zenian league
TRANSCRIPT
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Te major powers o the Zenian League are the DindrenziFederation, the Directorate and the Relthoza. In addition, severalsmaller actions have joined the cause, eager to seize whateverprofit and territory they can as Satellite Charters dominance othe known galaxy crumbles.
Tese include the BaKash Raiders, the Illosian race, the KedorianCoalition and the VoNar vassals, as well as the elite o theDindrenzi Federation - the Rense System Navy - and the WorksRaptor PMC with its undamental devotion to the advancemento military technology.
Models rom the Zenian Leaguecan be ormed into two types ocombined fleet; either League Fleetsor Support Fleets.
LEAGUE FLEETLeague Fleets represent the military might o one o the threemajor powers, supplemented with vessels rom other alliedactions. Whilst its component parts may have radically differentgoals and motives, the ounding o the Zenian Leaguehas unitedthese independent actions to a single purpose. Te will topple thedecaying Satellite Charter, and the withered empires which propit up, and they are ully committed to fighting together to achieve
this end.
ONErace, rom either the Dindrenzi Federation, the Directorateor the Relthoza,MUSTbe designated as the League FleetsCoreFleet.
At least 60%o the MaximumFleetValueMUSTbe chosen rommodels in the Core Fleet, and anyMinimum Squadron RestrictionsMUSTbe ulfilled with Squadrons in the Core Fleet. AdditionallyHALF o both the Small and the Medium models in the fleetMUSTbe rom the Core Fleet.
Up to 40%o the MaximumFleet ValueCANthen be spent on
models rom any o the other major powers and small actionswithin the Zenian League.
A League Fleet uses the Fleet Tactics Bonus and CommandDistance o its Core Fleet.
A League Fleetcan spend up to 50% o its points on Small modelsand up to 50% o its points on Medium models. It can spend upto 50% o its points on Battleships, up to 30% o its points onDreadnoughts and up to 50% on Carriers (excluding Wings).
SUPPORT FLEETZenian League Support Fleets represent the vessels o the smalleractions grouping into brutally efficient combined ormations.Tese Fleets, ofen under the ruthless command o an RSN askForce Group, will launch raids at strategic targets deep withinenemy territory, where the danger is greatest, but the rewards arethe highest.
Models in a Zenian Support Fleet are chosen rom any o thesmall actions in the Zenian League. Models CANNOTbe chosen
rom any o the major powers.
Any Minimum Squadron Restrictions MUST be ulfilled, butnot necessarily with models rom the same small action. TeseRestrictions CAN be ulfilled with Civilian and/or Maraudermodels.
A Zenian Support Fleet can spend up to 50% o its points onSmall models and up to 50% o its points on Medium models. Itcan spend up to 40% o its points on Battleships, up to 40% onDreadnoughts, up to 40% on Carriers (excluding Wings) and upto 40% on Leviathans.
A Zenian Support Fleet has a Fleet Tactics Bonuso +2, and themodels within it have a Command Distance o 6.
Important Note:Although League andSupport Fleetsmay becomprised o models rom several races and actions, a singleSquadron CANNOT contain models rom more than one raceor action. For example, a Squadron could not contain bothDindrenzi Fury Class Cruisers and Relthoza Scarab Class HeavyCruisers.
Te only exceptions to this are that Escort Squadrons CAN beattached to a Large/Massive model rom a different race or action,and Flight okens may launch rom and land on ANY suitable
Carriermodel in the same Fleet, regardless o race or action.
