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    EPLAN project electrical devices

    EPLAN parts management fluid power devices

    EPLAN Data Portal mechanics components: cable ducts

    mounting rails and panels; enclosure

    Control Panel

    In EPLAN PROPANEL you construct complex 3D mounting layouts of control panels by placing electrical

    engineering and fluid power devices from the EPLAN project, parts management or from the Data Portal

    also mechanical components such as cable ducts, mounting rails and panels or an entire enclosure are

    placed to finish off the design.

    You can generate 2Dmodel viewsof the mounting panels and enclosures mounted in the layout space,

    and these are inserted on project pages. Reports such as enclosure legends and bills of materials are

    useful for calculating and planning materials requirements.

    Layout space navigator

    Presents a logical overview of your project data within a 3D mounting layout and allows you to:

    create layout spaces in order to view and to place devices independently of project pages in a

    3D view.

    activate mounting spaces for placing devices

    filter the display and switch between Tree and List views

    3D mounting layout navigator

    This is used to list the devices available in the project so that they can be placed in a layout space.

    Note:

    The layout space navigator and the 3D mounting layout navigator are the central tools for configuring

    layout diagrams for mounting panel in the 3D mounting layout

    The layout space navigator lists the layout spaces and their structure

    The 3D mounting layout navigator lists the intended equipment items

    The layout space navigator shows the hierarchical dependencies between all the items. If a superioritem (such as a mounting rail) is moved or deleted, the devices that are placed on it will be moved or

    deleted as well.

    Layout space

    This is the 3D display area that shows the placed device. This display is independent of any project page.

    The 3D model is displayed in a layout space that allows the 3D bodies and their editing to be viewed in

    EPLAN Pro Panel

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    isometric view with shading (body surfaces filled with color and shaded differently according to the

    angle). It therefore required that to work with 3D components that a layout space be first created in the

    layout space navigator. This is the environment for the 3D data and the functional logic that connects it.

    You can insert, edit, delete, or place devices in the layout spaces.

    Layout space navigator with tree structure (left) and layout space (right)

    You can delete layout spaces from the project without at the same time removing the devices contained

    in the layout spaces from the project.

    3D Macros

    3D macros can be generated in the following ways

    Manually by saving selected objects from a layout space

    Manually or automatically from imported STEP files (*.ema only)

    Manually or automatically from a macro project.

    Note:

    3D macros are managed in a macro project.

    3D window macros (*.ema) and 3D symbol macros (*.ems) can be generated and used.

    3D macros are assigned to a part in the parts management. This allows the part to be displayed

    in a detailed and realistic manner. If there is no graphic macro for the part, the graphic is

    implemented as a cuboid by entering the height, width, and depth.

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    If the 3D macro is assigned to an enclosure, then the graphic of the enclosure is not generated

    automatically on placement; instead the content of the graphical macro defines the graphic.

    For the sake of optimal performance you should save 2D and 3D data in separate macro files. This way

    you can ensure that 2D users do not necessarily have to access the extensive 3D data volume. The files

    could be distinguished, for example, on the basis of name extensions (e.g., 3D macro

    ABC.12345_3D.ema and the corresponding 2D macro ABC.12345_2D.ema).

    In all actions in the 3D environment for which a part macro is used (e.g., Insert devices), it is the

    "graphical part macro" that is checked first. If on the Mounting data tab a graphical macro has been

    entered for the part, and if it contains the desired "3D mounting layout" representation type, this macro

    will be used. If not, the "technical part macro" defined on the Technical data tab will be used.

    3D macros in the layout space

    Device Logic

    3D mechanical or electromechanical devices that are to be used in the 3D mounting layout must have

    the following properties (device logic) that allow them to be used in the mounting layout:

    The objects can be placed in the layout space and on other objects.

    Other objects can be placed on the 3D objects.

    The placed objects fit in with the logical structure of the items.

    There are a number of functions available for creating and editing the device logic. These functions areused following the use of graphical import and editing functions and prepare the 3D graphic - which

    immediately after import has no logic functions - for use as a 3D macro for devices. To ensure correct

    placement it is necessary as a minimum to define a placement area; the other logic functions are

    optional.

    Graphic definition for devices

    The following functions define a 3D graphic:

    Layout space > Import > 3D graphic

    Edit > Graphic > Unite

    Edit > Graphic > Rotate around axis

    These functions can be used in the schematic project and in the 3D macro project.

    Logic definition for devices

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    The following functions define the device logic. They can be accessed under the Edit > Device logic menu

    items. The points and surfaces defined with the following functions are only visible in a 3D macro

    project:

    Placement area > Define / Turn around / Move / Rotate: Definition of an area on an item on

    which the 3D object itself is placed and aligned.

    Mounting point: Definition of points which as 3D snap points allow other components to dock tothe 3D object.

    The following functions can be used in the schematic project and in the 3D macro project:

    Mounting surface: Definition of surfaces on which components can be placed; these surfaces are

    found by automatic activation or can be selectively activated.

    Handle: Definition of points by which the 3D object is moved on the cursor on placement; these

    points can dock to other 3D objects if placed on 3D snap points.

    Base points: Definition of points on which accessory parts can be placed automatically at fixed

    defined positions in enclosures.

    Handles and mounting points: Interactive points, lines, and areas in the device logic

    The functions for defining the device logic work with interactive points, lines, and areas. User-defined

    points and surfaces can be used to create dependencies in the assembly of 3D components. Interactive

    points can also be added if necessary to components that have been imported from external 3D CAD

    systems using the STEP exchange format, to control placing options or to define degrees of freedom in

    the rotation and alignment of components to one another.

    Interactive points always consist of two corresponding parts:

    Handles look for associated mounting points. They define points or areas which can only be

    moved and placed on the corresponding mounting points.

    Mounting points and mounting surfaces only allow the associated handle to be snapped to,

    moved to and placed on them. Mounting points may be points, lines, or areas.

    Base Points: Principle

    Base points are components of the device logic that are used in working with enclosure accessories.

    Base points are fixed defined mounting points in a layout space. You can use base points to install

    enclosure items (e.g., side panels, base) at a fixed defined location in the accessories management.

    These items cannot be moved subsequently anymore.

    A distinction is made between automatically generated base points and user-defined base points. You

    can use automatic base points to place enclosures and matching accessories from accessories

    management, without having to generate detailed macros for this purpose. But there is also the option

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    to store user-defined base points in a macro and to use them in accessories management as the

    property of an accessory placement.

    Automatic base points

    Automatic base points are generated for all enclosures that are generated directly without macro from

    the parts database. (Product group "Enclosure", Product subgroup "Component" and "Body"). The

    automatic base points are used only for the automatic placement of the accessories and are notcalculated in the event of a manual placement.

