year three virtual academy objectives
TRANSCRIPT
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8/22/2019 Year Three Virtual Academy Objectives
1/5
Volunteer Development:Participants in the virtual academyrelated to volunteer developmentwill:Content Outcomes (Learning) Content Outcomes (Action/Behavior) Train the Trainer Outcomes
Learn how to recruit science-rich volunteers
Understand the importance of
reframing the concept of avolunteer from a traditionalrole to more of a mentor orcoach
Learn how to ask goodquestions that can beinvestigated through science
Learn the eight science andengineering practices1 andhow they are used in 4-Hscience programs
Learn how to provide coachesand mentors with PYD training
Learn about successful modelprograms (e.g. Tech Wizards;Lockheed Martin
Learn how to work with limitedresource and/or culturalbarriers
Learn the science inquiryprocess
Learn strategies for volunteerretention
Develop and implement a planto recruit science richvolunteers
Develop or adopt a strategy tosuccessfully engage sciencevolunteers as coaches ormentors
Demonstrate ability to askgood questions that can beinvestigated by science
Develop science programs thatutilize the eight sciencepractices
Develop a plan for addressinglimited resource and/orcultural barriers in creatingscience programs forunderserved youth
Demonstrate ability tofacilitate a science inquiryproject with youth
Develop and implement a planfor retaining sciencevolunteers
Train volunteers how torecruit other science-richvolunteers
Provide training to volunteerson how to develop and usegood questions that lead toinvestigation by science
Provide training to volunteerson the eight sciencepractices and how theyshould be incorporated intoyouth science programs
Provide training to volunteerson working with limitedresource and/or multi-cultural youth
Teach volunteers how tofacilitate a science inquiryproject with youth
1 FromA Framework for K-12 Science Education (National Research Council, 2011). They are: 1) Asking questions (for science)
and defining problems (for engineering); 2) Developing and using models; 3) Planning and carrying out investigations; 4)
Analyzing and interpreting data; 5) Using mathematical and computational thinking; 6) Constructing explanations (for science)
and designing solutions (for engineering); 7) Engaging in argument from evidence; and 8) Obtaining, evaluating andcommunicating information.
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8/22/2019 Year Three Virtual Academy Objectives
2/5
Curriculum:Participants in the virtual academyrelated to volunteer developmentwill:Content Outcomes (Learning) Content Outcomes (Action/Behavior) Train the Trainer Outcomes
Learn what constitutes a
science-ready 4-H programusing the Science-ReadyChecklist
Learn how to revise currentcurriculum for science
Learn why inquiry is the basisfor 4-H science
Learn how inquiry isincorporated into 4-H sciencecurriculum
Learn about the variety ofresources available for 4-HScience Curriculum
Learn how to access resources
Learn about national youthscience day (NYSD) and how toparticipate
Use the Science Checklist to
determine which programs arescience-ready
Revise a current curriculum toinclude science
Include inquiry in all scienceprograms
Adapt/revise curriculum toinclude science inquiry
Access and review 4-H Sciencecurriculum resources
Adopt one or more 4-H Scienceresources
Participate in NYSD
Teach volunteers about the
Science Checklist and theimportance of ensuring 4-HScience programs contain allof the checklist elements
Teach volunteers how toincorporate inquiry into 4-HScience programs
Teach volunteers aboutavailable science resourcesand how to access them
Encourage volunteers to takepart in NYSD with their youth
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8/22/2019 Year Three Virtual Academy Objectives
3/5
Program Developmentand Delivery:Participants in the virtual academyrelated to volunteer developmentwill:Content Outcomes (Learning) Content Outcomes (Action/Behavior) Train the Trainer Outcomes
Learn about the ScienceChecklist and how to use it todevelop science programs
Learn about the importance ofinquiry in scienceprogramming
Learn about the importance ofexperiential learning inscience programs
Learn about the connection
between inquiry andexperiential learning2
Learn strategies for includingyouth-adult partnerships(YAPS) in scienceprogramming
Learn strategies for engagingteens as teachers in scienceprogramming
Learn about the 4-H Scienceprofessional competencies
and how to use them Learn how to design
programs for limitedresource and/or multi-cultural audiences