Copyright Spartan Games 2012
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RENSE SYSTEM NAVYCerberus Class Heavy Cruiser
DR CR Mv HP
5 7 8 6
RANGE BAND 1 2 3 4 Cost: 80 Points
Starboard/Port 4 6 3 - CP AP PD MN
Fore (Fixed) 8 10 6 5 4 3 4 0
Torpedoes (Any) 5 5 5 5SHIELDS = 0
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This is a MEDIUM CAPITAL CLASSmodel
Up to 50%of your points can be spent on
MEDIUM models
RSN HEAVY CRUISERSare deployed in
SQUADRONSof 2to 3models
The model MUSTmove 1straight ahead before
making each 45degree turn
No more than HALFof the MEDIUMmodels in a
feet can be HEAVY CRUISERS
MARs:
Torpedo Spook
Fleet Taccs = +2
Command Distance = 6
Wings = 0
RENSE SYSTEM NAVYBanshee Class Dreadnought
DR CR Mv HP
8 11 6 10
RANGE BAND 1 2 3 4 Cost: 230 Points
Starboard/Port 8 10 6 5 CP AP PD MN
Fore 13 15 12 9 6 6 6 5
Af 4 5 3 2SHIELDS = 0
Torps (Fixed Fore) 6 7 8 9
This is a LARGE CAPITAL CLASSmodel
Up to 40%of your points can be spent on
DREADNOUGHTS
RSN DREADNOUGHTSare deployed in
SQUADRONSof 1model
The model MUSTmove 2straight ahead before
making each 45degree turn
MARs:
Dirty Secrets
Elite Crew
Espionage
Impervious
Pride of the Fleet
Fleet Taccs = +2
Command Distance = 6
Wings = 0
RENSE SYSTEM NAVYSpectre Class Baleship
DR CR Mv HP
6 10 6 9
RANGE BAND 1 2 3 4 Cost: 175 Points
Starboard/Port 6 8 4 - CP AP PD MN
Fore (Fixed) 11 13 10 7 6 4 6 3
Af 4 5 3 2SHIELDS = 0
Torps (Fixed Fore) 4 5 6 7
This is a LARGE CAPITAL CLASSmodel
Up to 40%of your points can be spent on
BATTLESHIPS
RSN BATTLESHIPSare deployed in
SQUADRONSof 1model
The model MUSTmove 2straight ahead before
making each 45degree turn
Fleet Taccs = +2
Command Distance = 6
Wings = 4
MARs:
Reinforced Port
Reinforced Starboard
Superior Design
Special Forces
NOTE: Wings are paid for in
addion to aBATTLESHIP
RENSE SYSTEM NAVYArgus Class Carrier
DR CR Mv HP
5 9 6 6
RANGE BAND 1 2 3 4 Cost: 110 Points
Starboard/Port 4 6 3 - CP AP PD MN
Torpedoes (Any) 5 5 5 5 4 4 5 0
- - - - -SHIELDS = 0
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This is a LARGE CAPITAL CLASSmodel
Up to 40%of your points can be spent on
CARRIERS
RSN CARRIERSare deployed in
SQUADRONSof 1model
The model MUSTmove 2straight ahead before
making each 45degree turn
Fleet Taccs = +2
Command Distance = 6
Wings = 12
MARs:
Deck Crews
Quick Launch
NOTE: Wings are paid for in
addion to aCARRIER
Copyright Spartan Games 2012
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RENSE SYSTEM NAVYSiren Class Escort
DR CR Mv HP
4 5 8 2
RANGE BAND 1 2 3 4 Cost: 20 Points
- - - - - CP AP PD MN
- - - - - 2 2 4 0
- - - - -SHIELDS = 0
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This is a SMALL CLASSmodel
Up to 60%of your points (in a SUPPORT FLEET)
can be spent on SMALL models
RSN ESCORTSare deployed
in SQUADRONSof 1 to3models
The model MUSTmove 0straight ahead before
making each 45degree turn
Fleet Taccs = +2
Command Distance = 6
Wings = 0
RENSE SYSTEM NAVYPhoenix Class Destroyer
DR CR Mv HP
5 6 8 5
RANGE BAND 1 2 3 4 Cost: 65 Points
Starboard/Port 4 6 3 - CP AP PD MN
Fore (Fixed) 4 5 7 6 2 2 3 0
Torps (Fixed Fore) 3 4 5 6SHIELDS = 0
- - - - -
This is a MEDIUM CAPITAL CLASSmodel
Up to 60%of your points (in a SUPPORT FLEET)
can be spent on MEDIUM models