    In the data transfer of accessory parts from EPLAN Cabinet, the existing base points are applied and

    converted to automatic base points.

    Automatic base points are generated at the following part placements:

    Frame profile horizontal floor

    The following base points are generated:

    Frame profile down: Left front

    Frame profile down: Left rear

    Frame profile down: Right front

    Frame profile down: Right rear.

    Frame profile horizontal cover

    The following base points are generated:

    Frame profile up: Left front

    Frame profile up: Left rear

    Frame profile up: Right front

    Frame profile up: Right rear.

    User-defined base points

    User-defined base points are mounting points manually placed in a macro by the user with predefined

    properties. They can be inserted via the Edit > Device logic > Base points menu items.

    Similar to the definition of mounting points, a point is selected in the layout space at which the base

    point is to be defined. Placement options can be used for this. In the Properties: Base point dialog that is

    displayed subsequently, all base points are shown as available that are also generated as automatic base

    points.

    Base point scheme

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    For enclosures that have been imported in the layout space as STEP data, all base points must be placed

    manually. However, base points for Rittal enclosure series (e.g., "TS8") are always at the same positions.

    In connection with the creation of enclosures of the Rittal series "TS8", "AE", and "CM", it is possible to

    place the base points automatically in a manner suitable for the enclosure series. Using the Edit > Device

    logic > Transfer base point scheme menu items, the base points are generated automatically in a

    manner suitable for the selected enclosure series.

    Automatic Enclosure Interpretation: Principle

    Automatic enclosure interpretation transfers the existing logic of an enclosure to another enclosure of

    the same design. The objective is to minimize the expenditure of related to the creation of master data.

    The preparatory step is always the detailed manual assignment of the logic to the first enclosure of the

    design with the functions of the device logic:

    Import of the 3D graphic via interfaces (e.g., STEP)

    Definition of the individual items of the enclosure (function definition, layer, transparency, etc.)

    Definition of the placement area

    Definition of mounting surfaces on the items.

    The first enclosure of a design defined in this way will be used as a model for the automatic definition of

    the other enclosures of this design. You must keep in mind that this sample enclosure and subsequently

    defined enclosures must always be of the same design (e.g., AE, CM, TS8).

    After the sample enclosure has been defined, Automatic enclosure interpretation is launched. An item

    definition "Enclosure" is generated from the items selected in the layout space. The following properties

    are defined automatically:

    Function definition: Enclosure, general

    Item designation: Enclosure

    Transparency: From layer

    Color: From layer

    Layer: EPLAN560, 3D graphic. Enclosure.

    Then, you must select the sample enclosure whose logic is to be transferred to the new item definition.

    In the last step, the program analyzes the sample enclosure and the new enclosure, and defines

    automatically at the new enclosure the items including mounting surfaces as well as all other properties:

    Function definition

    Mounting surfaces

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    Transparency

    Color

    Layer

    Item designation

    Item description

    Property Item is fastened unmovably to the superior item

    Property arrangements.

    Limitations in the application of automatic enclosure interpretation can occur in case of different

    numbers of doors or significant differences in size between the model enclosure and target enclosure. In

    this case, some items may not be able to be assigned, so that these items may have to be defined

    manually at the target enclosure.

    Mounting Lists: Principle

    In EPLAN Pro Panel, you can generate the Mounting list report for 3D part placements of a layout space.

    Mounting lists are used to map in a report the hierarchical structure of a mounting layout in the layout

    space. The report can be done for a very specific part placement (mounting panel, enclosure, busbar,

    etc.).

    In such a function-based report, the 3D part placements are evaluated for which the Create mounting

    list (ID 36032) property has been activated in the property dialog. This property can be selected via

    property selection for all 3D objects (except for mounting surfaces). For a device with the activated

    property, all devices of the hierarchy level immediately below are listed in the output mounting list. The

    listed objects are sorted by legend item by default.

    To create a mounting list, you can use the "Mounting list" report type available from the Select report

    dialog. As with other function-related reports, too, when outputting the mounting list you can make a

    manual selection. In the subsequent Manual selection dialog, all 3D part placements are listed for which

    the Create mounting list property has been activated.

    Example:

    If the Create mounting list property has been activated, for example, for an enclosure, the device data of

    the enclosure will be output to the header of the report. In the data area, all devices are listed that are

    arranged in the layout space in the hierarchy level immediately below this enclosure.

    For a mounting panel placed in this enclosure, the related devices located on a lower hierarchy level are

    not output. If this is to be done, the Create mounting list property will have to be activated also for the

    mounting panel. In this case, a second mounting list with the data of the mounting panel and the

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    devices placed on it will be output.

    Forms for mounting lists

    In creating the mounting list, the form is used that was specified in the project-specific Settings: Output

    to pages dialog for the "Mounting list (*.f32)" form type. You can select placeholder texts from the

    following elements for the forms of this type in the Placeholder texts - Mounting list dialog:

    Parts data

    Part placements

    Part reference data

    Device data

    Record.

    The same placeholder texts are available for selection in both the header and data area.

    Filtering in the layout space navigator

    If you want to know which devices have been set aside for the generation of the mounting list, create a

    new filter for the layout space navigator and select for such filter the Create mounting list property as a

    filter criterion.

    Creating and Deleting a Layout Space

    You can create new layout spaces or delete existing layout spaces in the Layout space navigator dialog.

    But you must have at least a project opened.

    Creating a layout space Delete a layout space

    Select Layout space > New: a dialog opens Select the relevant space(s) in the Layout space navigator

    Make changes to field(s) as required Select Popup menu (right mouse click) > Delete

    Enter further properties if required. The selected layout space is deleted from the project

    Click [OK].

    The new layout space is opened in the graphical editor.

    Note

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    Positioned items are not always completely removed when the layout space is deleted. If the device

    concerned has also been placed at other project locations (e.g. a mounting panel in the schematic), then

    it is not completely deleted; only the placement in the 3D mounting layout is deleted. The item remains

    and can be placed again. If the item concerned has only been placed in the layout space (e.g. in a

    mounting rail), it is completely removed once the layout space is deleted.

    You can also select several layout spaces and delete them together, with Popup menu > Delete or [Del].

    Opening a Layout Space (in the project and new window)/ Closing the Layout Space

    You can open and close layout spaces in the 3D display area, or in a separate window from the Layout

    space navigator. However you must have at least project opened with at least one layout space.

    Open a layout space Close a layout space

    Select Layout space > Open. Select Layout space > Close.

    The new layout space is opened The 3D display area of the selected layout space is closed.

    Note:

    You can also double-click on the layout space node in the navigator, or select Popup menu > Open

    layout space.

    Open layout space in new window

    Select Popup menu > Open layout space in new window.

    The selected layout space is shown in a separate window of the 3D display area, and opened for editing.

