your learners are mobile. are you keeping up? monica savagesteven westmoreland...
TRANSCRIPT
Your Learners are Mobile. Are You Keeping Up?
Monica Savage Steven Westmoreland #mpsavage
#swestmorelandwww.obsidianlearning.com
Puzzle, Story and Mobile Phones
• Split in groups of 3 – 4 • Choose an image from your cellphone, share it with the
group to create a group story. • The logic and flow of the story should need very few
words.
When going mobile:
• Analyze users – their tasks, environment, places, times, lighting, noise levels
• Test new mlearning content with real users in their environment with their devices
• Test for engagement as well as for accuracy of delivery
• Ask the learners to participant in creating the content
• Use games when appropriate. Fun and useful is the focus here, not the learning aspect.
Four C’s of Mobile Capability
• Content – presenting information• Capture – capturing information• Compute – individual captures the data and enters it,
the device processes it• Communicate – Connect and communicate with others;
informal/social learning
Four C’s of Mobile CapabilityExamples
Role Content Capture Compute Communicate
Sales Product sheet Sales pitch Product pricing
Product expert
Marketing Sample Ad Customer Interview
Competitive Ad Costs
PR Company
Executive Strategy Presentation for practice
Performance Dashboard
Other execs
Field Engineer
Troubleshooting guide
Abnormal performance
Reliability factor
CoP
Courtesy of Clark Quinn
Learning Outcome vs. Mobile Application
Learning Outcome Design Approach Mobile Application
Memorization of information
Direct Instruction, drill and practice
Wikis, flashcards, quizzes, games
Carry out a task based on a procedure
Repeat practice Checklists, performance support tools, simulation, scenario
Discovery of new information
Discovery learning Branching scenarios, augmented reality, customized learning based on personalized activity
Courtesy of Chad Udell
Helpful Resources
• Clark Quinn – Designing mlearning• Chad Udell – Learning Everywhere• Chad Udell and Gary Woodwill – Matering Mobile
Learning• DigitalTrend.com• TED.com• cc.mlearnopedia.com
Challenges:
• Long publishing times• Poor platform and browser compatibility• Clunky drag-n-drop interactions• Lousy version control• Cumbersome & time consuming revision processes• Inconsistencies in display – develop vs. deploy• Complex and overwhelming application menus• Long learning curves