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System Manual v.3.2

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  • System Manual v.3.2

  • Before using this product, carefully read this manual and retain it for future reference. Parents and guardians of children should read this manual and make sure that the child follows all safety precautions.

    This product has been designed with the highest concern for safety. However, any board game device, if used improperly, has the potential for causing fire, electrical shock or personal injury.

    Use the Xenon Profiteer system in accordance with the instructions provided in the product documentation. Unauthorized modification of the rules herein will void your warranty.

    Refer servicing to qualified personnel only.

    Xenon is a valuable noble gas that is found in very trace amounts in Earths atmosphere. Due to the difficulty and expense of isolating high-purity Xenon for various technological advancements in recent years, the need for Cryogenic Distillation of Xenon is on the rise.

    Having an entrepreneurial spirit, and an engineering background, you and several other similarly-minded individuals cobble together basic Air Separation Facilities to hopefully capitalize on this emerging market. By combining and upgrading new equipment to improve your System, while competing for the most lucrative long-term Xenon supply contracts, you will quickly expand your Xenon empire. Do you have the ingenuity, strategy, and tactical fortitude it takes to be recognized by several reputable business publications as the owner of the most influential domestic supplier of Xenon?

    WARNING

    Depending on your region, this system is packaged with the following components: 216 Playing Cards 25 Bid Tokens in 5 player colors 28 Coins of multiple denominations 1 Xenon Privilege Token

    Components

    Contents

    Set-up-----------------------------------------------DISTILL----------------------------------------------- OVERTIME------------------------------------------AIR or WIPE------------------------------------------BUY or BID-------------------------------------------End of Turn------------------------------------------Game End and Scoring--------------------------Appendix A: Examples---------------------------Appendix B: Card Explanations---------------

    Description of Gameplay

    Credits & Acknowledgements

    Game Design: T. C. Petty IIIGraphic Design: Daniel Solis, (T. C. Petty III)Publisher: Eagle-Gryphon GamesPlatinum Playtesters: E. B. Singer, Rob Singer, Jim Neuschwander, Tim Hing, Steve Fisher, Steven Doughty, Brian Linnen, Mario Arnold, Seth Jaffee, Lanier Wexford, Ralph Anderson, Michael Mindes, Josh Tempkin, Kevin Brusky.Special ThanksTo Ben Pinchback for the initial idea (Xenon being element 54). To Chris Kirkman for passing on it and being supportive, to Daniel Solis for the organic balancing concept, to all the playtesters at Unpub, and anyone who took the time and energy to download and play the print and play beta version. To Ralph and Rick for believing in the game enough to publish it, to pretentious math rock, to Global Mogul & Credit Mobilier and to all those designers with a boring coastal European town name in the title of their game, keeping the boring dream alive. Thank you.

    2

    35667

    10111213

  • Connected Pipelines

    Contracts

    Completed Stored (Xe)

    System

    Discard

    3 ($) Tokens

    5 Bid Tokens

    2-Player Set-upOnly 3 Cards per line.

    AIR

    Lay out all (N), (O), (Kr), (Xe) cards in tall stacks face-up on the table to form a supply. These are drawn during the game to form packets of AIR. Place the ($) tokens near to form a supply.

    Shuffle the Contract Deck and Upgrade Deck separately and place them face-down in the center of the table. Draw 4 cards from each deck and form a line of cards (in a 2-player game, draw and form a line of 3 cards).

    Upgrade Line

    Contract Line

    To the right is an example of the Distillation Console Standard Layout. As the layout expands, be sure that your facility is connected as shown.

    Give each player a Central Console, five Bid Tokens in their chosen color, and $3.

    Then, to form each player's starting System (personal deck of cards) give each player a Feed card, a Reflux card, and two packets of AIR. When complete, each player's System will consist of 10 cards. Each player shuffles separately, and then draws their starting hand of 5 cards. Return all unused Feed, Reflux, and Center Console cards to the box.

    $1$1 2

    CONTRACT: GOVERNMENT

    Military Grade Flashlights

    The natural, bright light

    produced by HID flashlights,

    makes target identification and

    colors easier to distinguish. The

    focused beam and Lithium-ion

    battery results in more lumens

    per watt.

    11

    CONTRACT: MEDICAL

    Xe Reclaiming Anesthetic Units

    Xenon is an anaesthetic

    approved for use in surgical

    applications. This unit recycles

    the used Xe at >99% purity.

    $4$4 1

    CONTRACT: ENTERTAINMENT

    Xenon Arc Lamps

    They are used in a wide variety

    of applications, such as video

    projectors, fiber optic

    illuminators, endoscope

    and headlamp lighting, dental

    lighting, and search lights.