Learn how to design programsto include the eight sciencepractices
Use the Science Checklist asa foundation for developing oradapting science programs
Incorporate inquiry as afoundation for all scienceprogramming
Use the Inquiry in Action (orother model) to incorporateexperiential learning intoscience programming
Design science programs thatbuild youth-adult partnerships Design science programs that
utilize teens as teachers Use the 4-H Science
professional competencyassessment to guidefurther personal learning
Use the 4-H Scienceprofessional competenciesto guide the development
of 4-H Science programs Design and implement a
science program for limitedresource and/or culturallydiverse youth
Design programs that includeopportunities to utilize each ofthe eight science practices
Teach volunteers about theScience Checklist and theimportance of ensuring 4-HScience programs contain allof the checklist elements
Teach volunteers how toincorporate inquiry into 4-HScience programs
Use volunteers how to use theInquiry in Action (or other
model) to incorporateexperiential learning intoscience programming
Teach volunteers about therole of youth-adultpartnerships in scienceprograms
Teach volunteers about therole of teens as teachers inscience programs
Share the 4-H Science
professional competencieswith volunteers andencourage them to use theself-assessment
Provide training on adaptingscience programs forlimited resource and/orculturally diverse youth
2 See for example 4-H Inquiry in Action Model (V. Bourdeau). Available at:
http://oregon.4h.oregonstate.edu/sites/default/files/inquiry_in_action_model.pdf
http://oregon.4h.oregonstate.edu/sites/default/files/inquiry_in_action_model.pdfhttp://oregon.4h.oregonstate.edu/sites/default/files/inquiry_in_action_model.pdf -
8/22/2019 Year Three Virtual Academy Objectives
4/5
Learn how to develop scienceprograms that cover othermission mandate areas.
Design and implementprograms in other missionmandate areas thatintentionally include science.
Teach volunteers how toinclude the 8 sciencepractices in science programs
Teach non-science volunteershow to intentionally includescience in other missionmandate area programs
Evaluation:Participants in the virtual academyrelated to volunteer developmentwill:Content Outcomes (Learning) Content Outcomes (Action/Behavior) Train the Trainer Outcomes
Learn about existingevaluation tools andinstruments and when andhow to use them effectively(e.g. PEAR/ATIS)
Learn how to accessinstruments that are central to4-H science programevaluation (e.g.YEAK on-line:CYERNET common measures;PEN)
Learn about and how to accesson-line evaluation basicscourse
Learn about recent researchthat supports the impact of 4-
H science programs (e.g.YEAK, Implementation Study,Case Studies)
Learn how to prepare effectivesuccess stories
Learn how to useimages/photographs asevidence of program success
Learn about the advancementsin the field of citizen science
Complete the on-lineevaluation basics course (orequivalent)
Evaluate science programsusing available evaluationtools
Prepare an effective successstory
Use images/photographs toprovide evidence of programimpact
Utilize current research toprepare a one-page documentabout the impact of 4-Hscience programs to use withfunders and other
stakeholders at the local level
Teach volunteers about recentresearch that supports theimpact of 4-H scienceprograms (e.g. YEAK,Implementation Study, CaseStudies)
Teach volunteers how toprepare effective successstories
Teach volunteers how to useimages/photographs asevidence of program success
Teach volunteers about theadvancements in the field ofcitizen science
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8/22/2019 Year Three Virtual Academy Objectives
5/5
Evaluation:Participants in the virtual academyrelated to volunteer developmentwill:Content Outcomes (Learning) Content Outcomes (Action/Behavior) Train the Trainer Outcomes
Learn how to develop anelevator speech to use with
potential donors or partners Learn how to create a public
value statement for 4-Hscience programs
Learn how to use successstories to make an effectivecase for 4-H science
Learn strategies for making anask to donors and followingup effectively
Learn how success stories canbe used for advocacy andpolicy
OTHER: (I need more clarity on these . Some may be content, others are processes) Program sustainability
Policy advocacy-telling our stoires
Nebraska Partnership- Sandra Frerich
Virtual sandbox- for ongoing networking
Virtual poster sessions
Lightening rounds
Commitment to taking action during the registration process
What are you doing to change environment in your state?