    None of the previously active layout spaces are closed, and remain displayed

    Navigating 3D View of the Layout Space

    Once you have opened a project, the layout space navigator and a layout space is opened. The following

    functions can be performed.

    Zooming can be performed using any of the two options below

    Select the menu items View > Zoom > In / Out.

    The view zooms in or out, step by step, starting from the position of the coordinate system.

    Hold the cursor over the 3D view and turn the mouse wheel forward or backward.

    The view zooms in or out, step by step, starting from the cursor position.

    Changing viewpoint

    You can generate different orthogonal (top, bottom, left, right, front, back) or isometric views (south-

    west, south-east, north-east, north-west) of your layout space by:

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    Select View > 3D viewpoint.

    Select one of the available views from the submenu.

    The content of the layout space display is refreshed according to which view is selected.

    Note: You can use the user setting Rotate when changing the viewpoints, to animate the view and is

    rotated into the new position and also switch it off, so that the viewpoint is changed without rotation.

    Rotate viewpoint

    This allows you can change the viewpoint of the graphic by moving the mouse.

    1.

    Select View > Rotate viewing angle.

    2.

    Click in the 3D view and keep the left mouse button pressed.

    3.

    Holding the button down, move the mouse in the direction in which the viewpoint is to be

    changed.

    The display in the layout space follows the movement of the mouse, and rotates in the

    corresponding direction.

    4.

    Once the required viewing angle is set, release the mouse button and exit the action.

    The content of the layout space is displayed with the selected viewing angle until you select a

    different viewpoint.

    Simplified representation

    Its possible to reduce the detail shown in the graphic of the parts placed in the layout space. You can

    set which items are to be shown in a simplified representation using Options > Settings > User >

    Graphical editing > 3D dialog:

    Terminal strips (block definition)

    3D macros.

    These settings apply to all items already placed and to all subsequently placed items.

    In the layout space navigator, right click and select Simplified representation from the pop-

    up menu.

    3D macros will be replaced by rectangular bodies in the dimensions of the items previously used.

    Terminal strips are combined into a block; the individual terminals are no longer displayed. The labeling

    of the terminal strip is displayed instead of the labeling for the individual terminals. The position of the

    components placed on the items does not change.

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    Changing the background colors for the 3D view

    You can specify a single color or two colors (for the background to the 3D view), between which a

    horizontal color gradient is generated.

    1.

    Select Options > Settings > User > Graphical editing > 3D.

    2.

    In the Color selection group box, use [...] in the Shading - Background 1 and Shading -

    Background 2 fields to open the Color selection dialog.

    3.

    Select the desired colors.

    If you have selected two different colors, the background will be drawn with a color gradient.

    The first color defines the starting color in the upper window pane and the second color stands

    for the end color in the lower window pane. If you have selected two identical colors, the

    background will be drawn with one single color.

    Note:that you can also change the colors for indicating collisions and active mounting surface from the

    dialog box opened above.

    Display and hide drilling view

    Drilling view refers to the display of all mechanical working steps (designs). This does not concern

    manually placed cut-outs.

    1.

    Select the menu items View > Drilling view.

    The transparency of all part placements is set to 50%. All drilling patterns stored on the parts are

    displayed on the mounting surfaces where they have been placed. The visualized drilling

    patterns fully penetrate the components below to be drilled, which becomes clear in the side

    view.

    2.

    Again select the View > Drilling view menu items to hide the drilling view.

    Exporting 3D Graphic Data in STEP or VRML Format

    It is possible to export 3D graphic data in either STEP or VRML format using identical steps. The STEP

    export writes the faceted geometry of a layout space's 3D bodies into a file in the STEP format excluding

    information on analytic surfaces or volumes. The exported data can be imported into external CAD

    systems or used as 3D macros or items for placement in Pro Panel projects on the basis of the STEP

    import. The VRML export writes the geometry of a layout space's 3D bodies into a file in the VRML

    format and can displayed as 3D models in browsers, rotated all around and zoomed. With each VRMLexport, in parallel to the generated VRML file, a file is generated with the file name extension *.wri. In

    there, all items that have a part number or DT are attached with a number in the form "ID000001". The

    number is incremented from 1 to n.

    You can adjust the settings for the STEP or VRML export under Options > Settings > User > Interfaces >

    STEP or VRML export.

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    Once a project is opened and the layout space navigator is open, then you can do the following:

    1.

    Select the layout space whose content is to be exported from the layout space navigator.

    2.

    Select Layout space > Export > STEP or VRML.

    The STEP or VRML export dialog is displayed.

    3.

    In the File name field enter a name for the STEP or VRML file to be generated, or use the [...]

    button to define a directory and file name.

    4.

    Click [OK].

    The 3D graphic data is exported to a STEP file or VRML file and a WRI file using the previously set

    name.

    Activating Mounting Surfaces Automatically

    Placing devices correctly on mounting panels, mounting rails, doors, walls, etc., requires that the correct

    mounting surface or item be identified for placement. Two options are available in the Layout space -

    navigator dialog to this effect viz - activate surfaces automatically or directly.

    Automatic activation is suitable for all surfaces and items that are not covered by other components.

    To activate mounting surfaces automatically you must

    Have a project opened.

    The layout space navigator opened and a layout space opened too.

    1.

    In the layout space navigator tree view, select the desired item or desired mounting surface.

    2.

    Right click > Go to (graphic).

    Only the item you have selected and the components arranged on it, are displayed.

    3.

    Select the Insert > Mounting rail / Wire duct / Device menu items to call up a device or a

    mechanical component for placement.

    4.

    Select the part required for placement from the Part selection dialog.

    The selected part hangs on the cursor.

    5.

    Take the cursor over the surface to be activated or over an item placed on it.

    The surface or item beneath the cursor is highlighted in color.

    6.

    Once you have found the surface or item where you would like placement to occur, hold the

    cursor still for about 1 second, without clicking or using the keyboard.

    The surface or item beneath the cursor changes color. The surface or item has been

    activated. It is now only possible to move the cursor on the activated surface.

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    7.

    Use one point entry to place the device, or two point entries to place a mechanical component.

    8.

    To change the surface or item to be activated, again right click > Go to (graphic) from the layout

    space navigator, and activate a different surface as described above.

    Activating Mounting Surfaces Directly

    Use direct activation to access the mounting surfaces of covered components or components that are at

    the back, from the layout space navigator. This is not possible in the graphical representation without

    hiding the covering components. The viewpoint is toggled to the front view. All components that are not

    involved are hidden.

    To activate mounting surfaces directly you must

    Have a project opened.

    The layout space navigator opened and a layout space opened too.

    1.

    Select a mounting surface in the layout space navigator tree view.

    2.

    Select Popup menu > Activate directly.