    4

    6

    2

    You may place/move three of

    your Bid Tokens.Sales executives sell their

    companys goods and services.

    Sales Executive

    UPGRADE

    BID

    5

    7

    2 Expansion TurbineUPGRADE

    ONCE PER TURN

    Add KrKrypton + to your System.

    The pressurized stream of air is super-cooled through rapid expansion. Products

    may be obtained as cryogenic liquids by incorporating this

    additional refrigeration.

    2

    Remove from System to Install a card from

    your Hand at no cost.

    Independent Contractor

    UPGRADE

    4

    7

    3

    Distill All OOxygen in Hand.A small stream of the liquid oxygen is circulated continuously through a silica gel adsorption bed to remove

    traces of acetylene, which might otherwise accumulate to hazardous

    levels in the oxygen reboiler.

    Silica Gel

    UPGRADE

    DISTILL

    55 1 1

    11 111

    1

    1

    1

    15

    5

    5

    5

    9

    4

    Complete a Contract

    using one fewer .Packing offers the advantage of a lower pressure drop across the

    column (when compared to plates or trays), which is beneficial

    while operating under vacuum.

    Structure Packed Columns

    UPGRADE

    ONCE PER TURN

    $7$7 2

    CONTRACT: ENTERTAINMENT

    Computer Monitors

    To ionize the gas in a particular

    cell, the plasma displays

    computer charges the

    electrodes that intersect at that cell. It does this

    thousands of times in a small

    fraction of a second, charging each cell in turn.

    1 11

    Upg

    rade

    s

    BASIC SET-UP

    Console Set-up

    3

  • Determine a starting player randomly.

    Anytime a player Introduces AIR to their System during the game, they receive one (N) card, one (O) card, one (Kr) card, and one (Xe) card, then place them into their discard pile. This is called an AIR packet. This represents the elements present in AIR that players will then Distill in an attempt to isolate the lucrative element Xenon (Xe).

    The starting player begins the game by taking a turn. When her turn is complete, play continues in clockwise order to next player and so on. Each part of a player's turn is described on the Central Console and each action must be taken in order. On the backside of each Central Console is a new set of actions that represent "Overtime." When a player chooses to take "Overtime," she must follow this set of actions instead (see Overtime).

    A players turn consists of taking the actions listed on the Center Console in descending order (from top to bottom). Players begin by Distilling, then choosing between AIR or WIPE, and finally choosing between BUY or BID.

    Each Console is double-sided allowing for a player to take OVERTIME which is a slightly altered turn sequence (see Overtime).

    AIR

    Players are racing to upgrade their System and isolate the element Xenon in order to complete Contracts and collect valuable Xenon Points ( ). The player with the most at game end from a combination of Upgrades, Pipelines, and fulfilled Contracts will be the winner.

    The game ends when a player has either built 5 Upgrades or completed 5 Contracts. The player that triggered the game ending, receives a Xenon Privilege token, and either places it face-up or face-down. All other players receive one final turn and then tally points to determine the winner (see Game End & Scoring).

    Goal

    Order of Play

    From Top to Bottom

    4

    NNitrogen

    OOxygen

    KrKrypton

    When your turn begins, lay your entire hand face-up on the table.

  • The first part of your turn is Distilling and involves removing element cards from your hand, returning them to the general supply. The goal of this part of the turn is to remove all elements except (Xe), or if that is impossible, attempt to remove the most elements at once.

    When you have no other elements besides (Xe) in your hand, you have isolated Xenon. Immediately take any (Xe) and place it face-up to the right of your Central Console (or underneath any attached Contracts). These (Xe) cards are in cold storage, waiting to be used to fulfill Contracts.

    Upgrade cards do not count as elements when Distilling or isolating Xenon.

    For example, if you draw a hand of (O), (Xe), (Xe), (Feed), (Reflux), on your first turn, you must return (O) to the supply. Since, you do not have any elements other than (Xe), place both (Xe) to the right of your Central Console.

    DISTILL

    Isolating Xenon

    For example, if you draw a hand of (N), (N), (O), (Kr), (Xe), you will return both (N)'s to the general supply. Keep in mind that some Upgrade abilities (like Reflux) may also be used to help aid in Distillation.

    On each Central Console, elements are ranked from top to bottom in Distillation priority. An element that would be removed from AIR first in the real process of Air Separation is always removed first when Distilling (in descending order (N), (O), (Kr)). ALL cards representing this element are removed and returned to the supply.

    Priority

    4

    4

    Discard a Card. (from your Hand)

    Vapors condensate and return to the boiler to increase separation efficiency.

