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  • 8/13/2019 Zenian League

    1/6

    Te major powers o the Zenian League are the DindrenziFederation, the Directorate and the Relthoza. In addition, severalsmaller actions have joined the cause, eager to seize whateverprofit and territory they can as Satellite Charters dominance othe known galaxy crumbles.

    Tese include the BaKash Raiders, the Illosian race, the KedorianCoalition and the VoNar vassals, as well as the elite o theDindrenzi Federation - the Rense System Navy - and the WorksRaptor PMC with its undamental devotion to the advancemento military technology.

    Models rom the Zenian Leaguecan be ormed into two types ocombined fleet; either League Fleetsor Support Fleets.

    LEAGUE FLEETLeague Fleets represent the military might o one o the threemajor powers, supplemented with vessels rom other alliedactions. Whilst its component parts may have radically differentgoals and motives, the ounding o the Zenian Leaguehas unitedthese independent actions to a single purpose. Te will topple thedecaying Satellite Charter, and the withered empires which propit up, and they are ully committed to fighting together to achieve

    this end.

    ONErace, rom either the Dindrenzi Federation, the Directorateor the Relthoza,MUSTbe designated as the League FleetsCoreFleet.

    At least 60%o the MaximumFleetValueMUSTbe chosen rommodels in the Core Fleet, and anyMinimum Squadron RestrictionsMUSTbe ulfilled with Squadrons in the Core Fleet. AdditionallyHALF o both the Small and the Medium models in the fleetMUSTbe rom the Core Fleet.

    Up to 40%o the MaximumFleet ValueCANthen be spent on

    models rom any o the other major powers and small actionswithin the Zenian League.

    A League Fleet uses the Fleet Tactics Bonus and CommandDistance o its Core Fleet.

    A League Fleetcan spend up to 50% o its points on Small modelsand up to 50% o its points on Medium models. It can spend upto 50% o its points on Battleships, up to 30% o its points onDreadnoughts and up to 50% on Carriers (excluding Wings).

    SUPPORT FLEETZenian League Support Fleets represent the vessels o the smalleractions grouping into brutally efficient combined ormations.Tese Fleets, ofen under the ruthless command o an RSN askForce Group, will launch raids at strategic targets deep withinenemy territory, where the danger is greatest, but the rewards arethe highest.

    Models in a Zenian Support Fleet are chosen rom any o thesmall actions in the Zenian League. Models CANNOTbe chosen

    rom any o the major powers.

    Any Minimum Squadron Restrictions MUST be ulfilled, butnot necessarily with models rom the same small action. TeseRestrictions CAN be ulfilled with Civilian and/or Maraudermodels.

    A Zenian Support Fleet can spend up to 50% o its points onSmall models and up to 50% o its points on Medium models. Itcan spend up to 40% o its points on Battleships, up to 40% onDreadnoughts, up to 40% on Carriers (excluding Wings) and upto 40% on Leviathans.

    A Zenian Support Fleet has a Fleet Tactics Bonuso +2, and themodels within it have a Command Distance o 6.

    Important Note:Although League andSupport Fleetsmay becomprised o models rom several races and actions, a singleSquadron CANNOT contain models rom more than one raceor action. For example, a Squadron could not contain bothDindrenzi Fury Class Cruisers and Relthoza Scarab Class HeavyCruisers.

    Te only exceptions to this are that Escort Squadrons CAN beattached to a Large/Massive model rom a different race or action,and Flight okens may launch rom and land on ANY suitable

    Carriermodel in the same Fleet, regardless o race or action.

    Copyright Spartan Games 2012

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    RENSE SYSTEM NAVYCerberus Class Heavy Cruiser

    DR CR Mv HP

    5 7 8 6

    RANGE BAND 1 2 3 4 Cost: 80 Points

    Starboard/Port 4 6 3 - CP AP PD MN

    Fore (Fixed) 8 10 6 5 4 3 4 0

    Torpedoes (Any) 5 5 5 5SHIELDS = 0

    - - - - -

    This is a MEDIUM CAPITAL CLASSmodel

    Up to 50%of your points can be spent on

    MEDIUM models

    RSN HEAVY CRUISERSare deployed in

    SQUADRONSof 2to 3models

    The model MUSTmove 1straight ahead before

    making each 45degree turn

    No more than HALFof the MEDIUMmodels in a

    feet can be HEAVY CRUISERS

    MARs:

    Torpedo Spook

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 0

    RENSE SYSTEM NAVYBanshee Class Dreadnought

    DR CR Mv HP

    8 11 6 10

    RANGE BAND 1 2 3 4 Cost: 230 Points

    Starboard/Port 8 10 6 5 CP AP PD MN

    Fore 13 15 12 9 6 6 6 5

    Af 4 5 3 2SHIELDS = 0

    Torps (Fixed Fore) 6 7 8 9

    This is a LARGE CAPITAL CLASSmodel

    Up to 40%of your points can be spent on

    DREADNOUGHTS

    RSN DREADNOUGHTSare deployed in

    SQUADRONSof 1model

    The model MUSTmove 2straight ahead before

    making each 45degree turn

    MARs:

    Dirty Secrets

    Elite Crew

    Espionage

    Impervious

    Pride of the Fleet

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 0

    RENSE SYSTEM NAVYSpectre Class Baleship

    DR CR Mv HP

    6 10 6 9

    RANGE BAND 1 2 3 4 Cost: 175 Points

    Starboard/Port 6 8 4 - CP AP PD MN

    Fore (Fixed) 11 13 10 7 6 4 6 3

    Af 4 5 3 2SHIELDS = 0

    Torps (Fixed Fore) 4 5 6 7

    This is a LARGE CAPITAL CLASSmodel

    Up to 40%of your points can be spent on

    BATTLESHIPS

    RSN BATTLESHIPSare deployed in

    SQUADRONSof 1model

    The model MUSTmove 2straight ahead before

    making each 45degree turn

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 4

    MARs:

    Reinforced Port

    Reinforced Starboard

    Superior Design

    Special Forces

    NOTE: Wings are paid for in

    addion to aBATTLESHIP

    RENSE SYSTEM NAVYArgus Class Carrier

    DR CR Mv HP

    5 9 6 6

    RANGE BAND 1 2 3 4 Cost: 110 Points

    Starboard/Port 4 6 3 - CP AP PD MN

    Torpedoes (Any) 5 5 5 5 4 4 5 0

    - - - - -SHIELDS = 0

    - - - - -

    This is a LARGE CAPITAL CLASSmodel

    Up to 40%of your points can be spent on

    CARRIERS

    RSN CARRIERSare deployed in

    SQUADRONSof 1model

    The model MUSTmove 2straight ahead before

    making each 45degree turn

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 12

    MARs:

    Deck Crews

    Quick Launch

    NOTE: Wings are paid for in

    addion to aCARRIER

    Copyright Spartan Games 2012

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    RENSE SYSTEM NAVYSiren Class Escort

    DR CR Mv HP

    4 5 8 2

    RANGE BAND 1 2 3 4 Cost: 20 Points

    - - - - - CP AP PD MN

    - - - - - 2 2 4 0

    - - - - -SHIELDS = 0

    - - - - -

    This is a SMALL CLASSmodel

    Up to 60%of your points (in a SUPPORT FLEET)

    can be spent on SMALL models

    RSN ESCORTSare deployed

    in SQUADRONSof 1 to3models

    The model MUSTmove 0straight ahead before

    making each 45degree turn

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 0

    RENSE SYSTEM NAVYPhoenix Class Destroyer

    DR CR Mv HP

    5 6 8 5

    RANGE BAND 1 2 3 4 Cost: 65 Points

    Starboard/Port 4 6 3 - CP AP PD MN

    Fore (Fixed) 4 5 7 6 2 2 3 0

    Torps (Fixed Fore) 3 4 5 6SHIELDS = 0

    - - - - -

    This is a MEDIUM CAPITAL CLASSmodel

    Up to 60%of your points (in a SUPPORT FLEET)

    can be spent on MEDIUM models

    RSN DESTROYERSare deployed

    in SQUADRONSof 2 to3models

    The model MUSTmove 1straight ahead before

    making each 45degree turn

    No more than HALFof the MEDIUMmodels in a

    feet can be DESTROYERS

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 0

    MARs:

    Hidden Killer

    MARs:

    Target Resoluon

    RENSE SYSTEM NAVYSpook Class Cruiser

    DR CR Mv HP

    4 7 9 4

    RANGE BAND 1 2 3 4 Cost: 65 Points

    Starboard/Port 3 4 2 - CP AP PD MN

    Fore (Fixed) 8 9 6 5 4 2 3 0

    Torpedoes (Any) 4 4 4 4SHIELDS = 0

    - - - - -

    This is a MEDIUM CAPITAL CLASSmodel

    Up to 50%of your points can be spent on

    MEDIUM models

    RSN CRUISERSare deployed in

    SQUADRONSof 2to 3models

    The model MUSTmove 1straight ahead before

    making each 45degree turn

    MARs:

    Torpedo Spook

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 0

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 0

    RENSE SYSTEM NAVYBulwark Class Frigate

    DR CR Mv HP

    3 6 10 2

    RANGE BAND 1 2 3 4 Cost: 20 Points

    Starboard/Port 3 4 - - CP AP PD MN

    Fore 3 5 - - 1 1 1 0

    - - - - -SHIELDS = 0

    - - - - -

    This is a SMALL CLASSmodel

    Up to 60%of your points (in a SUPPORT FLEET)

    can be spent on SMALL models

    RSN FRIGATESare deployed

    in SQUADRONSof 2 to4models

    The model MUSTmove 0straight ahead before

    making each 45degree turn

    Copyright Spartan Games 2012

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    BAKASHKelor Class Frigate

    DR CR Mv HP

    3 6 10 2

    RANGE BAND 1 2 3 4 Cost: 25 Points

    Starboard/Port 5 4 2 - CP AP PD MN

    - - - - - 1 3 2 0

    - - - - -SHIELDS = 0

    - - - - -

    This is a SMALL CLASSmodel

    Up to 60%of your points can be spent on

    SMALL models

    BAKASH FRIGATESare deployed in SQUADRONS

    of 2to 5models

    The model MUSTmove 0straight ahead before

    making each 45degree turn

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 0

    BAKASHVarnak Class Heavy Cruiser

    DR CR Mv HP

    5 8 8 6

    RANGE BAND 1 2 3 4 Cost: 90 Points

    Starboard/Port 9 8 6 - CP AP PD MN

    Fore 6 5 4 - 3 5 4 4

    Torps (Fore) 6 6 5 -SHIELDS = 0

    - - - - -

    This is a MEDIUM CAPITAL CLASSmodel

    Up to 60%of your points can be spent on

    MEDIUM models

    BAKASH HEAVY CRUISERSare deployed in

    SQUADRONSof 2to 3models

    The model MUSTmove 1straight ahead before

    making each 45degree turn

    No more than HALFof the MEDIUMmodels in a

    feet can be HEAVY CRUISERS

    MARs:

    Pack Hunter (Fore)

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 0

    MARs:

    Pack Hunter (Fore)

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 0

    BAKASHSharnak Class Cruiser

    DR CR Mv HP

    4 7 8 5

    RANGE BAND 1 2 3 4 Cost: 60 Points

    Starboard/Port 6 5 4 - CP AP PD MN

    Fore 5 4 2 - 3 4 3 4

    Torps (Fore) 5 5 4 -SHIELDS = 0

    - - - - -

    This is a MEDIUM CAPITAL CLASSmodelUp to 60%of your points can be spent on

    MEDIUM models

    BAKASH CRUISERSare deployed in SQUADRONS

    of 2to 3models

    The model MUSTmove 1straight ahead before

    making each 45degree turn

    BAKASHTashak Class Destroyer

    DR CR Mv HP

    4 7 10 5

    RANGE BAND 1 2 3 4 Cost: 65 Points

    Starboard/Port 6 5 4 - CP AP PD MN

    Fore 4 7 8 - 2 3 4 0

    - - - - -SHIELDS = 0

    - - - - -

    This is a MEDIUM CAPITAL CLASSmodel

    Up to 60%of your points can be spent on

    MEDIUM models

    BAKASH DESTROYERSare deployed in

    SQUADRONSof 2

    The model MUSTmove 1straight ahead before

    making each 45degree turn

    No more than HALFof theMEDIUM models in a

    feet can be DESTROYERS

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 0

    MARs:

    Hidden Killer

    Copyright Spartan Games 2012

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    WORKS RAPTORInterdictor Class Torpedo Cruiser