    The selected mounting surface and the components arranged on it are displayed in the front

    view. All other components contained in the layout space are hidden. A grid is displayed on the

    mounting surface.

    3.

    Select the Insert > Mounting rail / Wire duct / Device menu items to call up a device or a

    mechanical component for placement.

    4.

    In the Part selection dialog, select the part required for placement.The selected part hangs on the cursor. It is now only possible to move on the activated surface.

    5.

    Use one point entry to place the device, or two point entries to place a mechanical component.

    6.

    To change the surface or item to be activated, again select Popup menu > Activate directly from

    the navigator.

    Cancel direct activation

    1.

    In the navigator dialog, select the menu item Popup menu > Cancel direct activation.

    The directly activated mounting surface is released. It is again displayed in its normal color. The

    grid is hidden. You can now work with automatic activation once more.

    Placing Mounting Panels in the 3D Mounting Layout

    When placing mounting panels in the 3D mounting layout, a distinction is made between placement of a

    part from parts management and placement as a device. The same part is placed in both cases. In the

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    first method an automatic filter is set on the "Housing" part group. In the second method part selection

    is opened at the highest hierarchy level, and you can navigate in the tree structure to the part you

    require.

    Placing mounting panels for 3D mounting layout from parts management

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    1.

    Select the menu items Insert > Mounting panel.

    The Part selection dialog opens, with the "Housing" hierarchy level already open in the tree

    view.

    2.

    Select the mounting panel part you require.

    3.

    Click [OK].

    The mounting panel hangs on the cursor as a transparent preview. The size is as defined for the

    part. The four possible handles are marked by gray squares. The current handle is displayed in

    red at the bottom left.

    4.

    Press [A] to change the handle.

    Each time you press [A], the handle changes clockwise from the "Bottom left" position to

    "Top left", "Top right", and "Bottom right".

    5.

    Select Popup menu > Placement options to call up the Placement options dialog.

    6.

    Insert the mounting panel by entering a point at the desired location.

    The mounting panel is inserted. The selected part remains at the cursor and can be placed

    again.

    7.

    If you want to place the mounting panel on an enclosure profile or on a second mounting panel,

    move the mounting panel to the vicinity of a corner point of the second mounting panel or an

    enclosure profile.

    A red 3D snap point symbol appears at the corner point. The mounting panel to be placed

    snaps in at this point. Enter a point to place it directly at this position.

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    Placing Free Mounting Panels in the 3D Mounting Layout

    It is possible to place an individual mounting panel in the layout space without surrounding enclosure

    profiles and without selecting from parts management. The free mounting panel has the same

    properties and editing options as the mounting panel associated with a specific part. The part selection

    allows the mounting panel to be retrospectively assigned a part.

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened too.

    1.

    Select the menu item Insert > Free mounting panel.

    The Free mounting panel dialog opens.

    2.

    Enter values for the Width, Height and Depth of the free mounting panel, or accept the

    suggested values. The dimensions must not be left blank; otherwise the free mounting panel

    cannot be placed.

    3.

    Click [OK].

    The free mounting panel hangs on the cursor in the specified size as a transparent preview. The

    handle is on the bottom left and [A] can be used to change it.

    4.

    Select Popup menu > Placement options to call up the Placement options dialog. Here you can

    choose the handle and enter an offset.

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    5.

    Place the free mounting panel in the same way as mounting panels from parts management.

    The free mounting panel is created.

    6.

    Select Popup menu > Properties.

    The Properties (components): Mounting panel dialog is opened. The text designation "Mounting

    panel" appears in the Item field. This text cannot be changed.

    Placing Enclosures in the 3D Mounting Layout

    The parts management dialog provides various predefined series of enclosuresin two different types

    (separate product subgroups); you can select enclosures from them to be placed. With both enclosure

    types, the elements are grouped and fixed to the enclosure by the "Item is fastened unmovably to the

    superior item" property.

    Body type: The enclosure consists of several 3D objects (housing, door, mounting panel). Thehousing is a single 3D object. The individual elements can be deleted in the layout space

    navigator. AE and CM series enclosures are body-type enclosures.

    Component type: The enclosure consists of several 3D objects (profiles, walls, doors, mounting

    panel). All the elements of the enclosure can be individually deleted in the layout space

    navigator. TS 8 series enclosures are component-type enclosures.

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    1.

    Select the menu items Insert > Enclosure.

    The Part selection dialog opens, with the Mechanics component hierarchy level already open in

    the tree view.

    2.

    Select the enclosure part you require.

    3.

    Click [OK].

    The enclosure hangs on the cursor as a detailed preview with the height, width and depth

    defined for the part. The currently selected handle is displayed in red, and is also identified by a

    red square as a snap point.

    4.

    Press [A] to change the handle.

    Each time you press [A], the handle changes from the "Back left" position to "Back right", "Front

    right", and "Front left".

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    5.

    Select Popup menu > Placement options to call up the Placement options dialog. Here you can

    define an offset between the handle and the cursor position, and enter spacings for arranging

    multiple enclosures in series.

    6.

    Enter the placement point for the enclosure at the desired position.

    The enclosure is inserted. The grouping identifier 'S' is automatically

    entered in the navigator and is inherited by all components of the enclosure and by all

    components placed in the enclosure. All enclosure add-on parts placed with the enclosure are

    grouped logically. When you move an enclosure or an enclosure item, all the components

    placed on it are moved as well. The selected part remains at the cursor and can be placed again.

    Placing Mounting Rails in the 3D Mounting Layout

    Mounting rails are normally placed on mounting panels or on the mounting surfaces of enclosure

    profiles. The automatic activation or direct activation options are available for accurate placement of

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    the part. The handle of the mounting rail can be changed before placement. Mounting rails can be

    inserted in one of two ways, which differ in the method by which the length is entered:

    Variable-length placement by entering the start and end point; here the length is defined by the

    distance between the two points.

    Adoption of the length of an already placed item; here the mounting rail is placed by entering a

    single point.

    The second method allows the mounting rail to be automatically positioned centrally between two

    already placed items.

    Variable-length placement of mounting rails

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    1.

    Select the menu items Insert > Mounting rail.

    The Part selection dialog opens, with the 'Housing accessories, internal extension' hierarchy

    level already open in the tree view.

    2.

    Select the desired mounting rail part.

    3.

    Click [OK].

    The mounting rail hangs on the cursor as a transparent preview with the height defined for the

    part but with no defined length. The currently selected handle is displayed in red, and is also

    identified by a red square as a snap point.

    4.

    Press [A] to change the handle.

    Each time you press [A], the handle changes from the "Center" position to "Top", and "Bottom".

    5.

    Select Popup menu > Placement options to call up the Placement options dialog. Here you can

    choose the handle and enter an offset.

    6.

    Enter the starting point of the mounting rail at the desired position.