    Reflux

    STARTER

    DISTILL

    8

    8

    Introduce AIR twice. (Receive $4 Total)

    Air goes in.

    Feed

    STARTER

    AIR

    5

  • As mentioned above, you may look at your hand and decide that Distilling once will not be enough to isolate Xenon or remove enough key elements from your System. You may, before Distilling, decide to flip your Center Console to the reverse side. This will allow you to DISTILL twice in one turn, but you then MUST take the restricted actions listed in order on the card (Bid x2, Reshuffle).

    However, Overtime must not be taken two turns in a row. To note this, leave the Center Console on Overtime until the beginning of your next turn when the card will be flipped and your turn will be performed as normal.

    After Distilling, you must then decide whether you will Introduce AIR into your System for 2 ($) or WIPE a line of cards face-up beside the Contract or Upgrade deck, revealing more options for you to purchase later in your turn. You must only take one of these actions.

    Add a packet of AIR to your System ((N),(O),(Kr),(Xe)) by placing it into your discard pile to the left of your System. Anytime that you Introduce AIR into your System you will also receive 2 ($).

    Choose the Contract or Upgrade line of cards. Remove all cards from that chosen line, with the exception of any cards that have a Bid Token on them, and place all cards into a discard pile nearby that deck. Then, draw cards from that deck to refill the line back up to 4 cards (3 cards in a 2-player game).

    Overtime Note:You cannot take the AIR or WIPE actions during Overtime.

    OVERTIME

    Overtime is good to use when extra Distillation is needed and will also allow you to reshuffle cards from your discard pile, giving an opportunity to draw key Upgrades near game end.

    + 1 1

    AIR WIPE

    AIR or WIPE

    6

    $ 1$ 1 2

    CONTRACT:

    GOVERNMENT

    Military Grade

    Flashlights

    The natural,

    bright light

    produced by

    HID flashlights,

    makes target

    identification and

    colors easier to

    distinguish. The

    focused beam

    and Lithium-ion

    battery results

    in more lumens

    per watt.

    11

    CONTRACT: MEDICAL

    Xe Reclaiming Anesthetic Units

    Xenon is an anaesthetic

    approved for use in surgical

    applications. This unit recycles

    the used Xe at >99% purity.

    $ 4$ 4 1

    CONTRACT:

    ENTERTAINMENT

    Xenon Arc

    Lamps

    They are used in

    a wide variety

    of applications,

    such as video

    projectors,

    fiber optic

    illuminators,

    endoscope

    and headlamp

    lighting, dental

    lighting, and

    search lights.

  • 5

    6

    1

    For each OOxygen removed gain $1.

    The separated oxygen is boiled in the reboiler-condenser to provide

    both product gas and reboil vapor for the upper column.

    Reboiler-Condenser

    UPGRADE

    DISTILL

    In the upper left-hand corner of a card, within the hexagon, is the price in ($) tokens to purchase that card. To purchase a card, return ($) tokens equal to the cost on the card and retrieve that card from the line-up. Depending on the type of card, it will then be placed into a different area of your Facility.

    Card Title

    BUY CostCost to INSTALLfrom Hand

    Ability Text

    INSTALL Cost

    Upgrades are cards with abilities that may be used during your turn to increase the efficiency of your Air Separation Facility. In the upper-left-hand corner is the cost to add this card to your System. If this cost in ($) is paid to the supply, place the card directly into your System discard pile.

    Upgrades that are placed into your System, along with the two starting Upgrades (Feed & Reflux), can be played for their ability when they are drawn into your hand. To play an Upgrade for the ability text on the card, simply place it into your discard pile when appropriate and perform the ability.

    BUY or BID

    Then, you must decide whether to BUY a Contract, Pipeline, or Upgrade, or BID by placing a Bid Token onto any card in either line-up. You must only take one of these actions.

    BUY

    Upgrades

    Anatomy of an Upgrade

    Flavor Text

    Ability Phase

    Most Upgrades will also have a cost in the lower-right-corner. This is the total cost to INSTALL the Upgrade. If the Upgrade has this cost, you may BUY the Upgrade for this higher price from the Upgrade line and immediately INSTALL it to the left of your Center Console (connected by gray pipes). You may use the ability of an Installed Upgrade every turn, for the rest of the game. Cards in pink have no INSTALL cost and can never be Installed.

    Upgrades with a cost in the lower-right corner, including the Starting Upgrades, may also be Installed from your hand on a future turn for the difference in price between the upper-left and lower-right amount. This cost is conveniently noted in a small circle in the upper-left corner. Pay the required cost in ($) tokens and INSTALL it to the left of your Center Console. This action may be performed at any time during your turn and it does not require a Buy action to Install an Upgrade from your Hand.