    DR CR Mv HP

    5 6 8 5

    RANGE BAND 1 2 3 4 Cost: 65 Points

    Starboard/Port 5 6 1 - CP AP PD MN

    Fore 5 6 1 - 2 2 3 0

    Torpedoes (Any) 6 6 6 6 SHIELDS = 0- - - - -

    This is a MEDIUM CAPITAL CLASSmodel

    Up to 60%of your points (in a SUPPORT FLEET)

    can be spent on MEDIUM models

    RAPTOR TORPEDO CRUISERSare deployed

    in SQUADRONSof 2 to4models

    The model MUSTmove 1straight ahead before

    making each 45degree turn

    WORKS RAPTORArion Class Assault Carrier

    DR CR Mv HP

    5 9 8 6

    RANGE BAND 1 2 3 4 Cost: 160 Points

    Starboard/Port 8 11 5 - CP AP PD MN

    Fore (Fixed) 8 11 5 - 5 7 7 6

    Torpedoes (Any) 8 8 8 8SHIELDS = 0

    - - - - -

    This is a LARGE CAPITAL CLASSmodel

    Up to 40%of your points can be spent on

    CARRIER models

    RAPTOR ASSAULT CARRIERSare deployed in

    SQUADRONSof 1model

    The model MUSTmove 2straight ahead before

    making each 45degree turn

    MARs:

    Scout

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 0

    WORKS RAPTORTyranny Class Corvee

    DR CR Mv HP

    3 6 15 2

    RANGE BAND 1 2 3 4 Cost: 20 Points

    Fore 3 4 1 - CP AP PD MN

    - - - - - 2 3 1 0

    - - - - -SHIELDS = 0

    - - - - -

    This is a SMALL CLASSmodel

    Up to 60%of your points (in a SUPPORT FLEET)

    can be spent on SMALL models

    RAPTOR CORVETTESare deployed

    in SQUADRONSof 2 to4models

    The model MUSTmove 0straight ahead before

    making each 45degree turn

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 0

    MARs:

    Stealth Systems

    MARs:

    Special Forces

    Stealth Systems

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 6

    NOTE: Wings are paid for in

    addion to a CARRIER

    Copyright Spartan Games 2012

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    KEDORIANZhou-Nor Class Carrier

    DR CR Mv HP

    5 10 6 8

    RANGE BAND 1 2 3 4 Cost: 130 Points

    Starboard/Port 6 8 5 - CP AP PD MN

    Fore 6 8 5 - 8 4 5 0

    Af6 8 5 - SHIELDS = 2

    - - - - -

    This is a LARGE CAPITAL CLASSmodel

    Up to 40%of your points (in a SUPPORT FLEET)

    can be spent on CARRIERS

    KEDORIAN CARRIERSare deployed

    in SQUADRONSof 1 model

    The model MUSTmove 1straight ahead before

    making each 45degree turn

    KEDORIANGai-Shar Class Destroyer

    DR CR Mv HP

    4 8 6 4

    RANGE BAND 1 2 3 4 Cost: 60 Points

    Starboard/Port 3 4 6 - CP AP PD MN

    Fore 3 4 6 - 3 1 3 0

    Af 3 4 6 -SHIELDS = 1

    - - - - -

    This is a MEDIUM CAPITAL CLASSmodel

    Up to 60%of your points can be spent on

    MEDIUM models

    KEDORIAN DESTROYERSare deployed in

    SQUADRONSof 2

    The model MUSTmove 0straight ahead before

    making each 45degree turn

    No more than HALFof the MEDIUMmodels in a

    feet can be DESTROYERS

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 0

    MARs:

    Hidden Killer

    KEDORIANDei-Nak Class Baleship

    DR CR Mv HP

    6 12 4 8

    RANGE BAND 1 2 3 4 Cost: 175 Points

    Starboard/Port 8 12 6 - CP AP PD MN

    Fore 8 12 6 - 9 5 7 0

    Af 8 12 6 -SHIELDS = 2

    - - - - -

    This is a LARGE CAPITAL CLASSmodel

    Up to 40%of your points (in a SUPPORT FLEET)

    can be spent on BATTLESHIPS

    KEDORIAN BATTLESHIPSare deployed

    in SQUADRONSof 1 model

    The model MUSTmove 1straight ahead before

    making each 45degree turn

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 4

    MARs:

    Bigger Baeries

    Launch Tubes

    NOTE: Wings are paid for in

    addion to a BATTLESHIP

    Fleet Taccs = +2

    Command Distance = 6

    Wings = 8

    MARs:

    Bigger Baeries

    Launch Tubes

    NOTE: Wings are paid for in

    addion to a CARRIER

    Copyright Spartan Games 2012