    7.

    Move the cursor to the right or left, up or down, and draw the mounting rail to the desired

    length like a line.

    The mounting rail is displayed transparently at its current length up to the cursor position.

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    8.

    Enter the end point of the mounting rail at the desired position.

    The mounting rail is inserted. The selected part remains at the cursor and can be placed again.

    Mounting rail placement with length adoption

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    There is at least one mounting rail or wire duct on the same mounting surface on which you

    wish to place the item.

    Select Insert > Mounting rail

    1.

    Select the mounting rail part you require in the Part selection dialog and click [OK].

    2.

    Change the handle in the same way as for variable-length placement.

    3.

    Choose Popup menu > Adopt length.

    4.

    Click a mounting rail or wire duct that has already been placed.

    The new mounting rail to be placed adopts the length of the rail you clicked and hangs on the

    cursor. The mounting rail can only be moved with the cursor parallel to the clicked item.

    5.

    Move the rail to the desired position parallel to the clicked item and place it by entering a point.

    The mounting rail is inserted. The selected part remains at the cursor and can be placed again.

    Centered mounting rail placement with length adoption

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

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    There are at least two mounting rails or wire ducts on the same mounting surface on which you

    wish to place the item.

    Select Insert > Mounting rail

    1.

    Select the mounting rail part you require in the Part selection dialog and click [OK].

    2.

    Choose Popup menu > Adopt length. Click a mounting rail or wire duct that has already been

    placed.

    The new mounting rail to be placed adopts the length of the rail you clicked and hangs on the

    cursor by the selected handle.

    3.

    Select Popup menu > Place centered.

    4.

    Click a second mounting rail or wire duct with the left mouse button.

    The new mounting rail to be placed is placed centrally between the two selected components.

    Placing Wire Ducts in the 3D Mounting Layout

    Wire ducts are normally placed on mounting panels or on the mounting surfaces of enclosure profiles.

    Just like the mounting rails you can utilize the automatic activation or direct activation options for

    accurately placing the part. The handle of the wire duct can be changed before placement. Wire ducts

    can be inserted in one of two ways, which differ in the method by which the length is entered:

    Variable-length placement by entering the start and end point; here the length is defined by the

    distance between the two points.

    Adoption of the length of an already placed item; here the wire duct is placed by entering a

    single point.

    The second method allows the mounting rail to be automatically positioned centrally between two

    already placed items.

    Variable-length placement of wire ducts

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

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    1.

    Select the menu items Insert > Wire duct.

    The Part selection dialog opens, with the Mechanics component hierarchy level already open in

    the tree view.

    2.

    Select the wire duct part you require.

    3.

    Click [OK].

    The wire duct hangs on the cursor as a transparent preview with the height defined for the part

    but with no defined length. The currently selected handle is displayed in red, and is also

    identified by a red square as a snap point.

    4.

    Press [A] to change the handle.

    Each time you press [A], the handle changes from the "Center" position to "Top", and "Bottom".

    5.

    Select Popup menu > Placement options to call up the Placement options dialog. Here you can

    choose the handle and enter an offset.

    6.

    Enter the starting point of the wire duct at the desired position.

    7.

    Move the cursor to the right or left, up or down, and draw the wire duct to the desired length

    like a line.

    The wire duct is displayed transparently at its current length up to the cursor position.

    8.

    Enter the end point of the wire duct at the desired position.

    The wire duct is inserted. The selected part remains at the cursor and can be placed again.

    Wire duct placement with length adoption

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

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    There is at least one mounting rail or wire duct on the same mounting surface on which you

    wish to place the item.

    Select Insert > Wire duct

    1.

    Select the wire duct part you require in the Part selection dialog and click [OK].

    2.

    Change the handle in the same way as for variable-length placement.

    3.

    Choose Popup menu > Adopt length.

    4.

    Click a mounting rail or wire duct that has already been placed.

    The new wire duct to be placed adopts the length of the rail you clicked and hangs on the

    cursor. The wire duct can only be moved with the cursor parallel to the clicked item.

    5.

    Move the wire duct to the desired position parallel to the clicked item and place it by entering a

    point.

    The wire duct is inserted. The selected part remains at the cursor and can be placed again.

    Centered wire duct placement with length adoption

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    There are at least two wire ducts or mounting rails on the same mounting surface on which you

    wish to place the item.

    Select Insert > Wire duct

    1.

    Select the wire duct part you require in the Part selection dialog and click [OK].

    2.

    Choose Popup menu > Adopt length. Click a wire duct or mounting rail that has already been

    placed.

    The new wire duct to be placed adopts the length of the rail you clicked and hangs on the cursor

    by the selected handle.

    3.

    Select Popup menu > Place centered.

    4.

    Click a second wire duct or mounting rail with the left mouse button.

    The new wire duct to be placed is placed centrally between the two selected components

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    Placing Busbar Systems in the 3D Mounting Layout

    Busbar systems are available for placement in a layout space from the following sources:

    Menu items Insert > Busbar system

    Part master data navigator

    Bill of materials navigator

    Menu items Insert > Device

    Device list

    Window macros

    Data Portal

    Busbar systems are usually placed on mounting panels, but can also be placed on any other mounting

    surface. Selection and placement are similar to those of mounting rails and wire ducts:

    Upon opening, only those parts from parts management are displayed that have also been

    classified as busbar systems.

    Use Automatic activation or Direct activation.

    Switch the handle to "Center", "Top" or "Bottom" by pressing the [A] key.

    Place length-variable components by entering a start and end point in the horizontal or vertical

    direction.

    Apply/Adopt the length of an item already placed.

    Position the rail in the center between two items already placed.

    A collision check is performed during the placement.

    Busbar systems have extended features compared to individual rails:

    With busbar systems, the actual busbars and the additionally required supports are placed in a

    single work step. The number of supports is adjustable and can be modified subsequently. It is

    also possible to place items without supports.

    A busbar system already placed can be modified subsequently without losing any items placedon it.

    A drilling pattern can be assigned to the supports of the busbar system via parts management.

    When placing a busbar system, delivery lengths can be taken into consideration automatically.

    Devices can be placed directly on the poles of a busbar system.

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    The individual poles of a busbar system have their own part numbers and can be modified

    individually in terms of length. In practice, the individual poles are often of different lengths.

    This is also considered in the report of a bill of materials.

    Poles are manufactured individually. To connect the other copper parts and cables, the poles are

    drilled.

    Prior to placement a check is run to see whether the busbar system can be calculated from theentries defined in parts management. If the part properties necessary for a placement are

    incomplete in parts management, a message will be displayed and the placement will be

    canceled.

    Variable-length placement of busbar systems

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    1.

    Select the menu items Insert > Busbar system.

    The Part selection dialog opens, with the "Mechanics > Component > Busbars" hierarchy level

    already open.

