01625a - battletech reinforcements rs 3025

58

Upload: gilberto-ramos

Post on 04-Jun-2018

335 views

Category:

Documents


28 download

TRANSCRIPT

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 1/58

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 2/58

B TILETECH is a registered trademark of FASA Corporation. Copyright 19B7 FASA Corporation

ll rights reserved. Printed in the United States of America.

FASA Corporation P.O Box 6930 Chicago, IL 60680.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 3/58

MECHDATAType: LCT-1VLOCUSTTonnage: 20 TONS

ARMORDIAGRAM MovementPoints:Walking: 8Running: 12Jumping 0

WEAPONSINVENTORV# . Type LQL

1 MEDIUM LASER CT

1 MACHINEGUN RA1 MACHINE GUN LA

AMMO: AutoCannonRounds:  M.G. Rounds: 200S.R.M.Packs 

Missilesperpack.L.R.M. Packs 

Missilesperp ck -

TOTALHEATSINKS

0000000000

InternalStructure WARRIORDATADiagram Name:

GunnerySkill: _ _

PilotingSkill:  LeftArm CRITICALHITTABLE RightArm HitsTaken: (ConsciousnessNumber)

1sI 2nd 3rd 4th 5th 6th1. Shoulder Head 1. Shoulder(3) (5) (7) (10) (11) (Dead)

2. UpperArm Actuator 2. UpperArm Actuator MG 1. LifeSupport 13. 1 3. MG HEATSCALE

2. Sensors 4. f > ; ; ~ ; . \ ~ , . ; : : : ~ :4.

5. F ~ · ; .... .. ~ ~ . : 3. Cockpit 5. f ~ ~ : ; H ; \ Q : . ~ k :   30 SHUTDOWN

4. r ~ ~ . ~ ~ l : : : . : . : . ~ :     29. 6. h·\ ,,,,:.)-c. ·'

5. Sensors 28 AmmoExplosion,avoidon8+1. 1 C ',: '"'}.,.",6. LifeSupport2. 2. I:·,.>,' ".,.".'''>''

27

26 Shutdown,avoidon 10+23. : ~ ~ : .:.:{::":T 23. f':(:,' '"-J:,''':

4. ~ : ; c : . : \ . } . : : : : ~ ~ CenterTorso 4. H < ) ~ ; i \ ~ F l i : ; 25 -5MovementPoints

5. 5. P::.,; ,\.;,.;,':>' 24 +4 Modifierto Fire1. Engine

6. i<" ;\;.,,'.;'1 6. ; ~ : k : ; ; , : \ q . ; . : : { ~ 23 AmmoExplosion,avoidon 6+2. Engine

22 Shutdown, avoidon 8+1 3. EngineLeftTorso 4. Gyro RightTorso 21

20 -4 Movement Points5. Gyro1. HeatSink 1. HeatSink

19 AmmoExplosion,avoidon4+6. Gyro2. 2. H,::; . ~ · < j . ~ l ~ : · l 18 Shutdown, avoidon 6+

13. F:  ,; hy> 1. Gyro 1 3. 17 +3 Modifierto Fire4. 2. Engine 4.5. 23. Engine 5. 16

6. r·:c: /':F" , 4. Engine . . 15 -3 MovementPoints6.

5. MediumLaser 14 Shutdown,avoidon4+1. 1. L ::\;r:,;:

6. MG Ammo 13 +2 ModifiertoFire2. 2.   .. ;: /.(-:.:".";:,<

2 3. 2 3. 12

EngineHits 0 0 0 114. h·:.'·,  e?',': 4.GyroHits 0 05. 5. 10 -2 MovementPoints

: ,: SensorHits 0 06. 6. "'c', /\.;r:I;'·1 09

08 +1Modifierto FireLeftLeg RightLeg 07

1. Hip 1. Hip06

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

03. FootActuator 4. FootActuator5. HeatSink 5. HeatSink 02

6. Hc","'U··>'·' 6. P, ,:! -'\1').>' 01

00 BAlTLETECHIsaregisteredtrademarkofFASACorporation. Copyright1987. Pemnlssion tophotocopyforpersonneluse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 4/58

MECH D T~ ~ ~ ~ : A T T I _ E T E C H Type: WSP-1A WASP

RMOR DI GR MTonnage : 20 TONSMovement Points:

Walking: 6Running: 9

Jumping: 6

WEAPONS INVENTORY# Type Loc.

1 MEDIUM LASER RA

1 SRM 2 LL

AMMO:

Auto Cannon Rounds: -

M.G. Rounds:S.R.M. Packs 50

Missiles per pack. _ 2

L.R.M. PacksMissiles per p c k -

TOTAL HEAT SINKS

InternalStructure WARRIOR DATADiagram Name:

Gunnery Skill: _

Left Arm CRITIC L HIT T BLE Right ArmPiloting Skill:Hits Taken: (Consciousness Number)

1. Shoulder2. Upper Arm Actuator

1 3. Lower Arm Actuator4. Hand Actuator

1. Life Support2. Sensors

Head 1. Shoulder2. Upper Arm Actuator

1 3. Lower Arm Actuator4. Hand Actuator

1st(3)

2nd 3rd 4th 5th 6th(5) (7) (10) (11) (Dead)

HE T SCALE

5. A ~ J d i 3. Cockpit 5. Medium Laser 30 SHUTDOWN

6. M(..\H ,,'\qai;: 4. FteJ Ag<-:;:n 6. Hcl' ;\']d I, 29

1. Ho (\cH,I ·

2. H()H AGaJ::

2 3. Roil A[.).II"4. F k ~ H AqHV' Center Torso

5. Sensors6. Life Support 1. FL::H J\C:;:k1i1 '

2. H c ~ H I t ~ l < 1 ~ t ~ 2 3. nG' ,t,QC'Jif1

4. Rc) ;..'\ga::'j

28

27

2625

Ammo Explosion. avoid on 8+

Shutdown, avoid on 10+-5 Movement Points

Left Torso

1. SRM Ammo2. Heat Sink

1 3. Heat Sink4. Heat Sink5. Jump Jet6. Rol: Aq<i;.II'

5. ~ : k , ~ j ; ADd ::

6. noii /\(18.1(:1. Engine2. Engine

1 3. Engine4. Gyro5. Gyro6. Gyro

1. Gyro2. Engine

23. Engine4. Engine

Right Torso

1. Heat Sink2. Heat Sink

1 3. Heat Sink4. Jump Jet5. H . i ~ i (> pir

6. .Hclj /\O<::':P

5. H0ii i \ ~ a n 6. >un j , , ~ 1 , i '1

24

23

22

21

I20

19

18

17

16

15

+4 Modifier to Fire

Ammo Explosion. avoid on 6+

Shutdown, avoid on 8+

-4 Movement Points

Ammo Explosion, avoid on 4+

Shutdown, avoid on 6+

+3 Modifier to Fire

-3 Movement Points

1. H o l ~ ; : \ ~ F l i r ; 2. PCl' A9'-''''

2 3. non / ~ q z . ; ; i f :  4. Ri)ii Aoajr:5. 1 '01' 1\9':'11,

6. H<:li i\(pin

Engine HitsGyro Hits

sensor Hits

5. Jump Jet6. Jump Jet

1. Ron , l ' ~ : l a i :  2 H o ~ i ,h<J,jl:":

2 3. Ho: AFHn

4. hc,H Ag<1;::5. Roil ,:>'g:.-1I(:

6. Hon t : \ g ~ H ( :

14

13

12

11

10

09

Shutdown, avoid on 4+

+2 Modifier to Fire

-2 Movement Points

I08 +1 Modifier to Fire

Left Leg Right Leg 07

1. Hip2. Upper Leg Actuator3. Lower Leg Actuator

4. Foot Actuator

1. Hip

2. Upper Leg Actuator3. Lower Leg Actuator4. Foot Actuator

06

05

04

03

1 Movement Point

5. SRM-2 5. Jump Jet 02

6. Jump Jet 6. Roil A G ~ ~ j n 01

00BATILETECH Is a registered tradem8lk or FASA Corporation. Copyright 1987. Pemnlsslon to photocopy for personnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 5/58

MECH D T~ ~ ~ ~ A T T I E T E C H G   Type: STG-3RSTINGERTonnage: 20 TONS

  RMOR DI GR M MovementPoints:Walking: 6

unning: 9Jumping: 6

WEAPONS INVENTORY# Type  1 MEDIUM LASER RA

1 MACHINEGUN RA 1 MACHINEGUN LA

AMMO: AutoCannon Rounds:-M.G. Rounds: 200S.R.M. Packs 

Missilesperpack.

L.R.M.Packs Missilesperp ck -

TOTALHEATSINKS

0000000000Internal

Structure WARRIORDATADiagram Name:   _

GunnerySkill. _PilotingSkill: __ . _

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConSCIousnessNumber)

1sI 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArm Actuator 2. UpperArm Actuator

1. LifeSupport  3. LowerArm Actuator 13. LowerArmActuator HEATSCALE4. 2. SensorsandActuator 4. HandActuator

3. Cockpit 30 SHUTDOWN5. MG 5. MediumLaser6. Hi)!! /'.,gHI:: 4. Rc!! j . \ q ~ : } , : ; 6. MG 29

5. Sensors 28 AmmoExplosion.avoidon 8+1. HO;i / ~ k U ~ 1. HDn A ~ d 6. LifeSupport 272. F i , ~ ~ l Aqdn':

2. HoH  ~ Q a ~ n  

26 Shutdown,avoid on10+2 3. qo / ~ f ~ F H : ~   2 3. f.:;GH /\'g':.:l:i!

4. H o ~ P · : : k ~ J r · CenterTorso 4. Rr)l! /'S'd"l 25 -5 MovementPoints

5. Hc\1 .t,;fF1!:: 5. RoH Auain 24 +4 Modifierto Fire1. Engine

6. RoH  vpn 6. fiGli t-::\F'l:(t 23 AmmoExplosion,avoidon 6+2. Engine

22 Shutdown,avoid on 8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4 MovementPoints5. Gyro1. HeatSink 1. HeatSink 19 AmmoExplosion, avoidon4+6. Gyro2. HeatSink 2. HeatSink18 Shutdown.avoidon6+

13. HeatSink 1. Gyro 1 3. HeatSink17 +3 Modifierto Fire

4. JumpJet 2. Engine 4. JumpJet5. JumpJet 23. Engine 5. JumpJet 16

6. JumpJet 6. JumpJet 15 -3 MovementPoints4. Engine5. MG Ammo 14 Shutdown.avoid on 4+ 201 oii j \ F I : ~   1. PullAS}:"I!',6. nuH AGain 13 +2 ModifiertoFire

2. Holi/ICk\I", 2. MGr   \ J , ~ . : f ~ 2 3. H0!lAgain 2 3. [<,)L Ag;,lr, 12

IEngine Hits0 0 0

114. Ro il /\[.)01:': 4. F;CI' F{j ,nGyro Hits 0 05. HQII i\gay 5. F ~ 0 ; j / \ ~ F ; . : n 10 -2 MovementPoints

Sensor Hits 0 06. HailAgal:: 6. Ron ~ \ q ~ : r : 09

08 +1Modifier to Fire LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. RollAgd'" 5. Roil ,t.<:1aH' 02

6. noliAQJ!" 6. R<:"I Agw'" 01

00 BATT1.ETECH Isaregistered trademllJ1<ofFASACorporatlon. Copyright1987. PemnlsslontophotocopyforpersonnaJuse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 6/58

MECHDATAType: COM-2DCOMMANDOTonnage: 25TONS

ARMORDIAGRAM MovementPoints:Walking: 6Running: 9Jumping: 0

WEAPONS INVENTORY# Type Loc.

1 SRM 6 CT1 SRM4 RA

1 MEDIUMLASER LA

AMMO: AutoCannonRounds: -

M.G. Rounds: S.R.M.Packs .15/25

Missilesperpack._ 6/4

L.R.M. Packs Missilesperp c k -

TOTALHEATSINKS

0000000000Internal

Structure WARRIORDATADiagram Name: _

GunnerySkill: PilotingSkill: _

LeftArm CRITICALHITTABLE RightArm HitsTaken: (Consciousness Number)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArm Actuator 2. UpperArmActuator

13. LowerArmActuator 1. LifeSupport 13. LowerArm Actuator HEATSCALE2. Sensors. HandActuator 4. HandActuator

o SHUTDOWN5. MediumLaser 3. Cockpit 5. SRM46. h c d ~ :\qa:f'f 4. Fi()i! AQ.i 1i:: 6. ':bllAgd"-, 29

5. Sensors 28 AmmoExplosion, avoidon8+1. R O i ~   1. H0i1 :\q'F',6. LifeSupport 27

!. He!! f \ ~ r ~ i r : 2. i:bilApili,

26 Shutdown,avoid on 10+23. HU'!\q",n 23. RG:! A 9 a ~ 1 25 -5 MovementPoints4. ne:;; I\\Flin CenterTorso 4. Roll i \ g d : : ' ~

5. F ~ G ~ A g ~ ~ i r : 5. HoliA()a ', 24 +4 Modifierto Fire1. Engine

6. Hog . A . 9 : ~ ~ : . H ~   6. HnH Aga:n 23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown,avoid on 8+13. Engine

LeftTorso4. Gyro RightTorso 21

20 -4 MovementPoints5. Gyro1. SRM6Ammo 1. SRM4Ammo 19 AmmoExplosion, avoidon 4+6. Gyro2. HeatSink 2. HeatSink

18 Sh utdown,avoidon 6+13. HeatSink 1. Gyro 13. HeatSink

17 +3 ModifiertoFire4. ~ t ( . l H , t J . ~ G ; ~ s n 2. Engine 4. Re,'IAgal',5. R:)'1 1\9;;1'" 23. Engine 5. R0;1 / : 9 a . : f ~ 116

15 -3 MovementPoints 6. HoilA(prl 4. Engine 6. Roii   \ g H ~ r : 5. SRM6 14 Shutdown.avoidon 4+

1. Foli/\9':\in 1. Roi!Agai,·,6. SRM6 13 +2 Modifierto Fire

2. Fed: J\9r.dn 2. RoilA;j;'w'1223. RGlj ; ~ 9 ~ l i r :   23. Ho:' f\gw"

EngineHits 000 11

4. Reil .'\g"II' 4. Re,n Agal',GyroHits 0 05. f : < ~ H A . D ~ . : W ~ 5. ROil ,';galr: 10 -2Movement PointssensorHits 00

6. H()!i J . \ ~ F l i r 6. Rod /\gw:: 09

08 +1ModifiertoFire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

CORPORATION 034. FootActuator 4. FootActuator5. Rcd , ~ < ; a ' n 5. Ron Ag"jr, 02

' --

6. Ho'lAq;'1;<1 6. RollAgal r, 01

00BATTlETECHIs aregistered trademark of FASA Corporation. Copyright 1987. Penmlsslon ID pho1D<:opyfor personnal use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 7/58

MECH D T~ ~ ~ ~ ~ A T T I E T E C H Type: JVN-10NJAVELINTonnage: 30 TONS

  RMOR DI GR M MovementPoints:Walking: 6Running: 9Jumping: 6

WEAPONS INVENTORY# Type LQc.

1 SRM 6 LT1 SRM 6 RT

AMMO:Auto CannonRounds:M.G. Rounds: S.R.M. Packs 15/15

Missilesperpack.- 6

L.R.M. Packs  Missilesperp ck -

TOTALHEATSINKS

0000000000

Internal

Structure WARRIORDATADiagram Name:   .. _

GunnerySkill:PilotingSkill: _

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. Upper ArmActuator 2. Upper Arm Actuator

1. LifeSupport3. Lower ArmActuator 13. Lower Arm Actuator HEATSCALE2. Sensors

30 SHUTDOWN4. Hand Actuator 4. Hand Actuator

5. ;:;,'), . A G ; ; H : ~ 3. Cockpit 5. R Z ' ; l ~ ? , G ~ ~ : n 6. H r ) ~ i / \ z > J . ~ ; ¥ ~ 4. !loq f ~ . ~ j < ~ ~ : - 6. HG;! / ~ O ~ ~ · : ; · :   29

5. Sensors 28 AmmQ Explosion,avoidon 8+1. ASd:" 1. R ~ . ) n A9a;;":

6. LifeSupport 272. F\;P . , ~ < > : ~ : n   2. ~ ~ L / i t'<I·]dn

26 Shutdown.avoidon 10+

23. ;'\" ;\9",,;1 2 3. H G ~   ~ g . r : H : 'CenterTorso 25 -5MovementPoints4. H ( : ; ~ / \ ; ~ > ~ ~ n   4. noil!\{Jdi::

5. fiDB 1\".3,'" 24 +4 Modifierto Fire. F » ~ : 1. Engine6. p:,,:;\ 6. R;:d ,0,gBl=-: 23 Ammo Explosion,avoidon6+2. Engine

22 Shutdown,avoidon 8+13. Engine

LeftTorso RightTorso 214. Gyro20 -4MovementPoints

5. Gyro1. SRM6 1. SRM 6 19 Ammo Explosion,avoidon 4+6. Gyro2. SRM 6Ammo 2. SRM 6Ammo18 Shutdown,avoid on6+

13. Heat Sink 1. Gyro 1 3. Heat Sink17 +3 ModifiertoFire

4. SRM 6 2. Engine 4. SRM 6

5. Hi) i: i \ \FJ; 23. Engine 5. Heat Sink 16

15 -3 MovementPoints. Rc:!: · ~ , t T 1 : n 4. Engine 6. R ) : ~ / ' . , ~ K ~ i : : 5. Jump Jet 14 Shutdown,avoidQn4+

1, HCii ; , \ ~ { : u r 1. Roil A : J { ~ H r :6. Jump Jet 13 +2 ModifiertoFire

2. Po;: \ ~ r : - ~ ~ n 2. K(IU   i \ Q I ~ I122 3. F k i ' ~ . ' P i l 2 3. Ho!! '<kH"

Engine Hits 0 0 0 114. R 0 J ~ A O ~ - l i r : 4. fk:nAgai::Gyro Hits 0 05. RGI! /\9;),;:' 5. R ( ) ~ j Agair: 10 -2 MovementPoints

Sensor Hits 0 06. HQ!] :;nair- 6. Roii / \ g [ ~ E ' : 09

08 +1Modifierto Fire LeftLeg RightLeg 07

061. Hip 1. Hip

051  1 MovementPoint2. Upper LegActuator 2. Upper LegActuator

3. Lower LegActuator 3. Lower LegActuator04

034. Foot Actuator 4. Foot Actuator

5. Jump Jet 5. Jump Jet 02

6. Jump Jet 6. Jump Jet 01

00 BATT1.ETECH IsaregisteredtrademarkofFASA Corporation. Copyright1987. Pernnlsslonto pho1D<XlpyforpersonnaJuse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 8/58

MECHDATAType: SDR-5VSPIDERTonnage: 30tons

ARMORDIAGRAM MovementPoints:Walking: 8Running: 12Jumping: 8

WEAPONS INVENTORY

# Type LQL

1 Med. Laser CT

1 Med. Laser CT

AMMO:Auto Cannon Rounds:-M.G. Rounds. S.R.M. Packs  

Missilesperpack.L.R.M. Packs 

Missilesperpack -

TOTALHEATSINKS

0000000000

InternalStructure WARRIORDATADiagram Name:

GunnerySkillPilotingSkill: ..

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (Consciousness Number)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

1. LifeSupport13. LowerArmActuator 13. LowerArmActuator HEATSCALE2. Sensors

30 SHUTDOWN4. HandActuator 4. HandActuator

5. H{)!: / ~ ( : 1 ~ : . : . : '   3 Cockpit 5. Pu "'{J'."'"

6. P": ' ,W' 4. HeatSink 6. i:<."; i\>'" 29

5. Sensors 28 Ammo Explosion,avoidon 8+1. p . , ; J : . ~ ; r ·   1. ;:UIi \0(, I · ,

6. LifeSupport 272. F k ~ : : . - : ' \ ; < · ~ c   2. He> l t ~ ~ } - l ;  

26 Shutdown,avoidon 10+2 3 R{} j : } \ J : _ : : l : ' ~   2 3. ~ ; ~ ; , i i A C ; : I : : ~ H·:"):; / ~ { ~ ~ : H : CenterTorso 4 F L : ~ i l   : \ : ~ d : : ' :   25 ·5MovementPoints.

5. ~ : : k ~ ~ ) 5. ; ~ - ~ 0 P   c < > t ~ : :   24 +4Modifier to Fire1. Engine6. ~ l ; : i 6. ~ : ~ c q : \ i : : : ~ 1 : : 1   23 Ammo Explosion,avoidon 6+2. Engine

22 Shutdown,avoid on 8+13 EngineLeftTorso 4. Gyro RightTorso 21

20 -4 MovementPoints5. Gyro1 JumpJet 1. JumpJet 19 Ammo Explosion,avoidon 4+6. Gyro2. JumpJet 2. JumpJet18 Shutdown,avoidon 6+

13. JumpJet 1. Gyro 13. JumpJet17 +3 Modifierto Fire

4. JumpJet 2. Engine 4. JumpJet

5. H,,):i /'.,oa ;· 23. Engine 5. ~ ; c ; i 16

15 -3 MovementPoints 6. h,',;; i > ' J : : : ~   4. Engine 6. Hoil5. Med.Laser 14 Shufdown,avoidon 4+

1 H<>l] !\qnir: 1. F ~ : ; . ) i   · i . \ 9 d : ~ 16. Med.Laser 13 +2 Modifierto Fire

2. HoH f\pai1': 2. : : ~ < . ~ n ..:\p:.::ti n2 3 F » l ~ ;\q ;t· 23. Hoil   \ ~ F i l 12

EngineHits 0 0 0 11

4. R\.;;j ; = \ ~ ~ 3 : r :   4. cbi! A;;<'1,",GyroHits 0 05. HUi: J \ ~ } ; ; , ( , 5. ;::,;II.':'Vs·:1 10 ·2 MovementPoints sensorHits 0 06. H < ~ : ; .J.\n:·: if 6. ~ · ; , · . ) I   i\<k:" 09

08 +1Modifierto FireLeftLeg RightLeg 07

1. Hip 1. Hip 06

05 1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator

04ORPOR TION4. FootActuator 4. FootActuator 03

5. Ro;! 5. 1 ~ ~ ( ) : 1 , t ~ ( : : a i : ~   02

6. ib!l 6. 'hl,':\:,;nl;, 01

00BAITLETECH Is aregistered lrademarX of FASA Corporation. Copyrlgh11987. Pemnlsslon to photoCopy for personnai use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 9/58

MECH D T~ ~ ~ ~ A T T I E T E C H G   Type: UM-R60URBANMECHTonnage: 3 tons

  RMOR DI GR M MovementPoints:Walking: 2Running: 3Jumping: 2

WEAPONSINVENTORV# Type LQL

1 AUTOCANNON/10 RA

1 Sm. Laser LA

AMMO:AutoCannonRounds:_ 10

M.G. RoundS: S.R.M.Packs 

Missilesperpack.

L.R.M.Packs Missilesperp ck -

TOTAL HEAT SINKS

o0000000000

InternalStructure

WARRIORDATADiagram Name: _ _ _

GunnerySkill:  PilotingSkill:

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (Consciousness Number)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArm Actuator

13. SmallLaser 1. LifeSupport 13. AC/10 HE T SCALE2. Sensors. 4 AC/10

5. ....:.::.: ..... 3. Cockpit 30 SHUTDOWN5 AC/10

4. HeatSink 29. 6 AC/105. Sensors 28 AmmoExplosion.avoidon8+

1. -.::.:;':: . J ~ 1 AC/106. LifeSupport2. 2 AC/10

27

26 Shutdown.avoidon 10+2 3. 23 AC/10CenterTorso 25 -5 MovementPoints4. 4. "",/

5. 5. . ',., 24 +4 Modifierto Fire1. Engine

6. 6. :""":.,." .,' 23 AmmoExplosion, avoidon6+2. Engine

22 Shutdown.avoid on8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4 MovementPoints5. Gyro1. HeatSink 1. AC/10 Ammo 19 AmmoExplosion, avoidon 4+6. Gyro2. HeatSink 2. HeatSink18 Shutdown,avoidon6+13., 1. Gyro 1 3. HeatSink17 +3 ModifiertoFire

4. 2. Engine 4.

5. 23. Engine 5. 16

15 -3 MovementPoints. 4. Engine 6.

5. JumpJet 14 Shutdown.avoid on4+1. 1. :..:.

6. JumpJet 13 +2 Modifierto Fire2. ' :;.. :.,.' 2.23. 23. : : < ~ : : 12

Engine Hits 0 0 04. 4 . . . . 11Gyro Hits 005 5. 10 -2 MovementPoints

Sensor Hits 0 06. '.'::' 6. 09

08 +1Modifier to Fire

LeftLeg RightLeg 07

1. Hip 1. Hip 06

05  1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

CORPOR TION 03. FootActuator 4. FootActuator5. HeatSink 5. HeatSink 02

6. HeatSink 6. HeatSink 01

00 BATILETECH IsaregisteredtrademarkofFASACorporation. Copyright1987. Pemnlsslon to photooopyforpersonnal use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 10/58

MECHDATA~ ~ ~ ~ A T T I _ E T E C H G  Type: VLK-QAVALKYRIE

Tonnage: 30 TONSARMORDIAGRAM MovementPoints:

Walking: 5Running: 8Jumping: 5

WEAPONS INVENTORY# Type Lac.

