10 personnel - spread (2x2) g 1 0 2 0 g 1 0 2 0 zx w a t
TRANSCRIPT
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10 Personnel - SPREAD (2X2)
G1 0
2 0G
1 0
2 0
ZXW A
T
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10 Personnel - TRIPS RIGHT (3X1)
G1 0
2 0G
1 0
2 0
ZXW A
T
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10 Personnel - TRIPS LEFT (3X1)
G1 0
2 0G
1 0
2 0
ZXW A
T
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11 Personnel - SPREAD RIGHT (2X2/TE)
G1 0
2 0G
1 0
2 0
YXW A
T
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11 Personnel - SPREAD LEFT (2X2 - TE)
G1 0
2 0G
1 0
2 0
Y XW A
T
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11 Personnel - TRIPS LEFT (3X1 - TE)
G1 0
2 0G
1 0
2 0
Y XW A
T
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11 Personnel - TRIPS RIGHT (3X1 - TE)
G1 0
2 0G
1 0
2 0
YXW A
T
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10 Personnel – Trips Right Bang
G1 0
2 0G
1 0
2 0
WX
AZ
TBang Concept#1 - Width Post#2 - MIV#3 - Lazy Out#1 Opp - NOV#2 Opp - DragRB - Check FollowQB - Inside-Outside-Underneath
1
3
2
3
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11 Personnel – Trips Right Bang
G1 0
2 0G
1 0
2 0
YXW A
TBang Concept#1 - Width Post#2 - MIV#3 - Lazy Out#1 Opp - NOV#2 Opp - DragRB - Check FollowQB - Inside-Outside-Underneath
3 3
21
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10 Personnel – Trips Left Bang
G1 0
2 0G
1 0
2 0
ZXW A
T
33
12
Bang Concept#1 - Width Post#2 - MIV#3 - Lazy Out#1 Opp - NOV#2 Opp - DragRB - Check FollowQB - Inside-Outside-Underneath
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11 Personnel – Trips Left Bang
G1 0
2 0G
1 0
2 0
Y XW A
T
3
1
3
2
Bang Concept#1 - Width Post#2 - MIV#3 - Lazy Out#1 Opp - NOV#2 Opp - DragRB - Check FollowQB - Inside-Outside-Underneath
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10 Personnel – Trips Left Curl
G1 0
2 0G
1 0
2 0
ZXW A
T
33
12
Curl Concept#1 - Curl#2 - Curl#3 - Lazy Out#1 Opp - NOV#2 Opp - DragRB - Check FollowQB - Inside-Outside-Underneath
Sell Bang - break off to curls.
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10 Personnel – Trips Right W Dig
G1 0
2 0G
1 0
2 0
ZXW A
TDig ConceptTagged Rec. - DigAny Rec. Outside Tag - DragAny Rec. Inside Tag - MIVAny O/S Rec. Opp. - NOVAny I/S Rec. Opp. - MIVRB - Check Swing Away from Tag Rec.QB – Drag – Dig – Swing
3
2
11
It is the trailing rec. responsibility to ensure proper spacing!
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10 Personnel – Trips Left A Dig
G1 0
2 0G
1 0
2 0
ZXW A
TDig ConceptTagged Rec. - DigAny Rec. Outside Tag - DragAny Rec. Inside Tag - MIVAny O/S Rec. Opp. - NOVAny I/S Rec. Opp. - MIVRB - Check Swing Away from Tag Rec.QB – Drag – Dig – Swing
1
3
2
1
It is the trailing rec. responsibility to ensure proper spacing!
