20130515 diary euglena_en

13
Diary Euglena h_mori

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Post on 24-Jun-2015

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Page 1: 20130515 diary euglena_en

Diary Euglenah_mori

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Self-introduction

• Hidetoshi Mori(Programmer)hidetoshi.mori

@h_mori

SOICHA/TweetMe

ATND暦/生存連絡

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Theme

• Independent research of summer vacation

• Nostalgia

• Fantastic

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Strategy

• Easy to input voice (remove shyness)

• Feel love to Euglena

• Automatic lottery

• Make to play again

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Keywords

• Division / Conjugation

• Telomere / Telomerase

• Schale / Catch and Collect

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Rule of Game

• Catch → Add reference book

• Division is faster when small number of Euglena

• Recipe of rare character (Flag of appear)

• Active change / Passive change

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User Experience

• Easy to understand in intuitive

• Express pictures than words (ex. sandglass)

• Number of telomere express euglena size

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Effects

• Movement euglena and garbage in schale

• Ripples when to catch euglena

• Motion of Button

• Effect after input voice (when change color)

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Operation

• Easy to tap euglena size

• Reduce incorrect operation (favorite option)

• Animation when catch and conjugate

• Remove close button in modal window

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Share

• Share snapshot in game

• amusing, funny, unexpected character

• Diary

• Disgusting euglena

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Notification

• When diary update (Once a day)

• When appear new character

• When full of schale (Omit it, too noisy)

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Consideration

• Longer period for prototyping

• Think user purpose about operation (UX)

• Share promote effective with include picture

• Notification help user come back game