    Each Installed Upgrade is worth 1 at game end.

    INSTALLing

    4

    4

    Discard a Card. (from your Hand)

    Vapors condensate and return to the boiler to increase separation efficiency.

    Reflux

    STARTER

    DISTILL

    5

    8

    3

    Distill All NNitrogen in Hand.Pressurized air is passed through a

    carbon molecular sieve, allowing the nitrogen to pass through while other gases are trapped within the column.

    Pressure Swing Adsorption

    UPGRADE

    DISTILL

    7

    9

    2

    Gain +1 for each

    of your Completed

    Contracts at Game End.

    MDMA Representative

    UPGRADE

    IF INSTALLED

    7

  • Pipelines represent underground pipeline contracts with local businesses created to transport Nitrogen (white), Oxygen (gray), and Krypton (black) respectively. A Pipeline is purchased for the cost in the upper-left corner and is immediately attached to the underside of your Central Console

    Once attached, your hand size increases by one card. There are three types of Pipelines, represented by white, gray, and black, and you cannot buy a duplicate of any one color. This will allow you to increase your hand size up to a maximum of 8 cards during the game. Splay them to the left as you attach them, to note what colors you have collected.

    Pipelines also become increasingly more valuable as you collect them.

    Contracts are electronics, medical, and government customers that require your valuable, highly-purified Xenon as raw material to create their specialty products. Contracts are the main source of and can be highly lucrative. When completed, by collecting enough (Xe), they will provide a certain amount of s at game end, and you will immediately collect ($) equal to the number in the circle at top-right.

    Contracts have zero cost and simply require a BUY action to take from the line. When taken, they are attached to the right of your Center Console. As noted by the single Pipe opening on each card, you must only work on ONE Contract at a time. Splay any stored (Xe) cards underneath the Contract to denote how close you are to completing the Contract. You do not need to have any stored (Xe) in order to BUY a Contract.

    Pipelines

    Contracts

    $3$3 4

    CONTRACT: ENTERTAINMENT

    HiD Headlamps

    A xenon headlight is much

    more efficient when compared

    to its halogen counterpart,

    which can be annoying

    for oncoming motorists.

    Flavor Text

    Card Title

    Cost in Xenonto Complete

    Contract Type

    Points when Complete

    Anatomy of a Contract

    Earned ($) when Complete

    Ability Phase

    $1$1 7

    CONTRACT: MEDICAL

    Xenon-133 Radiochemical Gas

    Xenon-133 provides a good indication of how well the lung

    is functioning, can detect the

    presence of pulmonary emboli, and can

    assess chronic ventilation

    diseases.

    If you have 1 Pipeline at the end of the game, you will score 1 . But, if you have 2 Pipelines, you will score 2 for each Pipeline (thats 4 total, or 9 total if you own 3).

    8

  • When you have enough stored (Xe) to complete a Contract, immediately take any ($) listed in the top-right circle, and flip the card to the backside. This will open another connection to the right and allow you to later BUY another Contract. Return all (Xe) used to complete the contract to the supply. Incomplete Contracts do not Score points at Game End. $1$1 7

    CONTRACT: MEDICAL

    Xenon-133 Radiochemical Gas

    Xenon-133 provides a good

    indication of how well the lung

    is functioning, can detect the

    presence of pulmonary

    emboli, and can assess chronic

    ventilation diseases.

    You have five Bid Tokens in your color. When taking a BID action, you must place (or move) one of your Bid Tokens onto a card in either line. Each Bid action allows you to place one Token. However, there is no limit to the amount of Bid Tokens that may be placed onto a card and several players may have Bid Tokens on the same card.

    Bid Tokens have multiple advantages: When a Bid Token is placed onto a card,

    that card is not discarded when a player takes the WIPE action (see WIPE).

    Also, if another player would like to BUY a card with one or more of your Bid Tokens on it, she must pay you 1 ($) for each of your Tokens on the card.

    Finally, if you decide to BUY the card, you receive a discount of 1 ($) for every Bid Token of yours on the card. This also means that if you BID on a Contract which has a cost of zero, sometimes you will receive ($) for BUYing that Contract on a later turn.

    If you, or another player ever BUY a card with your Token on it, return that Token to your personal supply.

    Overtime Note:During Overtime, you must Bid twice. This is two separate Bid actions and you must place a Bid Token for each action.

    BID

    5

    7

    2 Expansion TurbineUPGRADE

    ONCE PER TURN

    Add KrKrypton + to your System.