1 LRM10 LT

1 MEDIUMLASER RA

AMMO:

AutoCannonRounds -

M.G.Rounds: S.R.M. Packs 

Missilesperpack.L.R.M. Packs 12

Missilesperpack._ 10

TOTAL HEAT SINKS

o0000000000Internal

StructureWARRIOR DATA

Diagram Name:GunnerySkill. _ _ _PilotingSkill: _

LeftArm CRITICALHITTABLE RightArm HitsTaken: (ConsciousnessNumber)

1sI 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArm Actuator 2. UpperArm Actuator

1. LifeSupport3. LowerArmActuator 13. LowerArmActuator HEATSCALE4. HandActuator 2. Sensors 4. MediumLaser5. Ht.;n ; ~ g £ ~ : r l 3. Cockpit 5. n,)I, 30 SHUTDOWN

6. HCil . t ~ Q d ~ 4. q()il,t::{jW:-i 6. Rn! 29

5. Sensors 28 AmmoExplosion,avoidon8+1. R0- 1 A0<1;;'-: 1. HDii : \ q ~ : r ~6. LifeSupport 272. R0H l · \ { : ~ a ; : ~ 2. ~ : ~ O l J /'>'La;:"\

26 Shutdown, avoidon10+23. H : ~ ~ H :\qwn 23. ';;(i!1 Aga"l4. H0·n . , t ~ r ) l ; ;'l CenterTorso 4. R ~ f n ;'\9d::'j 125 -5MovementPoints

5. ~ : : c i t.,Gi:):0 24 +4Modi fiertoFi re5. R::,'H i \ ~ ] a > :1. Engine6. F{oU A ~ F ~ t ; l   6. H ~ J i l :\Qu:n 23 AmmoExplosion,avoidon6+2. Engine

2 2 Sh utdown. avoidon 8+13. EngineLeftTorso 4. Gyro RightTorso 21

20 -4Movement Points 5. Gyro1. LRM10 1. LRM10Ammo 19 AmmoExplosion,avoidon4+6. Gyro2. LRM10 2. HeatSink18 Shutdown. avoidon6+13. HeatSink 1. Gyro 13. HeatSink17 +3Modif ier toFi re4. HeatSink 2. Engine 4. FiGB f.qal('

5. ReP ; \ ~ F : , l n 23. Engine 5. Roil 1\;;;<11",6

6. F:cJ i \ 9 ~ : , : n 15 -3MovementPoints4. Engine 6 Rod / ~ Q _ a i : : 5. JumpJet 1 4 Shutdown. avoidon 4+

1. 1'\)1: /\q,.,lr. 1. RoH Agai?':6. HeatSink 13 +2Modif iertoF ire

2. AgaH: 2. Ro[ij\Jdl::23. / ~ q z d n 23. Hon ilUdl(,

12

EngineHits 000114. punA(n1r, 4. Fkd Agdi!,GyroHits 005. Rd! A.'J'j!n 5. R o ~ Af};1.in 110 -2Movement Po in ts

SensorHits 006. Hol; A 9 ~ : : l r : 6. R')!l (qc'w' 09

081 +1ModifiertoFire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

03. FootActuator 4. FootActuator5. JumpJet 5. JumpJet 02

6. JumpJet 6. JumpJet 01

00 BATTlETECH IsaregisteredtrademaJ1(ofFASACorporation. Copyright1987. Perrmlsslon10 photocopyforpersonnaJuse .

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 11/58

MECH DATA~ ~ ~ ~ I B T T I E T E C H G   Type: FS9-H FIRESTARTERTonnage: 35 TONS

ARMOR DIAGRAM Movement Points:

Walking: 6Running: 9Jumping: 6

WEAPONS INVENTORY# Type Loc.

1 FLAMER RA

1 FLAMER CT

1 FLAMER LA1 FLAMER CT(R)

1 MEDIUM LASER RA

1 MEDIUM LASER LA1 MACHINE GUN RT1 MACHINE GUN LT

AMMO:Auto Cannon Rounds: M.G. Rounds: 200S.R.M. Packs

Missiles per pack.

L.R.M. PacksMissiles per p ck -

TOTAL HEAT SINKS

0000000000

InternalStructure WARRIOR DATADiagram Name: . 

Gunnery Skill: _Piloting Skill: _

Left Arm CRITICAL HIT TABLE Right Arm Hits Taken: (Consciousness Number)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5 ) (7) (10) (11) (Dead)2. Upper Arm Actuator 2. Upper Arm Actuator

1. Life Support3. Lower Arm Actuator 1 3. Lower Arm Actuator HEAT SCALE2. Sensors

30 SHUTDOWN4. Flamer 4. Flamer5. Medium Laser 3. Cockpit 5. Medium Laser6. ;.: >:: , t > D _ ~ ~ i ; : 4. Hon A ~ · . : d E · 6. PZ ;H Aor-:in 29

5. Sensors 28 Ammo Explosion, aVOid on 8+1.   / \ q 2 ~ 1. qoH f\ o r6. Life Support 272. Fi<i:! I \Jdi r : 2. Fbi ;\;i;')

2 3. k(,ii1 · · < \ ~ r l l : :   2 3. P ~ } i   - \ ; ~ : l : n 26 Shutdown, avoid on 10+4. ~ : ~ n : { ; ' ~ g ~ u r Center Torso 25 -5 Movement Points4. H ~ . : i ;\qd::"!5. n ( ~ : i hrJaH'; 5. / ~ Q ; : i i r: 24 +4 Modifier to Fire

1. Engine6. F:,)'; '"",f'T' 6. FL')H /\gtu't 23 Ammo Explosion, avoid on 6+2. Engine

22 Shutdown, avoid on 8+1 3. Engine

Left Torso 4. Gyro Right Torso 21

20 -4 Movement Points5. Gyro1. MG 1. MG 19 Ammo Explosion, avoid on 4+6. Gyro2. Jump Jet 2. Jump Jet

18 Shutdown, avoid on 6+1 3. Jump Jet 1. Gyro 13. Jump Jet

17 +3 Modifier to Fire4. Jump Jet 2. Engine 4. Jump Jet5. Fb ;\;;a',' 23 Engine 5. MG Ammo 16

15 -3 Movement Points. / ' ~ u ~ l   : ~ : : : ; l : 0   4. Engine 6. Hv' f': >i.'14 Shutdown, avoid on 4+5. Flamer1. Hi): . ( : < ~ F l : r ·   1. R ~ ) : ~ , ' : : \)dH'

6. Flamer(R) 13 +2 Modifier to Fire2. For · ~ , ~ Y j ; ; :   2. H</1 A:.;.31::

1223. ReH , A { ~ ~ : ; i :   2 3. Ho]: f . \ q ~ · H rEngine Hits 0 0 0 111

. Rci;~ { l t : ~ ; r :  

4.R ( ~ ; i

Anal:':Gyro Hits 005. f':':cl: } \ ~ } : : : H :   5. Fin:: A . n : · ~ J , C 10 -2 Movement Pointssensor Hits 00

6. H.)!, ~ \ s : , r   6. Fk; i / < i ~ : : U : 09

08 +1 Modifier to Fire

Left Leg Right Leg 07

061. Hip 1. Hip

05 -1 Movement ppint2. Upper Leg Actuator 2. Upper Leg Actuator3. Lower Leg Actuator 3. Lower Leg Actuator 04

CORPOR TION 034. Foot Actuator 4. Foot Actuator5. Heat Sink 5. Heat Sink 02

6. R0:1 . t > < ? J : ( ~   6. Ho,l ;;;:w' 01

00BATIlETECH Is a registered trademarl<. of FASA Corporation. Copyright 1987. Pemnlsslon to photocopy for personnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 12/58

MECH DATA~ ~ ~ ~ : A T T I _ E T E C HType: JR7-D JENNER

Tonnage: 35TONSARMOR DIAGRAM Movement Points:

Walking: 7Running: 11

Jumping: 5

WE PONSINVENTORV

#   Loc.

1 SRM4 CT

1 MEDIUMLASER RA1 MEDIUMLASER RA

1 MEDIUM LASER LA

1 MEDIUMLASER LA

AMMO

AutoCannonRounds:

M.G.Rounds: S.R.M. Packs 25

Missilesperpack._ 4

L.R.M.Packs Missilesperp c k -

TOTAL HEAT SINKS

0000000000

InternalStructure WARRIOR DATADiagram Name:

GunnerySkill'

PilotingSkill'Left Arm CRITICAL HIT TABLE Right Arm HitsTaken: (Consciousness Number)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

1. LifeSupport3. MediumLaser 13. MediumLaser HEAT SCALE4. 2. SensorsediumLaser 4. MediumLaser

3. Cockpit 30 SHUTDOWN5. f - i ~ ~ H AUdi:: 5. n0lj / ~ Q ~ ~ : c 4. HeatSink 296. He·;l Af};'H:: 6. R ; i ~   . A L 1 ~ ~ : t 5. Sensors 28 AmmoExplosion.avoidon8+

1. ROilA:.1',I;, 1. ~ : ~ n ; \ ; ~ : ~ \ : : ,6. LifeSupport

2. FL)H/ : : 9 D ; ~ :

2. i bP i\;;di"

27

26 Shutdown.avoidon10+  3. Hc>H i\;jai:":   3. : : ; ~ ; H . t > , g : : ~ ~ ; ~  Center Torso 25 -5Movemen tPo ints 4. Fin!! /\q;;j" 4. RL)H ; . \ ( j a : : · ~

5. nc,:) A:;ai"; 5. ;:1:.>p . - \ ~ } : ) i n 24 +4 ModifiertoFire1. Engine

6. n } ; ~ A ~ F J l : :   6. HDP / \ ) , ( ~ : : ~ 23 AmmoExplosion,avoidon6+2. Engine

22 Shu tdown. avoidon8+13. EngineLeft Torso 4. Gyro Right Torso 21

20 -4 Movement Points5 yr1. JumpJet 1. SRM4Ammo

19 Ammo Explosion.avoidon4+6. Gyro2. JumpJet 2. JumpJet18 Shutdown,avoidon6+

13. H<)P /\{F,in 1. Gyro 13. JumpJet17 +3ModifiertoFire

4. PC.d: ,b.,g::::n 2. Engine 4. Hol: : \ . ~ ~ ~ ; n 5. Pc!! . i \ 9 d ~ r l 23 Engine 5. 16

6. R,)r :,:\pC 1in 4. Engine 6. P d AC::;;!) 115 -3 MovementPoints

5. SRM4 14 Shutdown,avoidon4+1. I kii \ ~ p i r   1. Fioil AUai:':

6. JumpJet 13 +2Mod if ie rtoFire2. PoH Apa : 2. KO:l P , ~ } d ~ : : 2 3. n':;li f\CF\H' 2 3. Ho'! i\CkW

12

Engine Hits4. R{.:::l A { J G ~ i r : 4. F \ ~ ) ~ l Agdl:: 11Gyro Hits

5. Poli ; \ ~ . J a , 5. RoH A 9 ; a . l : ~ 10 -2 MovementPointsSensor Hits6. Ft,:;!; ''\;I,·.,i[· 6. R;)H / \ q ~ : H : 09

08 +1Modi fi er toF ire

Left Leg Right Leg 07

1. Hip 1. Hip 061

05 -1 MovementPOint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. f::viH } \ q ; ~ n 5. R(j '! ,4,,:,<, 02

6. rtJi! /\tJo:  ,: 6. R(.lil AgeW', 01

00BATTLETECH IsaregisteredtrademarkofF S Corporation. Copyright 1987. Pemmlsslonto photocopy for personnaJuse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 13/58

MECHDATAType: OTI-7J OSTSCOUTTonnage: 35 TONS

ARMORDIAGRAM MovementPoints:Walking: 8Running: 12Jumping: 8

WEAPONS INVENTORY# IyQe

1 MEDIUM LASER CT

AMMO: AutoCannon Rounds:-

M.G. Rounds: S.R.M.Packs  

Missilesperpack.

L.R.M.Packs Missilesperpac k -

TOTAL HEAT SINKS

0000000000

InternalStructure WARRIORDATADiagram Name:

GunnerySkill: _

PilotingSkill: _LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (Consciousness Number)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

13. LowerArm Actuator 1. LifeSupport 13. LowerArm Actuator HEATSCALE2. Sensors. HandActuator 4. HandActuator3. Cockpit 30 SHUTDOWN

5. HoH > ~ 9 n . 1 r : 5. Roiii'q:::n6. R()ll!6..Jair: 4. Ron / \ ~ ' j a i n 6. H o ~ : ; ~ \ 9 ; : : 1 ~ ; 29

5. Sensors 28 Ammo Explosion,avoidon8+1. RojjAq,)!:: 1. Holl  \ ;U6. LifeSupport 272. ; \ : ; : k : ~ W ' 2. H:.)ll A g i · ~ n  

26 Shutdown,avoidon 10+23. HoU ;:'\;;a!:: 23. Rc;l! , G , 9 2 J ; : ~CenterTorso 25 -5MovementPoints4. RoH } ~ : ; p . i r : 4. R0il ;\qa:;';

5. f-icJH A ~ J a i : · ' . 5. HO l,t){}a;rl 24 +4 ModifiertoFire1. Engine

6. RoH ";JdY'; 6. qD!i ;\<::ij'" 23 AmmoExplosion, avoidon 6+2. Engine

22 Shu td own, avoidon 8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4MovementPoints5. Gyro1. JumpJet 1. JumpJet 19 AmmoExplosion, avoidon4+6. Gyro2. JumpJet 2. JumpJet

18 Shutdown, avoidon6+13. JumpJet 1. Gyro 13. JumpJet

17 +3ModifiertoFire4. JumpJet 2. Engine 4. JumpJet

5. RoH A\Fl:n 23 Engine 5. H : ~ ; n   \ 9 ~ H i 16

15 -3 MovementPoints6. Rci' A ~ p n 4. Engine 6. HoD ,t\pajn

5. MediumLaser 14 Shutdown,avoidon4+1. H<)n   \ g ~ : l j ( : 1. Ron Anai:":

6. no'!Agai', 13 +2 ModifiertoFire2. Hor A ~ n : 2. MoH / ~ : ~ F J ~ : :

23 Ro!j A£Flln 23. rL;)1i   \ ~ ; u i ~ :   12

EngineHits 0 0 0 11. Rc!; A ~ F 1 i r : 4. F k ~ H AJdi::GyroHits 0 05. 5. RoH Ag:.'H" 10 ·2MovementPoints

sensor Hits 0 06. ~ ~ ~ ~ 6. ,6  ;1HF: 09

08 +1ModifiertoFire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

03. FootActuator 4. FootActuator5. R0ilAga;n 5. R,YI A a i ~ 02

6. ;:hl Aoa',1 6. R:. l'l Agai'-, 01

00 BATTlETECHIsaregistered trademaJ1<.ofFASACorporation. Copyright1987. PerrmlsslontophotocopytorpersonnaJuse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 14/58

MECHDATA~ ~ ~ ~ _ T T I E T E C H G  Type: PNT-9RPANTHER

Tonnage: 35TONSARMORDIAGRAM Movement Points:

Walking: 4

Running: 6

Jumping: 4

WEAPONS INVENTORY

# Twe LQL

1 SRM4 CT

1 PPC RA

AMMO

AutoCannonRounds:

M,G.Rounds: S,R.M,Packs 25

Missilesperpack,_ 4

L.R.M. Packs Missilesperp c k -

TOTAL HEAT SINKS

000

0000000000Internal

Structure WARRIORDATADiagram Name:

GunnerySkill:PilotingSkill:

LeftArm CRITICALHITTABLE RightArm HitsTaken. (Consciousness Number)

1sI 2nd 3rd 4th 5th 6th1, Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArm Actuator 2. UpperArm Actuator

13. LowerArmActuator 1. LifeSupport 13, LowerArm Actuator HEATSCALE2. Sensors. HandActuator 4. HandActuator3. Cockpit 30 SHUTDOWN5. R ~ > i ~ A ~ , l a E - :   5, PPC

6. ~ ' i « } \ q ~ ; : 4. ':kd ;.\Od'·' 6. PPC 29

5. Sensors 28 AmmoExplosion,avoidon8+1. H,)i: f . \ ~ } H V :   1, PPC6. LifeSupport 272. H ( : · ~ i / - , , ~ ' J d ; : ' : 2. F k ~ i j ' ; : ~ ~ i H ; ~

26 Shutdown, avoidon10+ 2 3. F L ) ~ i / \ ~ F ~ ~ 0   2 3. H u ~ : i \ ~ J : ~ : : 4. CenterTorso 4. fl)i! / \ : ? ~ T ' ' ;   25 -5MovementPointsf k : ~ 5. H ( : , ~ i 5, Rc,!! "'Ual": 24 +4Modi fi er toFi re

1. Engine6. H;) l ; ~ ' . , ; l n E · : 6. R ( . l ~ ; , ~ \ ) . ~ . : t :   23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown,avoidon8+13 Engine

LeftTorso 4. Gyro RightTorso 21

20 -4MovementPoints5, Gyro1. SRM4Ammo 1. HeatSink 19 AmmoExplosion,avoidon4+6. Gyro2. HeatSink 2. HeatSink18 Shutdown. avoidon6+

13. HeatSink 1. Gyro 13. HeatSink17 +3ModifiertoFire

4. HeatSink 2. Engine 4. HeatSink5. HeatSink 23 Engine 5. h(' l: j >-\0<1i:';

16

6. F c : i ~ ; \ 9 ~ ; ' ~ ; ~ 4. Engine 6, He,:! , < \ ~ ) d i , ~   15 -3Movement Po ints

14 Shutdown, avoidon4+. SRM 41. Rc;L ALFW': 1. Fk)q A ~ H ' : : t :6. F k } ~ l Agai:: 13 +2Modi fiertoFi re2. n G i ~ l ~ 9 d i r : 2. HoH / \ Y ~ l : :

23. Hvi\;;;:\!r 2 3. H o ~ /\qaw: 12

Engine Hits 0 0 0 11. Hun l \ ; ; } ~ ; i : r : 4. n(.:d  Gyro Hits 0 05. nor ~ \ F : ; . i n   10 -2 MovementPoints5. Ro!! / \ Y ' H , ~

Sensor Hits 0 06. R i , : ; i ~ / ~ g { : ~ : r : 6. H,,)!! (\9(\! ', 09

08 +1ModifiertoFire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2, UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator

04

034. FootActuator 4. FootActuator5. JumpJet 5. JumpJet 6, JumpJet 6. JumpJet ~   

BATrLETECHIs aregistered trademark ofFASA Corporation. Copyright 1987. Perrmlsslon to pho1D<Xlpy!or personnal usa.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 15/58

MECHDATA~ ~ ~ ~ : B A T T I E T E C H Type: ASN·21 ASSASSINTonnage: 40 TONS

ARMORDIAGRAM MovementPoints:Walking: 7Running:  Jumping: 7

WEAPONS INVENTORY# Type Loc.1 MEDIUMLASER RA1 LRM 5 RT

1 SRM 2 LT

AMMO:AutoCannonRounds: -M.G. Rounds: S.R.M.Packs 50

Missilesperpack._ 2L.R.M. Packs 24

Missilesperpack.- 5

TOTAL HEAT SINKS

InternalStructure

WARRIOR DATADiagram Name:

GunnerySkill: _

PilotingSkill:LeftArm CRITICALHITTABLE RightArm HitsTaken: (ConsciousnessNumber)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. Upper ArmActuator 2. Upper ArmActuator

13. Lower ArmActuator 1. LifeSupport 13. Lower ArmActuator HEATSCALE4. Hand Actuator 2. Sensors 4. Medium Laser

30 SHUTDOWN5. F,("lil A f F l ~ : - : 3. Cockpit 5. q , : ; ~ ~ ~ \ f , 8 : r : 6. KO:; / : . } : : : ~ ; ; :   4  Fklj! / ~ C d < n 6. hen f \ ~ } : T 29

5. Sensors 28 Ammo Explosion, avoid on8+1. He", f \ q , j < , ~ 1. HuH :\9:)::16. LifeSupport2. r ~ < ~ ~ / \ ~ · } : : ~ i r . 2. H ~ ) l l /"fF-l;:l 27

26 Shutdown,avoid on 10+

23. f'<+ .<'I.i)}"'! 23.~ : - ~ ~ ) n

Ac:;.!;(lCenterTorso 25 -5 MovementPoints4. Ho'!A9"'f; 4. RGH : ~ ~ F 3 . : ; · l  5. ~ + . ) i i ~ \ q ~ ~ i 5. H:.)n } \ ~ J a l n 24 +4Modifierto Fire

1. Engine6. Ho!! j),,9;}!l: 6. Hail  \q,F, 23 Ammo Explosion,avoidon 6+2. Engine

22 Shutdown.avoid on 8+13. EngineLeftTorso 4. Gyro RightTorso 21

20 ·4MovementPoints5. Gyro1. SRM 2 1. LRM 5 19 Ammo Explosion,avoidon 4+6. Gyro2. SRM 2Ammo 2. LRM 5Ammo18 Shutdown,avoid on 6+

13. Jump Jet 1. Gyro 13. Jump Jet17 +3 ModifiertoFire

4. Jump Jet 2. Engine 4. Jump Jet

5. Jump Jet 23. Engine 5. Jump Jet16

6. H o : ~ P f1HW 4. Engine 6. ?()P :'\qd:i'l 15 -3 MovementPoints

5. Jump Jet 14 Shutdown.avoid on4+1. 80;1,:'.(.);:", 1. RedAq2H";

6. f.kH !\(JiW" 13 +2 ModifiertoFire2. H;j l : \ y . ~ l : : i 2. R c ) ~ i   \ . F W ~

23. +J >·Dd" 23. Ho" !-'(Hi"'12

4. FL);! . A 9 ~ ; E 0 Engine Hits 114. FkdApaii'Gyro Hits. F-k):l Aqd:!'j 5. noH , ~ C k l l : ~ 10 -2 MovementPoints

Sensor Hits6. H(;D / ~ f J : : l : : 1 6.  '.9;;W'; 09

08 +1Modifierto FireLeftLeg RightLeg 07

061. Hip 1. Hip

05 ·1 MovementPoint2. Upper LegActuator 2. Upper LegActuator

043. Lower LegActuator 3. Lower LegActuator CORPOR TION 03. FootActuator 4. FootActuator

5. Red A ~ . 1 a ~ : ~ 5. RollAga,n 02

6. H D ~ i l\qO:: 1 6. Hod  t4,£Fiin 01

00BATILETECHIsaregisteredtrademarkofFASACorporation. Copyright 1987. Perrmlsslonto photo<:opyforpersonnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 16/58

MECHDATA~ ~ ~ ~ A T T I E T E C H @  Type: CDA-2ACICADATonnage: 40 TONS

ARMORDIAGRAM Movement Points:Walking: 8Running: 12

Jumping: 0

WEAPONS INVENTORY# Type LOQ.

1 MEDIUMLASER RT1 MEDIUMLASER LT

1 SMALLLASER CT

AMMO:

AutoCannonRounds:M.G. Rounds: S.R.M. Packs 

Missilesperpack.

L.R.M. Packs Missilesperp ck -

TOTAL HEAT SINKS

0000000000

InternalStructure

WARRIOR DATADiagram Name;

GunnerySkill: _PilotingSkill _

LeftArm CRITICALHITTABLE RightArm HitsTaken; (ConsciousnessNumber)

1SI 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. Upper ArmActuator 2. UpperArmActuator

13. no,' Acr,;:" 1. LifeSupport 13. HEATSCALE4. R O ~ J A ~ ~ ~ f . w < : 2. Sensors 4.5. h ( l ~ j / \ ~ : ; l : - : 3. Cockpit 5. 30 SHUTDOWN

6. Hi)': /.;>.UI', 4. RC"I i \}' l " 6. 29

5. Sensors 28 AmmoExplosion,avoidon8+1 He. Agd::'i 1. H ( : i ~ /''-'. J ~ : W :6. LifeSupport 272. F-;,, ; .. . t < ~ : : : : n   2. n ; t / - . ~ l

26 Shutdown,aVOid on 10+  2 3. :\<;':)::'\ 2 3. R,,';li j 1 ~ : ~ ~ ~ i r :

CenterTorso 25 -5 MovementPoints4. H:)i: I i \ . ~ j : - : ~ : ! 4. F : C i l ~ . : \ ~ } : : : _ : 1 ~  5. n !:"qr.=l:,-: 24 +4Modif iertoFi re5. Fki' {\Ch,X

1. Engine6. H:'>: A ' ~ ; a : ; ' : 6. pon ; \ ~ ' F ; i E ~   23 AmmoExplosion,avoidon6+

2. Engine22 Shutdown, avoidon8+

13. EngineLeftTorso 4. Gyro RightTorso 21

20 -4Movement Po in ts 5. Gyro1. MediumLaser 1. MediumLaser 19 AmmoExplosion,avoidon4+6. Gyro2. H \ ) i ~ !\.qL::'i;· 2. HClH Arid!::

18 Shutdown, avoidon6+1 3. nu!'AC;d';; 1. Gyro 13. >=;,,'1 p.gan

17 +3Modi fiertoF ire4. n ~ ; H / \ ~ ~ J d A : 2. Engine 4. RDilAq<::w':

5. F ~ ( Y ..1  (Jt.({: 23. Engine 5. Rc," i\;d l " 16

6. hoH t\t}; l: 4. Engine 6. HD:! i\q;:w; 15 ·3 MovementPoints

5. SmallLaser 1 4 Sh utdo wn, avoid on 4+1. n o ~ 1 ,tJ.'fpJl:: 1. Rv:! /<}dl ::6. ,i0q "'jdl;', 13 +2Modif iertoF ire2. Hon ('(:' "v' 2. Ro! l A \ ~ a F :

23. r : : ~ j l>··Gdi:: 2 3. Hc,'1 AQil'12

4. HoH / v , : : ~ ~ : ; ~ r : EngineHits 0 0 0 11

4. Ho'li\p;1I"GyroHits 0 05. RnH A.:.J(}F: 10 -2 MovementPoints5. Rcd  0>11 ;SensorHits 0 0. H { ; ~ i / ~ < . } , : : H : - · ; 6. R0!!}\fJdl;: 09

081 +1Modifierto Fire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 ·1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. R 0 ~ A ~ j a : : ' ~ 5. Rn" Aqai', 02

6, Ro!! .A.fFj:;; 6. Ro;, ' < F , r ~ 01

00 BATTLETECH Isaraglsteredtrademar1< ofFASACorporation. Copyr'ght1987. Penmlsslonto photocopytorpersonnaJuse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 17/58

MECH D T~ ~ ~ ~ I T T I E T E C H ®  Type: CLNT-2-3TCLlNTTonnage: 40TONS

  RMOR DI GR M MovementPoints:

Walking: 6

Running: 9

Jumping: 6

WEAPONS INVENTORY# Type  1 AUTOCANNON/5 RA

1 MEDIUMLASER CT

1 MEDIUMLASER LT

AMMO: AutoCannonRounds:- 20

M.G.Rounds: S.R.M.Packs 

Missilesperpack.