RSN DESTROYERSare deployed
in SQUADRONSof 2 to3models
The model MUSTmove 1straight ahead before
making each 45degree turn
No more than HALFof the MEDIUMmodels in a
feet can be DESTROYERS
Fleet Taccs = +2
Command Distance = 6
Wings = 0
MARs:
Hidden Killer
MARs:
Target Resoluon
RENSE SYSTEM NAVYSpook Class Cruiser
DR CR Mv HP
4 7 9 4
RANGE BAND 1 2 3 4 Cost: 65 Points
Starboard/Port 3 4 2 - CP AP PD MN
Fore (Fixed) 8 9 6 5 4 2 3 0
Torpedoes (Any) 4 4 4 4SHIELDS = 0
- - - - -
This is a MEDIUM CAPITAL CLASSmodel
Up to 50%of your points can be spent on
MEDIUM models
RSN CRUISERSare deployed in
SQUADRONSof 2to 3models
The model MUSTmove 1straight ahead before
making each 45degree turn
MARs:
Torpedo Spook
Fleet Taccs = +2
Command Distance = 6
Wings = 0
Fleet Taccs = +2
Command Distance = 6
Wings = 0
RENSE SYSTEM NAVYBulwark Class Frigate
DR CR Mv HP
3 6 10 2
RANGE BAND 1 2 3 4 Cost: 20 Points
Starboard/Port 3 4 - - CP AP PD MN
Fore 3 5 - - 1 1 1 0
- - - - -SHIELDS = 0
- - - - -
This is a SMALL CLASSmodel
Up to 60%of your points (in a SUPPORT FLEET)
can be spent on SMALL models
RSN FRIGATESare deployed
in SQUADRONSof 2 to4models
The model MUSTmove 0straight ahead before
making each 45degree turn
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BAKASHKelor Class Frigate
DR CR Mv HP
3 6 10 2
RANGE BAND 1 2 3 4 Cost: 25 Points
Starboard/Port 5 4 2 - CP AP PD MN
- - - - - 1 3 2 0
- - - - -SHIELDS = 0
- - - - -
This is a SMALL CLASSmodel
Up to 60%of your points can be spent on
SMALL models
BAKASH FRIGATESare deployed in SQUADRONS
of 2to 5models
The model MUSTmove 0straight ahead before
making each 45degree turn
Fleet Taccs = +2
Command Distance = 6
Wings = 0
BAKASHVarnak Class Heavy Cruiser
DR CR Mv HP
5 8 8 6
RANGE BAND 1 2 3 4 Cost: 90 Points
Starboard/Port 9 8 6 - CP AP PD MN
Fore 6 5 4 - 3 5 4 4
Torps (Fore) 6 6 5 -SHIELDS = 0
- - - - -
This is a MEDIUM CAPITAL CLASSmodel
Up to 60%of your points can be spent on
MEDIUM models
BAKASH HEAVY CRUISERSare deployed in
SQUADRONSof 2to 3models
The model MUSTmove 1straight ahead before
making each 45degree turn
No more than HALFof the MEDIUMmodels in a
feet can be HEAVY CRUISERS
MARs:
Pack Hunter (Fore)
Fleet Taccs = +2
Command Distance = 6
Wings = 0
MARs:
Pack Hunter (Fore)
Fleet Taccs = +2
Command Distance = 6
Wings = 0
BAKASHSharnak Class Cruiser
DR CR Mv HP
4 7 8 5
RANGE BAND 1 2 3 4 Cost: 60 Points
Starboard/Port 6 5 4 - CP AP PD MN
Fore 5 4 2 - 3 4 3 4
Torps (Fore) 5 5 4 -SHIELDS = 0
- - - - -
This is a MEDIUM CAPITAL CLASSmodelUp to 60%of your points can be spent on
MEDIUM models
BAKASH CRUISERSare deployed in SQUADRONS
of 2to 3models
The model MUSTmove 1straight ahead before
making each 45degree turn
BAKASHTashak Class Destroyer
DR CR Mv HP
4 7 10 5
RANGE BAND 1 2 3 4 Cost: 65 Points
Starboard/Port 6 5 4 - CP AP PD MN
Fore 4 7 8 - 2 3 4 0
- - - - -SHIELDS = 0
- - - - -
This is a MEDIUM CAPITAL CLASSmodel
Up to 60%of your points can be spent on
MEDIUM models
BAKASH DESTROYERSare deployed in
SQUADRONSof 2
The model MUSTmove 1straight ahead before
making each 45degree turn
No more than HALFof theMEDIUM models in a
feet can be DESTROYERS
Fleet Taccs = +2
Command Distance = 6
Wings = 0
MARs:
Hidden Killer