    The pressurized stream of air is super-cooled through rapid expansion. Products

    may be obtained as cryogenic liquids by incorporating this

    additional refrigeration.

    4

    6

    2

    You may place/move three of

    your Bid Tokens.Sales executives sell their

    companys goods and services.

    Sales Executive

    UPGRADE

    BID

    9

    In the example above, you have placed one Bid Token onto the Expansion Turbine. If another player were to Buy this Upgrade, they would need to pay the Cost of the card to the supply, and pay you an additional 1 ($). If you Buy this upgrade, you will receive a discount of 1 ($), meaning that it will cost you a total of 1 ($) or 6 ($) depending on whether you INSTALL it. The Bid Token is then returned to your supply.

    5

    7

    2 Expansion TurbineUPGRADE

    ONCE PER TURN

    Add KrKrypton + to your System.

    The pressurized stream of air is super-cooled through rapid expansion. Products

    may be obtained as cryogenic liquids by incorporating this

    additional refrigeration.

    In this example, the yellow player has placed 2 Bid Tokens, and the Pink player has place 1 Bid Token onto the Expansion Turbine. If another player would like to Buy this Upgrade, they would have to pay Pink 1 ($) and Yellow 2 ($) in addition to the cost. If Yellow were to Buy this upgrade, she would receive a discount of 2 ($), but would need to pay Pink 1 ($) in addition to the cost.

  • Once you have taken all necessary actions listed on your Center Console, your turn is over and play passes to the next player. To prepare for your next turn, you must decide which, if any, cards to discard and redraw from your System back to your hand size.

    Fill in any empty spots in the Contract or Upgrade lines with newly drawn cards until there are a total of 4 cards in each line (3 cards in a 2-player game).

    You do not have to discard the remaining cards in your hand. You may keep or discard any number of cards.

    At the start of the game, a players hand size is 5. Draw cards from the deck until you have 5 cards. If this would cause the deck to become depleted, shuffle your discard pile to form a new draw pile and continue until you have drawn 5 cards (or have no cards left to draw in your deck). If you have built a Pipeline, increase your hand size by one card for each Pipeline attached to your Console.

    Overtime Note:Before drawing to your hand size, Reshuffle your discard pile and System together to form a new Draw pile. You cannot use Overtime twice. Be sure to flip the Center Console when you begin your next turn.

    The next player then begins their turn, and the game continues.

    End of Turn

    $1$1 2

    CONTRACT: GOVERNMENT

    Military Grade Flashlights

    The natural, bright light

    produced by HID flashlights,

    makes target identification and

    colors easier to distinguish. The

    focused beam and Lithium-ion

    battery results in more lumens

    per watt.

    11

    CONTRACT: MEDICALXe Reclaiming Anesthetic Units

    Xenon is an anaesthetic approved for use in surgical applications. This unit recycles the used Xe at >99% purity.

    $4$4 1

    CONTRACT: ENTERTAINMENT

    Xenon Arc Lamps

    They are used in a wide variety

    of applications, such as video

    projectors, fiber optic

    illuminators, endoscope

    and headlamp lighting, dental

    lighting, and search lights.

    Restock

    Discard(?)

    Draw

    8

    8

    Introduce AIR twice. (Receive $4 Total)Air goes in.

    Feed

    STARTER

    AIR

    Game End & Scoring

    The game end is triggered when one player builds 5 Upgrades or completes 5 Contracts.

    4

    4

    Discard a Card. (from your Hand)

    Vapors condensate and return to the boiler to increase separation efficiency.

    Reflux

    STARTER

    DISTILL

    5

    8

    3

    Distill All NNitrogen in Hand.Pressurized air is passed through a

    carbon molecular sieve, allowing the nitrogen to pass through while other gases are trapped within the column.

    Pressure Swing Adsorption

    UPGRADE

    DISTILL

    5

    9

    4

    Complete a Contract

    using one fewer .Packing offers the advantage of a lower pressure drop across the

    column (when compared to plates or trays), which is beneficial

    while operating under vacuum.

    Structure Packed Columns

    UPGRADE

    ONCE PER TURN

    5

    8

    3

    Gain +3 at Game End.

    Perfect OSHA Inspection

    UPGRADE

    IF INSTALLED

    5

    5

    0

    Look at top card of System. Draw

    or Discard.Pressure Relief Valves (PRV) prevent over-pressurization in a cryogenic liquid transfer or storage system.

    Pressure Relief Valve

    UPGRADE

    DISTILL

    5 Upgrades 5 ContractsOR

    10

  • The player that triggers game-end completes their current turn and is given the Xenon Privilege Coin. Before Redrawing, that player must immediately decide to place this coin onto her Center Console with one of the two sides face-up. No matter which choice, all other players will receive one final turn.