L.R.M. Packs Missilesperp ck -

TOTALHEATSINKS

0000000000

InternalStructure WARRIORDATADiagram Name:

GunnerySkill:PilotingSkill: ..

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (Consciousness Number)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. Shoulderead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

13. LowerArmActuator 1. LifeSupport 13. LowerArmActuator HE T SCALE4. HandActuator 2. Sensors 4. AC/55. ;,, '. \ l 3. Cockpit 30 SHUTDOWN

5. AC/54. H ( , : ~   : \ ~ - i d ~ : :   296. Fi,;:, i < c ~ ; , ~   6. AC/55. Sensors 28 AmmoExplosion,avoidon8+

1. n c l ~ . t \ ~ ~ , i : t : 6. LifeSupport 1. AC/5 272. , : ~ . . i 1 , < ' . ~ , , : . ) 2. Ft): ~ · < l ..'

26 Shutdown,avoidon10+2 3. Hv!0\<;;>1\ 2 3. Fk"   ywCenterTorso 25 -5MovementPoints4. rkL / \ ~ : : ' : : ' l 4. F i ~ ' > : j \ } : ~ l : : 24 +4Modif ier toFire5. i"<.'"

1. Engine 5. Hu:, , >.6. F ~ I : 6. n C ~ : i A J ~ : : : p - :   23 AmmoExplosion,avoidon 6+

2. Engine22 Shutdown,avoidon8+

1 3. EngineLeftTorso 4. Gyro RightTorso 21

20 -4 MovementPoints5. Gyro1. MediumLaser 1. AlC5Ammo 19 AmmoExplosion,avoid on4+6 Gyro2. JumpJet 2. JumpJet18 Shutdown,avoidon6+

13. !"ki 1. Gyro 1 3. HeatSink17 +3Modif ier toFire4. >:; .:: i - \ ( . ~ , Y 2. Engine 4, H ~ . ) : i / : - ~ k ~ >

5. H:.)1! ;),gd:n 23. Engine 5. Fe:: 16

6.  \:.>H ,<'{:+;'; 4. Engine 6. n,,;: 15 -3 MovementPoints

14 Shutdown,avoidon4+5. MediumLaser1. rh.)!! : \ ~ k \ i : ;   1. h,,):: / ~ ~ . k , ~ i : - ·6. F ~ ( ) n   ~ ~ } ~ . : , : ~   13 +2Modifier to Fire

2. F;c+ / \ P . : ] i l ~   2. M(j:i , . t \ . \ ~ ~ i : : 2 3. F'ci: i ~ q : ; Y   2 3. HQ:: /\Q(';'

12

EngineHits 0 0 0 11

4. RuHA ~ ~ ; : ~ ~ : t :  

4. Fie,'iGyroHits 0 05. He:: i \ U ~   5. FuH 10 -2 MovementPointsSensorHits 0 0

6. r k ~ ; ~ f . \ ~ H : ~ ~ r : 6. HI)!i (' w' 09

08 +1 Modifierto Fire

LeftLeg RightLeg 07

061. Hip 1. Hip

I 05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLeg Actuator 3. LowerLegActuator 04

CORPOR TION 034. FootActuator 4. FootActuator5. JumpJet I 5. JumpJet 02 6. JumpJet 6. JumpJet 01

00BATTl.ETECH Isaregistered trademarl<ofFASACorporation. Copyright1987. PemnlsslonIIIphotocopy forpersonnal use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 18/58

MECHDATAType: HER   2S HERMESIITonnage: 40 TONS

ARMORDIAGRAM MovementPoints:Walking: 6Running: 9Jumping: 0

WEAPONS INVENTORY# Type  1 AUTOCANNON/5 RT

1 MEDIUMLASER RA1 FLAMER LA

AMMOAuto CannonRounds:_ 20M.G. Rounds: S.R.M.Packs  

Missilesperp ck -

L.R.M. Packs  Missilesperp ck -

TOTAL HEAT SINKS

0000000000

InternalStructure

WARRIOR DATADiagram Name:

GunnerySkill: _

PilotingSkill:LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1SI 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. Upper Ann  Actuator 2. Upper ArmActuator

1 3. Lower ArmActuator 1. LifeSupport 13. Lower ArmActuator HEATSCALE2. Sensors4. Flamer 4. Hand Actuator

5. ; ~ , , ) ~ ( : ( 1 3. Cockpit 30 SHUTDOWN5. Medium Laser6. n c i ~ } · \ r ; : j a ~ n 4. ~ : ~ o H / > G a l : ~ 6. hei! i ,,'", 29

5. Sensors 28 Ammo Explosion, avoidon 8+1, H 0 : ~ . : : ( ~ ; · t ( l   1. h""i .\Q(v·,6. LifeSupport 272. p ~ ; p , : ; 9 ~ ) : ( i 2. }'\:.;a:;"i

26 Shutdown, avoidon10+23 t-:(..':" :;0d:n 23. ;:;,'}!! , ':;< 1'(125   5MovementPoints4. H;)n / : ; P d ~ : ) CenterTorso 4 F - ~ ~ _ : i 1 :;(jd::';

5. p ~ . / .i\9a;il 5. c.) ,;;: i /'.(';';;," 24 +4 Modifierto Fire1. Engine

6. R ( . : : ~   ; : \ ~ J ~ : ~ : : ~   6. n ~ ) j ~ !\9;J:n 23 Ammo ExplOSion.avoid on6+2. Engine

22 Shutdown,avoidon 8+1 3. Engine

LeftTorso RightTorso 1214. Gyro20   4Movement Points

5. Gyro1. AC/5 Ammo 1. AC/5 19 Ammo Explosion,avoidon4+6. Gyro2. Heat Sink 2. AC/5

18 Shutdown. avoidon6+13. F; ~ ¥ J l l   A n ~ : ~ ,n 1. Gyro 13. AC/517 +3 Modifierto Fire

4. Rn!! ':\9::':;.:!: 2. Engine 4 AC/5

5. H ( ; ( ~ A ~ . F ~ ~ n 23. Engine 5. Fe: j: t \ G : · ~ : n 16

15 ·3 MovementPoints 6. Hu: A ~ F j : n 4. Engine 6. Pc!! /,'y"in5. h ( } ~ ; /\[}0l:: 14 Shutdown, avoidon 4+

1 H<:)h f - \ ~ F ~ i r : 1. r ~ ~ ) g . A ~ . ; a i :  6. H f ) ~ i / : . 9 ~ : ~ F · :   13 +2 ModifiertoFirei ; : ~ ( l H. 2. MoH   t \ [ r ~ ~ \ : :  

12

2 3.n o l ~  

2 3. HoH ,:\gUH:EngineHits 0 0 0 114. Fki' . f 9 ~ : ~ : r   4. FkJ:i A ~ J d i : ;GyroHits 005. 10   2MovementPointsoii / \ ~ F ~ _ : i :   5. noH A ~ F . u : :

SensorHits 006. Hi)!! { \ ~ F ~ \ ~ r · 6. F k ~ ~ ; f':.qai:' 09

08 +1Modifierto Fire LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. Upper LegActuator 2. Upper Leg Actuator

043. Lower LegActuator 3. Lower LegActuator03. Foot Actuator 4. Foot Actuator

5 . Hc)d l\qB;:: 5. 'C:cH 02

6. rkd / \ f ; ~ d i : : 6. F k ~ H   01

00BATIlETECHIsaregisteredtrademark01 FASACorporation. Copyright1987. Pemnlssionto photocopyIorpersonnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 19/58

MECH DATA~ ~ ~ ~ A T T I E T E C H G   Type: VL 2T VULCANTonnage: 40 TONS

ARMOR DIAGRAM Movement Points:

Walking: 6Running: 9Jumping: 6

WEAPONS INVENTORY# IYJ2e1 AUTOCANNON/2 RT1 MEDIUM LASER LT1 FLAMER RA1 MACHINE GUN LA

AMMOAuto Cannon Rounds: - 45

M R o ~ ~   200

S.R.M. PacksMissiles per pack. -

L.R.M. PacksMissiles per pack. -

TOTAL HEAT SINKS

InternalStructure WARRIOR DATADiagram Name:   _

Gunnery Skill' _

Piloting Skill:Left Arm CRITIC L HIT T BLE Right Arm Hits Taken. (Consciousness Number)

1SI 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. Upper Arm Actuator 2. Upper Arm Actuator

1. Life Support3. Lower Arm Actuator 1 3 Lower Arm Actuator HEAT SCALE2. Sensors. MG 4. Flamer

30 SHUTDOWN5. H ~ j i ;:'\.[.pi!;"; 3. Cockpit 5 :c::.:: .\y.q:

29. Hu!: / ; ~ ~ d j ; 4. r . i : ~ ~ i A ~ ~ : d / : 6. HcH i \ : J < ' ~ _ : i ' : 5. Sensors 28 Ammo Explosion, avoid on 8+

1 H,)H ' : . ( J ~ : v · :   1 : ~ , n , ~ ' ~ { : ; ; ' ~ : : l6. Life Support 272. HC';ii 2. f ~ ; ~ - j ~ i /\)i:;;;;

26 Shutdown, avoid on 10+23 ;:'0;1 2 3. FL>:l .:\(}.d;

4 f{,'lH ~ 9 a · : : : Center Torso 4. ?:'L> l , t ~ r ~ , : ~ j n 25 -5 Movement Points

5, H(}:: . i \ ' ; ; ~ l : : 5. r : . ; ~ ; j ; ·;"\9,J:f) 24 +4 Modifier to Fire1 Engine6. (i;:;:ii / ~ k : i : ' 6 n : ~ d . t ~ \ F l i n   23 Ammo Explosion, avoid on 6+2 Engine

22 Shutdown, avoid on 8+1 3 Engine

Left Torso4 Gyro Right Torso 21

20 -4 Movement Points5. Gyro1. Medium Laser 1 AC/2 19 Ammo Explosion, avoid on 4+6. Gyro2. MG Ammo 2. AC/2 Ammo

18 Shutdown, avoid on 6+1 3 Jump Jet 1. Gyro 1 3 Heat Sink

17 +3 Modifier to Fire4 Jump Jet 2. Engine 4. Jump Jet5. Rod 23 Engine 5 Jump Jet 16

6. rh);1 6 H:- i\ :\qa:n 15 -3 Movement Points4. Engine

5. Jump Jet 14 Shutdown, avoid on 4+1. H()H \ q ~ . j { :   1. f + . ) : ~ A9dE :

6. Jump Jet 13 +2 Modifier to Fire2. F ; c d ~ :\9-")i!": 2. Ron i \ ~ F ~ l : :

23 nol; 2 3. HG;f i \ 9 ~ : u ~ 12

Engine Hits 000 11

4. ncl: 4. fk; ADa;;,Gyro Hits 005. Ho: 10 -2 Movement Points5. Fie> \ ' Y ' d ( \Sensor Hits 006. n<:;H 6. H < ~ H / ~ ~ l a i : ' : 09

08 +1 Modifier to FireLeft Leg Right Leg 07

061. Hip 1. Hip

05 -1 Movement Point2. Upper Leg Actuator 2. Upper Leg Actuator

043. Lower Leg Actuator 3. Lower Leg ActuatorCORPOR TION 034. Foot Actuator 4. Foot Actuator

5. F k ~ H /\Jd:: j 5. ~ ~ ( ; j j / ' ' J : : : ~ n : ' :   02

6. RoH /\{Jd:tl 6 ~ : k ~ H } \ ; ~ a ; : :   01

00BATILETECH Is a registered trademark of FASA Corporation. Copyright 1987. Permission to photocopy for personnal use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 20/58

MECH DATAType: WTH-1 WHITWORTH

ARMOR DIAGRAMTonnage: 40 TONSMovement Points:

Walking: 4Running: 6Jumping: 4

WEAPONS INVENTORY# Type Loc.

1 LRM 10 RT

1 LRM 10 LT1 MEDIUM LASER H1 MEDIUM LASER RA1 MEDIUM LASER LA

AMMO:Auto Cannon Rounds:M,G, Rounds:S.R,M. Packs

Missiles per p ck -

L.R,M, Packs 12/12Missiles per pack. - 10

TOTAL HEAT SINKS

InternalStructureDiagram Name:

WARR OR DATA_

Gunnery Skill _____ -

Left Arm CRITIC L HIT T BLE Right ArmPiloting Skill: -

Hits Taken: (Consciousness Number)

1, Shoulder

2, Upper Arm Actuator

1 3. Lower Arm Actuator

4, Medium Laser5. Hc.,H A r } ~ ~ l ; ' ~ 6. HuH f.\gdU':

1. Life Support

2. Sensors

3, Cockpit

4, Medium Laser

Head 1, Shoulder

2, Upper Arm Actuator

1 3, Lower Arm Actuator4, Medium Laser

5, Pcii 'C'6. PoH / . ~ , F ; , ; ~ ~

1st(3)

30

29

2nd 3rd 4th 5th 6th(5) (7) (10) (11) (Dead)

HEAT SCALE

SHUTDOWN

1. H(',n / \ } < : ~ i : - : 2. r ~ { ) H   \ ~ k H n

2 3. F\)H A ~ j H i ? - : 4. H ~ ~ H ,l:\{.}dl:: Center Torso

5. Sensors

6, Life Support 1,

2,2 3.

4,

1 '\ 'F""

+,','1 '\;<'1n ~ · ; · ; ; / \ ; ~ ; ? J : ; i Hi,'il ;c.,,;;,]; ,

28

27

26

25

Ammo Explosion, avoid on 8+

Shutdown, avoid on 10+

-5 Movement Points

Left Torso

1. LRM 102. LRM Ammo

1 3, Heat Sink

4, Heat Sink

5, LRM 106, ReI: /\,(,::;:1

1. H< H t\qnir:

2. PoH 1\9')1"2 3, r:«:+ A q ~ i i

4. P',> i /\(L; I"

5. Holi i\O,')}I',

6. H() j / \ q i . : ~ i r · :

5. He \ ~ k H ~ ~ : 6. n ( l ~

Engine HitsGyro Hits

Sensor Hits

1, Engine

2. Engine

1 3. Engine4, Gyro

5. Gyro

6, Gyro

1. Gyro

2. Engine

23. Engine

4. Engine

5. Ho:: iVnl',

6. H"H (.';; ';1

Right Torso

1. LRM 10

2. LRM 10 Ammo

1 3, Heat Sink

4, Heat Sink

5, LRM 10

6, Hcd /\;'<{'

1, R::.) 1 A ~ ~ i J i : ' : 2. Roil l ~ < F w :

2 3, HoH ,\0 11;'

4. [1z'lii5. ROii

6. Fk)i

5. Red :\na:

6 /J C::1:::

24

23

22

21

20

19

18

17

16

15

14

13

12

1110

09

+4 Modifier to Fire

Ammo Explosion, avoid on 6+

Shutdown, avoid on 8+

-4 Movement Points

Ammo Explosion, avoid on 4+

Shutdown. avoid on 6+

+3 Modifier to Fire

-3 Movement Points

Shutdown, avoid on 4+

+2 Modifier to Fire

-2 Movement Points

Left Leg Right Leg08

07

+1 Modifier to Fire

1. Hip

2, Upper Leg Actuator

3, Lower Leg Actuator

4. Foot Actuator

1. Hip

2, Upper Leg Actuator

3. Lower Leg Actuator

4. Foot Actuator

06

05

04

03

-1 Movement Point

5. Jump Jet 5. Jump Jet 02

6. Jump Jet 6. Jump Jet 01

00BATIlETECH Is a registered trademark of FASA Corporation. Copyright 1987. Pemnlsslon to photoe:opy for personnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 21/58

MECHDATA~ ~ ~ ~ j B T T I E T E C H G  Type: BJ-1 BLACKJACK

Tonnage: 45 TONSARMORDIAGRAM Movement Points:

Walking: 4Running: 6

Jumping: 4

WEAPONS INVENTORY# Type LQL

1 AUTOCANNON/2 RA

1 AUTO CA NNON/2 LA1 MEDIUMLASER RA

1 MEDIUM LASER RT

1 MEDIUM LASER LA

1 MEDIUM LASER LT

AMMO: AutoCannonRounds:_ 45

M.G. Rounds. S.R.M. Packs 

Missilesperpack.

L.R.M. Packs Missilesperpac k -

TOTALHEATSINKS

oInternal

Structure WARRIORDATADiagram Name: _

GunnerySkill: _

PilotingSkill: LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1sI 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmAc tuator

1. LifeSupport13. LowerArmActuator 1 3. LowerArm Actuator HEATSCALE2. Sensors4. AC/2 4. AC/2

3. Cockpit 30 SHUTDOWN5. MediumLaser 5. MediumLaser4. ; : i ( l ~ l   Ag<L:': 296. hn" /\')'.1 ::.: 6. Fki' {\q: r5. Sensors 28 AmmoExplosion, avoidon 8+

1. F : n ~ ~ Aq,;;:;: 1. H:,;H ::',,;;a::')6. LifeSupport 272. H< /'CF"r': 2. HeilAQdit:

23. F ~ ( ) : ( : : ~ H ~ ; ~ :   23. R"ii ,c,'}"J:,: 26 Shutdown, avoidon10+

4. Hr/ /'0.,.:': CenterTorso 25 -5Movement Poin ts 4. Fk?H A 0 i J : : ' ~ 5. H ( ; ~ : ( ' : . ~ w i r : 5. H:)d i \ u a ~ : l   24 +4Modi fiertoF ire

1. Engine6. Holl t\} ::: 6. H0H : : \ < ~ d : : j   23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown,avoidon B+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4Movement Poin ts 5. Gyro1. MediumLaser 1. MediumLaser19 AmmoExplosion ,aVOid on 4+6. Gyro2. HeatSink 2. HeatSink1B Shutdown,avoidon 6+13. HeatSink 1. Gyro 13. HeatSink17 +3 ModifiertoFire

4. FLU ' ~ ' Q : : : j 2. Engine 4. hi) : ~ \ ~ 1 : : ~ j ~ : 165. FaH {\:-;;,'n 23. Engine 5. no: AG-

6. n ( ~ l , t . \ ( 1 ( ~ : ( 4. Engine 6. n < ~ n P < r : : ~ r :   15 -3MovementPoin ts

5. AC/2 Ammo 14 Shutdown,avoidon 4+1. H()Ji : , ' \ ~ r : d (   1. R ~ ) H Agcur:

6. FkH   ~ ? c H 13 +2ModifiertoFire2. HC-t!i A,Ga!(: 2. R ~ > ~ j ,i\rr.3.I:":

122 3. F ~ ( ) f i   i6<FH 23. Ho'!(.\o'·lIr:

Engine Hits4. P,)i: ( ~ 9 : , \ I l 4. hCli1 A9<li,-: 11Gyro Hits

5. hoii I \ } : ~ H ~ 5. Po : i\qa.ir: 10 -2 MovementPoints Sensor Hits

6. H<o .\q::ir 6. H,.)',(qW" 09

08 +1ModifiertoFire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

CORPOR TION 034. FootActuator 4. FootActuator5. JumpJet 5. JumpJet 02

6, JumpJet 6. JumpJet 01

00 BATILETECH Isaregisteredlrademllll<of FASACorporatlon. Copyright 1987. Permnlsslon to photocopyforpersonnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 22/58

MECHDATAType: HCT-3FHATCHETMANTonnage 45TONS

ARMORDIAGRAM Movement Points

Walking 4Running 6

Jumping 4

WEAPONS INVENTORY# Type Loc.

1 AUTOCANNON/10 RT1 MEDIUM LASER RA

1 MEDIUM LASER LA

/

AMMO: AutoCannonRounds:_ 20

M.G. Rounds: S.R.M.Packs 

Missilesperpack.

L.R.M.Packs Missilesperp c k -

TOTALHEATSINKS00 00

0000000000Internal

Structure WARRIORDATADiagram Name:

GunnerySkill: _

PilotingSkill:LeftArm CRITICALHITTABLE RightArm HitsTaken: (Consciousness Number)

1st 2nd 3rd 4th 5th 6th1. Shoulder Head 1. Shoulder(3) (5) (7) (10) (11) (Dead)

2. UpperArmActuator 2. UpperArmActuator1. LifeSupport3. LowerArmActuator 13. LowerArmActuator HEATSCALE2. Sensors

30 SHUTDOWN4. HandActuator 4. HandActuator5. MediumLaser 3. Cockpit 5. MediumLaser

4. HC1H A n a i ; ~   296. Hc/i}\.Jdl:: 6. Fe)!; "'-en''''5. Sensors 28 AmmoExplosion.avoidon8+

1. FiGli /\iYJ.ii' 1. H{)il ; ~ \ q w :6. LifeSupport

2. } \ q ~ j r : 2. : : ~ ) i A;}l;27

26 Shutdown. avoid on 10+

2 3. f'"nAg:.;;n 2 3. ~ ; G H ,5'9;+:-1 25 -5 MovementPoints4. Ron Ag?\f: CenterTorso 4. R ~ . ~ f t j \ g : J : : ~ 5. Fd ·;\P:\1(; 5. HG H /<>J\n 24 +4Modifier toFire

1. Engine6. FoH l\q2H: 6. HDH / \ 9 < : ~ : f i   23 AmmoExplosion.avoid on6+

2. Engine22 Shutdown,avoidon8+

13. EngineLeftTorso 4. Gyro RightTorso 21

120 -4 MovementPoints5 Gyro

1. HeatSink 1 ! :C/l0 19 AmmoExplosion.avoidon4+6 Gyro2. HeatSink 2 ·AC/l0

18 Shutdown,avoidon6+13. HeatSink 1 Gyro 13, AC/l0

17 +3Modifier toFire4. HeatSink 2. Engine 4.' AC/l0

5. non AOr.'H' 23. Engine 5; AC/l016

6. RGi'A']<J.1f1 4. Engine 15 -3 MovementPoints61 AC/l0

5. AC/l0 Ammo 14 Shutdown,avoidon4+1. HeJ\ . ; ; r ~ i r   1 AC/l0

6. AC/l0 Ammo 13 +2 Modifierto Fire2. Hon i\(J'.lin 2. HeatSink

2 3. n,?I; i\'.!C"r 2 3. HeatSink 12

EngineHits 000 114. FvI A(nin 4. HeatSink

GyroHits 0 0 5. M(,!! l ~ g ; : w : 10 -2 MovementPointssensor Hits 0 0

. holi I \ ~ P i l 6. Holl f \ ~ r ~ ~ i r : 6. HoH ,I;g<::w : 09

1081 +1Modifierto Fire

LeftLeg RightLeg iD06

1. Hip 1. Hip05 -1 MovementPoint

2. UpperLegActuator 2. UpperLeg Actuator3. LowerLegActuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. JumpJet 5. JumpJet 02

6. JumpJet 6. JumpJet 01

00 BATT1.ETECHIsaregisteredtrademat1(ofFASACorporation. Copyright1987. Pemnlsslon10 photooopyforpersonnaluse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 23/58

MECHDATA~ ~ ~ ~ i T T I _ E T E C H G   Type: PXH-1 PHOENIXHAWKTonnage: 45 TONS

ARMORDIAGRAM MovementPoints:Walking: 6Running: 9Jumping: 6

WEAPONS INVENTORY# _Type Loc.