    2.

    Open the "System" hierarchy level and below select the required part.

    3.

    On the Busbar system tab of the Part selection dialog, check whether entries exist in the Rails

    group box for the fields Part number and Part variant. If this is not the case, use the [...] button

    to select a part for the rails to be used.

    4.

    Click [OK].

    The busbar system hangs on the cursor as a transparent preview with the height defined for the

    part but with no defined length. The currently selected handle is displayed in red, and is also

    identified by a red square as a snap point.

    5.

    Press [A] to change the handle.

    Each time you press [A], the handle changes from the "Center" position to "Top edge", and

    "Lower edge".

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    6.

    Select the Placement options popup menu item to call up the Placement options dialog. Here

    you can choose the handle and enter an offset.

    7.

    Enter the starting point of the busbar / busbar system at the desired position.

    8.

    Move the cursor to the right or left, up or down, and draw the busbar to the desired length like

    a line.

    The busbar is displayed transparently at its current length up to the cursor position.

    9.

    Enter the end point of the busbar at the desired position.

    The Busbar support dialog opens. "2" is preset in the Quantity field. Wider systems require

    more supports, but it is also possible to place the rails without supports.

    10.

    Enter the desired quantity or change the value using the two arrow keys, and click [OK].

    The busbar system is inserted. The selected part remains at the cursor and can be placed

    again.

    Example:

    Placed busbar system with four busbars and three supports

    Busbar system placement with length adoption

    Once you have:

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    A project opened.

    The layout space navigator and a layout space opened.

    At least one mounting rail, busbar or wire duct on the same mounting surface on which you

    wish to place the item.

    Insert > Busbar system

    1.

    Select the required part in the Part selection dialog and click [OK].

    2.

    Change the handle if needed using the [A] key.

    3.

    Select the Adopt length popup menu item.

    4.

    Click a mounting rail, busbar or wire duct that has already been placed.

    The new busbar system to be placed adopts the length of the rail you clicked and hangs on

    the cursor. The busbar can only be moved with the cursor parallel to the clicked item.

    5.

    Move the busbar to the desired position parallel to the clicked item and place it by entering a

    point.

    6.

    Select the desired number of supports and click [OK].

    The busbar system is inserted. The selected part remains at the cursor and can be placed again.

    Place busbar system centrally with length adoption

    Once you have:

    A project opened.

    The layout space navigator and a layout space opened.

    There are at least two mounting rails, two busbars or two wire ducts on the same mounting

    surface on which you wish to place the item.

    Insert > Busbar system

    1.

    Select the required part in the Part selection dialog and click [OK].

    2.

    Select the Adopt length popup menu item.

    3.

    Click a mounting rail, busbar or wire duct that has already been placed.

    The new busbar system to be placed adopts the length of the rail you clicked and hangs on the

    cursor by the selected handle.

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    The profile of a C horizontal rail can be generated from the part dimensions width and depth

    automatically, or can be defined by a user-defined outline that is created in the outline editor

    and saved in the parts data.

    When placing a C horizontal rail, delivery lengths can be taken into consideration automatically.

    The length of the C horizontal rail can be modified subsequently, that is, after the placement.

    It is possible to assign to a C horizontal rail a drilling pattern in parts management.

    Devices can be placed directly on the C horizontal rail.

    Prior to the placement a check is run to see whether the C horizontal rail can be calculated from

    the entries defined in parts management or the user-defined outline. If the part properties

    necessary for a placement are incomplete in parts management, a message will be displayed

    and the placement will be canceled.

    Place C horizontal rails in a length-variable manner

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    1.

    Select the Insert > C horizontal rail menu options.

    The Part selection dialog opens, with the "Mechanics > Component > Housing accessories,

    internal extension > C horizontal rails" hierarchy level already open.

    2.

    Select the required part.

    3.

    Click [OK].

    The C horizontal rail hangs on the cursor as a transparent preview with the height defined for

    the part but with no defined length. The currently selected handle is displayed in red, and is also

    identified by a red square as a snap point.

    4.

    Press [A] to change the handle.

    Each time you press [A], the handle changes from the "Center" position to "Top", and"Bottom".

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    5.

    Select Popup menu > Placement options to call up the Placement options dialog. Here you can

    choose the handle and enter an offset.

    6.

    Enter the starting point of the C horizontal rail at the desired position.

    7.

    Move the cursor to the right or left, up or down, and draw the C horizontal rail to the desired

    length like a line.

    The C horizontal rail is displayed transparently at its current length up to the cursor position. If a

    delivery length has been defined on the part, the C horizontal rail can be pulled open up to this

    maximum length.

    8.

    Enter the end point of the C horizontal rail at the desired position.

    The C horizontal rail is inserted. The selected part remains at the cursor and can be placed again.

    Example:

    Placed C horizontal rail

    Place C horizontal rail with length adoption

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

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    At least one C horizontal rail, mounting rail, busbar or wire duct on the same mounting surface

    on which you wish to place the item.

    Insert > C horizontal rail

    1.

    Select the required part in the Part selection dialog and click [OK].

    2.

    Change the handle in the same way as for variable-length placement.

    3.

    Select the menu item Popup menu > Adopt length.

    4.

    Click a mounting rail, busbar or wire duct that has already been placed.

    The new C horizontal rail to be placed adopts the length of the rail you clicked and hangs on the

    cursor. The C horizontal rail can only be moved with the cursor parallel to the clicked item.

    5.

    Move the C horizontal rail to the desired position parallel to the clicked item and place it by

    entering a point.

    The C horizontal rail is inserted. The selected part remains at the cursor and can be placed again.

    Place C horizontal rail centrally with length adoption

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    At least two rails or wire ducts on the same mounting surface on which you wish to place the

    item.

    Insert > C horizontal rail

    1.

    Select the required part in the Part selection dialog and click [OK].

    2.

    Select the menu item Popup menu > Adopt length. Click a rail or wire duct that has already been

    placed.

    The new C horizontal rail to be placed adopts the length of the rail you clicked and hangs on the

    cursor by the selected handle.

    3.

    Select Popup menu > Place centered.

    4.

    Click a second rail or wire duct with the left mouse button.

    This functionality is only available for certain module packages.

    Placing User-Defined Rails in the 3D Mounting Layout

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    User-defined rails can be placed in a layout space from the following sources:

    Menu items Insert > User-defined rail

    Menu items Insert > Device

    Part master data navigator

    Bill of materials navigator

    Device list

    Data Portal

    User-defined rails are usually placed on mounting panels, but can also be placed on any other mounting

    surface. Selection and placement are similar to those of mounting rails and wire ducts:

    When called up, only those parts are displayed from parts management that have also been

    classified as user-defined rails.

    Use Automatic activation or Direct activation.

