xpds16: consideration of real time gpu scheduling of xengt in automotive embedded system - sangyun...
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Sangyun Lee* / Software Engineer
Woosung Rain Kim / Software Architect
Honggul Jun / Project Leader
LG Electronics, CTO
Consideration of real time GPU scheduling for XenGT
in automotive embedded systems
Xen Project Developer Summit
August 25-26, 2016
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1. Needs of virtualization in automotive systems
2. Current state of GPU virtualization
3. Simple Real-time GPU scheduler for Cluster VM on XenGT
4. Experimental results
5. Conclusion
Contents
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1. Needs of virtualization in automotive systems
Trends overview Graphic consolidation of Cluster and IVI
Use multiple High resolution displays
Increase number of ECUs and H/W cost
Requirements for Graphic rendering performance Cluster App should steadily run at 60 fps.
IVI App should run at 30 fps.
Consolidate
Cluster application IVI application
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1. Needs of virtualization in automotive systems(cont.)
Needs of virtualization
Can support Graphic consolidation
Use Shared graphics1)
Technology
Can support High bandwidth for graphic sharing
Shared memory vs Ethernet
Can reduce Hardware cost ~30%
Share H/W resources between Cluster & IVI
1) GPU virtualization + graphic layer composition
Use case for consolidation of Cluster & IVI applications
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2. Current state of GPU virtualization
Round-robin GPU scheduling
No Priority and no preemption
3 types of GPU virtualization solutions
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2. Current state of GPU virtualization(cont.)
Backend-Frontend
vOpenGL / vGPU Driver Mediated Pass-through Driver
HW assisted GPU virtualization
Dual GPU in SoC
GPU Virtualization Method
- Backend-Frontend type of SW virtualization
- Mediated Pass-though type of SW virtualization
- Direct Pass-through type of HW assisted virtualization
- Direct Pass-through type w/o virtualization - 2 physical GPUs
Technical Approach
- API forwarding between frontend and backend driver - Controlled by backend driver
- Modified native GPU driver - Pass-through graphic buffer - Controlled by mediator driver
- Native GPU driver - Initial setup for VM - Controlled by each VM
- No GPU virtualization - Dedicated GPU for VM - Controlled by each VM
Simple Diagram
GPU virtualization solutions
buffer buffer Context switch
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3. Simple Real-time GPU scheduler for Cluster VM on XenGT
Automotive virtualization architecture on XenGT
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Reference : TimeGraph: GPU Scheduling for Real-Time Multi-Tasking Environments
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3. Simple Real-time GPU scheduler for Cluster VM on XenGT(cont.)
Basic mechanism for real-time GPU scheduling
High and low priority for vGPUs
Different period time for vGPUs
Preemption based on high priority of vGPU
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3. Simple Real-time GPU scheduler for Cluster VM on XenGT(cont.)
Key Factors to guarantee real-time graphic rendering for Cluster VM Use priority based preemptive GPU scheduler
Support high-speed HW preemption with fine granularity
Support low context switching overhead between Cluster VM and IVI VM
Design Apps using light-weight GPU contexts
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t2 > t1 ≈ t3 ≈ t4
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Environmental Setup
CPU : i5-5250U CPU( x86_64, 4 cores, 1.6GHz)
GPU : Intel HD Graphics 6000
Xen : 4.6.0
Guest OS : Linux kernel 4.3.0-rc6-vgt+, Ubuntu 14.04 LTS
GPU Benchmarks: Qt Cluster app, glmark2-es2
DomU1(Cluster OS) has higher priority than DomU2(IVI OS)
4. Experimental Results
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4. Experimental Results(cont.)
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[terrain] has heavy
gpu context
Cluster App on DomU1
glmark2-es2 on DomU2
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Case1
Num(CPUs) Case2 Case3 Case4 Case5 Case6 Case7 Case8
Dom0 4(0-3) 4(0-3) 4(0-3) 4(0-3) 4,pin 2(0-3) 2,pin 1,pin
DomU1 4(0-3) 2(0-3) 2(0-1) 1(1) 2(0-1) 2(0-3) 1(2) 1(1)
DomU2 4(0-3) 2(0-3) 2(2-3) 2(2-3) 2(2-3) 2(0-3) 1(3) 2(2-3)
4. Experimental Results(cont.)
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Test case : vCPUs allocation (w/ priority & period)
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Case1
Priority/Period Case2 Case3 Case4 Case5 Case6 Case7 Case8
DomU1 Low / 1ms Low / 6ms Low / 6ms High / 1ms High / 6ms High / 6ms High / 9ms High / 9ms
DomU2 Low / 1ms Low / 6ms Low / 1ms Low / 1ms Low / 6ms Low / 1ms Low / 9ms Low / 1ms
4. Experimental Results(cont.)
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Test case : priority & period
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Automotive virtualization is coming soon “Grand ambitions of moving from a decentralized 50-ECU strategy to a single centralized
'super brain' may still be far off, but that journey is already starting today.(2016-7-7) “1)
Design consideration for Automotive virtualization system Select a proper SoC
Support HW assisted virtualizations
Design HW partitions of CPU, Memory and I/O
CPU isolation vs CPU scheduling
Memory & I/O allocation
Design robust system for Safety
Consideration of real-time GPU scheduling Support H/W priority and preemption features
Design applications using light-weight GPU context
Need of H/W assisted GPU virtualization
Directly Pass-through to the GPU
No need to develop frontend/backend GPU driver
5. Conclusion
1) https://www.linkedin.com/pulse/ecu-convergence-shake-up-infotainment-cluster-sourcing-andrew-hart
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Stand-alone Connected Integrated
lSeparated Functionality
lNo Information Sharing
lStraightforward HMI*
lCross-function Multiple Display
lInformation Sharing
lComplicated HMI
lFree form Large Display
lMultiple information Integrated
lIntuitive HMI
* HMI: Human Machine Interface
Appendix. Automotive Cockpit Trend
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