bySubject Matter Experts (SME) of the game industry keeping inmind the challenges & opportunities a game artist or a gamedesigner will face during the overall game developmentprocess.
The course lays emphasis on practical learning by coveringvarious case studies to understand real-time problems andimprove problem-solving ability. The course curriculum andassignments will help in building strong fundamental skills ingame art and game design.
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COURSE
SYLLABUS
I YEAR
Drawing and SketchingFigure DrawingAnatomy of Humans and BirdsColor TheoryTraditional SculptingDrawing and Perspective
TRADITIONAL ART
Game GenresHistory of Games
GAME DESIGN
Web DesignWeb ProgrammingProblem Solving with C/ Python
SCULPTING AND PROGRAMMING
Backstage Pass Institute ofGaming and Technology | 2020
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COURSE
SYLLABUS
II YEAR
Image Edition and DesigningDigital 2D Animation2D IllustrationCharacter & Creature Design
2D GAME ART
Level Design: Basic & Advanced
GAME DESIGN
Creative Writing
PERSONALITY SKILLS
Lighting and Shading CompositionConcept Art: Basic & AdvancedDesign Production Pipeline
Personality Development
Problem Solving with C++
SCRIPTING AND PROGRAMMING
PHPBackstage Pass Institute ofGaming and Technology | 2020
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COURSE
SYLLABUS
III YEAR
Props & Vehicle Creation for GamesEnvironment Creation for GamesCharacter Design for Games3D Animation for Games
3D GAME ART
Game World DesignQuality Assurance for GamesGame Project Management
GAME DESIGN
Modeling & TexturingDigital Sculpting: BasicRigging
Story Telling for GamesGame Engine Concepts
Developing a simple Game as a mini project on achosen subject with the guidance of the concernedfaculty. The student will learn how to use game engineand how to make a game formally.
MINI PROJECT:
Backstage Pass Institute ofGaming and Technology | 2020
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COURSE
SYLLABUS
IV YEAR
Digital Sculpting: AdvancedUI DesignCharacter Animation
2D & 3D GAME ART
GamificationGame MonetizatonGame Psychology
GAME DESIGN
Backstage Pass Institute ofGaming and Technology | 2020
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PROJECTS
Students develop a final project on achosen subject that can be showcased in
gaming events, and also will have thepotential to be published.
PRE-REQUISITES
10+2 graduates or studentswith relevant education.
INTERNSHIP
Every student shall work in a gamedevelopment studio as a full-timetrainee for a period of at least 12
calendar weeks.
COURSE GOALS
On completing the course, students willlearn: Optimization techniques | Version
management | Publishing games |Incorporation of ads in games | How to
work in game project professionally.
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Design games for multiple genres
Solid hands-on experience in game world & level design
Write detailed GDD with analysis
Detailed understanding of the game economy
How to work with game difficulty mapping
Knowledge of game Key Performance Indicators (KPI)
Become an industry-ready game art & design
professional to join the industry
Earn while learning by developing & releasing games
with publishing partners
Learn insights about commercially successful games
Be part of great game teams while collaborating with
different game development teams
Backstage Pass Institute ofGaming and Technology | 2020
KEY
TAKEAWAYS
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Backstage Pass Institute ofGaming and Technology | 2020
KEY
TAKEAWAYS
Complete game revenue model
Discover the scopes of gamification & interactive storytelling
Complete knowledge of game life cycle
High level skill in creating character designs and concept
environment art
Create game-ready low poly meshes for a real-time
environment
Create high poly models with a real world level of accuracy
Good understanding of full game development cycle
In-depth knowledge and advanced skills in digital sculpting
Strong understanding of Unity 3d game engine
Release games on different platforms
Work with industry professionals on different game projects.
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CAREER OPPORTUNITIES
Game Designer, Level Designer, UI Artist/Designer, 2D Illustrator,Concept Artist, 2D Character Artist, 2D Environment Artist, 3DGame Artist, 3D Character Artist, 3D Environment Artist, DigitalSculpting Artist, Game Producer, etc.Entrepreneurial journey - Start your own gaming company.Opportunity to study/work abroad.
Backstage Pass Institute ofGaming and Technology | 2020
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AFFILIATED TO
Backstage Pass Institute ofGaming and Technology | 2020
+91-8008002794
www.backstagepass.co.in