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11 Personnel – Trips Left A Dig
G1 0
2 0G
1 0
2 0
Y XW A
T
3
1
2
Dig ConceptTagged Rec. - DigAny Rec. Outside Tag - DragAny Rec. Inside Tag - MIVAny O/S Rec. Opp. - NOVAny I/S Rec. Opp. - MIVRB - Check Swing Away from Tag Rec.QB – Drag – Dig – Swing
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10 Personnel – Trips Left W Dig
G1 0
2 0G
1 0
2 0
ZXW A
TDig ConceptTagged Rec. - DigAny Rec. Outside Tag - DragAny Rec. Inside Tag - MIVAny O/S Rec. Opp. - NOVAny I/S Rec. Opp. - MIVRB - Check Swing Away from Tag Rec.QB – Drag – Dig – Swing
1
3
2
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11 Personnel – Spread Right W Dig
G1 0
2 0G
1 0
2 0
YXW A
T
1
3
2
Dig ConceptTagged Rec. - DigAny Rec. Outside Tag - DragAny Rec. Inside Tag - MIVAny O/S Rec. Opp. - NOVAny I/S Rec. Opp. - MIVRB - Check Swing Away from Tag Rec.QB – Drag – Dig – Swing
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11 Personnel – Spread Left A Dig
G1 0
2 0G
1 0
2 0
Y XW A
TDig ConceptTagged Rec. - DigAny Rec. Outside Tag - DragAny Rec. Inside Tag - MIVAny O/S Rec. Opp. - NOVAny I/S Rec. Opp. - MIVRB - Check Swing Away from Tag Rec.QB – Drag – Dig – Swing
3
2
1
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11 Personnel – Trips Left Hitches
G1 0
2 0G
1 0
2 0
Y XW A
THitch ConceptAll Rec. – 5 Yard HitchRB – BlockQB – Outside Progression Work away from rotation Best Match-up Easist Throw
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10 Personnel – Trips Right Hitches
G1 0
2 0G
1 0
2 0
ZXW A
THitch ConceptAll Rec. – 5 Yard HitchRB – BlockQB – Outside Progression Work away from rotation Best Match-up Easist Throw
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10 Personnel – Spread Hitches
G1 0
2 0G
1 0
2 0
ZXW A
THitch ConceptAll Rec. – 5 Yard HitchRB – BlockQB – Outside Progression Work away from rotation Best Match-up Easist Throw
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10 Personnel – Spread Slants
G1 0
2 0G
1 0
2 0
ZXW A
TSlant ConceptAll Rec. – 5 Yard HitchRB – BlockQB – Outside Progression Work away from rotation Best Match-up Easist Throw
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10 Personnel – Trips Right Slants
G1 0
2 0G
1 0
2 0
ZXW A
TSlant ConceptAll Rec. – 5 Yard HitchRB – BlockQB – Outside Progression Work away from rotation Best Match-up Easist Throw
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10 Personnel – Trips Right W Pivot
G1 0
2 0G
1 0
2 0
ZXW A
T
2
3
1
Pivot ConceptTagged Rec. - Pivot1st Rec. Outside Tag - DigAny Rec. Inside Tag - MIVAny Rec. Outside Dig - NOVAny O/S Rec. Opp. - NOVAny I/S Rec. Opp. - PivotRB - Check Swing Away from Tag Rec.QB – Dig – Pivot – Swing
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10 Personnel – Trips Right A Pivot
G1 0
2 0G
1 0
2 0
ZXW A
T
2
3
1
Pivot ConceptTagged Rec. - Pivot1st Rec. Outside Tag - DigAny Rec. Inside Tag - MIVAny Rec. Outside Dig - NOVAny O/S Rec. Opp. - NOVAny I/S Rec. Opp. - PivotRB - Check Swing Away from Tag Rec.QB – Dig – Pivot – Swing
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10 Personnel – Trips Left A Pivot
G1 0
2 0G
1 0
2 0
ZXW A
T
2
3
1
Pivot ConceptTagged Rec. - Pivot1st Rec. Outside Tag - DigAny Rec. Inside Tag - MIVAny Rec. Outside Dig - NOVAny O/S Rec. Opp. - NOVAny I/S Rec. Opp. - PivotRB - Check Swing Away from Tag Rec.QB – Dig – Pivot – Swing
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10 Personnel – Trips Left A Pivot
G1 0
2 0G
1 0
2 0
ZXW A
T
2
3
1
Pivot ConceptTagged Rec. - Pivot1st Rec. Outside Tag - DigAny Rec. Inside Tag - MIVAny Rec. Outside Dig - NOVAny O/S Rec. Opp. - NOVAny I/S Rec. Opp. - PivotRB - Check Swing Away from Tag Rec.QB – Dig – Pivot – Swing
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10 Personnel – Spread Right A Pivot
G1 0
2 0G
1 0
2 0
ZXW
A
T
2
3
1
Pivot ConceptTagged Rec. - Pivot1st Rec. Outside Tag - DigAny Rec. Inside Tag - MIVAny Rec. Outside Dig - NOVAny O/S Rec. Opp. - NOVAny I/S Rec. Opp. - PivotRB - Check Swing Away from Tag Rec.QB – Dig – Pivot – Swing
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10 Personnel - SPREAD SMASH
G1 0
2 0G
1 0
2 0
ZXW A
TSmash Concept#1 - Curl#2 - Corner#3 - BackRB - Check Swing – Away from TripsQB – Hi/Lo Corner – Best Match-up