1 LARGE LASER RA1 MEDIUM LASER RA

1 MEDIUMLASER LA1 MACHINE GUN RA1 MACHINEGUN LA

AMMO: Auto CannonRounds:-M.G. Rounds: 200S.R.M. Packs 

Missilesperpack.-L.R.M.Packs 

Missilesperpack. -

TOTAL HEAT SINKS

0000000000Internal

Structure WARRIORDATADiagram Name:

GunnerySkill:  Piloting Skill: _

LeftArm CRITICALHITTABLE RightArm HitsTaken: (ConsciousnessNumber)

1si 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArm Actuator 2. UpperArmActuator

13. LowerArmActuator 1. LifeSupport 13. LowerArm Actuator HEATSCALE2. Sensors

30 SHUTDOWN4. HandActuator 4. HandActuator5. MediumLaser 3. Cockpit 5. LargeLaser6. MG 4. F k ) ~ l A\jdii"! 6. LargeLaser 29

5. Sensors 28 AmmoExplosion,avoidon 8+1. Aqa:n 1. MediumLaser6. LifeSupport 272. \,::  L\p<''1 2. MG

26 Shutdown,avoid on10+

23.   ./ ~ < ; e ' ( '  

23. P .oH ,t<F'"4. .(;\qd:f! CenterTorso 4. H0li / \ ~ . r ~ ~ r :   25 -5 MovementPoints

24 +4Modifierto Fire. r<J .t-:.0t-rn 5. H t i ~ l'.fF:i.:r;1. Engine6. H,.):: /.\,;;,.):;, 6.  :k; l / : . . q ~ · : : r ;   23 AmmoExplosion,avoidon 6+2. Engine

22 Shutdown,avoid on8+13. Engine

LeftTorso RightTorso 214. Gyro20 -4 MovementPoints5. Gyro1. JumpJet 1. JumpJet 19 AmmoExplosion,avoidon 4+6. Gyro2. JumpJet 2. JumpJet18 Shutdown,avoid on 6+

13. JumpJet 1. Gyro 13. JumpJet17 +3 ModifiertoFire4. R o ~ l l ; k ~ : 2. Engine 4. Ho,l \,>W)

5. H:)n ~ \ . ~ } : n : : 23. Engine 165. ':kllo'<\';;""·

6. P )I! I"<!( 4. Engine 15 -3 MovementPoints6. "le,q A ; ; d : ' ~ 5. MG Ammo 14 Shutdown,avoidon4+

1. 1;':;1: ' \erg, 1. RO'I  \9 .16. f . \ ~ k ~ r ;   13 +2 ModifiertoFire2. F",IIAn  jil, 2. Ho!!   ~ r } : ~ i : :

1223. F ~ ~ ? l :   f \ ~ : F : ( :   23. 1 \<),1 /\O,·\CEngine Hits 0004. P()H A 9 ; ; ~ . : r : 4. Fkll/'(1:il:' 11

Gyro Hits 005. hog .f\9;jH: 5. HolIAYirn 10 -2 MovementPointsSensor Hits 006. l:l;)l! !\g:.::.jr 6. Ro'l t'oe,h 09

08 +1Modifier to FireLeftLeg RightLeg 07

1. Hip 1. Hip 06

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. Rc>!l / \ r : : 3 : ~ 1 5. RoH Agair: 021

6. ;:h1i.\9'1C' 6. HO:' A g : : ; , , ~ 01

00 BAmETECH Isaregistered trademaJ1<ofFASACorporation. Copyright1987. Pemnlsslon10 pholllcopyforpersonnaluse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 24/58

MECH D T~ ~ ~ ~ A T T I E T E C H G   Type: VND-1RVINDICATOR

Tonnage; 45TONS  RMOR DI GR M MovementPoints:

Walking: 4Running: 6

Jumping: 4

WEAPONSINVENTORV

# Type  1 LRM5 LT1 PPC RA

1 MEDIUMLASER H

1 SMALLLASER LA

AMMO:

AutoCannonRounds:M.G.Rounds: S.R.M. Packs 

Missilesperpack.L.R.M. Packs 24

Missilesperpack._ 5

TOTALHEATSINKS

000000

0000000000InternalStructure WARRIORDATA Diagram Name: _

Gunnery Sk il l: _ _ __PilotingSkill:

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1s i 2nd 3rd 41h 5th 61h1. Shoulder 1. ShoulderHead (3) (5) 17) (10) (11) (Dead)2. UpperArmActuator 2. UpperArm Actuator

1. LifeSupport1 3. LowerArmActuator 1 3. LowerArm Actuator HEATSCALE2. Sensors. HandActuator 4. PPC3. Cockpit 30 SHUTDOWN5. SmallLaser 5. PPC

6. H,;l1 . - \ q ( : : ~ ; r · 4. MediumLaser 6. PPC 29

5. Sensors 28 AmmoExplosion, avoidon8+1. n ( ) ~ ,t\i)d:rr 1. F k ~ H ADd!:":6. LifeSupport 272. P:; jj ~ < ~ ; ; ; : i 1 2. F;oH A ( } : : : i t : ~  

26 Shutdown. avoidon10+ 2 3. hL:jj :\q2::) 2 3. H,)I.\g,.II'·'CenterTorso 25 -5MovementPoints4. Fki' i',(),l ; 4. H,')1l , t { } ~ ' ~ l n  

5 . ~ ; z ; i : , ~ \ r > l : n 5. F\()H ,/\9<:1l0 24 +4ModifiertoFire 1. Engine

6. F k ~ j : /-\gd;i"! 6. ri()i! A ~ ; a l 23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown, avoidon8+13. Engine

LeftTorso RightTorso 2114. Gyro

20 -4 MovementPoints5. Gyro1. LRM5 1. HeatSink

19 AmmoExplosion, avoidon4+6. Gyro2. HeatSink 2. HeatSink

18 Shutdown, avoidon6+13. HeatSink 1. Gyro 1 3. HeatSink

17 +3Modi fiertoFi re4. HeatSink 2. Engine 4. HeatSink

5. HeatSink 23. Engine 5. HeatSink 16

15 -3Movement Po in ts 6. LRM5Ammo 4. Engine 6. Hi'.)H / ~ ~ ~ ' F t l : : 5. JumpJet 14 Shutdown, avoidon4+

1. H(')l] !\f.kttr- 1. Ro1, A ~ k . u r :6. JumpJet 13 +2Modi fiertoF ire

2. h ( H ~ ; \ q ~ ) i P 2. H ( ) ~ l l ~ r > ~ l ; ~  122 3. H;;!:/\ (P;;· 23. ~ O l l   ·\0;·

EngineHits 0 0 0 114. F'kn ,·:V.H'I", 4. Fk'lH A ~ ) ( j . F :GyroHits 00 10 -2 MovementPoints

SensorHits 00. He,' i\q:, ,II 5. Ro;; /Vy'ur:

6. H<:d: i ~ < k d r ' 6. R<),' A;PI', 09

08 +1 ModifiertoFire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLeg Actuator3. LowerLegActuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. JumpJet 5. JumpJet 02

6. n ~ ) H A:J'::w': 6. n::)il Aga:n 01

00 BAmETECHIsaregisteredtrademari<ofFASACorporation. Copyrlgh11987. Pernnlsslon to pholDcopyforpersonnaluse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 25/58

MECHDATAType: CN9-ACENTURIONTonnage: 50 TONS

ARMORDIAGRAM MovementPoints:Walking: 4Running: 6Jumping: 0

WEAPONS INVENTORY# Type LQL

1 AUTOCANNON/10 RA 1 LRM 10 LT

1 MEDIUMLASER CT 1 MEDIUM LASER CT(R)

AMMO: AutoCannon Rounds:- 20 M.G. Rounds: S.R.M. Packs 

Missilesperpack.L.R.M. Packs 24

Missilesperpack 10

TOTALHEATSINKS

0 0 0 0 0 0 0 0 0 0

InternalStructure WARRIORDATA Diagram Name:

GunnerySkill. PilotingSkill:

LeftArm CRITICALHITTABLE RightArm HitsTaken: (ConsciousnessNumber)

1SI 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArm Actuator 2. UpperArmActuator

13. LowerArmActuator 1. LifeSupport 13. LowerArm Actuator HEATSCALE4. HandActuator 2. Sensors 4. AC/105. ;:'UHf.i}'I' ' ' 3. Cockpit 5 AC/10 30 SHUTDOWN

6. ~ ~ h ) ; l / . \ ~ 1 0 ; : ' :   4. Fk;:l }\Jd!n 6 AC/10 29

5. Sensors 2B AmmoExplosion.avoidonB+1. HeJ: Aga:i! 1 AC/106. LifeSupport 27

12. RcH f ' . , g ; . i ; ~ 1   2 AC/10

26 Shutdown,avoidon 10+23. 23 AC/104. CenterTorso 4. AC/10 25 -5 MovementPoints

5. ·\9 t).;n 5. fkl! /\.0:0'" 24 +4 Modifierto Fire1. Engine

6. :k:;: . ~ . g { t i · ; 6. nGH !\J8.:f: 23 AmmoExplosion, avoidon6+2. Engine

22 Shutdown,avoid on 8+ 1 3. EngineLeftTorso 4. Gyro RightTorso 21

20 -4 MovementPoints5. Gyro1. LRM 10 1. AC/10 Ammo 19 AmmoExplosion. avoidon 4+6. Gyro2. LRM 10 2. AC/10 Ammo

18 Shutdown,avoid on 6+13. LAM10 Ammo 1. Gyro 1 3. HeatSink

17 +3 ModifiertoFire4. LAM10 Ammo 2. Engine 4. no; / \ g ~ I j 0 5. HeatSink 23. Engine 5. F 1 ~ ) H Agai?': 16

H 4. s ~ : 151 -3 MovementPoints . :\(:;t Engine 6. / \ ~ F 1 : : 5. MediumLaser 14 Shutdown,avoid on 4+

1. H ~ ) H A \ F ~ i r : 1. F ~ \ ~ j   A q a ~ r :6. MediumLaser(R) 13 +2 Modifierto Fire

2. He:l: Aq:)i!": 2. hoH / ~ { ' F ~ ; t : 2 3. HorAcF'''' 2 3. Ho:! '\U"li"

12

Engine Hits 0 0 0 11

4. Fi)g t\Q3.-ir: 4. Fk', Arldl:"Gyro Hits 0 05. hO!' i\(Jwn 5. Ron A ~ T H ; ; 10 -2 MovementPoints Sensor Hits 0 0

6. H<;i! . f ' < n ~ ~ i ( 6. Run f \ ~ J a j : : 09

OB +1Modifier to FireLeftLeg RightLeg 07

1. Hip 1. Hip06

05  1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. Rc/I ,.;p.'h 5. Rol l i\G<u:,: 02

6. HoH P \ ( ; ; ~ · t : ~ ; 6. Ron A9W'" 01

00BATILETECHIsaregisteredtrademarkofFASACorporation. Copyright1987. Pemnlsslon10 pholDoopyforpersonnaluse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 26/58

MECH DATAType: ENF-4RENFORCERTonnage: 50 TONS

ARMOR DIAGRAM Movement Points:Walking: 4Running: 6Jumping: 4

WEAPONS INVENTORY# Type  1 AUTOCANNONf10 RA

1 LARGE LASER LA1 SMALLLASER LT

AMMO: Auto Cannon Rounds: _ 10 M.G. Rounds: S.R.M. Packs  

Missiles per pack -

L.R.M. Packs  Missiles perpack -

TOTALHEATSINKS

o 0

0000000000InternalStructure WARRIOR DATADiagram Name: _ . _

Gunnery Skill:Piloting Skill: .

Left Arm CRITIC L HIT T BLE Right Arm HitsTaken' (Consciousness Number)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (111 (Dead)2. UpperArmActuator 2. UpperArm Actuator

1 3. LowerArm Actuator 1. Life Support 1 3. LowerArmActuator HEAT SCALE4. LargerLaser 2. Sensors 4 AC/10

30 SHUTDOWN5. Large Laser 3 Cockpit 5 AC/l0

6. Ht)li ir : 4. n;:):! /\Qd;r\ 6. AC/l0 29

5. Sensors 28 Ammo Explosion, avoidon8+1 ::k:!:\iY"'" 1. AC/l06. Life Support 272. P ~ ; i : /t.,gri:{l 2. Fk)n ':\9d::'1

26 Shutdown, avoid on 10+2 3. Rei! :\<;£1", 2 3. ::l(,P , t \ . ~ r ~ ; n 25 -5 Movement Points4. "k" \ ~ F 1 n Center Torso 4. r - : ~ : i /\9£$:;1

5. He;! p"yJ!n 5. R C ~ i j j,}.,0<-1:(1 24 +4 Modifier to Fire1. Engine

6. 1'\01' Aga,n 6. R::lil P > < } ~ : : ~ n 23 Ammo Explosion, avoid on 6+2. Engine

22 Shutdown, avoid on 8+1 3. Engine

Left Torso 4. Gyro Right Torso 21

20 -4 Movement Points5. Gyro1. Small Laser 1. ACI1 0 Ammo 19 Ammo Explosion, avoid on 4+6. Gyro2. HeatSink 2. HeatSink

18 Shutdown, aVOid on 6+1 3. Heat Sink 1. Gyro 1 3. Heat Sink

17 +3 Modifier to Fire4. Fd AJ"'11 2. Engine 4. Fk'! /<kHn5. H,.:::ir ~ ~ - { j ~ ~ ; n 23. Engine 5. r - ~ c ~ ~ ~ AQai:: 16

15 -3 Movement Points6 i:<: : t ~ F 5 : 1 1   4. Engine 6. HC! A V I ~ 5. HcH i : \ ~ J : : ~ l : ' ~   14 Shutdown, avoid on 4+

1. Hl   ' ~ ; k ~ j r :   1. R•l!: A,.la;>·,6. PClH ; : ~ . g ~ i E :   13 +2 Modifier toFire

2. HCHi /\£18:1": 2. Rc,!: /,<],31,'

2 3. no!! /,<p.'r 2 3. Ho'! A<AW'12

Engine Hits 0 0 0114. Rl.)H A ~ r : ~ i r ;   4. fkld A ~ F 1 i : :

5. he}: Gyro Hits 005. RoH .)<>:;,1:"': 10 -2 Movement Points

sensorHits 006. Hd 6. Fb'l "'ga:", 09

08 +1 Modifier to Fire

Left Leg Right Leg 07

061. Hip 1. Hip

05 -1 Movement Point2. UpperLeg Actuator 2. UpperLeg Actuator

043. LowerLeg Actuator 3. LowerLeg Actuator CORPOR TION 034. Foot Actuator 4. Foot Actuator

5. JumpJet 5. JumpJet 02

6. JumpJet 6. JumpJet 01

00 BAmETECH Isa reglstared tradem8l1<of FASA Corporation. Copyright 1987. PllITl'T1lsslonto photocopy for personnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 27/58

MECHDATA~ ~ ~ ~ A T T I E T E = H G Type: HBK-4GHUNCHBACK

Tonnage: 50TONSARMORDIAGRAM Movement Points:

Walking: 4Running: 6

Jumping: 0

WEAPONS INVENTORY

# Type

1 AUTOCANNON/20 RT

1 MEDIUM LASER RA 1 MEDIUMLASER LA

1 SMALLLASER H

AMMO:

AutoCannonRounds: - 10

M.G. Rounds: S.R.M.Packs 

Missilesperpack.

L.R.M. Packs Missilesperp c k -

TOTAL HEAT SINKS

000

0000000000InternalStructure WARRIORDATADiagram Name:

GunnerySkill:PilotingSkill:

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1SI 2n d 3rd 4th 51h 61h1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArm Actuator

1. LifeSupport3. LowerArmActuator 13. LowerArm Actuator HEATSCALE2. Sensors. HandActuator 4. HandActuator

5. 3. Cockpit 30 SHUTDOWNMediumLaser 5. MediumLaser6. p ) i ~ /\ga::"J 4. SmallLaser 6. H(.:H : \ q ; ~ ; : :   29

5. Sensors 28 AmmoExplosion,avoidon 8+1. nl),i A<;.:a;:·, 1. Hall:\qu:?,\6. LifeSupport 272. P ~ ; n   ~ { r ~ ; J i n 2. H ~ ) i l / ~ ; j d . : ;  

26 Shutdown, avoidon 10+2 3. He';; :\<,la:,) 2 3.   ; ~ j j   ; ~ ~ > :CenterTorso 25 -5MovementPo ints4. CL:: ."(pi" 4. R;H -"<'i.t·,

5. f\-;:: A 9 : : ; : ~ j 5. H:.:.,;i i < } a ; r ~   24 +4Modi fiertoF ire1. Engine

6. ~ : ~ 0 r A ( > : ~ : :'l 6. H ~ ~ ; q / \ ? { : l : r ~ 23 AmmoExplosion,avoidon6+2. Engine

22 Shu td own, avoidon 8+13. EngineLeftTorso 4. Gyro RightTorso 21

20 -4 MovementPoints5. Gyro

1. AC/20 Ammo 1. AC/20 19 AmmoExplosion,avoidon4+6. Gyro2. AC/20 Ammo 2. AC/20

18 Shutdown, avoid on 6+1 3. n ~ ; j A{.l:"·lif; 1. Gyro 13. AC/20

17 +3Modi fiertoF ire4. R e l ~ . ' ; u ~ : ~ ; r : 2. Engine 4. AC/20

5. Ho): l,,:}0.ir': 23. Engine 5. AC/2016

6. H<');: l ; q ~ ' l ; r : 4. Engine 6. AC/2015 -3MovementPo in ts

14 Shutdown,avoidon 4+5. HeatSink1. ; : k ~ i : /\qdir· 1. AC/206. F\',!i [,(y,:n 13 +2ModifiertoFire

2 r;c< 2. AC/201223. f',)! 23 AC/20

EngineHits00 0

4. Rei: Atl::lir: 4. AC/20 115. HoH f\[TJ P

GyroHits 0 05. j-10ii / ~ q ~ : ~ : n 10 -2 MovementPoints

sensor Hits 0 06. iLL !\':l.\if' 6. Hen :\qa:(l 09

08 +1Modifierto Fire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. HeatSink 5. HeatSink 02

6. HeatSink 6. HeatSink 01

00 BATILETECHIsal'8gistered trademarkofFASACorporatlon. Copyright 1987. Pemnissionto photocopyforpersonnalusa.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 28/58

MECHDATA~ ~ ~ ~ i T T I E T E C H G  Type: TBT-5NTREBUCHETTonnage: 50 TONS

ARMORDIAGRAM MovementPoints:

Walking: 5Running: 8

Jumping: 0

WEAPONS INVENTORY# Type L ~  1 LRM 15 RT

1 LRM15 LA 1 MEDIUM LASER RA

1 MEDIUM LASER RA

1 MEDIUM LASER LA

AMMO: AutoCannon Rounds:M,G, Rounds:  -S.R,M.Packs  -

Missilesperpack,L.R,M,Packs 8 8

Missilesperpack._ 15

TOTALHEATSINKS

0000000000

InternalStructure

WARRIORDATADiagram Name:   ~ _  

GunnerySkill: _PilotingSkill: _

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (Consciousness Number)

1si 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

1. LifeSupport3. LowerArmActuator 13. LowerArmActuator HEATSCALE4. HandActuator 2. Sensors 4. MediumLaser

30 SHUTDOWN5. LRM15 3. Cockpit 5. Medium Laser4. H('ln ; \ ~ ~ < 1 ~ : ;   296. LRM 15 6. Pc", 1\;]>)1"

5. Sensors 28 AmmoExplosion,avoidon8+1. LRM 15 1. HolI:\ca;;,6. LifeSupport 27

2. MediumLaser2. ::{og A ~ - ~ d i : l  

261 Shutdown,avoidon10+ 2 3. Holl i \ Q ; : ~ ; : l 2 3. ; ~ : : ; i 1 i . c , c ~ ~ ; r lCenterTorso 251 -5 MovementPoints4. H()H :\qd::'; 4. F k ~ i l . : \ ~ ) 1 ; ; · ;

5. r ~ o g , ~ ~ < . ( : j a i : ~   5. : : ~ 0 E A r l . : ~ ~ n   24 +4 Modifierto Fire1. Engine

6. f;(.ill A G , ~ _ i : ~ l 6. H()!; : , \ - : ~ . + : ;   23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown,avoidon8+13. Engine

LeftTorso 4. Gyro RightTorso 21

120 -4MovementPoints5. Gyro1. LRM 15Ammo 1. LRM 15 19 AmmoExplosion,avoidon4+6, Gyro2. Hon /\gaH: 2. LRM15

18 Shutdown.avoidon 6+13. Fkli/\qcHn 1. Gyro 13 LRM15

17 +3 Modifierto Fire4. Pol: t'.(j2'ri 2. Engine 4. LRM15Ammo

5, pon i\<}'i.ii\ 23. Engine 5. RvH /.\fJi3.U";16

6. Helikpir ' 4. Engine 6. f>'c':A;Pii\ 15 -3 MovementPoints

5. : \ : : ~ . r e : ~ w - :   14 Shutdown,avoidon4+1. HQH / \ 9 L ~ i r :   1. R,l:: A,gaF,

6. HoH   \ ~ H 1 W :   13 +2 Modifierto Fire2. Ho!! A!'Jwn 2. RoilAG'w

23 H,,! 2 3. Ho! i \ c k \ i ~ 12

EngineHits000

114. Rci l ,'"-{pin 4. Rc,:) ADdi:"'GyroHits 0 05. PoH  \q;:w 5. ROll A g : j l , ~ 10 -2 MovementPoints

SensorHits 0 06. HeH Apr:dn 6. H,/,i'cld:· 09

108 +1Modifier to Fire

LeftLeg RightLeg 07

1. Hip 1. Hip 06

05  1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator

04

034. FootActuator 4. FootActuator5. R;i;l ,w{Y'I'" 5. Ag<ll:": 02

6. HoilAgd" 6. nolAg8i0 01

00 BATIlETECH Isaregisteredtrademarl<ofFASACorporation. Copyright 1987. Pemnlsslonto photocopyforpersonnal use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 29/58

MECHDATA~ ~ ~ ~ ~ B T T I _ E T E C H ®   Type: DV-6MDERVISHTonnage: 55 TONS

ARMORDIAGRAM MovementPoints:Walking: 5Running: 8Jumping: 5

WEAPONSINVENTORY  # Type Loc.

1 LRM 10 RT

1 LRM 10 LT1 MEDIUM LASER RA1 MEDIUM LASER LA

1 SRM2 RA

1 SRM2 LA

AMMO Auto CannonRounds:-

M.G.Rounds: S.R.M. Packs SO/50

Missilesperpack._ 2L.R.M. Packs 12/12

Missilesperpack._ 10

TOTALHEATSINKS

 

InternalStructure WARRIORDATADiagram Name: _ _ _

GunnerySkill. _PilotingSkill: _

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1sI 2nd 3rd 4th 5th 6th1. Shoulder 1. ShouiderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

1. LifeSupport 3. LowerArmActuator 13. LowerArmActuator HEATSCALE2. Sensors. MediumLaser 4. MediumLaser3. Cockpit 30 SHUTDOWN5. SRM 2 5. SRM24. F;,)1l A 0 d i : ~ ~   29. SRM2 Ammo 6. SRM2 Ammo5. Sensors 28 AmmoExplosion,avoidon 8+

1. HoH .. c ; . p c . : : ~ n   1. 1+):1 i,g,j ',6. LifeSupport 272. RGr : \ 9 ~ . ; . : n 2. ne.> l\y1l"

26 Shutdown.avoid on 10+2 3. ne!: t ' \ ~ p n   2 3. Fion }\cplr'CenterTorso 25 -5 MovementPoints4. q,:,;H · ~ \ 9 c : : n .   4. F i ; ~ H A J . c ~ i : - :

5. R0P i\(J<l:f"l 24 +4Modifierto Fire5. Fio:l /VT,'Jr1. Engine

23 Ammo Explosion,avoidon6+. ReP A G ~ ~ \ n 6. Hon   \ ~ k ~ i : ;2. Engine

22 Shutdown,avoidon 8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4 MovementPoints5. Gyro

1. LRM 10 1. LRM 10 19 Ammo Explosion.avoidon4+6. Gyro2. LRM10 2. LRM10

18 Shutdown,avoid on6+13. LRM 10Ammo 1. Gyro 13. LRM 10Ammo

17 +3 ModifiertoFire4. Po:!   2. Engine 4. ROil . A ~ , ) 0 j 0 5. R,):! ['(J(w 23. Engine 5. h0nAg-F.H::

16

15 -3 MovementPoints6. H o ~ A;FJH: 4. Engine 6. H0il / > c a l : ' ~ 5. JumpJet 14 Shutdown.avoidon 4+

1. Ho!; / \ ~ F ~ j r : 1. no[l t\Jd!:':6. HCdl } \ ~ j d n   13 +2 Modifierto Fire

2. Holi A ~ J < i I I ~ 2. Hod . i \ p _ ; J l : ~

2 3. f\;P/ ~ f J z . l n  

2 3. HoH /\q w-

12

EngineHits 000 114. R e l ~ Apair: 4. RoH Aga!::GyroHits  10 -2 MovementPoints

SensorHits  . Fe!! 1 ' . 9 a H ~ 5. Ro!l AQC Ji

6. H(:n   \ ~ F l i n 6. Ho!! [,gal" 09

08 +1Modifierto Fire

LeftLeg RightLeg 07

1. Hip 1. Hip106

1051 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator

3. LowerLegActuator 3. LowerLegActuator04

034. FootActuator 4. FootActuator

5. JumpJet 5. JumpJet 02

6. JumpJet 6. JumpJet 01

00 BATTtETECH IsaregisteredtrademarkofFASACorporation. Copyright1987. Pemnlsslon10 pho1OOOpy forpersonnaJuse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 30/58

MECHDATA~ ~ ~ ~ B A T T I _ E T E C H Type: GRF-1NGRIFFINTonnage: 55 TONS

ARMORDIAGRAM Movement Points:

Walking: 5

Running: 8Jumping: 5

WEAPONS INVENTORY# Type  1 PPC RA

1 LRM 10 RT

AMMO:

AutoCannonRounds:

M.G. Rounds S.R.M. Packs 

Missilesperpack.L.R.M. Packs 24

Missilesperpack._ 10

TOTAL HEATSINKS

o0000000000

onternal

Structure WARRIORDATADiagram Name:   =c cc -

GunnerySkill: _PilotingSkill: _

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

151 2n d 3 rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

13. LowerArmActuator 1. LifeSupport 13. LowerArmActuator HEATSCALE2. Sensors. HandActuator 4. HandActuator

30 SHUTDOWN5. H ~ : i ,t>-:};)l:1 3. Cockpit 5. PPC6. H,yl /'<I(W'; 4. F10:1 AfjdJn 6. PPC 29

5. Sensors 28 AmmoExplosion.avoidonB+1 H,);: : ~ ~ ~ j ( l : n   1. PPC6. LifeSupport 27

2 Fk;i:/ : , 9 ; ~ ~ : : n

2.R ~ l H . , c ' 9 : ~ i l t ~  

26 Shutdown,avoidon10+2 3 F\::jl :\qa:n 23. Fb'i A(icw',

4. H : ~ : A ~ ; : l ; I CenterTorso 4. ~ ~ ( ) d i\;ja i ;l 25 -5MovementPoints

5. F,';!: ('->,).):0 5. nn:l . , . c \ r v : t ; : · ~   24 +4 Modifierto Fire1. Engine

6. Pr,;i! ;.\9<1:: I 6. f1,'):) ; l . { : a : ~   23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown,avoid on8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 ·4MovementPoints 5. Gyro1. JumpJet 1. LRM10 19 AmmoExplosion.avoidon4+6. Gyro2. JumpJet 2. LRM10

1B Shutdown,avoidon 6+13. R r ~ ~ Ag<J:o 1. Gyro 13 LRM10Ammo

17 +3ModifiertoFire4. R < : : I ~   \ 9 ~ ~ ] n 2. Engine 4. LRM10Ammo5. HcH :'<)[;'11 23. Engine 5. JumpJet 16

6. nDH A q : . : ~ i ( l 4. Engine 6. JumpJet 15 ·3MovementPoints

5. JumpJet 14 Shutdown,avoid on4+1. n;)H f . \ ~ l : l i r · 1. R(.)H Agair:

6. R ~ ; \ . . ' ~ q : : : ; _ L ~   13 +2 ModifiertoFire2. Hc.di : \ q ~ j : n 2. M(}l! A [ } ~ l : ~

23. H;;! . ~ F i r -   23. HoH f \ 9 ~ l l r :   12

Engine Hits 0 0 0 114. P d t\(pir: 4. Fk>!1 A ; : H i : ~Gyro Hits 0 0

5. HuH !\;;aw 5. Ro:;lq:'Ji,; 10 -2 MovementPoints Sensor Hits 0 0

6. H;)H / \ ~ F . ~ i n 6. R;)H ' ( , \ 9 t ~ F 09

OB +1Modifier to Fire

LeftLeg RightLeg 07

I 061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator  ~ I 1043. LowerLegActuator 3. LowerLegActuator

034. FootActuator C C A P C A A T I C J 4. FootActuator5. HeatSink 5. HeatSink 02

6. Ho!l / ~ L a ~ : l   6. ~ k ) i l Ag;:1F: 01

00BATTI.ETECH Isaregisteredlrademar1(ofFASAColjlOratlon. Copyright1987. Pemnlssionto photocopyforpersonnaluse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 31/58

MECHDATAType: SHD-2HSHADOWHAWKTonnage: 55TONS

ARMORDIAGRAM MovementPoints:Walking: 5Running: 8Jumping: 3

WEAPONSINVENTORV# Type lQh

1 AUTOCANNONI5 LT

1 LRM 5 RT1 SRM 2 H1 MEDIUM LASER RA

AMMO: AutoCannonRounds:_ 20

M.G. Rounds: S.R.M.Packs 50

Missilesperpack._ 2L.R.M.Packs 24

Missilesperpack._ 5

TOTALHEATSINKS

o0000000000oInternal

Structure WARRIORDATADiagram Name:

GunnerySkill: _PilotingSkill:  

LeftArm CRITICALHITTABLE RightArm HitsTaken: (ConsciousnessNumber)

1SI 200 3rd 41h 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. Upper Arm Actuator 2. Upper Arm Actuator

1. LifeSupport13. Lower Arm Actuator 13. Lower Arm Actuator HEATSCALE2. Sensors

30 SHUTDOWN4. Hand Actuator 4. Hand Actuator

5. , t ~ r r 1 1 ~ ~ 3. Cockpit 5. Medium laser

6. HoH   < \ ~ j ~ H 4. SRM 2 296. Hen A ~ F l ~ r : 5. Sensors 28 AmmoExplosion,avoidon8+

1. r{oH i\J:':J:: 1. Hall/\cd:n6. LifeSupport 27

2.F k ~ ~ \ r \ 0 ~ : H : :

2. Holi/ ~ j c 1 1 n  

26 Shutdown,avoid on 10+2 3. r1(} 1 } \ ~ V W :   2 3. f : : ~ ) B . ~ \ G a : n25 -5 MovementPoints4. Ho\!AT.\;" CenterTorso 4. Rr)!l AgLHrt

5. FiG!! A ~ J d i : : 5. RCl!! ,.\l,Qa j :1 24 +4Modifierto Fire1. Engine

6. HO;' A ( . ) d . i : ~   6. fbll : \ - ~ , 1 l 1 23 AmmoExplosion,avoidon 6+2. Engine

22 Shutdown,avoidon8+13. Engine

LeftTorso 4. Gyro RightTorso 21

120 -4 MovementPoints5. Gyro1. AC/5 1. LRM 5 19 Ammo Explosion,avoidon 4+6. Gyro2. AC/5 2. LRM 5 Ammo

18 Shutdown,avoidon6+13. AC/5 1. Gyro 13. Jump Jet

17 +3 Modifierto Fire4. AC/5 2 Engine 4. i : ~ 0 H AfFiin5. AC/5 Ammo 23 Engine 5. HDH :\gd:!) 16

6. Jump Jet 4. Engine 6.   A Q d ~ n 15 -3 Movement Points

5. SRM 2 Ammo 14 Shutdown,avoidon 4+1. H ~ . ) i ; A g ~ : ~ j r : 1. FioH .Agdi:":

6. Jump Jet 13 +2 ModifiertoFire2. FaH ;\!:;Win 2. Ho'! i\[Jdl,"

2 3. Poli /\rpln 23. Ho[i1\0<\1"12

EngineHits 0 0 0 114. Fc!; A"h,in 4. Fiod / \ ~ J d i ; :GyroHits 0 0

5. HoH A : } . l I ~ 5. nO;! i \ g < l i ; ~ 10 -2 MovementPointssensor Hits 0 06. H<)ij l \ q ~ ~ i r : 6. MO;: !\gwC" 09

08 +1Modifierto Fire LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. Upper Leg Actuator 2. Upper Leg Actuator

043, Lower Leg Actuator 3. Lower Leg Actuator03. Foot Actuator 4. Foot Actuator

5. Heat Sink 5. Heat Sink 02

6. Roil ,'\p:Hl 6. FID!I i\gair: 01

00BATTLETECH Isaregistered tredemark0 FASACorporation. Copyright 1987. Permission10 phc 1llCOPY forpenlOl1nal use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 32/58

MECHDATAType: SCP-1NSCORPIONTonnage: 55 TONS

ARMORDIAGRAM MovementPoints:

RightTorso Walking: 6Running: 9Jumping: 0

WEAPONS INVENTORY# Type Loc.

1 PPC RT~   1 SRM 6 RT

AMMO:AutoCannonRounds:-M.G. Rounds: S.R.M. Packs 15

Missilesperpack.- 6

L.R.M. Packs Missilesperp ck -

TOTAL HEAT SINKS

0000000000

Internal

StructureWARRIORDATA

Diagram Name: _

GunnerySkill: . _

PilotingSkill:LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (Consciousness Number)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. Upper Arm Actuator 2. Upper Arm Actuator

13. Lower Arm Actuator 1. Life Support 13. Lower Arm Actuator HEATSCALE2. Sensors

30 SHUTDOWN4. Hand Actuator 4. Hand Actuator

5. n ~ > j i   : \ F n t ~ 3. Cockpit 5. F;(Y ,'\<L!r'6. Hc!!/\9UY' 4. F{('l!!A:)dn 6. F ~ G l l ~ ~ . } £ ~ : l : 29

5. Sensors 28 AmmoExplosion,avoidon 8+1. n , ~ i AQi"}'\:": 1. Hull :\<::i:;\:: ;6. Life Support2. ni:;H A : . F ; l ( ~ 2. "\<)'I A;;a!·'

27

26 Shutdown.avoid on 10+23. fl :/ : /:.,y:d · 23. i7;uil25 -5 MovementPoints4. n ~ ) H / \ ; ; a Y ~ CenterTorso 4. H ( , ; ~ l

5. rtjn / \ q ~ H 0 5. Hod . f ~ < j , , - 1 : n 24 +4 ModifiertoFire1. Engine

6. Fh!;Agi:w, 6. Ho!!  v (:H0 23 AmmoExplosion, avoidon 6+2. Engine

22 Shutdown,avoid on 8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4MovementPoints5. Gyro1. SRM 6Ammo 1. PPC 19 AmmoExplosion, avoidon 4+6. Gyro2. R ~ ) n ;\;F;lf: 2. PPC

18 shutdown,avoidon 6+13. h;q A ~ r w 1. Gyro 13. PPC

17 +3 ModifiertoFire4. PoH ) \ q G : . ~ n 2. Engine 4. SRM 65. H . , ) i ~ i \ ~ F l j ( : 23. Engine 5. SRM 6 16

15 -3 Movement Points 6. h c ~ 1 A J ~ ~ ~ ~ n 4. Engine 6. Ho!! f \ ~ l : \ r · 14 Shutdown,avoid on 4+5. i'k'l ATel'

1. n < ~ i ~ / < 9 ~ : ~ i r ' 1. Ron ; : ~ { k ~ W :6. fk l AWli' 13 +2 Modifierto Fire

2. HenA(F}H: 2. Ro'!,1.(.]31"1223. F\;H /o,£F;:n 23. Ho

EngineHits 0 0 0 114. F\;l: P < J { ~ i ( : 4. nollGyro Hits 0 05. f\:.J t\q_;.H: 5. R ci 10 -2 MovementPoints

SensorHits 0 06. Fk:H ( . \ ~ H · ~ i r : 6. Hon f . \ Q ~ ~ H · · ~ : 09

08 +1Modifierto Fire

LeftLeg RightLeg 07r  I I 06

1. Hip 1. Hip05 -1 MovementPoint

2. Upper Leg Actuator 2. Upper Leg Actuator

3. Lower Leg Actuator 3. Lower Leg Actuator04

034. Foot Actuator 4. Foot Actuator

5. ~ ~ o H . , ~ , . r Y l ~ : t 5. RoH / \ r . ~ : ~ j . l ( : 02l u ~ ~ ~. flJH / \ 9 ( i ; r ~ 6. Ron Agcw'; 01

00 BAmETECH IsaregisteredtrademlllkofFASACorporation. Copyright 1987. Pemnlsslon tophotocopyforpersonnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 33/58

MECH D TType: WVR-6R WOLVERINETonnage: 55 TONS

  RMOR DI GR M MovementPoints:Walking: 5Running: 8Jumping: 5

WEAPONSINVENTORY# Type  1 AUTOCANNON/5 RA

1 SRM 6 LT1 MEDIUMLASER H

AMMO:Auto CannonRounds,_ 20M.G, Rounds: S.R,M. Packs 15

Missilesper pack,- 6L.R.M. Packs  

Missilesperpack, -

TOTALHEATSINKS

o 00000000000Internal

Structure WARRIORDATADiagram Name: _

GunnerySkill: _PilolingSkill:  

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConSCIousnessNumber)

1sI 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3)  5) (7) (10) (11) (Dead)2. Upper ArmActuator 2. Upper ArmActuator

1. LifeSupport13. Lower Arm Actuator 1 3. Lower ArmActuator HE T SCALE2. Sensors

30 SHUTDOWN4. Hand Actuator 4. Hand Actuator5. H ~ ) i j / ~ < J ~ ~ : : 3. Cockpit 5. ACtS6. Hl./l!\QHP"': 4, MediumLaser 6. ACtS 29

5, Sensors 28 Ammo Explosion,avoidon8+1. ~ : ~ c . d l   \ ~ j a ~ ~ : 1. ACtS6, LifeSupport 272. H G i l l F 1 ~ 2 ACt5 26 Shutdown,avoid on 10+2 3, (\011 !\(j<l'l 2 3. ACt5 Ammo4. r : ~ ~ : , i J , t ; , 9 ; ? J ~ r ~ CenterTorso 4. H { ) ~ : ( . ; ~ H : ~ l : :   25 -5 MovementPoints

5. Hr.:l! :V]8: 5. fbi! And" 24 +4 ModifiertoFire 1, Engine

6, "\011 6. Roil /\<:p.l:' 23 Ammo Explosion, avoidon 6+2. Engine

22 Shutdown,avoidon 8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4MovementPoints5, Gyro

1. SRM6 1. Heat Sink 19 Ammo Explosion,avoid on4+6. Gyro2, SRM 6 2. FL)jj I\gaw:18 Shutdown,avoidon 6+

13, SRM 6Ammo 1. Gyro 13. i:h'IJ";;;<li"17 +3 ModifiertoFire

4. Heat Sink 2, Engine 4, H"iI A(;:. d(:

5. nrH F . ( ~ v . : r ; 23, Engine 5. f-i0!1 AgfH:": 16

15 -3 MovementPoints

5, Jump Jet 14 Shutdown,avoid on4+6. p'(;n A{F  4, Engine 6. He;!! , t ~ r a l : ~ 1, i'kii (',.nir. 1. Fie'! Aqc1!".

6. nc) Agai', 13 +2 Modifierto Fire2. Ho ? :\qClIr' 2. Holl / - \ ~ . F ~ : :

2 3, R(; li ,t £FA' 2 3. HoU / \ ~ ~ k U ~ 12

EngineHits 000 114. pon f \ { y ~ i r : 4. n ~ . l q Aqdl:;GyroHits 00 10 -2 MovementPoints

SensorHits 00, HoliAT:"'l' 5 HoH Ag:;Jh

6. Hoii , l \ { I ~ . ~ j ( - 6. Ho'! f\QaI'. 09

08 +1ModifiertoFire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. Upper LegActuator 2. Upper LegActuator

043. Lower LegActuator 3. Lower LegActuator CORPOR TION 034. FootActuator 4. FootActuator

5. Jump Jet 5. Jump Jet 02

6. Jump Jet 6. Jump Jet 01

00BATILETECHIs aregisteredtrademarl<ofFASACorporation. Copyrighl1987. Perrmlsslonto photocopy fQrpersonnaJuse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 34/58

MECH D TType: DRG-1NDRAGONTonnage:. 60 TONS

  RMOR DI GR M MovementPoints:Walking: 5Running: 8Jumping: 0

WEAPONS INVENTORY# LY.pe Loc.1 LRM10 CT

1 AUTOCANNON/5 RA1 MEDIUM LASER LA1 MEDIUM LASER LT(R)

AMMO:AutoCannonRounds:- 40

M.G. Rounds: S.R.M.Packs 

Missilesperp ck -

L.R.M. Packs 24Missilesperpack._ 10

TOTAL HEAT SINKS

0000000000

InternalStructure WARRIORDATADiagram Name: _. _

GunnerySkill'  PilotingSkill:

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConSCiousnessNumber)

1sI 2nd 3rd 41h 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

1. LifeSupport 3. LowerArmActuator 1 3. LowerArmActuator HEAT SCALE4. MediumLaser 2. Sensors 4. AC/5

30 SHUTDOWN5. Ro'! A(.)JI:' 3. Cockpit 5. AC/56. Hon A Q a j ~ 4. F ~ > 1 1 ; S . ; ~ ; . < : d ; ~ :   6. AC/5 29

5. Sensors 28 Ammo Explosion.avoidon8+

1. H;)i1 ·£\9Hi:"· 1. AC/56. LifeSupport 272, H ~ ) H 2. r ~ G n . A 0 ~ : ; : i :  

26 Shutdown.avoidon 10+23. no!! 2 3. R(;n / \ ~ ~ . : : . : r ·  4. F)()il ·6.J31: : CenterTorso 4. HCl: 25 -5 MovementPoints

5. HcsD / ~ D a l : : 5. Pen 24 +4 Modifierto Fire1. Engine

6. Ho[\ /\9':::w : 6. R c : ~ ~ Ag?:n 23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown,avoidon 8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4 MovementPoints5. Gyro

1. LRM10 Ammo 1. AC/5Ammo 19 AmmoExplosion,avoidon4+6 . ~ G Y : r o2. LRM10 Ammo 2. AC/5Ammo18 Shutdown,avoidon 6+

13. MediumLaser (R) 1. Gyro 13. Fkil f \ ~ F 1 1 < 17 +3 ModifiertoFire

4. RqH / \ ~ k . : n 2. Engine 4. G ~ ~ . i J 1 t Q a ~ n 5. Rvl' t'.(p'n 23 Engine 5. Hr,'? ;'\g<;Hn 16

15 -3 MovementPoints 6. hel' /\9 \ 4. Engine 6. ':\oil !\(.]:\in

5. LRM10 14 Shutdown.avoidon 4+1. Hon 1. F ~ o H   6 - ~ . k J r :

6. LRM10 13 +2 Modifier to Fire

2. Pol' 2. lied i \ . F ~ I : : 2 3. R(;H / \ 9 ~ l F :   2 3. Ho,:/'<n!r:12

EngineHits 000 114. RvH A 9 ~ ~ i r ; 4. n ~ > nGyroHits 00

5. Rol' ,1'::;.9.11' 5. Ro; 10 -2 MovementPointsSensorHits 00

6. HoH / \ ~ F l j r , 6. F k } ~ l . i \ q ~ u r ; 09

08 +1Modifierto Fire

LeftLeg RightLeg 07

061. Hip 1. Hip

05  1 MovementPoint2. UpperLegActuator 2. UpperLegActuator

043. LowerLegActuator 3. LowerLegActuator03. FootActuator 4. FootActuator

5. 'i,>" Aga , 5. R o ~ 1 A 9 ~ : j J : 02

6. Run } ~ ~ < F ~ J j n 6. RoH . q g d ~ r ~ 01

00 BATIlETECHIsaregisteredtrademarkofFASACorpora1lon. Copyright1987. Pemnlsslon to photocopyforpersonnaJuse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 35/58

MECHDATAType: OSR-2COSTROCTonnage: 60 TONS

ARMORDIAGRAM MovementPoints:Walking: 5Running: 8Jumping: 0

WEAPONS INVENTORY# Type L ~  1 SRM 4 RT

1 LARGE LASER RT1 LARGE LASER LT1 MEDIUMLASER RT1 MEDIUMLASER LT

AMMO:Auto CannonRounds:-M.G. Rounds: S.R.M. Packs 25

Missilesperpack. _ 4L.R.M. Packs  

Missilesperpack. -

TOTALHEATSINKS

00000

0000000000InternalStructure WARRIORDATA Diagram Name:

GunnerySkill: PilotingSkill:

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

13. LowerArmActuator 1. LifeSupport 13. LowerArmActuator HEATSCALE4. HQH F ~ f J ~ ~ : : 2. Sensors 4. fkd / \ ~ F · ; . : r :  

30 SHUTDOWN5. FbH />',ki" 3. Cockpit 5. R r ; l ~ A ( F ~ : n 6. R:,!! .I ,jw" 4. n c ~ j l f ~ ; J d n 6. f-1c!j .t-,q;l:i: 29

5. Sensors 28 Ammo Explosion,avoid on8+1. Fkl!Aq<b', 1. Hen / ~ q d : : ' f6. LifeSupport 272. PZ';i' . ~ ' D I n 2. : : ~ : > L ; , \ ~ ~ , , ~ ; : ;  

26 Shutdown,avoid on 10+2 3. H G ~ ~   2 3. G ; : : > i ~  t: , ~ : J : n 25 -5 MovementPoints4. Hot l , c a ~ n CenterTorso 4. Finn ;;·,(jcu":24 +4 Modifierto Fire5. Fic.J .t'"qi:1:n 5. "L!! ACd!,'

1. Engine6. neliAS0/.t:t ; 6. HGH   \ q 8 : r ~   23 Ammo Explosion,avoid on6+

2. Engine22 Shutdown,avoid on 8+

13 EngineLeftTorso RightTorso 21

4. Gyro20 -4 MovementPoints

5. Gyro1. LargeLaser 1 ~

19 Ammo Explosion,avoid on4+6. Gyro2. LargeLaser 2. LargeLaser18 Shutdown,avoid on 6+

13. MediumLaser 1. Gyro 13. LargeLaser171 +3 Modifierto Fire

4. noH P<J(}in 2. Engine 4. MediumLaser

5. ne,H A\)<\Ho 23. Engine 5. Rr+ Anr.d:;16

15 ·3MovementPoints6. Ru'! /\ Py, 4. Engine 6. Ron , ~ ) : . : ; . ~ ~ 5. SRM4Ammo 14 Shutdown,avoid on 4+

1. Ho!; !\q:.\ir 1. RoH A::.kW··6. HealSink 13 +2 Modifierto Fire

2, por \ O ; ) , H ~ 2. MoH i \ ~ ) a l : ~ 2 3. Fbi Agilln 2 3. HoH I'<;:;W'

12

EngineHits000

114. Rol! A9"in 4. nc>ll AGdi:':GyroHits 005. non /\=;:FH:: 10 -2 MovementPoints

SensorHits 00. HGi! f ~ 9 ; ; ' . H '

6. Hi.JU / \ g ~ ~ ~ i n 6. HoH /':.q£-H;': 09

08 +1 Modifierto Fire

LeftLeg RightLeg 07

06  ~   1. Hip05  1 MovementPoint

2. UpperLegActuator 2. UpperLegActuator043. LowerLegActuator 3. LowerLegActuator03. FootActuator 4. FootActuator

5. HeatSink 5. HeatSink 02

6. HeatSink 6. HeatSink 01

00 BATILETECHIsaregisteredtradematl<ofFASACorporation. Copyright1987. Pemnlsslon10photocopyforpersonnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 36/58

MECH D TType: OTL-4DOSTSOLTonnage: 60 TONS

  RMOR DI GR M MovementPoints:Walking: 5Running: 8Jumping: 0

WEAPONS INVENTORY# Type Lac.

1 LARGE LASER RT1 LARGELASER LT

1 MEDIUMLASER RT1 MEDIUM LASER LT1 MEDIUM LASER CT(A)1 MEDIUM LASER CT(R)

AMMO:AutoCannonRounds:M.G. R o u n d s -

S.R.M. Packs  Missilesperpack.

L.R.M. Packs _..

Missilesperpack.-

TOTAL HEAT SINKS

000 000

0000000000InternalStructure

WARRIORDATADiagram Name:   :::c :: -

GunnerySkill: _

PilotingSkill: LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. Upper ArmActuator 2. Upper ArmActuator

13. Lower ArmActuator 1. LifeSupport 13. Lower ArmActuator HEATSCALE2. Sensors

30 SHUTDOWN4. RoH /\(,k,i" 4. Fbi /\q ,i1'·5. FioH Agai:: 3. Cockpit

4 non ; : \ ~ F l i : i   29. Ho;! ,tJ.,.[}Jl:: ~ ~ ; ~ ~ ; ~  5. Sensors 28 Ammo Explosion,avoidon 8+

1. q ~ ; H / \ 9 ~ ~ ; ; i 1.6. LifeSupport 272. ''\(''11 Aga"l 2.

26 Shutdown,avoidon 10+2 3. t > < F l ~ : 23.4. ho AZ cv1 CenterTorso 4. 25 -5 MovementPoints

5. Ho!!Aga i" 5. ROB / \ f } d ~ n 24 +4 Modifierto Fire1. Engine6. Rc.;1!   6. H:"}il ;\9(1:r1 23 Ammo Explosion,avoidon 6+2. Engine

22 Shutdown,avoid on8+13 EngineLeftTorso 4. Gyro RightTorso 21

20 -4MovementPoints5. Gyro1. Large Laser 1. Large Laser 19 Ammo Explosion,avoidon 4+6. Gyro2. Large Laser 2. Large Laser

18 Shutdown,avoidon6+1 3. Medium Laser 1. Gyro 13. Medium Laser

17 +3 ModifiertoFire4. Heat Sink 2. Engine 4. Heat Sink

5. Hen :,q;:;," 23. Engine 5. Roi! i\:;pr 16

6. RcliAgil.in Engine RQ'i f\gairo 15 -3 MovementPoints4. 6.5. Medium Laser (R) 14 Shutdown,avoidon4+

1. i 'kii /lq",in 1. Roil .Il-gal!"6. Medium Laser (R) 13 +2 ModifiertoFire

2.   o !\P'.lil1 2. FbilA(.ldl"2 3. nG!ir\q"w 23. Ho'l(\gair;

12

Engine Hits 0 0 0 114. RcH ; ~ ~ p u n 4.

nc nAgd!::Gyro Hits 0 05. Rol!J\qCiIP 5. ROii ,.l,oai" 10 -2 MovementPoints

Sensor Hits 0 06. H.:;I' / \ ~ p i r , 6. Ho!! /\9<:11'" 09

08 +1 Modifierto Fire LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. Upper LegActuator 2. Upper LegActuator

3. Lower Leg Actuator 3. Lower LegActuator04

03. Foot Actuator 4. Foot Actuator

5. Heat Sink 5. Heat Sink 02

6. Heat Sink 6. Heat Sink 01

00 BATTLETECHIsaregisteredtrademlllk01 FASACorporation. Copyright1987. PerrmlssJon to pho1Dcopyforpersonnaluse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 37/58

MECH D TType: QKD-4GQUICKDRAWTonnage: 60TONS

  RMOR DI GR M Movement Points:

Walking: 5Running: 8

Jumping: 5

WEAPONS INVENTORY# Type Loc.