    Switch the handle to "Center", "Top" or "Bottom" by pressing the [A] key.

    Place length-variable components by entering a start and end point in the horizontal or vertical

    direction.

    Apply the length of an item already placed.

    Position the rail in the center between two items already placed.

    A collision check is performed during the placement.

    User-defined rails have extended options compared to the mounting rails:

    Using the 2D outline editor, you can create an outline with the profile of the user-defined rail on

    a 1:1 scale. This outline with the part property Macro is assigned to a part as a macro in parts

    management on the Technical data tab. During the placement, the 2D outline is extruded along

    the entered length and thus forms the rail.

    When placing a user-defined rail, delivery lengths can be taken into consideration automatically.

    The length of the user-defined rail can be modified subsequently, that is, after the placement.

    It is possible to assign to a user-defined rail a drilling pattern in parts management.

    Devices can be placed directly on the user-defined rail.

    Prior to the placement, a check is run to see whether the user-defined rail can be calculated

    with the outline assigned in parts management. If the outline does not exist or is incorrect, a

    message will be displayed and the placement will be canceled.

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    Place user-defined rails in length-variable manner

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    1.

    Select the Insert > User-defined rail menu items.

    The Part selection dialog opens, with the "Mechanics > Component > User-defined rail >

    General" hierarchy level already open.

    2.

    Open the hierarchy levels below and select the required part.

    3.

    Click [OK].

    The user-defined rail hangs on the cursor as a transparent preview with the height defined for

    the part but with no defined length. The currently selected handle is displayed in red, and is also

    identified by a red square as a snap point.

    4.

    Press [A] to change the handle.

    Each time you press [A], the handle changes from the "Center" position to "Top", and "Bottom".

    5.

    Select the Placement options popup menu item to call up the Placement options dialog. Here

    you can choose the handle and enter an offset.

    6.

    Enter the starting point of the user-defined rail at the desired position.

    7.

    Move the cursor to the right or left, up or down, and draw the user-defined rail to the desired

    length like a line.

    The user-defined rail is displayed transparently at its current length up to the cursor position. If

    a delivery length has been defined on the part, the user-defined rail can be pulled open up to

    this maximum length.

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    8.

    Enter the end point of the user-defined rail at the desired position.

    The user-defined rail is inserted. The selected part remains at the cursor and can be placed

    again.

    Example:

    Placed user-defined rail and basic outline

    Place user-defined rail with length adoption

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    At least one user-defined rail, C horizontal rail, mounting rail, busbar or wire duct on the same

    mounting surface on which you wish to place the item.

    Insert > User-defined rail

    1.

    Select the required part in the Part selection dialog and click [OK].

    2.

    Change the handle in the same way as for variable-length placement.

    3.

    Select the Adopt length popup menu item.

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    Threaded hole

    Rectangle

    Slotted hole

    Hexagon

    Octagon

    User-defined outline

    From drilling pattern.

    Every cut-out type has a dialog where you can define the required values. You can use placing aids with

    all types during the placement:

    Use of automatic activation

    Switching between nine handles.

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    A layout space that contains a mounting panel and / or construction items.

    Insert a cut-out

    In this manual out of the eight cut-out types, only the insertion of a drill hole will be explained by way of

    an example. The other types are placed in the same manner, and only differ in the type of the values to

    be entered in the dialog.

    1.

    Select the menu items Insert > Cut-out > Drill hole.

    The Drill holedialog is displayed.

    2.

    In the Drill holedialog enter the value for the diameter or select a value from the drop-down

    list. [OK].

    The drill hole hangs on the cursor in the specified size as a transparent preview. The currentlyselected handle is displayed in red, and is also identified by a red square as a snap point.

    3.

    Press [A] to change the handle.

    Each time [A] is actuated, the handle changes from the "Center" position to one of the eight

    surrounding positions.

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    4.

    Select Popup menu > Placement options to call up the Placement options dialog.

    5.

    Place the cut-out by clicking on the desired position.

    The cut-out is inserted in the layout space and entered in the navigator. The selected part

    remains at the cursor and can be placed again.

    Drawing Restricted Placing Areas in the 3D Mounting Layout

    Mounting surfaces on components in the layout space (mounting panels, enclosure profiles, walls,

    doors) can be locked for positioning so that part placements cannot occur on them. This may be

    necessary if holes are to be subsequently drilled at these points or if the space is needed for devices that

    are mounted from other sides. These can include top-mounted cooling units, which project from above

    into the enclosure, or monitors and control elements on a door which have a relatively large mounting

    depth. Locked areas are independent 3D objects drawn as rectangles.

    Once you have:

    A project opened.

    An enclosure or a mounting panel has been placed.

    1.

    Select the menu items Insert > Locked area > Restricted placing area.

    2.

    Move the cursor to the area to be locked to activate it automatically, or activate a mounting

    surface directly in the layout space navigator.

    The automatically or directly activated mounting surface is identified in color. Input is now only

    possible on this area.

    3.

    Draw the rectangle that represents the restricted placing area.

    The locked area is drawn.

    Note:

    As soon as a part placement is attempted in a locked area, the placement is prevented, and an

    appropriate message is displayed. If the initiating check run P026012 has the setting "Prevent errors",

    then placement is prevented automatically on confirmation of the message

    Drawing Restricted Drilling Areas in the 3D Mounting Layout

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    Restricted drilling areas exclude the affected area from the calculation of drilling coordinates. Drill holes

    within these areas are not displayed in the drilling view or output with NC data and so are not drilled.

    User-defined drill holes cannot be placed on restricted drilling areas either.

    Restricted drilling areas are placed in the same way as restricted placing areas. In contrast to restricted

    placing areas, however, the restricted drilling areas penetrate the entire item and are also visible and

    effective on the opposite side.

    Precondition:

    Once you have:

    A project opened.

    An enclosure or a mounting panel has been placed.

    1.

    Select the menu items Insert > Locked area > Restricted drilling area.

    2.

    Move the cursor to the area to be locked to activate it automatically, or activate a mounting

    surface directly in the layout space navigator.

    The automatically or directly activated mounting surface is identified in color. Input is now only

    possible on this area.

    3.

    Draw the rectangle that represents the restricted drilling area.

    The locked area is drawn. The restricted drilling area is also visible on the back of the item and

    has the same effect there as it does on the front

    Placing Devices in the 3D Mounting Layout

    Devices are placed as defined devices on mounting rails, mounting panels or on the mounting surfaces

    of enclosure profiles. To help you place them accurately, you can utilize the automatic activation or

    direct activation options. The handle of the device can be changed before placement. The device

    dimensions are specified in the part definition or in the assigned graphical macro, and cannot

    subsequently be changed.

    Once you have:

    A project opened.

    A layout space navigator and a layout space are opened.