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WORKS RAPTORInterdictor Class Torpedo Cruiser
DR CR Mv HP
5 6 8 5
RANGE BAND 1 2 3 4 Cost: 65 Points
Starboard/Port 5 6 1 - CP AP PD MN
Fore 5 6 1 - 2 2 3 0
Torpedoes (Any) 6 6 6 6 SHIELDS = 0- - - - -
This is a MEDIUM CAPITAL CLASSmodel
Up to 60%of your points (in a SUPPORT FLEET)
can be spent on MEDIUM models
RAPTOR TORPEDO CRUISERSare deployed
in SQUADRONSof 2 to4models
The model MUSTmove 1straight ahead before
making each 45degree turn
WORKS RAPTORArion Class Assault Carrier
DR CR Mv HP
5 9 8 6
RANGE BAND 1 2 3 4 Cost: 160 Points
Starboard/Port 8 11 5 - CP AP PD MN
Fore (Fixed) 8 11 5 - 5 7 7 6
Torpedoes (Any) 8 8 8 8SHIELDS = 0
- - - - -
This is a LARGE CAPITAL CLASSmodel
Up to 40%of your points can be spent on
CARRIER models
RAPTOR ASSAULT CARRIERSare deployed in
SQUADRONSof 1model
The model MUSTmove 2straight ahead before
making each 45degree turn
MARs:
Scout
Fleet Taccs = +2
Command Distance = 6
Wings = 0
WORKS RAPTORTyranny Class Corvee
DR CR Mv HP
3 6 15 2
RANGE BAND 1 2 3 4 Cost: 20 Points
Fore 3 4 1 - CP AP PD MN
- - - - - 2 3 1 0
- - - - -SHIELDS = 0
- - - - -
This is a SMALL CLASSmodel
Up to 60%of your points (in a SUPPORT FLEET)
can be spent on SMALL models
RAPTOR CORVETTESare deployed
in SQUADRONSof 2 to4models
The model MUSTmove 0straight ahead before
making each 45degree turn
Fleet Taccs = +2
Command Distance = 6
Wings = 0
MARs:
Stealth Systems
MARs:
Special Forces
Stealth Systems
Fleet Taccs = +2
Command Distance = 6
Wings = 6
NOTE: Wings are paid for in
addion to a CARRIER
Copyright Spartan Games 2012
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KEDORIANZhou-Nor Class Carrier
DR CR Mv HP
5 10 6 8
RANGE BAND 1 2 3 4 Cost: 130 Points
Starboard/Port 6 8 5 - CP AP PD MN
Fore 6 8 5 - 8 4 5 0
Af6 8 5 - SHIELDS = 2
- - - - -
This is a LARGE CAPITAL CLASSmodel
Up to 40%of your points (in a SUPPORT FLEET)
can be spent on CARRIERS
KEDORIAN CARRIERSare deployed
in SQUADRONSof 1 model
The model MUSTmove 1straight ahead before
making each 45degree turn
KEDORIANGai-Shar Class Destroyer
DR CR Mv HP
4 8 6 4
RANGE BAND 1 2 3 4 Cost: 60 Points
Starboard/Port 3 4 6 - CP AP PD MN
Fore 3 4 6 - 3 1 3 0
Af 3 4 6 -SHIELDS = 1
- - - - -
This is a MEDIUM CAPITAL CLASSmodel
Up to 60%of your points can be spent on
MEDIUM models
KEDORIAN DESTROYERSare deployed in
SQUADRONSof 2
The model MUSTmove 0straight ahead before
making each 45degree turn
No more than HALFof the MEDIUMmodels in a
feet can be DESTROYERS
Fleet Taccs = +2
Command Distance = 6
Wings = 0
MARs:
Hidden Killer
KEDORIANDei-Nak Class Baleship
DR CR Mv HP
6 12 4 8
RANGE BAND 1 2 3 4 Cost: 175 Points
Starboard/Port 8 12 6 - CP AP PD MN
Fore 8 12 6 - 9 5 7 0
Af 8 12 6 -SHIELDS = 2
- - - - -
This is a LARGE CAPITAL CLASSmodel
Up to 40%of your points (in a SUPPORT FLEET)
can be spent on BATTLESHIPS
KEDORIAN BATTLESHIPSare deployed
in SQUADRONSof 1 model
The model MUSTmove 1straight ahead before
making each 45degree turn
Fleet Taccs = +2
Command Distance = 6
Wings = 4
MARs:
Bigger Baeries
Launch Tubes
NOTE: Wings are paid for in
addion to a BATTLESHIP
Fleet Taccs = +2
Command Distance = 6
Wings = 8
MARs:
Bigger Baeries
Launch Tubes
NOTE: Wings are paid for in
addion to a CARRIER
Copyright Spartan Games 2012