1 LRM 10 LT1 SRM4 CT

1 MEDIUMLASER RA

1 MEDIUMLASER LA

1 MEDIUMLASER RT(R)1 MEDIUMLASER RT(R)

AMMO

AutoCannonRounds:

M.G. Rounds: S.R.M. Packs 25

Missilesperpack._ 4

L.R.M. Packs 12

Missilesperpack 10

TOTALHEATSINKS

000

0 0 0 0 0 0 0 0 0 0InternalStructure WARRIORDATADiagram Narffe:---==--..

GunnerySkill:  PilotingSkill:

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1sI 2nd 3rd 41h 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

1 3. LowerArmActuator 1. LifeSupport 13. LowerArm Actuator HEATSCALE2. Sensors. HandActuator 4. HandActuator

5. 3. 30 SHUTDOWNMediumLaser Cockpit 5. MediumLaser6. HuH / : ; , q ~ : v ' : 4. HeatSink 296. Hell / \ q ~ · ~ ~ r ·

5. Sensors 28 AmmoExplosion.avoidon8+1. MoH Af.FHt": 1. HuH : ~ q o : : '6. LifeSupport 272. RQH l ~ g ~ ~ l : ' ; 2. i:\on .i\r.!di:"l

26 Shutdown. avoidon 10+23, HCl{i / ~ < . } : u : ; 2 3. ~ ' : ; o H A C ; ~ j : : 1 -5 MovementPoints4. no:! j-\),';I:' CenterTorso 4. R:')fl ::;0a::': 25

5. n0H t\uai: : 5. qv\: A r r : i j : ~ 24 +4Modifier toFire1. Engine

6. HoH A f p H : ~   6. Hon /\g(:!:!l 23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown,avoid on 8+13. EngineLeftTorso 4. Gyro RightTorso 21

20 -4 MovementPoints5. Gyro1. LRM10 1. SRM4 Ammo

119 AmmoExplosion,avoidon4+6. Gyro2. LRM 10 2. MediumLaser(R)

18 Shutdown,avoidon 6+1 3. LRM 10 Ammo 1. Gyro 1 3. MediumLaser(R)

17 +3Modif iertoFire4. JumpJet 2. Engine 4. Jump Jet5. JumpJet 23. Engine 5. JumpJet 16

15 -3 MovementPoints6. r ~ { j ; / ' - : ~ V 5 : P 4. Engine 6. H:..:H : \ < ~ e : r l 5. SRM4 14 Shutdown,avoidon 4+

1. H i ~ ~ / \ ~ 1 d r : 1. RoH .Agw',6. Jump Jet 13 +2Modif iertoFire

2. Hol]   \ g 8 ~ 1 : 2. H0H A r } ~ w : 1223. 2 3. HoH f\qa10~ ~ ~ ; i ~ ; Engine Hits 0 0 0 114.

4. H()H ADd!:"; \Gyro Hits 0 05. ho!' l\q;].H' 5. Ho:i A g : , ' ; i ~ 10 -2'MovementPoints Sensor Hits 0 06. Hen   A 9 ~ · . ~ j r 6. R o ~ / \ g . c - H r ~ 09

08 +1Modifier to Fire

LeftLeg RightLeg 07

061. Hip 1. Hip

05  1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLeg-Actuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. HeatSink 5. HeatSink 02

6. Hu:!Aq£u, 6. HD!I :\q;:i:n 01

00 BAITLETECHIsaregistered tradem8/1(ofFASACorporation. Copyright1987. PemmlsslontophotocopyforpersonnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 38/58

MECHDATAType: RFL·3NRIFLEMANTonnage: 60TONS

ARMORDIAGRAM Movement Points:

Walking: 4Running: 6

Jumping: 0

WEAPONS INVENTORY# LYpe Loc.

1 LARGE LASER RA

1 LARGELASER LA1 AUTOCANNONt5 RA

1 AUTOCANNON/5 LA1 MEDIUM LASER RT

1 MEDIUM LASER LT

AMMOAutoCannonRounds:_ 20

M.G. Rounds: S.R.M. Packs 

Missilesperpack.L.R.M. Packs 

Missilesper-pack.

TOTAL HEAT SINKS

0000000000

InternalStructure

WARRIORDATADiagram Name: . _

GunnerySkill'  PllotingSkill:

LeftArm CRITICALHITTABLE RightArm HitsTaken: (ConSCIousness Number)

IsI 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArm Actuator 2. UpperArmActuator

13. LowerArm Actuator 1. LifeSupport 1 3. LowerArmActuator HEAT SCALE4. LargeLaser 2. Sensors 4. LargeLaser

30 SHUTDOWN5. LargeLaser 3. Cockpit 5. LargeLaser6 AC/S 4. F{Cl: A ~ F ~ H ' : 6 ACtS 29

5. Sensors 28 AmmoExplosion,avoidon8+1. AC/S 1. ACtS6. LifeSupport 27

2 AC/S 2. AC/S 26 Shutdown, avoidon 10+23. AC/S 23. AC/S

CenterTorso 25 ·5 MovementPoints4. H c : ~ / \ > ~ i : '   4. HcH ; \ ~ h : ; n 5. FL;:l , D , . 0 3 i : ~ 5. PGi' !"CpT' 24 +4Modif iertoF ire

1. Engine6. no: A g : . ~ \ : :   6. F,,",,: ,,<,rH' 23 AmmoExplosion,avoidon6+

2. Engine22 Shutdown, avoidon 8+

13. EngineLeftTorso 4. Gyro RightTorso 21

20 -4MovementPo in ts 5. Gyro1. MediumLaser 1. MediumLaser 19 AmmoExplosion,avoidon4+6. Gyro2. rh)]! /\:gi::tW; 2. FiCin \:.;0.:f:

18 Shutdown, avoidon 6+13. FkiD ; ~ g d i : : 1. Gyro 13. H0i: /\CF., "

17 +3Modif ier toFi re4. R ~ y j A:F :;; 2. Engine 4. F,c:" Ago":"5. H,):t f ~ : ) ~ V 23. Engine 5. pon } \ D ~ : : ( 16

6. H() ; A ~ F ~ n   15 -3MovementPoints4. Engine 6. Ri.,i! f\,1:O!r'

5 ACt5 Ammo 1 4 Shutdown, avoidon 4+1. Hi)n / \ Q ~ : ~ i r   1. Ro'l

6. r . ~ ( ) ~ ;),.9.::n:\ 13 +2Modif iertoF ire2. Hol: !\fJ0il":. 2. R(l:

2 3. Hf)H f ~ q ~ : : . : r   2 3. HodP,n,w12

EngineHits 0 0 0 114. 4. Fk,q r,.gdi:':GyroHits 005. 10 -2 MovementPoints5. Rn:! ; ~ < p i

SensorHits 006. 6. (Cbi (<Iai'" 09

08 +1Modifierto Fire

LeftLeg RightLeg 07

1. Hip 1. Hip 06

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. HeatSink 5. r:::nil A ~ F ; I , '   02

6. H0 l ' ~ C d ; : ~ 6. R,.)!! f \ ~ ; c W '   01

00BATILETECH Is aregistered trademaJ1< of FASA Corporation. Copyright 1987. Pemnlsslon to photocopy for personnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 39/58

MECH DATAType: CPLT-C1 CATAPULTTonnage: 65TONS

ARMORDIAGRAM MovementPoints:Walking: 4Running: 6Jumping: 4

WEAPONS INVENTORY

# Tvpe l..Q.c....

1 LRM 15 RA

1 LRM 15 LA1 MEDIUMLASER LT1 MEDIUM LASER RT1 MEDIUMLASER CT1 MEDIUMLASER CT

AMMO: AutoCannon Rounds: -

M.G. Rounds: S.R.M.Packs 

Missilesperpack.L.R.M. Packs 8 8

Missilesperpack._ 15

TOTAL HEAT SINKS

 

InternalStructure

WARRIORDATADiagram Name:

GunnerySkill: _

PilotingSkill:LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1SI 2nd 3rd 4th 51h 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArm Actuator 2. UpperArm Actuator

1. LifeSupport3. LRM 15 1 3. LRM 15 HEAT SCALE2. Sensors. LRM 15 4. LRM 15

5. LRM 15 3. Cockpit 5. LRM 15 30 SHUTDOWN

6. H u ~ i\9,;;H;": 4. HeatSink 6. Ro;! A,}.,. ;: 29

5. Sensors 28 AmmoExplosion,avoidon8+1. H ( ~ i ~ A 9 ~ : ~ ; r : 1.6. LifeSupport 272. F:oH ; \ ~ J 3 . i P 2.

26 Shutdown,avoidon 10+2 3. r»l: f \ ~ l ~ · ~ i r 23. h ~ ; , F ; t ; ; ~ 4. / \ ; , ~ K H : ~ :. .:1{nin CenterTorso H ~ ) ~ i   25 -5MovementPoints

5. PG;: A ~ l ~ ~ : r : 5 24 +4Modif iertoFire1. Engine

6. HvL   \ ~ F ~ i r : 6. ~ ~ ; ~ : :   23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown,avoidon8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4MovementPoints5. Gyro1. LRM15Ammo 1. LRM 15 Ammo 19 AmmoExplosion,avoidon 4+6. Gyro2. MediumLaser 2. MediumLaser18 Shutdown,avoid on6+

13 JumpJet 1. Gyro 13 JumpJet17 +3 Modifierto Fire4. JumpJet 2. Engine 4. JumpJet

5. He,D t \ } · : t ~ : i 23 Engine 5. ;:;ullA·:r:,in 16

6. ;:·:·:) it'T'·" 6. RrJll /':\qa:n 15 -3 Movement Points4. Engine5. MediumLaser 14 Shutdown,avoidon 4+

1. H·)H : \ ~ F ~ r : 1. Rz;n ;:\SkW";6. MediumLaser 13 +2 ModifiertoFire

2. no!; / \ ~ F ~ i r : 2. Hoil /V.1.]I"2 3.   o ,';q21r: 2 3. HoH / \ a a F ~ 12

EngineHits 000114. Rc,n ,",(pir, 4. Fklll   ~ \ i ~ l d ; ;Gyro Hits 00 10 -2 MovementPoints

Sensor Hits 00. Pen ::'\9::iH: 5. no!! /'Y'i1(:

6. HQ\; / \ ~ l ~ ~ i n 6. RQH .·<\gap ·: 09

08 +1Modifierto Fire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. HeatSink 5. HeatSink 02

6. HeatSink 6. HeatSink 01

00 BATTLETECHIsaregistered trademarkofFASACorporation. Copyright1987. PemnlsslontophotocopytorpersonnaJuse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 40/58

MECHDATA~ ~ ~ ~ : J \ T T I E T E C H Type: CRD-3RCRUSADERTonnage: 65 TONS

ARMORDIAGRAM MovementPoints:Walking: 4Running: 6Jumping: 0

WEAPONS INVENTORY

# Type  1 LRM15 RA 1 LRM 15 LA 1 SRM6 RL 1 SRM 6 LL 1 MEDIUM LASER RA 1 MEDIUM LASER LA 1 MACHINE GUN RA 1 MACHINE GUN LA

AMMO: AutoCannonRounds:-M.G.Rounds: 200S.R.M. Packs 15

Missilesperpack.- 6L.R.M.Packs 8/8

Missilesperpack. - 15

TOTAL HEAT SINKS

 

InternalStructure WARRIORDATADiagram Name: --=-:-:c-------

GunnerySkill:PilotingSkill:

LeftArm CRITICALHITTABLE RightArm HitsTaken: (ConsciousnessNumber)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArm Actuator

1. LifeSupport3. LowerArmActuator 13. LowerArm Actuator HEATSCALE2. Sensors. HandActuator 4. HandActuator3. Cockpit 30 SHUTDOWN5. LRM 15 5. LRM 15

6. LRM 15 4. H('}ll AJdi:': 6. LRM 15 29

5. Sensors 28 AmmoExplosion,avoidon8+1. LRM 15 1. LRM 156. LifeSupport 272. MediumLaser 2. MediumLaser

26 Shutdown,avoid on 10+23. MG 23 MGCenterTorso 25 -5 MovementPoints

4. ::/"i Aqci:' 4. R ~ ) H }\q0;";24 +4 Modifierto Fire5. e",;:: .'-',.nT 5. ':U: i \ ; > ) ; ~

1. Engine6. heY Aq,/ : 6. n 0 ~ l i\9an 23 AmmoExplosion, avoidon6+

2. Engine22 Shutdown,avoid on 8+

13. EngineLeftTorso 4. Gyro RightTorso 21

20 -4 Movement Points5. Gyro1. LRM 15Ammo 1. LRM15Ammo 19 AmmoExplosion,avoidon 4+6. Gyro

2. Fbi f\\'J'dr: 2. H;:):t ; : \ Q a : : , ~ 18 Shutdown,avoid on 6+

13. :<",:n 1. Gyro 13. nO:1 .t\'}air'17 +3 Modifierto Fire

4. ;::: .+ j'ij-o;': 2. Engine 4. F L : ~ ; / ~ 0 c H : : 5. H.;.:;J ( \ ~ \ ~ ~ ~ . 23. Engine 5. ~ ~ ~ > i l Ana!:': 16

6. ,.;"" :\.:;<;,:n 4. Engine 6. HoH i \ q ~ w : 15 -3 MovementPoints

5. SRM6Ammo 14 Shutdown,avoid on 4+1. HI.'.)i;   . \ ~ : l : t r · 1. fk):: A ~ 2 F :

6. MG Ammo 13 +2 ModifiertoFire2. Hen /\p:;'H: 2. R ( J ~ }\.}:,:w:

1223. n,;!' / ~ ( } ; { ,   2 3. H;'):I  l9'·"0EngineHits 0 0 0 11

4. Rv!:· 6 : 9 : : ~ i r ·

4.r k ~ H

AQDl:":GyroHits 0 05. F;ol: h ~ } : l H ~ 5, nor!Ag::J!:-: 10 -2 MovementPoints sensor Hits 0 0

6. H ( ) ~ . ( ~ ~ 1 ~ H r · 6. Hon - · ~ \ ; . J d ( 09

08 +1 Modifierto Fire

LeftLeg RightLeg 07r---'--'---':j

061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuatorI   ~ I3. LowerLegActuator 3. LowerLegActuator 04

03 ~ C R P C R A T I C N. FootActuator 4. FootActuator5. SRM 6 5. SRM 6 02 . SRM 6 6. SRM 6 01

00BAmETECH IsaregisteredtrademaJ1<ofFASACorporation. Copyright1987. Pemnlssiontophoto<:opyforpersonnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 41/58

MECH D T~ ~ ~ ~ : A T T I _ E T E C HType: JM6-SJAGERMECH

Tonnage: 65TONS  RMOR DI GR M Movement Points:

Walking: 4

Running: 6Jumping: 0

WEAPONS INVENTORY

# :Type LQL

1 AUTOCANNON/5 RA

1AUTOCANNON/5

LA1 AUTO CANNON/2 RA1 AUTOCANNON/2 LA

1 MEDIUM LASER RT1 MEDIUM LASER LT

AMMO:AutoCannonRounds AI:J5 20/20

AutoCannonRounds:8D2 45

S.R.M. Packs Missilesperpack.

L.R.M.Packs Missilesperpack . -

TOTALHEATSINKS

 

InternalStructure WARRIORDATADiagram Name:

GunnerySkill: ._. _

PilotingSkill:LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (Consciousness Number)

1si 2nd 3rd 4th 5th 61h1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

1. LifeSupport 3. LowerArmActuator 1 3. LowerArmActuator HEATSCALE4. AC/5 2. Sensors 4. AC/55. AC/5 3. Cockpit 5. AC/5 30 SHUTDOWN

4. q(?:l / < - ~ > ~ ; : - 1   29. AC/5 6. AC/55. Sensors 2B AmmoExplosion,avoidon B+

1. AC/5 1. AC/56. LifeSupport2. AC/2 2. AC/2

27

26 Shutdown, avoidon10+23. Hd' \ ~ n : r ,   2 3. Pc,!: Ay",:4. ;::::;1 -'\)',:n CenterTorso 4. Ho,: i \ } 0 L ~   25 -5MovementPoints

5. PG:; A<]il:n 24 +4ModifiertoFire5. Hc: i\CUi ,1. Engine6. 8(;1: ('·fF:jn 6. F ~ ( : l l j \ 1 ~ : W :   23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown, avoid onB+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4Movement Points5. Gyro1. AC/5Ammo 1. MediumLaser 19 AmmoExplosion,avoidon4+6. Gyro2. MediumLaser 2. AC/5Ammo

1B Shutdown,avoid on6+13. ne" AQa '1 1. Gyro 1 3. ;:\;'i

17 +3Modi fiertoFi re4. ~ : : ' < } q I ~ \ . r : . l : :1 2. Engine 4. ck '5. F ~ ; / l } \ ~ J .. 23. Engine 5. F ; ~ ' > U } ~ < r ~ : r ' \   16

15 -3 MovementPoints6. He;' I ."-iP'" 4. Engine 6. H::.. ?ll ;\90:<

5. AC/2Ammo 14 Shutdown, avoidon4+1.   ~ _ ~ - F ~ ; r :   1, R::.;:! } \ ~ J d E ' ;

6. nod A ; ; ~ ; : i j ~ ' 1   13 +2Modi fiertoFi re2. h c : ; ~ f \ p ~ J . : I ~   2. Rn:i)\[jJe

23. nfjn . ' ; ~ p . ~ ( :   2 3. H:j;j \ 9 ~ w 12

EngineHits  4. p,w :'SUd' 4. H ~ > H Agi1i;-;

11

GyroHits5. i: :-,cH j . . \ . q , j c d ~ 5. Ro;i /\}3.i0 10 -2Movement Po in ts

SensorHits  6. H .>P !\qr,:jr: 6. R[)1i/\g£-H:: 09

OB +1ModifiertoFire

LeftLeg RightLeg 07

1. Hip 1. Hip 06

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. Lower LegActuator 3. Lower LegActuator 04

034. FootActuator 4. FootActuator5. Raj! I ~ J . : a j ~ , 5. Fkd 6 gair: 02

L. . . . ._ J6. / \ 9 a : r ~ 6. "1</1 . ' \ ~ ) J I ' ~   01

00BATTLETECH Is aregistered trademar1< of FASA Corporation. Copyright 1987. Perrmlsslon to photocopy for personnal use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 42/58

MECHDATAType: TDR·5STHUNDERBOLT

Tonnage: 65TONSARMORDIAGRAM MovementPoints:

Walking: 4

Running: 6

Jumping: 0

WEAPONS INVENTORY

# Type LQL

1 LARGELASER RA1 LRM 15 RT

1 MEDIUM LASER LT1 MEDIUM LASER LT

1 MEDIUM LASER LT1 SRM 2 RT

1 MACHINEGUN LA

1 MACHINEGUN LA

AMMO AutoCannonRounds:  M.G. Rounds 200

S.R.M.Packs 50

Missi lesperpack - 2

L.R.M.Packs 16

Missilesperpac k 15

TOTALHEATSINKS

00000

0000000000InternalStructure WARRIORDATA Diagram Name:

GunnerySkill.

PilotingSkill: LeftArm CRITIC L HIT T BLE RightArm HitsTaken (Consciousness Number)

,sI 2nd 3rd 41h 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

1 3. LowerArm Actuator 1. LifeSupport 13. LowerArmActuator HEATSCALE2. Sensors

30 SHUTDOWN4. HandActuator 4. HandActuator5. MG 3. Cockpit 5. LargeLaser6. MG 4. HeatSink 6. LargeLaser 291

5. Sensors 28 AmmoExplosion.avoidon8+1. MG Ammo 1. Hi>; / \ 9 a : ~6. LifeSupport 272. P i) ;: ~ \ ) : : . ~ : r : 2. : : ~ : : . > q i\[.d:;··:

261 Shutdown,avoidon 10+ 23. ~ ; : ~ c r ~ ~ : } : : w ~ 23. ~ ' c : , ;  

H,y! :\q:.:>'" CenterTorso 4. ; <   :i 25 -5 MovementPoints4.5. r;r-:: : \ p : ~ n 5. !')(,d  <[)d '· 24 +4ModifiertoFire

1. Engine6. F ~ G ~ /  q:a.ir· 6. HeB\,?,!::, 23 AmmoExplosion,avoidon 6+

2. Engine22 Shutdown,avoidonB+

13. EngineLeftTorso 4. Gyro RightTorso 21

20 -4 MovementPoints 5. Gyro1. MediumLaser 1. LRM 15

19 AmmoExplosion.avoidon4+6. Gyro2 MediumLaser 2. LRM 1518 Shutdown. avoid on 6+13. MediumLaser 1. Gyro 13. LRM 1517 +3Modi fiertoF ire4. } : . { · i ~   A ~ > : ; : : 2. Engine 4. SRM2

5. H·;):;   ' < i : ' : : ~ 23. Engine 5. SRM2Ammo 16

6. l < F ~ E ' : 15 -3Movement Points 4. Engine 6. ~ - ~ ~ ~ · . : H   . A . ~ r ~ ~ ; ( l 5. LRM 15Ammo 14 Shutdown, avoidon4+

1. Hi')i: / \ \ : h ~ : ~ 1. R z . ) ~ i A ~ J I ; ~ i : ' :6. LRM 15Ammo 13 +2Mod l iertoF ire

2. f\-< i\Y,,,' 2. H(s;! / ~ D d l : : 23. F ~ , ) n ;\q;l ir 23. Ho!;   xw· .

12

EngineHits 0 0 0 11

4. H<YA q ~ ~ : r :

4.F ~ ( ) : ~

;\O<1i:";GyroHits 0 05. He:! /\9'>" 5. no Ay';;" 10 -2MovementPointsSensorHits 0 0

6. H()H / \ ~ F ~ V ' 6. H,)! /\(;dl! ' 091

08 +1ModifiertoFire

LeftLeg RightLeg 07

061 Hip 1 Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLeg Actuator3. LowerLegActuator 3. LowerLegActuator 04

03. FootActuator 4. FootActuator5. HeatSink 5. HeatSink 02

6. HeatSink 6. HeatSink 01

00 BATIlETECHIsaregisteredtrademarkofFASACorporation. Copyright1987. Pemmlsslonto photocopy forpersonnaluse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 43/58

MECHDATA~ ~ ~ ~ A T T I E T E C H G   Type: ARC-2RARCHERTonnage: 70 TONS

ARMORDIAGRAM MovementPoints:Walking: 4Running: 6Jumping: 0

WEAPONS INVENTORY# Type I.,QL1 LRM20 RT1 LRM 20 LT1 MEDIUM LASER RA1 MEDIUM LASER LA1 MEDIUM LASER CT(R)1 MEDIUM LASER CT(R)

AMMO:Auto CannonRounds:-M.G. Rounds:  -S.R.M.Packs  -

Missilesperp ck -

L.R.M. Packs 12/12Missilesperpack._ 20

TOTAL HEATSINKS

InternalStructure WARRIORDATADiagram Name: _

GunnerySkill: . _

PilotingSkill.LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

,si 2nd 3rd 4th 5th 6th1, Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2, UpperArmActuator 2. UpperArm Actuator

1. LifeSupport 3. LowerArm Actuator 1 3. LowerArm Actuator HEATSCALE4. 2.andActuator Sensors 4. HandActuator

3. Cockpit 30 SHUTDOWN5. MediumLaser 5. MediumLaser6. r;(:;jAUai:": 4. HoH ;\Qdi:': 6. ReoI' Ay>!' 29

5. Sensors 28 AmmoExplosion,avoidon 8+1. MoH I ~ : > : n : ~ 1. ~ < j ; ; \90: :6. LifeSupport 272. r - k ) ~ j f\JdY : 2. H ( ~ l l A[jd::i

26 Shutdown,avoid on 10+2 3. Hoq } \ r J a H ~ 2 3. ~ ; ( ) i i , : ' \ . ~ J d : n  CenterTorso 25 -5 Movement Points 4. Ro:! A H I ; ~ 4. Fk :cil .::\qi:.U'l

5. r - i ~ Y i , ~ ) : } E : 5. RO!l  f.'..{.},J:n 24 +4 Modifierto Fire1. Engine

6, Flo,' , : « P i : ~   6. ~ : ; G l j\qu:;: 23 AmmoExplosion, avoidon 6+2. Engine

22 Shutdown,avoid on 8+13 Engine

LeftTorso 4. Gyro RightTorso 21

20 -4 MovementPoints5. Gyro1. LRM20 1. LRM20 19 AmmoExplosion, avoidon 4+6. Gyro2. LRM20 2. LRM20 18 Shutdown,avoidon6+

13. LRM 20 1. Gyro 13. LRM2017 +3ModifiertoFire

4. LRM20 2. Engine 4. LRM205. LRM20 23. Engine 5. LRM20 16

6. LRM 20 Ammo 4. Engine 6. LRM20 Ammo 15 -3 Movement Points

5. MediumLaser(R) 14 Shutdown,avoid on4+1. LRM20 Ammo 1. LRM20 Ammo

6. MediumLaser(R) 13 +2 Modifierto Fire2. ncl!/\qD:n 2. H()H }\gd:0122 3. R : . ~ ' ."-.ljJ'i' 2 3.   \,''1 j\iFFi

EngineHits 0 0 0 11, Rc!' i\,:;:,'n 4. H ~ ) j j . ~ \ ~ F t j nGyroHits 005. hc;( / \ g r : ~ ; n   5. F-h)!l :';9&:11 10 -2 MovementPoints

sensor Hits 006. nG!: i - \ ~ F ; . ~ n 6. ::'i(dl / : ; ~ F l j n 09

08 +1Modifier to FireLeftLeg -------, RightLeg 07

1. Hip 1. Hip06

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

03E ~ . ~ 9 J. FootActuator 4. FootActuator5. HnH i ; ~ j W : ; 02. non A ~ ~ d j ; : 6. Fb,1 /<;,"', 6. non / ; g a i ~ 01

00 BATTlETECHIsaregisteredtrademal1<01 FASACorporation. Copyright1987. Pemnlsslonto photocopy forpen;onnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 44/58

MECHDATAType: GHR-5HGRASSHOPPER

Tonnage: 70TONSARMORDIAGRAM Movement Points:

Walking: 4

Running: 6Jumping: 4

WEAPONS INVENTORY# Type

1 LARGELASER CT

1 MEDIUM LASER RA

1 MEDIUMLASER LA

1 MEDIUMLASER RT

1 MEDIUMLASER LT

1 LRM 5 H

AMMO:

AutoCannonRounds: -

M.G.Rounds: S.R.M. Packs 

Missilesperpack.