    Final Turn side: If the player decides to place the coin with this side face-up, they will instead receive one Final turn after all other players.

    The player with the most Xenon Points wins! If there is tie, the player with the most remaining, isolated, (Xe) in their Facility wins. If there is still a tie, the player with the most remaining Money wins.

    Xenon Privilege Token

    Final Turn 3

    +3 side: If the player decides to place the coin with this side face-up, this is her final turn and she will receive 3 extra during Scoring.

    Scoring

    All players flip their Completed Contracts face-up and tally points as follows:

    4

    4

    Discard a Card. (from your Hand)

    Vapors condensate and return to the boiler to increase separation efficiency.

    Reflux

    STARTER

    DISTILL

    5

    8

    3

    Distill All NNitrogen in Hand.Pressurized air is passed through a

    carbon molecular sieve, allowing the nitrogen to pass through while other gases are trapped within the column.

    Pressure Swing Adsorption

    UPGRADE

    DISTILL

    5

    9

    4

    Complete a Contract

    using one fewer .Packing offers the advantage of a lower pressure drop across the

    column (when compared to plates or trays), which is beneficial

    while operating under vacuum.

    Structure Packed Columns

    UPGRADE

    ONCE PER TURN

    All INSTALLED Upgrades are worth 1 .

    $1$1 7

    CONTRACT: MEDICAL

    Xenon-133 Radiochemical Gas

    Xenon-133 provides a good

    indication of how well the lung

    is functioning, can detect the

    presence of pulmonary

    emboli, and can assess chronic

    ventilation diseases.

    $1$1 3

    CONTRACT: GOVERNMENT

    Xenon Trioxide Research

    Xenon trioxide when in small

    granular form, could be used

    in the tips of explosive shells

    and rockets, whereby the

    xenon trioxide would detonate

    upon impact of the shell

    or rocket.

    $1$1 6

    CONTRACT: MEDICAL

    Xenon Chloride Excimer Laser

    A XeCl laser is an extremely

    effective tool for the treatment

    of psoriasis.

    $3$3 2

    CONTRACT: ENTERTAINMENT

    Solar Cell Testing

    A pulsed xenon lamp with an optical filter

    provides a close match to the Air Mass 1.5 Global solar spectrum.

    All completed Contracts are worth equal to the value printed on the Card.

    All Pipelines are worth 1, 2, or 3 , depending on how many that player has collected. For example, if a player has built 2 pipelines, each of her pipelines is worth 2 (for a total of 4 ).

    Receive 1 for every $5.

    11

    11

    1

    Check for any special ability text that may award additional s if installed.

    6

    8

    2

    Gain +1 for each

    of your Bid Tokens on

    Contracts at Game End.

    LobbyistUPGRADE

    IF INSTALLED

    6

    7

    1

    Gain +1 for every $2 you have at Game End. (Instead of every $5)

    Investment Portfolio

    UPGRADE

    IF INSTALLED

    7

    9

    2

    Gain +1 for each of your Completed

    Contracts at Game End.

    MDMA Representative

    UPGRADE

    IF INSTALLED

    5

    8

    3

    Gain +3 at

    Game End.

    Perfect OSHA

    Inspection

    UPGRADE

    IF INSTALLED

    Award 3 to the player with the Xenon Privilege Token if that side is face-up.3

    No points are awarded for incomplete Contracts.

    Winner

    11

  • Upgrade cards, for the most part, have special text with abilities that can be activated during a player's turn. If an Upgrade is drawn into a player's hand, as a free action, she may then place it into the discard during the appropriate part of her turn to use the ability.

    For example, John has completed his DISTILL action for the turn and decides that he would like to Introduce AIR into his System (instead of WIPE) since he needs some money. John discards the "Feed" card from his hand, which allows him to Introduce AIR Twice when Introducing AIR. He then collects two packets of AIR, placing them into his discard pile and collects a total of 4 ($).

    When a player uses an ability that causes her to draw extra cards, but the appropriate deck runs out, immediately shuffle all cards in the discard pile to form a new draw pile and continuing drawing the correct card amount. However, if a card was just played to cause a System to reshuffle, do not reshuffle the card that was played into the System. This card will form the start of a new discard pile.

    Bid Tokens, especially when a player runs out of Bid Tokens, may be moved from one card to another. To avoid small exceptions, a player does not have to place or move a Bid Token if they have none left in their supply to place.

