©2010 john wiley and sons chapter 13 research methods in human-computer interaction chapter 13...
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©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Research Methods inHuman-Computer Interaction
Chapter 13
Measuring the Human
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Participant as data source
• Physical and emotional measurements can give significant into how we use computers
• Possibly data that would be hard to get in other ways
• Many approaches• Range of cost, complexity, and
invasiveness
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Examples
• Mouse/keyboard• Eye-tracking• Measurements of physical and
emotional responses– Galvanic skin response, blood volume,
heart rate measurement
• EKG/EMG• Brain scan? FMRI• Cost-benefit tradeoffs
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Eye-Tracking
• Where does the user look? • Where does she expect to find data?• When is she lost/confused? • Cameras or other sensors track position
or orientation of eyes or other parts of body
• Transform raw data into detailed descriptions of “paths” of eye gaze
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Eye-Gaze Challenges
• Eyes constantly in motion– Rapid eye motions – saccades – help us
focus– Larger motions indicate change of focus
• “Dwell” - relatively little motion indicating focus on a target– Thresholds for identifying a “dwell”?
• Can be applied at larger scale
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Head tracking for large displays and virtual environments
Ball, North, & Bowman, 2007
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Challenges
• Expense of equipment• Low-cost alternatives based on USB
webcams may be possible• Hard to interpret
– Where you are looking is useful– But it must be coordinated with what you
are looking at
• Overlay trail on screen shot indicating path of user gaze
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Web Page with Eye-tracking trails
Card, et al, 2001
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Uses for eye-gaze
• Pointing and selecting– Assistive technology
• Impact of interface design– Placement of target in list of links– Length of text summaries for search
results
• Eye movement during menu selection– Fixation vs. movements in specific
directions - “sweeps”
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Dimensions of Eye-Tracking Designs
• Hypothesis-driven experiments– Well-defined tasks, measures, etc.– Do users look at security indicators on
web browsers? (Whalen & Inkpen, 2005)
• Exploratory, open-ended research– “Let's see what they look at”?
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Physiological Tools
• Bodies change behavior with stimuli• Measurable differences when we are
– Excited– Frustrated– Aroused
• Measurements from bodies can be used to understand these responses
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Psychophysiology
• Combination of physiological signals with traditional study of task performance and subjective responses
• Goal: get fine-grained assessments of subjective responses– As they happen, rather than later (via
surveys)– Replace recall with measurement,
subjective response with quantitative measurement
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Types of Physiological Data
• Current flow – every cell is an electrical system
• Blood flow• Heart Rate• Respiration Rate
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Two Classes of Sensors
• Electrodes– Direct measurements of electrical
signals– Galvanic skin response
• Transducers– Convert mechanical or physical
measurements to electrical form– Pressure sensors to measure posture
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Challenges
• No single notion of arousal• Stimulus-Response specificity
– Certain stimuli may lead to increases in some measures alongside decreases in others
• Need to understand the range of potential responses that might be associated with stimuli used in your tasks.
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Where are measurements made?
• Electrodermal Activity/Galvanic Skin Response – fingers/toes
• Blood volume pressure – finger
• Electrocardiography (EKG) – chest/abdomen
• Respiration – Thorax
• Muscular/Skeletal Positioning – Varied
• Electromyography (EMG) – Jaw/Face
• Electroencephalography (EKG)/Evoked responses - head
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Electrodermal Activity/Galvanic Skin Response (GSR)
• Measurement of flow of electricity through the skin
• Pair of electrodes on fingers• Conductance levels linked to fear,
sadness, arousal, cognitive activity, and frustration
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Galvanic Skin Response (GSR) Sensors
• Thought Technology (http://www.thoughttechnology.com/sensors.htm)
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Cardiovascular
• Stimuli may cause complex changes in heart behavior– Variability in heart rate, blood pressure,
and blood-volume pressure
• Used to measure stress, mental effort, fear, happiness, and anger
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Blood Volume Pressure (BVP)
• Light-absorption properties of capillaries in finger
• Changes in pressure lead to changes in reflected light
• Correlate with stimuli that provoke anxiety
• Also can be used to infer changes in heart rate
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Electrocardiography (EKG)
• Source: electrical current that causes heart to beat
• Measure– Heart rate– Interval between beats– Heart-rate variability
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Respiration
• Arousal makes us breather faster• Some emotions can cause irregular
breathing
• Use sensors attached to thorax or integrated into clothing
• Measure expansion and contraction of chest
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Muscular and Skeletal Position Sensing
• How do we sit? How do we move?• Various sensors measure different types
of movement and positioning– Fiber optics– Accelerometers– Computer vision– Foam sensors in clothing– Pressure Sensors
• Nintendo Wii..