L.R.M.Packs 24

Missilesperpack . 5

TOTAL HEAT SINKS

0 0 0 0 0 0 0 0 0 0 o 00 0 0 0 0 0 0 0 0 0Internal

StructureWARRIOR DATA

Diagram Name:

GunnerySkill: PilotingSkill: - _

LeftArm CRITICALHITTABLE RightArm HitsTaken: (Consciousness Number)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

13. LowerArmActuator 1. LifeSupport 13. LowerArmActuator HEATSCALE2. Sensors

30 SHUTDOWN4. HandActuator 4. HandActuator5. MediumLaser 3. Cockpit 5. MediumLaser

4. LRM5 29. HeatSink 6. HeatSink5. Sensors 28 AmmoExplosion,avoidon8+

1. nei' A ~ ; l i c l   1.6. LifeSupport 272. P C ; i ~ l < i : 7 J ~ n 2. r ~ ~ ~ ~ ~ ~ ; ~  

26 Shutdown,avoidon10+23. R ( _ ~ ; : :\q<::l:n 23. P ; ~ ; l ?-\t.l,::;li:t

CenterTorso H ~ ~ l   'v 25 -5Movement Points4. H::;d: A ~ F l j n   4.24 +4ModifiertoFire5. P;;l! /\9I;Hn 5. HOH i \ ~ ~ a : : ~

1. Engine6. p.<)! ;.\ga:n 6. F ~ o l l : \ 9 ~ 1 : , )   23 Ammo Explosion,avoidon 6+

2. Engine221 Shutdown,avoidon8+

13. EngineLeftTorso 4. Gyro RightTorso 21

20 -4MovementPoints5. Gyro1. MediumLaser 1. MediumLaser 19 Ammo Explosion.avoidon 4+6. Gyro2. HeatSink 2. LRM5Ammo

18 Shu tdown, avoidon6+13. HeatSink 1. Gyro 13. HeatSink

17 +3Modi fi er toFire4. HeatSink 2. Engine 4. HeatSink5. HeatSink 23. Engine 5. HeatSink 16

15 -3MovementPoints 6. HeatSink 4. Engine 6. HeatSink

5. LargeLaser 114 Sht<1down,avoidon4+1. H ( ) ~ !\qair: 1. HeatSink

6. LargeLaser 13 +2Modi fi er toFi re2. Fol! j \ 9 ~ ~ n 2. ':bil j \ ~ ; a ; : ,  

1223. n,;n A.o;pn 23. qoH A:CC'jl':EngineHits 0 0 0 11

4. Fo!:{\(r\ir: 4.R ~ . ' I

  gwrGyroHits 0 05. hc:jj   \ ~ } i : n 5. Red / ' ~ ) d i : ' 1 1 -2 MovementPoints

SensorHits 0 06. H ~ ; J : / \ ~ F : ~ k ' 6. Ho!! i\g:W 09

08 +1Modi fi er toF ire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator

043. LowerLegActuator 3. LowerLegActuator034. FootActuator 4. FootActuator

5. Jump Jet 5. JumpJet 102

6. Jump Jet 6. Jump Jet 01

00 BATTlETECHIsaregisteredtrademari<ofFASACorporatlon. Copyright1987. PemnlSSlontophotoc:opyforpersonnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 45/58

MECHDATA~ ~ ~ ~ : A T T I I T E C H G   Type: WHM-6RWARHAMMERTonnage: 70 TONS

ARMORDIAGRAM Movement Points:Walking: 4Running: 6Jumping: 0

WEAPONS INVENTORY# Type  1 PPC RA1 PPC LA

1 SRM6 RT1 MEDIUMLASER RT1 MEDIUMLASER LT1 SMALLLASER RT1 SMALLLASER LT1 MACHINEGUN RT1 MACHINE GUN LT

AMMO: AutoCannon Rounds.M.G. Rounds: 200S.R.M. Packs 15

Missilesperpack.- 6L.R.M.Packs 

Missilesperp c k -

TOTAL HEAT SINKS

0 0 0 0 0 0 0 0 0

000000000InternalStructure WARRIORDATADiagram Name:

GunnerySkill:   . _

PilotingSkill:LeftArm CRITICALHITTABLE RightArm HitsTaken: (ConsciousnessNumber)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

13. LowerArmActuator 1. LifeSupport 13. LowerArmActuator HEAT SCALE2. Sensors

PPC 3. Cockpit 30 SHUTDOWN 4. PPC 4. PPC5. 5. PPC

4. HeatSink 296. PPC 6. PPC5. Sensors 28 AmmoExplosion,avoidon8+

1. HeatSink 1. HeatSink6. LifeSupport 272. P   ; < 0 ~ : : 0 2. H:j:1 / \ 9 ~ : i ~ ; :  

26 Shutdown,avoidon 10+ 23. r; f\l}0:.:n 2 3. H ( > : ~ j\ p nCenterTorso 25 -5MovementPoints4. 4. FL)H Aq;;.nn

5. FV'fH j ~ J J . i : : 24 +4 ModifiertoFire. H ~ ; l i A ~ ~ n 1. Engine

6. n : . ~ H 1 \ ~ . : F ; J l 6 j L Y ~   : \ ) ; ~ J L ~   23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown,avoidon8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4MovementPoints5. Gyro1. MediumLaser 1. SRM6 19 AmmoExplosion, avoidon4+6. Gyro2. SmallLaser 2. SRM6 Ammo

18 Shutdown,avoid on 6+13. MG 1. Gyro 1 3. MediumLaser

17 +3 ModifiertoFire4. HeatSink 2. Engine 4. SmallLaser5. 8:::/1 /\}0:F: 23. Engine 5. MG 16

15 -3 MovementPoints6. no'1( <:ii3V 4. Engine 6 SRM6

5. MGAmmo 14 Shutdown,avoidon 4+1. Fki'/,creir 1. Ho:1 Agew.

6. hcij f ~ q H l r :   13 +2 ModifiertoFire2. Ho!' Aqal!' 2. Ro'!, <p'

23. H on ,Aq?,r 23. H n ~ i /-:\:X'"ll!':12

EngineHits 0 0 0 114. Rz:;H !'>,(pdl 4. no!!AGai::GyroHits 0 05. Hcg J \ ~ - r ; . : f :   5. Go:! ,'1,.g:JI0 10 -2 MovementPoints

SensorHits 0 06. H,)!l / \ ( F ~ j r 6. Ro'! (\(JeW- 09

08 +1Modif ier toFire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

CORPCR TION 034. FootActuator 4. FootActuator5. HeatSink 5. HeatSink 02

6. HeatSink 6. HeatSink 01

00 BATTLETECH Isaregistered tradem8/1(ofFASACorporatlon. Copyright1967. Penmlsslonto photocopyforpersonnaiuse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 46/58

MECH D TType: MAD-3RMARAUDER

Tonnage: 75TONS  RMOR DI GR M Movement Points:

Walking: 4

Running: 6

Jumping: 0

WEAPONSINVENTORV

Type Loc

1 PPC RA

1

PPC LA1 MEDIUM LASER RA

1 MEDIUM LASER LA1 AUTOCANNON/5 RT

AMMO:

AutoCannonRounds:- 20

M.G. Rounds: S.R.M.Packs 

Missilesperpack.L.R.M.Packs 

Missilesperp c k -

TOTAL HEAT SINKS

0 0 0 0 0 0

0000000000InternalStructure

WARRIOR DATADiagram Name:   c -

GunnerySkill: PilotingSkill:

LeftArm CRITIC L HIT T BLE RightArm HitsTaken. (ConsciousnessNumber)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

13. LowerArmActuator 1. LifeSupport 13. LowerArmActuator HEATSCALE2. Sensors. PPC 4. PPC

5. PPC 3. Cockpit 30 SHUTDOWN5. PPC4. F ~ ( ) ~ l AQdi;': 29. PPC 6. PPC5. Sensors 28 AmmoExplosion,avoidon8+

1. MediumLaser6. LifeSupport 1. MediumLaser

272. H : , ) ~ i \ i ) : : : ~ f n 2. HuH ,\QUt:';

26 Shutdown, avoidon10+ 23. Hon t.;q:J: r) 2 3. H("j AU;]"14. CenterTorso 25 -5 MovementPointsf l ~ , : ~ 4. ~ - : ; u H P<}:H(:5. F : : ; ~ ; n   - < ; ~ ; : : J : n 5. F L : ~ } A q f . u · ~   24 +4Modi fiertoFi re

1. Engine6. riCH ;'.\\;,Gt::'·· 6. He,!! i \ ~ j d l , 1 23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown, avoidon8+13 EngineLeftTorso RightTorso 21

4. Gyro20 -4MovementPoints

5. Gyro1. AC/5Ammo 1. AC/5 19 AmmoExplosion,avoidon4+6. Gyro2. HeatSink 2. AC/518 Shutdown, avoidon6+

1 3. ' : C : e . ; : I ~ < > ' l 1. Gyro 13. AC/517 +3Modi fiertoFi re4. HoH j ~ 9 a : : l 2. Engine 4. AC/5

5. Hc- H } \ f > · ~ : : ' 1 23. Engine 5. HeatSink 16

6. Ho:! A<y ,n 6. H«i .: QH1;·; 15 -3MovementPoints 4. Engine14 Shutdown,avoid on 4+5. Pc" /\')21"1. H<:)l: / \ g : : . : ~ i r ;   1. R::.):\ .AS.k.W';

6. H()i! ; . \ q H i ~ :   13 +2Modi fiertoF ire2. Pci!' A(Fii' 2. H:.>:; i ~ P , ' : = W ~

2 3. Fki' A'I,\:I" 2 3. Ho'!  \('kW'12

Engine Hits 0 0 0 114. H0::"c.H'I' 4. n ~ : i ADd;:":Gyro Hits 0 05. F:cl: / \ ~ - } 0 . d 1   10 -2Movement Points5. Ro:: ACFJ ;"l

Sensor Hits 0 06. H,.:!: . - \ ; F : ~ ; r - ; 6. H ~ ) : 1 /\qaj;-: 09

08 +1Modi fiertoF ire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. HeatSink 5. HeatSink 02

6. HeatSink 6. HeatSink 01

00 BATILETECHIsaregisteredtrademar1< ofFASACorporation. Copyrlghl1987. Pernmlsslon to photocopyforpersonnaJuse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 47/58

MECHDATAType: ON1-KORlONTonnage: 75 TONS

ARMORDIAGRAM MovementPoints:Walking: 4Running: 6Jumping: 0

WEAPONS INVENTORY# Type Lac.1 AUTOCANNON/10 RT

1 LRM15 LT1 MEDIUM LASER RA1 MEDIUM LASER LA

1 SRM4 LT

AMMO:AutoCannonRounds:_ 20

M.G.Rounds: S.R.M.Packs 37

Missilesperpack.- 4LRM. Packs 16

Missilesperpack. - 15

TOTAL HEATSiNKS

0 0 0 0 0 0 0 0 0 0

InternalStructure WARRIORDATADiagram Name:

GunnerySkill: _ _  ..PilotingSkill _   __

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1st 2nd 3rd 4th 5t h 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

1 3. LowerArmActuator 1. LifeSupport 1 3. LowerArmActuator HEATSCALE2. Sensors. MediumLaser 4. MediumLaser

5. hc;;: ;\qd::l 3. Cockpit 5. Rut AQ<;"" 30I SHUTDOWN

6. f h>; 4. q:)n A ~ } d ~ : l 6. HG):   \ ~ } < : : : n   291

5. Sensors 281 AmmoExplosion. avoidon8+1, n G l ~ / : ~ j ( A i r l   1. HoH : \ \ ~ < : : l : : )6. LifeSupport 272. 8(';1: f-r.l::-Jin 2. Htl!! }l..Ca;:"i

26 Shutdown.avoid on 10+2 3. He;!: :\'>:l:P 2 3. i=:ciii   ~ - f > j ; ( 1 25 -5 MovementPoints4. H:.)i: l \ Q ~ · : ~ j n CenterTorso 4. ;:\;)1 '''Sp,''

5. n;"::;   L \ 9 ~ · b 1 5.  -1011 :,(pi" 24 +4 Modifierto Fire1. Engine

6. R0i j Agd:ti 6. Hen A : ? ~ ~ : n 23 AmmoExplosion, avoidon 6+2. Engine

22 Shutdown,avoid on 8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4 MovementPoints5. Gyro1. LRM 15 1. AC 10 19 AmmoExplosion, avoidon4+6. Gyro2. LRM 15 2. AC 1018 Shutdown,avoid on 6+

13. LRM 15 1. Gyro 13 AC 1017 +3 Modifierto Fire4. LRM 15Ammo 2. Engine 4 AC 10

5. LRM 15 Ammo 23. Engine 5. AC 1016

15 -3 Movement POints. SRM4 4. Engine 6 AC 10

5. Hoil / ~ ; » ; q   14 Shutdown,avoidon4+1. SRM4Ammo 1. AC 10

6. >led.Ap:w'l 13 +2 Modifierto Fire2. SRM4 Ammo 2. AC 10 Ammo2 3. Fkii/\0::U) 23 AC 10 Ammo 12

EngineHits 0 0 0 114. HOli 1\(.n'(1 4. MOr Ag.:i.:f";Gyro Hits 0 05. P ~ G l i /\qa:n 5. Rcti A r l ~ ~ : r : 10 -2 MovementPoints

Sensor Hits 0 06. nen i-\(pin 6. reii ;\9').;[1 09

08 +1Modifier to Fire

LeftLeg RightLeg 07

061. Hip 1. Hip

05  1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. F k ~ ~ l } \ ~ J t : · l 5. R ~ ) : l Agai:': 02

 - - ---. . .--J6. 8(/1Aga:n 6. H > l I ~ Q a l ; : 01

00BATTlETECHIsaregisteredtrademarkofFASACorporatlon. Copyright 1987. Perrmlsslontoph01DcOpyforpersonnaJuse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 48/58

MECHDATA~ ~ ~ ~ : B A T T I E T E C H Type: AWS-8QAWESOMETonnage: 80 TONS

ARMORDIAGRAM MovementPoints:Walking: 3Running: 5Jumping: 0

WEAPONS INVENTORY# Type LQL

1 PPC RA1 PPC RT1 PPC LT1 SMALLLASER H

AMMO: AutoCannonRounds:-M.G. Rounds: S,R.M. Packs 

Missilesperpack.

L.R.M. Packs Missilesperp c k

TOTALHEATSINKS

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0Internal

Structure WARRIORDATADiagram Name: . . _

GunnerySkill' _PilotingSkill:

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1SI 2nd 3rd 4th 5th 6th1, Shoulder 1, ShoulderHead (3) (5) (7) (10) (11) (Dead)2, UpperArm Actuator 2, UpperArm Actuator

13, LowerArm Actuator 1. LifeSupport 13. LowerArm Actuator HEATSCALE2. Sensors

F \ ) ~ : Cockpit 30 SHUTDOWN4. HandActuator 4 PPC5. · ~ . ~ . ~ . a F · : 3. 5, PPC6. h ; ~ : j \ . > ~ i : · 4. SmallLaser 6. PPC 29

5. Sensors 28 AmmoExplosion,avoidon8+1, 6. LifeSupport 1. HeatSink 2, 2, HeatSink

27

26 Shutdown.avoidon 10+23. 2 3, HeatSinkCenterTorso 25 -5 MovementPoints4. 4, HeatSink

24 +4 Modifierto Fire. 5. HeatSink1. Engine6. 6. H ; ) ~ /\9a10 23 AmmoExplosion.avoidon6+

2. Engine22 Shutdown,avoid on 8+

13. EngineLeftTorso 4. Gyro RightTorso 21

20 ·4MovementPoints5. Gyro1. PPC 1. PPC 19 AmmoExplosion. avoidon 4+6. Gyro2 PPC 2. PPC18 Shutdown.avoid on 6+

13. PPC 1. Gyro 13. PPC17 +3 Modifierto Fire4. HeatSink 2, Engine 4. HeatSink

5. HeatSink 23. Engine 5. HeatSink 16

15 -3 MovementPoints. HeatSink 4. Engine 6. HeatSink5. HeatSink 14 Shutdown.avoidon4+

1. HeatSink 1. Ho" ~ ' ~ : d ' ;6. HeatSink 13 +2 ModifiertoFire

2, HeatSink 2. H:;>n } \ D a ~ : 23. F\':, , . ;} ,y ' 2 3. H o ~ : / \ ~ F l l r - ; 12

EngineHits 0 0 0 11.

  ,,· >;":.FY'4. fkJH ;:\Q/.d:·':GyroHits 0 05. H'':: /<Hi", 5. HO!, Agcw; 10 -2 MovementPoints

SensorHits 0 06. H ~ . l : l / - \ o r ~ i ~ ' : 6. H,)H f\ga!?" 09

08 +1 Modifierto Fire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

03. FootActuator 4, FootActuator5. HeatSink 5. HeatSink 02

6. HeatSink 6. HeatSink 01

00 BATTLETECH IsaregisteredtrademarkofFASACorporation. Copyright1987. Perrmlsslonto photocopytor personnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 49/58

MECHDATA~ ~ ~ ~ A T T I _ E T E C H G  Type: CGR-1A1 CHARGERTonnage: 80 TONS

ARMORDIAGRAM MovementPoints:Walking: 5Running: 8Jumping: 0

WEAPONS INVENTORY# .Type  1 SMALLLASER H1 SMALL LASER RT1 SMALL LASER RA

1 SMALLLASER LT1 SMALLLASER LA

AMMO: AutoCannon Rounds:-M.G. Rounds: S,R.M, Packs 

Missilesperpack.

LR.M.Packs Missilesperp ck -

TOTALHEATSINKS

0 0 0 0 0 0 0 0 0 0

InternalStructure

WARRIOR DATADiagram Name:

GunnerySkill: PilotingSkill:

LeftArm CRITICALHITTABLE RightArm HitsTaken: (ConsciousnessNumber)

1SI 2nd 3rd 4th 5th 6th1, Shoulder 1, ShoulderHead (3) (5) (7) 110) (11) (Dead)2, UpperArmActuator 2, UpperArm Actuator

1, LifeSupport   3, LowerArmActuator 13, LowerArmActuator HEATSCALE4, SmallLaser 2, Sensors 4. HandActuator5. i : ~ ( . d ~ Aq\;..l.i:: 3. Cockpit 30 SHUTDOWN5. SmallLaser6. He;!!   \ ~ ~ : : : i : f ~   4. SmallLaser 296. PuH1\90'."

5. Sensors 28 AmmoExplosion,avoid on 8+1. RoH } , {::::t:,", 1. H:)ll ~ \ 9 ~ : i : : : )6. LifeSupport 272. H()q / \ 9 ~ ' 1 : : ' ; 2. !l:>il AUd::'l

26 Shutdown,avoid on 10+2 3. noli . A g a : : · ~   2 3, !::Liii ,.'\yJ:i4. ~ ; t ) l ~ / ' , f > r : ~ CenterTorso 4. F k ~ H ; ' \ ( j d : : ' ~   25 -5 MovementPoints

5. H ~ . ; ; :V;w: 24 +4Modif ier toFire. HoB r f . F : ) ~ : 11, Engine6. i : ~ : ) n i \ Q < ~ ; : ~ 6. H;::!l   \ q ~ ; n   23 AmmoExplosion,avoidon 6+2, Engine I l Shutdown,avoid on 8+13. Engine

LeftTorso 4, Gyro RightTorso 211

20 -4 MovementPoints5. Gyro1, SmallLaser 1, SmallLaser 19 AmmoExplosion,avoidon 4+6, Gyro2. R ~ · . ; ~ AQ?Ti 2. F0) ;   ' T ~ r . 18 Shutdown,avoid on 6+13. R C I ~ AIY:'=·:P 1. Gyro 13. P(,i!/\9",:1,17 +3 ModifiertoFire4. RoU  ,"1'{V:in 2. Engine 4. H\)H /\(' ; · l ~ n

5. F;()r :\qa:(l 1623. Engine 5. Fc:l: A t l ~ ~ : n 6. nen .A{Fl;!'l 4, Engine 15 -3 MovementPoints6. F{0r A ~ F ~ : r :

5. 14 Shutdown,avoid on4+1. Hen / \ ~ H : ~ i r ·   1. RQ!! A;IW"

6, 13 +2 ModifiertoFire2. Ho!! 2, Rv'!A(.pr,

23. R<;I! 23. Ho!1 /1(j,'lIn  2

EngineHits 0 0 0 11

4. Fe!:t ~ . n w r '  

4. Fk.lH ; ~ { J i 1 l : ;GyroHits 0 05, Rc;!: !\q;Jin 5. RoH A ~ J i u ( , 10 -2 MovementPoints SensorHits 0 06. f\)i; / \ q ~ · ~ j r 6. HOii . ; ; \ ~ J a w   09

08 +1Modifierto FireLeftLeg   RightLeg 07

I 1. Hip

I

1, Hip 06

05 -1 Movement Point2, UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3, LowerLegActuator 04

03. FootActuator 4. FootActuator5. H;: l' ! /\0(1';1 5. 1'\(1'1 Afjain 02I L ~ ~. ;:kd kJil!" 6, fiG:! /\gai0 01

00BATTLETECH Isaregistered trademarkofFASACorporation. Copyright1987. Penmlsslon toph01DcOpy forpersonneluse,

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 50/58

MECH D TType: GOL-1HGOLlATHTonnage: 80 TONS

  RMOR DI GR M MovementPoints:Walking: 4Running: 6Jumping: 0

WEAPONS INVENTORY# Type  1 PPC RT

1 LRM 10 RT1 LRM 10 LT1 MACHINEGUN RT1 MACHINEGUN LT

AMMO:AutoCannonRounds:-M.G. Rounds: S.R.M. Packs 

Missilesperpack.L.R.M. Packs 24

Missilesperpack._ 10

TOTAL HEAT SINKS

0000000

0000000000InternalStructure

WARRIORDATADiagram Name:

GunnerySkill:  PilotingSkill:  

LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7 ) (1 0) (11) (Dead)2. UpperArm Actuator 2. UpperArm Actuator

1. LifeSupport3. LowerArmActuator 1 3. LowerArm Actuator HE T SCALE2. Sensors

30 SHUTDOWN4. HandActuator 4. HandActuator5. HeatSink 3. Cockpit 5. HeatSink

4. HeatSink 296. Fk,i: AQaln 6. Puli i \ 9 < · i ' ~ 5. Sensors 28 AmmoExplosion, avoidon 8+

1. HoH A r ; J ~ n 1. Hun :\(;;£1::")6. LifeSupport 272. Hc;H  \9d:il 2. Hoil A ~ ~ d > :  

26 Shutdown,avoid on 10+2 3. Hog  t\i,}J::-l 2 3. F : , ; ~ ) n ,t,q;):n4. F{u> / \ G , ; ~ d n CenterTorso 4. F L ~ i l Aq{-'};n 25 -5 Movement Points

24 +4Modif iertoFire. Rud l\gd: ; 5. Hon 1 ~ \ F ~ : n1. Engine6. . / ' { , Q d ~ ,"1 6. He;!! f\qLi:0 23 AmmoExplosion, avoidon6+2. Engine

22 Shutdown,avoid on 8+1 3. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4Movement Points5. Gyro1 LRM 10 1. PPC 19 AmmoExplosion, avoidon4+6. Gyro2. LRM10 2. PPC

18 Shutdown,avoid on 6+13. MG 1. Gyro 1 3. PPC

17 +3 ModifiertoFire4. MG Ammo 2. Engine 4. LRM105. Hon A p ~ ~ n 23. Engine 5. LRM 10 16

6. hcH:\9<>:(') MG 15 -3 Movement Points4. Engine 6.

5. LRM 10 Ammo 14 Shutdown,avoidon 4+1. Hol: : \ ~ r l i r : 1. RC:i Agc.w":

6. LRM 10 Ammo 13 +2 ModifiertoFire2. F;oH /\g:::,:(: 2. no:! /\D.J1::

2 3. noli } ~ F r ,   23. H o ~ i j \ q ~ · l i r : 12

EngineHits0 0 0

114. H(+ A ~ r ~ [ r : 4.5. hon l \ ~ } i - H : GyroHits 00 5. ~ ~ ; ~ ~ ~ 10 -2 MovementPoints

SensorHits 006. r k ~ j : / \ ~ j : ~ i r : 6. R():) ,(\92.>': 09

08 +1 ModifiertoFire

LeftLeg RightLeg 07

061. Hip 1. Hip

05  1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

CORPOR TION 034. FootActuator 4. FootActuator5. HeatSink 5. HeatSink 02

6. HeatSink 6. HeatSink 01

00 BATTLETECH Isa registered trademarkof FASA Corporation. Copyright 1987. Pemnlsslon to photocopyforpersonnaJ use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 51/58

MECHDATAType: VTR9BVICTORTonnage: 80 TONS

ARMORDIAGRAM Movement Points:Walking: 4Running: 6Jumping: 4

WEAPONS INVENTORY# Type Loc.