    If abilities would cause a player to draw more cards than her hand size, she is not forced to discard and continues her turn as normal. Hand size is only used to determine how many cards are redrawn.

    Appendix: Clarification

    Abilities & UpgradesSome cards, when Installed directly from the Upgrade line will allow a player to immediately use that ability the same turn. For example, John decides to pay 7 ($) for the "Expansion Turbine". Since the Expansion Turbine allows John to "add (Kr) + (Xe)" to his System any time on his turn, he may then immediately retrieve a (Kr) and (Xe) from the supply and add it to his discard pile.

    Installing an Upgrade from a player's hand is a free action, in that it can be performed at any time on her turn. It does not count as a BUY action. Again, like in the previous example, if John has the ($) to INSTALL an Upgrade, this Upgrade may be used immediately. If John were to instead pay 4 ($) at the start of his turn and he had the "Reflux" card in his hand, he could INSTALL the card and immediately use it before taking the DISTILL action. Or, in some cases, it makes more sense to DISTILL first, then discard another card from his hand, allowing him to isolate (Xe). Whichever order is the most beneficial for the player is the correct order.

    However, a player cannot Install an Upgrade and retroactively apply it to an action earlier in the turn. In other words, a player cannot BUY and Install an Upgrade, and then use that Upgrade to Distill All (N) in Hand with "Pressure Swing Adsorption" on that turn.

    Also, a player cannot INSTALL the same Upgrade twice. That player may Buy a duplicate Upgrade card, possibly to block others from Buying it, and keep the card in her System, but this card can never be Installed.

    INSTALL Timing & Rules

    Timing Golden Rule

    If two or more abilities would occur at the same part of a turn, they are always resolved in the order most beneficial for the player.

    Reshuffling

    Hand Size

    Bid Tokens

    12

  • Appendix: Card List

    8

    8

    Introduce AIR twice. (Receive $4 Total)

    Air goes in.

    Feed

    STARTER

    AIR

    4

    4

    Discard a Card. (from your Hand)

    Vapors condensate and return to the boiler to increase separation efficiency.

    Reflux

    STARTER

    DISTILL

    4

    7

    3

    Distill All OOxygen in Hand.A small stream of the liquid oxygen is circulated continuously through a silica gel adsorption bed to remove

    traces of acetylene, which might otherwise accumulate to hazardous

    levels in the oxygen reboiler.

    Silica Gel

    UPGRADE

    DISTILL

    5

    5

    0

    Look at top card of System. Draw

    or Discard.Pressure Relief Valves (PRV) prevent over-pressurization in a cryogenic liquid transfer or storage system.

    Pressure Relief Valve

    UPGRADE

    DISTILL

    5

    7

    2

    Add KrKrypton + to your System.

    The pressurized stream of air is super-cooled through rapid expansion. Products

    may be obtained as cryogenic liquids by incorporating this

    additional refrigeration.

    Expansion Turbine

    UPGRADE

    ONCE PER TURN

    5

    8

    3

    Distill All NNitrogen in Hand.Pressurized air is passed through a

    carbon molecular sieve, allowing the nitrogen to pass through while other gases are trapped within the column.

    Pressure Swing Adsorption

    UPGRADE

    DISTILL

    5

    6

    1

    For each OOxygen removed gain $1.

    The separated oxygen is boiled in the reboiler-condenser to provide

    both product gas and reboil vapor for the upper column.

    Reboiler-Condenser

    UPGRADE

    DISTILL

    4

    7

    3

    For each NNitrogen removed place a Bid Token.

    A small part of this nitrogen flows to the main heat exchanger,

    where it warms and expands through a turbine to provide

    process refrigeration.

    Vapor-Compression Refrigeration

    UPGRADE

    DISTILL

    4

    6

    2

    You may place/move three of

    your Bid Tokens.Sales executives sell their

    companys goods and services.

    Sales Executive

    UPGRADE

    BID

    5

    7

    2

    You may Bid and Buy.An agent is authorized to act on behalf of another (called

    the principal) to create a legal relationship with a third party.

    Agent

    UPGRADE

    BID

    Expansion TurbineThese cards are placed into your discard pile.

    Vapor-Compression RefrigerationPlacement of Bid Tokens does not count as a BID action. Cards such as the Sales Executive and Agent do not interact with it.

    Sales ExecutiveDuring OVERTIME, this action may also be performed twice.

    AgentWhen taking the BID action, you may BID & BUY. During OVERTIME, this action may also be performed twice.

    Card Clarifications

    13

  • 6

    7

    1

    Gain +1 for every $2 you have at Game End. (Instead of every $5)

    Investment Portfolio

    UPGRADE

    IF INSTALLED

    7

    9

    2

    Gain +1 for each of your Completed

    Contracts at Game End.