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Electromyography (EMG)
• Measure muscle tension
• Measurements on jaw – Tensions associated with clenching
• Eyebrows or cheeks– Frowns or smiles– Mild positive emotions lead to lower
readings over the eyebrow and higher over cheek
• Also sadness, fear, happiness
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Brain Activity
• Brain imaging – detailed displays, but expensive
• Electroencephalography (EEG) – Helmet with electrodes on scalp
• Functional MRI (fMRI) – identify regions of the brain activated in response to specific stimuli
• Functional near-infrared spectroscopy (fNIRS) – measure reflective characteristics of skull, scalp, and brain)– Measure cognitive load in tasks?
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Data Collection Challenges
• Electrodes and sensors can be difficult to use correctly– Get proper training– Work with an experienced professional
• May cause some discomfort and unease– Electrodes should only be attached by
someone of the same gender?– Be explicit in informed consent (Chapter
14)
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
More Data Collection Challenges
• Electromyography needles placed in skin– Safe, but “Don't try this at home”– Use electrodes placed on skin instead
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Data Interpretation Challenges
• Signals are very noisy– Distortion– Interference
• Comparison to individual “baseline” measurements necessary
• Magnitude of responses may be influenced by baseline– Small increase in heart beat if heart is
already beating quickly
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
More Interpretation Challenges
• Habituation – response to stimulus decreases after repeated presentation
• Use signal processing techniques to filter and “clean” data– But, you need to know how to use them
• Data granularity – Averages OK for overall impressions– Specific responses require synchronize
measurement stream with user actions
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Synchronization Challenges
• Multiple data streams• Actions on the computer (log file)• Timing of physiological measurements
– Often collected on a second computer..
• Modified mouse with signals to two computers?
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Example Experimental setup
• Two computers: one for stimulus, one for recording physiological measurements
• Mouse with two outputs• Additional display for clock• Video camera• Blood Volume Pressure and Galvanic
Skin Response sensors• Scheirer, et al., 2002
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Example Experimental Setup
• Scheirer, et al., 2002
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Analysis Challenges
• Modeling to classify types of responses?
• Determining the emotional state associated with a response?– Happiness? Sadness? Disgust? Fear?
• Data mapping from measured signals to emotional states is inconclusive
• Mixed or incomplete signals?
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Design Questions?
• Do the benefits of physiological measurement outweigh the costs?
• Would easier methods (post-task questionnaires & observations) provide data that is almost as good, at a lower cost?
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Example: Multi-modal Input
• Galvanic Skin Response (GSR) to test emotional response to speech, gesture, and multimodal interfaces
• Response levels lowest for multimodal, then speech, gestures
• Total response increases with task complexity
• GSR peaks correlated with stressful or frustrating events
(Shi, et al. 2007)
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
Example: Video Games
• GSR, EKG, cardiovascular rate, respiration, facial EMG
• Measure responses to computer games played against computer and against a friend
• Playing against a friend was more exciting– Most had higher GSR and facial EMG– No differences on cardiovascular and
respiratory measures
(Mandryk & Inkpen, 2004)
©2010 John Wiley and Sons www.wileyeurope.com/college/lazar Chapter 13
End-of-chapter
• Summary
• Discussion questions
• Research design exercise