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10 Personnel - TRIPS LEFT SMASH
G1 0
2 0G
1 0
2 0
ZXW A
TSmash Concept#1 - Curl#2 - Corner#3 - BackRB - Check Swing – Away from TripsQB – Hi/Lo Corner – Best Match-up
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10 Personnel - TRIPS LEFT SCREEN RT
G1 0
2 0G
1 0
2 0
ZXW A
TScreen ConceptPST/PSG - Pass Pro - 2 Count get to Flat Rt.C – Pass Pro - 2 Count and let them go - Block Rt.BSG/BST – Pass Pro - 2 Count get to next levelQB – Show pass - keep dropping - get ball to backRB – Check Rt for 2 count - get to flatWR’s – NOV - MIV - MIV - NOV
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11 Personnel – Trips Left Draw
G1 0
2 0G
1 0
2 0
Y XW A
T
3
1
3
2
Bang Concept#1 - Width Post#2 - MIV#3 - Lazy Out#1 Opp - NOV#2 Opp - DragRB - Check FollowQB - Inside-Outside-Underneath
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10 Personnel – Trips Right Draw
G1 0
2 0G
1 0
2 0
WX
AZ
TBang ConceptRec. NOV - MIV - MIV - NOVRB - Check LeadQB - Sell Pass - Run 0
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10 Personnel - TRIPS RIGHT 19 OPTION
G1 0
2 0G
1 0
2 0
ZXW A
TOption BlockingOL – Leave EMOL alone. Chip to LB’sQB – Control read EMOL for pitch/keep.RB – Get to a 5 x 1 pitch relationshipWR’s – Stalk Block
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10 Personnel - TRIPS RIGHT 32 ZONE
G1 0
2 0G
1 0
2 0
ZXW A
TZone BlockingPST – BOBPSG/C – Reach PS and ChipBSG/BST – Reach PS and ChipQB – Control BSE with eyes/action.RB – Press heels of PST and make a read.WR’s – Stalk Block
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10 Personnel - TRIPS RIGHT 35 ZONE
G1 0
2 0G
1 0
2 0
ZXW A
TZone BlockingPST – BOBPSG/C – Reach PS and ChipBSG/BST – Reach PS and ChipQB – Control BSE with eyes/action.RB – Press heels of PST and make a read.WR’s – Stalk Block
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10 Personnel - TRIPS RIGHT 36 ZONE
G1 0
2 0G
1 0
2 0
ZXW A
TZone BlockingPST – BOBPSG/C – Reach PS and ChipBSG/BST – Reach PS and ChipQB – Control BSE with eyes/action.RB – Press heels of PST and make a read.WR’s – Stalk Block
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10 Personnel - TRIPS RIGHT 38 STRETCH
G1 0
2 0G
1 0
2 0
ZXW A
TZone BlockingPST – BOBPSG/C – Reach PS and ChipBSG/BST – Reach PS and ChipQB – Control BSE with eyes/action.RB – Get to the SL. Work uphill.WR’s – Stalk Block
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10 Personnel - TRIPS RIGHT 39 STRETCH
G1 0
2 0G
1 0
2 0
ZXW A
TZone BlockingPST – BOBPSG/C – Reach PS and ChipBSG/BST – Reach PS and ChipQB – Control BSE with eyes/action.RB – Get to the SL. Work uphill.WR’s – Stalk Block
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10 Personnel - TRIPS RIGHT 36 COUNTER
G1 0
2 0G
1 0
2 0
ZXW A
TCounter BlockingPST – Leave EMOL alone. DBL with PSGPSG – Work with PST for DT/LBC/BSG – ComboBST – PULL trap EMOLQB – Control BSE with eyes/action.RB – Initial option look – cutback to PS find seam.WR’s – Stalk Block
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10 Personnel - SPREAD 46 COUNTER
G1 0
2 0G
1 0
2 0
ZX W A
TCounter BlockingPST – Leave EMOL alone. DBL with PSGPSG – Work with PST for DT/LBC/BSG – ComboBST – PULL trap EMOLQB – Control BSE with eyes/action.RB – Run OZ Fake to BS.BS SLOT – On snap come around and take handoff
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10 Personnel - TRIPS RIGHT 49 REVERSE
G1 0
2 0G
1 0
2 0
ZXW A
TReverse BlockingBST – BOBBSG/C – Reach PS and ChipPSG/PST – Reach PS and Chip – Sell Zone – T go get cornerQB – Seal/Kick EMOLRB – Press heels of PST and hand ball to Slot.PSWR – Slant and crack on pursuit – BSWR - Stalk
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10 Personnel - TRIPS RIGHT 11 ISO
G1 0
2 0G
1 0
2 0
ZXW A
TISO BlockingBST – BOBBSG – BOBC/PSG – REACH PS AND CHIPPST – BOBQB – FOLLOW RB THROUGH HOLERB – BLOCK BS LB.WR’s – Stalk Block
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10 Personnel - TRIPS RIGHT 15 ISO
G1 0
2 0G
1 0
2 0
ZXW A
TISO BlockingBST – BOBBSG/C – Reach BS and ChipPSG/PST – Reach BS and ChipQB – FOLLOW RB THROUGH HOLERB – Kick EMOLWR’s – Stalk Block