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www.digitalschoolhouse.org.uk

Transitional Challenges: What do I

do in September 2012?

Mark Dorling

04/19/23Slide: 1

Definition “Passage from one form, state, style, or place to

another.” http://www.thefreedictionary.com/transition

Why is managing transition important? Year 7 dip

What are the transition issues? Prior learning (Subject knowledge) Structures & support Teaching style Technology

Transition

Slide 2 04/19/23

How to overcome the challenge Liaising with feeder school staff Teacher exchange program CPD on the new primary computing curriculum CPD on current ICT primary curriculum

Improving transition Transition days (The Digital Schoolhouse model) Transition lessons

Transition lessons at the start of the year Transition lessons at the start of each unit of study

Managing transition

Slide 3 04/19/23

Transition days

04/19/23Slide 4

Hosts visiting pupils and introduces them to the world of DL and

Computing in secondary education, life and work

What… facilities

31 networked PCs Interactive White Board (IWB)

Visualiser (Digital version of an OHP)

Fully inclusive learning environment Larger keyboard Roller ball mouse enlarged 20” flat screen Wireless keyboard and mouse Independent learning videos Headphones with text-to-speak

VLE access Fictional VLE for pupils during the

lesson Langley Grammar School’s VLE for

teachers pre/post visit

Industry principles Network based PC reimaging

04/19/23Slide 5

04/19/23Slide 6

Primary curriculum: What to expect in September?

Year 2

Year 2

Year 5

Year 5

Year 6

Year 6

Year 4

Year 4

Key Stage 1 – Year 1/2 BEEBOTS / LOGO

Instructions (f, b, l, r) Recognise sequence

instructions Recognise repeat

instructions

Algorithms & Programming

04/19/23Slide 7

Image source: http://www.semerc.com/semerc/curriculum-strategies/design-technology/bee-bot.html

Image source: http://www.mathsnet.net/logo/turtlelogo/index.html

Key Stage 2 – Year 4 ROBOMIND / PROBOTS

Same language used for screen turtle and a floor turtle

Use pendown and penup Use the repeat command Grouped instructions can

be named Combine procedures by

naming named procedures

Algorithms & Programming

04/19/23Slide 8

Image source: http://www.robomind.net/en/index.html

Image source: http://www.keepad.com/robots.php

Key Stage 2 – Year 5 CS4FN / ROBOMIND

Accuracy of instructions Sequence of instructions

is a procedure Write a procedure to

control outputs Write a procedure to

solve a problem Test instructions and

modify them

Algorithms & Programming

04/19/23Slide 9

Image source: http://www.robomind.net/en/index.html

1

1

Key Stage 2 – Year 6 SCRATCH / FLOWOL

Difference between timed events and caused events

Inputs relate to cause and effect

If, Then and Else effect output

Write a procedure using wait with cause and effect

Algorithms & Programming

04/19/23Slide 10

Image source: http://edutech.csun.edu/aln/?q=node/114

Image source: http://www.robomind.net/en/index.html

To do nothing… not really an option! To plan a half term’s or term’s SoW for only

year 7 then roll out a SoW to each year group year on year.

To plan a half term’s or term’s SoW for each year group based on Computer Science.

To plan a term or two term’s curriculum that integrates Digital Literacy with Computer Science for year 7 only.

Your options for September

Slide 11 04/19/23

Planning for September

What are we planning for September?

Resources• SSAT Hack resources• CS Unplugged• DSH collaborations • CS4FN• W3C Schools

CurriculumKS 2/3/4

Term 1Basic functional

IT

Term 2 & 3Advanced functional IT embedded into a

creative curriculum underpinned by computing

KS2DSH Curriculum

CurriculumY8/9 GCSE IT

KS3Extra curricular

clubs

KS4Y10/11 GCSE Computing

EnrichmentAfter GCSE

• Kodu/Scratch• Greenfoot/Python • Industry collaborations• AppShed• Code Academy

Slide 12 04/19/23

Overcoming the challenges

Influencing Network Manager before the Senior

Leadership Team

We started off small… to build confidence

Take risks by being creative and then reflect upon

your curriculum and teaching to make

improvements

Internal collaborations

External collaborations

04/19/23Slide 13

Key stage 1/2: Example

04/19/23Slide 14

Key stage 2/3: Example 1

1

1

04/19/23Slide 15

Key stage 2/3: Example 2

04/19/23Slide 16

Computing is for everyone

04/19/23Slide 17

Summary

It’s not what you are selling, it’s how you sell it!

Computer Science is more than just programming!

Computing is the silent ‘C’ in STEM

Even more silent ‘C’ in STEM called Creativity

Dependencies exist between Digital Literacy,

Computer Science and IT so it isn't always about

creating new curriculums, it is often more a case of

adapting them!

04/19/23Slide 18

Practical advice

Slide 19 04/19/23

Computing At School ( http://www.computingatschool.org.uk/ )

Network of Excellence: Computing At School Hubs SSAT Hack Day Resources

Local specialists CS departments Teacher Training departments

The Digital Schoolhouse ( www.digitalschoolhouse.org.uk )

See Slide 12 for list of recommended resources

Support available

Slide 20 04/19/23

More information

www.appshed.com/appbuilder/DigitalSchoolhouse

www.digitalschoolhouse.org.uk

@MarkDorling or [email protected]

04/19/23Slide 21