    MDMA Representative

    UPGRADE

    IF INSTALLED

    5

    8

    3

    Gain +3 at Game End.

    Perfect OSHA Inspection

    UPGRADE

    IF INSTALLED

    2

    Add to your System.

    Reclaiming

    UPGRADE

    2

    Remove from System to Install a card from

    your Hand at no cost.

    Independent Contractor

    UPGRADE

    1

    You may purchase up to 3 cards this turn.

    Buyer

    UPGRADE

    BUY

    1

    Draw 6 cards to fill a Wiped Line. Discard

    any remaining.

    Plant Process Engineer

    UPGRADE

    WIPE

    3

    Draw 3 cards from your System.

    Mass Flow Controller

    UPGRADE

    Card List (Cont.)

    Structure Packed ColumnsAt minimum, 1 (Xe) must be paid to complete a Contract. Structure Packed Columns must not be used to reduce this cost below 1 (Xe).

    Independent ContractorRemove from System means to place the card into the general Upgrade discard pile.

    Plant Process EngineerInstead of drawing the exact same amount of replacement cards when WIPEing a line, draw 6 cards. You choose which cards are placed and which extra cards are discarded.

    Card Clarifications

    5

    9

    4

    Complete a Contract

    using one fewer .Packing offers the advantage of a lower pressure drop across the

    column (when compared to plates or trays), which is beneficial

    while operating under vacuum.

    Structure Packed Columns

    UPGRADE

    ONCE PER TURN

    6

    8

    2

    Gain +1 for each of your Bid Tokens on

    Contracts at Game End.

    Lobbyist

    UPGRADE

    IF INSTALLED

    Cards in pink are without connections and can never be Installed.

    Cannot Be Installed

    14

  • Yarris, Lynn New Medical Imaging Technique Could Allow NMR/MRI to Trace Phenomena in Blood and Tissue 16 December 1996.

    Harris, Tom. How Plasma Displays Work 19 March 2002. HowStuffWorks.com. 06 October 2014.

    Ledgard, Jared The Preparatory Manual of Explosives: Radical, Extreme, Experimental Explosives Chemistry Vol. 1 Lulu.com. 2010.

    Popa, Bogdan Battle of the Headlights: Halogen vs. Xenon vs. LED 16 November 2010.

    Ivanova, Svetlana Producing Nitrogen via Pressure Swing Absorption American Institute of Chemical Engineers. 2012.

    Robert M. Thorogood Air separation AccessScience McGraw-Hill Education, 2012.

    Hill, Katie Ion Transport Membrane Technology 2009.

    How Do Pressure Swing Adsorption Nitrogen Generators Work? Peak Scientific. 2015.

    PS4: Safety Guide Sony Computer Entertainment. 2014.

    Xenon-133 Fission Radiochemical Xenon Gas Nordion. 2014.

    Xenon HiD Flashlights Larson Electronics. 2014.

    Mackenzie, F.T. and J.A. Mackenzie (1995) Our changing planet. Prentice-Hall, Upper Saddle River, NJ, p 288-307.

    And of course the endlessly quotable and inspiring Wikipedia.com which started this entire game design process. Flavor text on cards may include paraphrasing and altered quotes from the sources listed above as including the direct citation would inhibit the graphic design space. Many thanks to the individuals and organizations that provided inspiration for the game.

    ReferencesFinal Page

    15

    Certain savvy individuals may discern that Argon is not included as an element in the game components of the Xenon Profiteer system. Argon was originally included in early versions, but was eliminated after testing proved to make the inclusion too volatile for general consumption. For purists, Argon would be the next logical step in distillation as it is the third most prevalant element in dry air (0.934 percent). The choice to include Krypton instead was a painful and heartfelt process but based on the difficulty of separation of such trace elements.

    All gameplay and science are fact, unless proven otherwise. Xenon Points are not redeemable for cash and may not be used for any other purpose.

    Wheres Argon?

    Care and Handling

    Observe all warnings, precautions, and instructions.

    Use in a well-lit area. Be careful when carrying the game. If you

    do not have a good grip, the game may drop causing potential damage or injury.

    When opening or closing game, always hold it by its sides.

    Do not place on a carpet or rug with long fibers.

    Do not allow dust to build up on game. Do not place heavy objects on game. Do not admit fault. Avoid inserting game device into

    other game devices as unintended consequences may occur. Additionally, there is a risk of exposure to laser radiation as well as electric shock.

    Never forget.

    General Disclaimer

  • 2015 Eagle-Gryphon Games.