2014 ux/ui trends for mobile solutions

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  • 10 Design Trends2014UX/UI trends for mobile solutions

  • In the past year we have seen less and less skeumorphic design

    but this doesnt mean that were moving towards two dimensional

    interfaces. On the contrary, interfaces will become more layered and

    taking full advantage of the z-axis. This approach gives a sense of

    depth to the interface making the experience more tangible.

    1. Layered Interfaces

  • Why do it?

    Done right, this approach gives a real sense of 3D depth and will

    establish a clear relationship between elements and interactions. This

    is achieved by putting elements not in use at the back while placing

    current interaction at the front.

  • While the ultimate goal is to simplify our interfaces and make them

    more functional and usable, we should think twice when separating

    content by lines and dividers.

    2. Divide by elements & spacing, not lines

  • Why do it?

    UI design is moving towards removing any unnecessary elements to

    focus much more on functionality. Less lines and dividers will always

    give your interface a cleaner, modern and more functional feel.

    Always remember that there are other ways to separate content with

    methods such as using blocks, spacing or different colors.

  • The screen is not only a touch target but also a gesture target.

    Touching and gesture capabilities, as well as more gesture-based

    actions have emerged. Swipe gestures are used to: go back, reach

    the menu or trigger actions such as share, like or delete items.

    3. Swipe, swipe & swipe

  • Why do it?

    Although it may not be entirely self-evident initially, a gesture, once

    discovered and learned, can become a delight to use and can bring

    magic to the user experience, reducing steps in the user flow while

    interacting with the interface. This allows for a quicker, more efficient

    and comfortable experience for hand gestures since a larger area of

    the screen is used for a function.

  • With the use of smartphones and mobile devices clearly increasing,

    we find that people are using them in many different situations

    and locations - while on the the subway, at work, at home, when

    exercising etc. Users dont want complex gestures, like three finger

    tapping or needing both hands to use the phone. Users will use

    the phone with one hand and rely on their thumb more as they find

    themselves in stuations where they dont always have both hands

    free to use the device.

    4. Thumb-focused interactions

  • Why do it?

    When designing, take into consideration that your app will be used

    in several contexts, people will not always be in the situation where

    they can use more than one finger or both hands to interact with

    your interface. Design for the lazy, this can increase the usage

    of your app!

  • We will see a lot more apps with very simple color schemes. The use

    of simpler color schemes is usually associated with the flat design

    approach and the philosophy less is more. Using neutral colors for

    the general scheme and adding just a bit of another stronger color for

    calls to action, helps the user focus on the actions we want them to.

    5. Simple color schemes

  • Why do it?

    Simplifying the interface improves the user experience while having

    too many colors can have a negative impact upon it. A good use of

    colors highlights the action you want your users to carry out.

  • This year we will see an explosion of apps using this design pattern.

    Were pretty sure well not only see this in the mobile space, but on

    the web too.

    6. Icons - Stroke & fill

  • Why do it?

    This gives better contrast between active and inactive sections.

    Recognition of active tabs, controls and toolbars is more straightforward.

  • Designers are moving away from textures and skeumorphic designs

    to a new approach where motion and depth create a 3D effect.

    Movement and animations are vital elements when embracing

    this new paradigm, giving fluidity and more meaning to the user

    experience. The specs and technical capabilities of the new

    mobile devices allow designers and developers to create more

    complex animations.

    7. Animations - Do it well or dont do it

  • Why do it?

    Animated demo tutorials are a great way to capture users attention

    while educating them on how best to use the app for the first time.

    But dont animate just for the sake of it, have a clear motivation

    behind the animation effects, the abuse of motion effects can

    completely ruin the experience.

  • The use of Helvetica (mostly light or thin versions) in iOS 7 is still a

    hot topic between designers and typographers. Were not saying

    iOS 7 is perfect typography-wise, but the principle of simplifying

    and reducing the numbers of fonts and weights is welcomed.

    When designing an app think about how can you make the

    typography powerful by playing with weights and dimensions, not

    different typefaces.

    8. One app, one typeface

  • Why do it?

    This one goes hand in hand with simplifying color schemes and user

    elements, as well as using space as dividers. The ultimate goal is

    simplicity, functionality and usability.

  • Blur effects arise as a logical solution to a minimal user interface,

    allowing a certain amount of play with the layers and hierarchy of

    the interface.

    9. Blur effects

  • Why do it?

    Its a very efficient solution when working with layered UX/UI since

    it gives the user a clear understanding of the mobile solutions

    flow and hierarchy. This also gives designers a perfect opportunity

    to explore different menu and overlay solutions. Even though we

    eventually might grow tired of the effect it is an effective solution at

    the present time.

  • 2014 is the year of the Phablets. A Phablet is a merge between a

    smartphone and a tablet and includes the best of both worlds. With

    bigger screensizes come different layouts. Flexible devices are also

    on the rise even though they might take longer than 2014 to

    become a trend.

    10. Phablets

  • Why do it?

    The introduction and rise of Phablets will allow for layout adaptation

    and UX solutions which perhaps were only previously taken into

    consideration for tablets. Android devices are already on the

    market with the Galaxy Note 3, while Apple and Windows will, in all

    likelihood, shortly follow with their own devices.

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