ymca video games project

31
Manningham YMCA The Video Games Project Steven Dupon

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Page 1: YMCA Video Games project

Manningham YMCA

The Video Games Project

Steven Dupon

Page 2: YMCA Video Games project

97% of 6 to 15 year olds play video gamesGaming is the most popular entertainment for young people

Page 3: YMCA Video Games project

0

10

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60

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100

2013 2014 2015 2016 2017 2018

The global video game market is bigger than the

music and film industry combined(in billion U.S. dollars)

music

film

Page 4: YMCA Video Games project

WORLD TOP TEN COUNTRIES

4456

52

%

%

9

%

12

21

16 3220%%

%

%

11

(%) showing in circles is sales per capita

SPENDING MOST ON COMPUTER GAMES

%

Page 5: YMCA Video Games project

0

20

40

60

80

100

age 0 - 1 age 1 - 2 age 3 - 4 age 4 - 5

use a computeror tablet

use the internet

use a mobilephone

tv in own room

owns a gamesconsole

Kids start playing younger and younger85% of 4 year olds use a computer or tablet

Page 6: YMCA Video Games project

What is the impact of video game playing on our children?

Let’s look at the benefits first and then some risks and concerns

Page 7: YMCA Video Games project

Gaming can develop cognitive skills

• Problem solving skills

• Decision making skills

• Memory

• Analysing challenges

Page 8: YMCA Video Games project

Gaming can improve your emotional wellbeing

• De-stress after a busy day

• Gaming is fun, having fun is good for you

• Games can regulate your mood effectively

• Games designed to improve mental health

Page 9: YMCA Video Games project

Video games are a form of art and provide

an avenue for creative expression

Page 10: YMCA Video Games project

Video games can be educational• Games are used in classroom settings

• Games specifically developed to have a positive impact

on people or community

• Games are used widely in rehabilitation

Page 11: YMCA Video Games project

Unfortunately there are also some concerns and risks

Page 12: YMCA Video Games project

ADDICTIONV I D E O G A M E

• Between 2 and 10 % plays obsessively and excessively

• Co-morbidity with mental health issues

• No consensus on definition of video game addiction

Page 13: YMCA Video Games project
Page 14: YMCA Video Games project

IN-GAME GAMBLING is not regulated, has unrealistic odds and

makes gambling look like harmless and innocent fun

Page 15: YMCA Video Games project

Real money betting is becoming

more prevalent in gaming

Page 16: YMCA Video Games project

Many popular games

on the mobile platforms

are clearly GAMBLIFIED

Page 17: YMCA Video Games project

Many games feature inappropriate content

VIOLENCE

Page 18: YMCA Video Games project

RACISM

Page 19: YMCA Video Games project

SEXISM

Page 20: YMCA Video Games project

CYBER-BULLYING

Page 21: YMCA Video Games project

In 2012 Manningham YMCA started a program that finds

a balance between the positives and the negatives

Page 22: YMCA Video Games project

After a year of study

Manningham YMCA published

‘the video games report’.

The report provides

recommendations on how to

use video games in youth

work

Page 23: YMCA Video Games project

Soon after we started

delivering presentations and

training workshops to parents,

teachers, professionals and

young people.

In 2014 we presented to over

2000 people.

Page 24: YMCA Video Games project

In 2013 we ran our first

video games event.

400 people attended a

night which provided safe,

social and positive gaming

experiences

Page 25: YMCA Video Games project

In 2013 we started skill

development groups.

We teach kids with

Autism and aspergers

how to develop games

Page 26: YMCA Video Games project

In 2014 we launched

www.videogames.org.au

The website provides

information about the

impact of video games on

young people

Page 27: YMCA Video Games project

This is the Framework

for the Video Games

Program.

Page 28: YMCA Video Games project

Invitationfor

collaboration

Page 29: YMCA Video Games project

Steven Dupon presented the video games program at the

YMCA World Urban Network in November 2014.

Page 30: YMCA Video Games project

If you’re interested and wish to receive more information on what

collaboration can look like

[email protected]

Many YMCA’s expressed interest in collaborating on this project

Page 31: YMCA Video Games project

www.videogames.org.au

Thank you !

[email protected]

@vg_org_au

+61 3 9848 5400