1 AUTOCANNON/20 RA

1 MEDIUM LASER LA1 MEDIUM LASER LA1 SRM4 LT

AMMO:AutoCannonRounds._ 15

M.G. Rounds: S.R.M. Packs 25

Missilesperpack._ 4

L.R.M.Packs Missilesperpack.-

TOTAL HEAT SINKS

0 0 0 0 0

0 0 0 0 0 0 0 0 0 0InternalStructure

WARRIOR DATADiagram Name:

GunnerySkill' _

PilotingSkill.LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArm Actuator

1 3. LowerArmActuator 1. LifeSupport 1 3. AC/20 HEATSCALE4. HandActuator 2. Sensors 4. AC/20

30 SHUTDOWN5. MediumLaser 3. Cockpit 5. AC/20

6. MediumLaser 4. ;·'kd . / . . - : > l i r ~ 6 AC/20 29

5. Sensors 28 AmmoExplosion,avoidon8+1. nog i ~ ~ } a n   1 AC/206. LifeSupport 272. Fk:, P{k"'n 2. AC/20

26 Shutdown,avoidon10+2 3. f'i'.< "1':;2,,1) 23. AC/20

4. A ~ F A n CenterTorso 4. AC/2025 ·5 MovementPointsH : ) ~ ~

5. Pc ? ~ 9 f . : i : n 5. AC/20 24 +4 Modifierto Fire1. Engine

6. n·,)!: .i\gd:!'; 6. AC/20 23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown,avoid on8+13 Engine

LeftTorso 4. Gyro RightTorso 21

20 -4 MovementPoints5. Gyro1. SRM4 1 AC/20 Ammo 19 AmmoExplosion, avoidon4+6. Gyro2. SRM 4Ammo 2. AC/20 Ammo18 Shutdown,avoid on 6+

1 3. HeatSink 1. Gyro 13. AC/20 Ammo17 +3 Modifierto Fire4. HeatSink 2. Engine 4. HeatSink

5. F L ) ~ / \ (Ff0 23. Engine 5, F ~ o n A{jd!i':16

6. ;::;,)'1.'\;;<1;', 4. Engine 6. ; - ; ~ ) ~ A ~ ; ; : : l : n 15 ·3MovementPoints

5. JumpJet 14 Shutdown,avoidon4+1. r \ ) i ~ A p : ~ ~ i r ~ 1. MoH ;\QdH :

6. JumpJet 13 +2 ModifiertoFire2. nGH An;;!n 2. Ron i \}) : :

122 3. hf)!: /,:\.1:11(: 2 3. Ho'i!,q,w.EngineHits 0 0 0

114. RI.)!: ; ~ \ { . F : i r · 4. Fk.!H AUdl::GyroHits 0 05. F · ; ( ) j ~ J ~ q . : i r : 5. Fio,; 10 ·2MovementPoints

SensorHits 0 06. fki: /.\k 6. H o ~ {"gat:· 09

08 +1Modifier to Fire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 ·1 MovementPoint2. UpperLegActuator 2. UpperLegActuator

043. LowerLegActuator 3. LowerLegActuator 03. FootActuator 4. FootActuator

5. JumpJet 5. Jump Jet 02

6. HeatSink 6. HeatSink 01

00 BATTlETECH  s aregisteredtredemarkofFASACorporation. Copyright1987. Pemnlsslonto photocopyforpersonnaluse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 52/58

MECH DATAType: ZEU-6SZEUSTonnage: 80 TONS

ARMOR DIAGRAM Movement Points:Walking: 4Running: 6Jumping: 0

WEAPONS INVENTORY# T e LQL

1 LARGE LASER LT1 LRM 15 RA

1 MEDIUM LASER LT(R)1 MEDIUMLASER CT1 AUTOCANNON/5 LA

AMMO: AutoCannonRounds:- 20 M.G. Rounds: -

S.R.M.Packs Missilesperpack.

L.R.M. Packs 8Missilesperpack.  15

TOTAL HEAT SINKS

0000000

0 0 0 0 0 0 0 0 0 0InternalStructure

WARRIOR DATADiagram Name: _

GunnerySkill.PilotingSkill. ___

LeftArm CRITICAL HIT TABLE RightArm HitsTaken: (Consciousness Number)

1sI 2nd 3rd 4th 51h 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

13. LowerArmActuator 1. LifeSupport 1 3. LowerArmActuator HEATSCALE4. AC/5 2. Sensors 4. LRM15

5. AC/5 3. Cockpit 5. LRM1530 SHUTDOWN

6. AC 5 4. Fkd A ~ ~ d E \ 6. LRM15 29

5, Sensors 28 AmmoExplosion.avoidon8+1. AC 5 1. HeatSink6. LifeSupport 272. AC 5 Ammo 2. HeatSink

26 Shutdown,avoid on 10+23. H0il A ~ . ~ d ; : ;   2 3. Fh:;!i / \ ~ ; ~ j : : 4. f · ~ : : ; d   ; t . , ( ~ ~ ~ l : : l CenterTorso 4. H(/: /;,gw:: 25 -5MovementPoints

5. H c ~ ~ l ,\<JD::' 5. n o ~ J\q::j(': 24 +4 Modifierto Fire1. Engine6. -:\(;'1"'\1,);:' 6. R o ~ : f \ ~ . : w ~ · : 23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown,avoidon 8+1 3. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4 MovementPoints5. Gyro1. LargeLaser 1. LRM15Ammo19 AmmoExplosion, avoidon4+6. Gyro2. LargeLaser 2. R ~ ) n Aga;fl18 Shutdown,avoidon6+13. MediumLaser(R) 1. Gyro : : : ; ~ ) l . : ~ , r r : : i ~ n13 17 +3 ModifiertoFire4. M-:;; ; .i'\QC'::n 2, Engine 4, R;Jq : \ q a : r ~

5. H(iH : : \ . ~ i : n 23. Engine 5. 16

6. n::::ll A { ~ : ~ . : . i r ~ 4. Engine 6. ; ~ ; : : :   ; ~ ; ; ~ : ~   15 -3 MovementPoints

5. MediumLaser 14 Shutdown,avoid on 4+1. j:{()!i   ( , ~ i r :   1. R ~ ~ ~ A J ~ H r :

6. HeatSink 13 +2 Modifierto Fire2. r : ~ H i\O-J.ir: 2 R ( I ~ i /\}=.11::

2 3. F',):: i < ~ , : , ; _   23 H G : ~ / \ C k ~ l 0 12

EngineHits 0 0 0 114. R,:;:) ~ o ~ ~ ; r : 4, H,'\!Ai}dl::GyroHits 0 05.   ~ . d : ; 5. Rod AD::: Jr1 10 -2 MovementPoints

sensor Hits 0 06. H,>: ,;C1t:;ir- 6. R ; ) ~ t  \ki . i!': 09

08 +1Modif ier toFireLeftLeg RightLeg 071

1. Hip 1. Hip06

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuatorI   ~. LowerLegActuator 3. LowerLegActuator 04

I   Fa R P 0 A A T N 03. FootActuator 4. FootActuator5. HeatSink 5. HeatSink 02

6. HeatSink   6. HeatSink 01

00BAlTLETECH Is aregistered trademarl< 01 FASA Corporation, Copyright 1987, Perrmlsslon to photocopy forpersonnal use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 53/58

MECHDATA~ ~ ~ ~ J \ T T I E T E C H 0   Type: BLR-1GBATILEMASTERTonnage: 85TONS

ARMORDIAGRAM Movement Points:Walking: 4Running: 6Jumping: 0

WEAPONS INVENTORY

# Type Loc.

1 PPC RA1 MEDIUMLASER RT1 MEDIUMLASER RT1 MEDIUM LASER RT(R)1 MACHINEGUN LA

1 MACHINE GUN LA1 SRM6 LT1 MEDIUM LASER LT1 MEDIUM LASER LT1 MEDIUM LASER LT(R)

AMMO:AutoCannonRounds:M.G.Rounds: 200S.R.M. Packs 30

Missilesperpack._ 6

L.R.M. Packs Missilesperp c k -

TOTAL HEAT SINKS

InternalStructure WARRIORDATADiagram Name: _

GunnerySkill: _

PilotingSkill:LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10 ) (1 1) (Dead)2. UpperArmActuator 2. UpperArmActuator

1 3. LowerArmActuator 1. LifeSupport 1 3. LowerArmActuator HEAT SCALE2. Sensors. HandActuator 4. HandActuator

5. MG 3. Cockpit 5. PPC 30 SHUTDOWN

4. F \ ( ) ' i \ ~ j i ) i : '   29. MG 6. PPC5. Sensors 28 AmmoExplosion,avoidon8+

1. A ~ F J l n   1. PPC6. LifeSupport 272. RI, ,d: ; < 3 ; : ~ J ~ n 2. Ro1l . A ~ > ; i ~ n  

26 Shutdown,avoidon10+ 23. He!' ::\93,:1 2 3. HOil  \<;0 1

CenterTorso 25 -5 MovementPoints4. Hel > t ~ ~ J a ; d   4. kd

24 +4 ModifiertoFire. Hc! 5. Red1. Engine

6. Fo! 6. H;.lil AgO','\ 23 AmmoExplosion,avoidon 6+2. Engine

22 Shutdown,avoidon8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4MovementPoints5. Gyro1. MGAmmo 1. MediumLaser 19 AmmoExplosion,avoidon4+6. Gyro2. SRM 6 2. MediumLaser18 Shutdown,avoidon6+

13. SRM6 1. Gyro 1 3. MediumLaser(R)17 +3Modif iertoFire4. SRM6 Ammo 2. Engine 4. HeatSink

5. SRM6 Ammo 23. Engine 5. HeatSink 16

6. MediumLaser 4. Engine 6. RoilA0ai" 15 -3MovementPoints

5. HoH   \ ~ F : w j   14 Shutdown.avoid on 4+1. MediumLaser 1. RoilAQai,',

6. Ro'!Ag"i:, 13 +2Modif iertoFire2. MediumLaser (R) 2. Hod l ' ~ g a t :  122 3. HeatSink 2 3. Ho,1Acph

EngineHits  4. HeatSink 4. RoilAgai"

11

GyroHits  5. KoiiAy; i" 5. ROil Acp.l(; 10 -2 MovementPointsSensorHits  6. no'! AGe,i' 6. RD:!   6 g ~ · H r : 09

08 +1Modifier toFire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLeg Actuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. HeatSink 5. HeatSink 02

6. HeatSink 6. HeatSink 01

00 BATTLETECHIsaregistered trademaJ1<.ofFASACorporation. Copyright1987. Pemnlsslonto photocopy forpersonnaluse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 54/58

MECH D T~ ~ ~ ~ B A T T I E T E C H G Type: STK-3FSTALKERTonnage: 85TONS

  RMOR DI GR M Movement Points:Walking: 3Running: 5Jumping: 0

WEAPONS INVENTORY# Type  1 LRM 10 RA1 LRM 10 LA

1 LARGE LASER LT1 LARGE LASER RT

1 MEDIUM LASER RA1 MEDIUM LASER RA1 MEDIUM LASER LA1 MEDIUM LASER LA1 SRM6 LT

1 SRM6 RT

AMMO: AutoCannon Rounds:M.G. Rounds:---S.R.M. Packs 15/15

Missilesperpack.- 6L.R.M. Packs 24/24

Missilesperpack._ 10

TOTALHEATSINKS

0000000000

0000000000Internal

Structure WARRIORDATA Diagram Name:

GunnerySkill: __

PilotingSkill: LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1SI 2nd 3rd 4th 5th 61h1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

1. LifeSupport1 3. LRM 10 1 3 LRM 10 HEATSCALE2. Sensors

30 SHUTDOWN4. LRM 10 4. LRM 10

5. HeatSink 3. Cockpit 5. Heat Sink4. H(lH AI.';di:: 29. MediumLaser 6. MediumLaser5. Sensors 28 AmmoExplosion,avoidon8+

1. LRM 10Ammo 1. LRM 10Ammo6. LifeSupport 272. MediumLaser 2. MediumLaser

26 Shutdown,avoidon 10+23 Han 2 3. F(r;i: A.g,UlCenterTorso 25 -5 MovementPoints4. Hod 4. R<::l; A ~ j ~ ~ ~ n

5. F k ; ~ : .49<1;;": 24 +4 Modifierto Fire5. hjl: !\cc"')1. Engine

6. Ro" /\)'i,:, 6. H O j ~   \ Q d ~ r j 23 AmmoExplosion,avoidon 6+2. Engine

22 Shutdown,avoid on 8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4Movement Points5. Gyro1. LargeLaser 1. LargeLaser

19 AmmoExplosion, avoidon4+6. Gyro2. LargeLaser 2. LargeLaser18 Shutdown,avoid on 6+

13. SRM 6 1. Gyro 13. SRM 617 +3 ModifiertoFire

4. SRM 6 2. Engine 4. SRM 65. SRM 6Ammo 23. Engine 5. SRM6Ammo 16

6. HeatSink 4. Engine 6. HeatSink 15 -3 Movement Points

5. HeatSink 14 Shutdown,avoid on 4+1. H()L   ~ ~ F ~ j r : 1. R\,)i; A ~ J a E :

6. HeatSink 13 +2 ModifiertoFire2. Hol 2. H o : ~

1223. nor 23. HodEngine Hits 0 0 0 11

4. f ~ c ; l : A ~ r ~ 1 n

4. Fi(J AgdC:Gyro Hits 0 05. HOi: /\U·J.H: 5. R o ~ ; A a l ~ ~ 10 -2 MovementPoints Sensor Hits 0 06. n,)! Aqi\V 6. Fk:: ( C;w -. 09

08 +1 ModifiertoFire

LeftLeg RightLeg 07

1. Hip 1. Hip06

05  1 MovementPoint2. Upper LegActuator 2. Upper LegActuator3. Lower LegActuator 3. Lower LegActuator

04

034. FootActuator 4. FootActuator5. HeatSink 025. Heat Sink6. HeatSink 6. HeatSink 01

00BATTLETECH Isa registeredtredemarkofFASACorporation. Copyright1987. Pemnlsslontophotocopyforpersonnaluse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 55/58

MECHDATAType: CP1O-Z CYCLOPSTonnage: 90 TONS

ARMORDIAGRAM Movement Points:Walking: 4Running: 6

Jumping: 0

WEAPONS INVENTORY# Loc.1 AUTOCANNON/20 RT1 LRM 10 LT

1 MEDIUM LASER RA1 MEDIUM LASER LA1 SRM4 CT

AMMO:AutoCannonRounds:_ 20

M.G. Rounds: S.R.M.Packs 25

Missilesperpack._ 4L.R.M. Packs 12

Missilesperpack._ 10

TOTAL HEAT SINKS

00

0000000000InternalStructure WARRIORDATADiagram Name: .

GunnerySkill:   . _

PilotingSkill:LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (Consciousness Number)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArm Actuator 2. UpperArmActuator

13. LowerArm Actuator 1. LifeSupport 13. LowerArmActuator HEAT SCALE2. Sensors. HandActuator 4. HandActuator

5. 3. 30 SHUTDOWNMediumLaser Cockpit 5. MediumLaser6. H ~ ~ j / \ ~ y , ; : r ; ; 4. ;:k,!I A;:;<1:: , 6. HeatSink 29

5. Sensors 28 AmmoExplosion,avoidon8+1. H ~ . ; g : \ ; ' ; d : ; ' < 1. n ~ > 1 1 f:: Qi :·ii::6. LifeSupport 272. : : ~ ( i g i\qa 2. no!! A g i r ~  

26 Shutdown,avoidon10+ 2 3. HeE : \ q £ ~ : ~ ;   2 3. HoH ;(\ga1r:25 -5 MovementPoints4. R:::dl ; \ \ J < l ~ : l CenterTorso 4. H ~ i ; } \ ~ F ~ l : :

5. Po·H P<Y :j:;: 5. non i \ ~ F : ; I ~ 24 +4Modifier toFire1. Engine

6. Fk:!l : \ 0 2 - . : : · ~ 6. Fi::.\1 .Agai!: 23 AmmoExplosion,avoidon6+2. Engine

22 Shutdown,avoidon8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4MovementPoints5. Gyro1. AC/20 Ammo 1. AC 20 19 AmmoExplosion, avoidon4+6. Gyro2. AC/20 Ammo 2 AC 2018 Shutdown,avoid on 6+

13. LRM 10 1. Gyro 13. AC/2017 +3Modif iertoFire4. LRM 10 2. Engine 4 AC/20

5. LRM10Ammo 23. Engine 5 AC 2016

6. HeatSink 4. Engine 6 AC/20 15 -3 MovementPoints

5. SRM4 14 Shutdown,avoidon 4+1. fh)L / ' < ~ F l i ' 1. AC/20

6. SRM Ammo 13 +2 ModifiertoFire2. Po!' 2. AC/20

2 3. r,c: 23 AC/2012

EngineHits 0 0 0 114. ~ \ J ) : . ~ ~ ~ ~ l 4 AC/20

GyroHits 00S. F:cr J\f}lH: 5 AC/20 Ammo 10 -2 MovementPointsSensorHits 00

6. H011 : - \ ~ 1 ~ : l r l   6. AC/20 Ammo 09

08 +1ModifiertoFire

LeftLeg RightLeg 07

1. Hip 1. Hip061

05 -1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLegActuator 04

034. FootActuator 4. FootActuator5. Rail6,g<:l;n 02~ ~ ~ ~   6. :::hl! A 9 : , ~ i n 01

00 BATTlETECH Isaregisteredtraclemark01 FASACorporation. Copyright1987. Pemnlsslonto pholooopyforpersonnal use.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 56/58

MECHDATAType: BNC-3EBANSHEETonnage: 95TONS

ARMORDIAGRAM Movement Points:

Walking: 4

Running: 6

Jumping: 0

WEAPONSINVENTORY# Type LOL

1 PPC RT

1 AUTOCANNON/5 LT1 SMALLLASER H

AMMO

Au10 CannonRounds: - 20

MG. Rounds: S.R.M. Packs 

Missilesperpack.

L.R.M. Packs Missilesperp ck -

TOTALHEATSINKS

000 000

0000000000InternalStructure WARRIORDATA Diagram Name: _

GunnerySkill: _

PilotingSkill: LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (ConsciousnessNumber)

1st 2nd 3rd 4th 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArmActuator 2. UpperArmActuator

13. LowerArmActuator 1. LifeSupport 13. LowerArmActuator HEATSCALE2. Sensors. HandActuator 4. HandActuator3. Cockpit 30 SHUTDOWN

5. +)!I "9-''''' 5. ncd A ~ } 1 f : : 6. "kil ,<\(";'1' .

4. SmallLaser 6. n o ~ P ~ ~ r j : :   29

5. Sensors 28 AmmoExplosion,avoidon8+1. Fk;l!:\0dH'\ 1. r:QH :\9(:1:

6. LifeSupport 272. ;':{(;it f \ { } ~ l 1 n 2. H : ~ \ i i / \ ~ } < ~ : n

26 Shutdown, avoidon10+ 2 3. Hail ; \ , ; ~ t : : ' :   2 3. f : ; ~ q . : : J ~ : J : : :  25 -5 MovementPoints4. il::: i /;{Jd::: CenterTorso 4. H::Jil / \ ~ a ~ : l

5. F·;,;ij AG·:.:!in 5. Heil . A ~ > i : n   24 +4Modif iertoFi re1. Engine

6. F t : ~ t j   A0d::"l 6. H(:H : \ ( . ~ a : ~   23 AmmoExplosion,avoidon 6+2. Engine

22 Shutdown, avoidon8+13. Engine

LeftTorso 4. Gyro RightTorso 21

20 -4Movement Points 5. Gyro1. AC/5 1. PPC

19 AmmoExplosion,avoidon4+6. Gyro2. AC/5 2. PPC1 8 Shutdown, avoid on 6+

13 AC/5 1. Gyro 13. PPC17 +3Modif iertoF ire4. AC/5 2. Engine 4. HeatSink

5. ACt5 Ammo 23 Engine 5. R:)H / \ < : : ~ d ; ' 16

6. HeatSink 6. Hon i\Qd1:"'; 15 -3MovementPo in ts 4. Engine5. Fkl!1 ; \ ; ' H ~ > :   14 Shutdown, avoidon4+

1, F k d ~ / \ ~ F ~ i r '   1. FL)!; A ~ k l l : : 6. Fi();; '<\.'1"'" 13 +2Modif ier toF ire

2. F:rJii /\9'.;';:' 2. H;;'1i\.]- +'2 3. n,;!; :,qar· 2 3. noiiAG(·w·

12

Engine Hits0 0 0

114. F')!1 i\\F\""' 4. r k ~ ~ j A[jdE";Gyro Hits 005. hCili   \ ~ F ~ _ i l : 5. Fku A f . F w ~ 10 ·2MovementPoints

Sensor Hits 006. H :.JH / : . ~ r : \ j r 6. . A ~ ~ a E · · :   09

08 +1Modi fiertoF ire

LeftLeg RightLeg 07

061. Hip 1. Hip

05 ·1 MovementPoint2. UpperLegActuator 2. UpperLegActuator3. LowerLegActuator 3. LowerLeg Actuator 04

034. FootActuator 4. FootActuator5. HeatSink 5. HeatSink 02

6. HeatSink 6. HeatSink 01

00 BATTt.ETECHisaregisteredtrademarkof FASACorporatlon. Copyrlght1987. Pemnlsslon10 photocopyforpersonnaJuse.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 57/58

MECH D TType: AS7-DATLASTonnage: 100TONS

  RMOR DI GR M Movement Points:Walking: 3Running: 5Jumping: 0

WEAPONS INVENTORY

# Type LQc.

1 AUTOCANNON/20 RT

1 LRM 20 LT1 MEDIUM LASER RA1 MEDIUM LASER LA1 MEDIUM LASER CT(R)1 MEDIUM LASER CT(R)1 SRM6 LT

AMMO:AUIQ CannQn RQunds:- 10M.G. RQunds: S.R.M.Packs 15

Missilesperpack._ 6L.R.M.Packs 12

MissilesperpaCk.- 20

TOTALHEATSINKS0000000000

0000000000InternalStructure WARRIORDATADiagram Name: _

GunnerySkill: _

PilQlingSkill: LeftArm CRITIC L HIT T BLE RightArm HitsTaken: (Consciousness Number)

151 2nd 3rd 41h 5th 6th1. Shoulder 1. ShoulderHead (3) (5) (7) (10) (11) (Dead)2. UpperArm Actuator 2. UpperArm Actuator

1 3. LowerArm Actuator 1. LifeSupport 1 3. LowerArm Actuator HEAT SCALE2. Sensors. HandActuator 4. HandActuator

5. 3. Cockpit 30I SHUTDOWNMediumLaser 5. MediumLaser4. HeatSink 29. HeatSink 6. HeatSink5. Sensors 28 AmmoExplosion,avoidon8+

1. HeatSink 1. H Oll :\9D::"16. LifeSupport 27

2. n ( ~ H AGd1 ':

2.j : ~ C ) H } \ r l d ~ ~  

26 Shutdown.aVQid Qn 10+2 3. , t ~ q ~ 1 1 ( ' ;   2 3. ; ~ , > i   ,,cT:,

4. H()H ..6..Qai: : CenterTorso 4. AG3:n 25 -5MQvementPQints

5. H o [ ~ A f } ~ H ~ 5. Roll ,:i\f}a[n 24 +4 ModifiertQ Fire1. Engine6. HoH Aqi::W'·; 6. ~ l G H f\qa: 1 23 AmmoExplQsiQn, aVQid Qn 6+2. Engine

22 Shutdown,aVQid on8+13. Engine

LeftTorso4. Gyro RightTorso 21

20 -4MovementPoints5. Gyro

1. LRM20 1 AC/20 19 AmmQ ExplQsion,avoidQn 4+6. Gyro2. LRM20 2. AC 20

18 ShutdQwn,avoidon6+13. LRM20 1. Gyro 13. AC 20

17 +3 ModifiertoFire4. LRM20 2. Engine 4. AC 20

5. LRM20 23. Engine 5. AC/20 16

6. SRM6 Ammo 4. Engine 6 AC/20 15 -3 MQvementPoints

5. MediumLaser(R) 14 Shutdown,avoidon4+1. LRM 20 Ammo 1 AC/20

6. MediumLaser(R) 13 +2 MQdifiertoFire2. LRM 20Ammo 2 AC/20 1223. SRM6 23 AC/20

EngineHits 0 0 0 11. SRM6 4. AC/20GyroHits 0 05. HeatSink 5. AC/20Ammo 10 -2 MovementPQints

sensor Hits 0 06. HeatSink 6 AC/20Ammo 09

08 +1MQdifiertoFire LeftLeg RightLeg 07

1. Hip 1. Hip06

05 -1 MovementPoint2. UpperLegActuator 2. UpperLeg Actuator3. LowerLegActuator 3. LowerLegActuator 04

CORPOR TION 03. FootActuator 4. FootActuator5. HeatSink 5. HeatSink 02

6. HeatSink 6. HeatSink 01

00 BATIlETECH Isaregistered trademarlt  1 FASA Corporatlon. Copyrlghll987. Pemnlsslonto photooopy torpersonnaJUS6.

8/14/2019 01625A - Battletech Reinforcements RS 3025

http://slidepdf.com/reader/full/01625a-battletech-reinforcements-rs-3025 58/58