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    1.

    Select the Insert > Device menu options.

    The Part selection dialog is opened, the top hierarchical level, "Part", is selected.

    2.

    Navigate through the tree structure, and select the desired device part.

    3.

    Click [OK].

    The device hangs on the cursor as a transparent preview. If the device is defined with the

    Height, Width and Depth part properties, it is displayed with the dimensions specified in the

    part. If a 3D macro is defined in the device, this is displayed on the cursor. The currently selected

    handle is displayed in red, and is also identified by a red square as a snap point.

    4.

    Press [A] to change the handle.

    Each time [A] is actuated, the handle changes from left to right, or to the next of the 9 possible

    points on the base.

    5.

    Select the Placement options popup menu item to call up the Placement options dialog. Here

    you can choose the handle and enter an offset.

    6.

    Click to place the device.

    The device is inserted. The selected part remains at the cursor and can be placed again.

    Tip:

    Devices can be electrical engineering devices as well as mechanical and fluid power devices. You can also

    place mounting panels, mounting rails, cable ducts and other mechanical components as devices when

    selecting in the 3D mounting layout.

    Notes:

    If an enclosure base is to be placed from the Accessory placement dialog that is defined in parts

    management by means of the properties Width, Height, and Depth, the values of the Depth and

    Height properties of the part must be replaced, so that the accessory part is placed in the

    correct position.

    Apart from the part properties Width, Height, and Depth, EPLAN Pro Panel also allows for

    devices and items to be visualized through qualified 3D graphical macros.

    To create your own devices, items, and 3D graphical macros, you can import 3D model data into

    EPLAN Pro Panel in the STEP format. This data, mostly provided by component manufacturers, is

    usually based on the CAD construction data of the component manufacturer and are often

    complex as well as detailed.

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    The use of complex and detailed 3D models as a basis for EPLAN 3D graphical macros,

    accordingly, is more RAM-intensive, and may affect the performance of the program adversely

    during project editing in EPLAN.

    To obtain further information and recommendations on this subject, please contact EPLAN

    Support.

    Duplicating Objects in the 3D Mounting Layout

    Using the Duplicate command, you can insert multiple copies of 3D objects in the layout space very

    easily at the same time. Duplication only works within the layout space, not across layout spaces.

    Once you have:

    A project opened.

    A layout space is open.

    1.

    Select the object or group of objects to be duplicated by drawing a border around these objects,

    and select the menu items Edit > Duplicate.

    The objects hang on the top left handle on the cursor. Press [A] to change the handle.

    2.

    Select Popup menu > Placement options to open the Placement options dialog and set the

    angle, handle and offset values, and confirm your settings by clicking [OK].

    3.

    Place the first copy.

    4.

    In the Duplicate dialog, enter the total number of elements to be created.

    5.

    In the subsequent Insertion mode dialog enter how the structure identifiers of the duplicated

    objects are to be handled, and then confirm your settings by clicking [OK].

    EPLAN automatically generates the specified number of copies and places them at the distance

    selected for the first copy. In the layout space navigator the copies are entered in the hierarchy

    parallel to the source objects.

    Tip:

    You can also generate a single copy by holding down the [Ctrl] key and clicking the object and

    then dragging the copy to its new position.

    Rotating Objects about the X-Axis, Y-Axis and Z-Axis

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    The Rotate around X-axis, Rotate around Y-axis and Rotate around Z-axis functionalities rotate one or

    more objects in the layout space (enclosures, mounting panels, mounting rails and the devices and other

    parts placed on them) around one of the preselected axes through the center of the body. The

    viewpoint selected is not important for the rotation; rotation is always central around the absolute axes.

    With this functionality, it is not possible to use an edge as the axis of rotation.

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    1.

    Select the Edit > Graphic > Rotate around axis > X-axis / Y-axis / Z-axis menu items.

    The form of the cursor shows that the rotation function is activated:

    2.

    Click the objects to be rotated, to select them.

    The object is selected.

    3.

    If you want to select multiple objects which lie next to one another, open a border around the

    desired group with the mouse.

    All objects within this frame are selected.

    4.

    Enter the rotation angle in the input box. Possible values for the rotation angle can be positive

    or negative.

    Note:

    Depending on the setting, the input box appears at the cursor immediately, or after the first number has

    been entered. If the input box is always to be displayed for every possible entry in 3D, select Options >

    Settings > User > Graphical editing > Input box / Mini toolbars, and select the Always show input box

    (3D) check box.

    5.

    Use [Enter] to confirm the entered rotation angle.

    The selected objects are rotated around the entered angle without the need for further input. The

    viewpoint changes to the view that is perpendicular to the selected axis of rotation. Object selectionis removed. The rotation function remains active and you can select other objects to rotate. Each

    individual rotation can be canceled with Undo.

    Example:

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    Changing the length of objects in the layout space

    The length of mounting rails and wire ducts placed in the layout space can be modified subsequently.

    The length can always be changed only for an individual object; it is not possible to select several

    objects. Different forms of input can be used to define the new length:

    Free point entry by clicking

    Snapping a projection point to another object

    Entering a positive or negative value in the input box.

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    The layout space contains at least one variable-length item (mounting rail or wire duct).

    1.

    Select the Edit > Graphic > Change length menu items.

    You are prompted to select an element for trimming.

    2.

    Click the object to be changed on the end that is to be changed.

    The object is displayed at the current cursor position. A red snap point appears on the cursor at

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    the selected end. The end of the object that you clicked can be moved in both directions with

    the cursor. The 3D snap points of the mounting panel are displayed in blue; the snap points of

    the other components in the layout space appear as soon as the cursor touches them.

    Clicking to change length

    1.

    Move the cursor to the position to which the object is to be extended or shortened.

    The object representation follows the cursor.

    2.

    Click or press [Enter] to specify the new end point for the object.

    The object is displayed in the new length.

    Changing length by snapping a projection point

    1.

    Move the cursor close to a displayed 3D snap point. The snap points on other objects of the

    same type appear if you move the cursor over them. The edges of mounting panels are also

    found without displaying a snap point.

    The cursor snaps onto the snap point it finds or onto an edge. The red cursor snap point is

    surrounded by a red square. The object representation is projected as far as the found point,

    and extended or shortened until it reaches it.

    2.

    Click to specify the new end point for the object.

    The object is aligned at the projection point and displayed in the new length.

    Changing length by entry in the input box

    1.

    Click the object to be changed on the end at which the change is to take place.

    2.

    Enter the value by which the object is to be extended or shortened in the input box. Values

    without a preceding sign or that are prefixed by "+" extend, values with a preceding "-" shorten.

    3.

    Click [Enter] to confirm the entered value.

    The object is displayed in the new length.

    Note:

    Depending on the setting, the input box appears at the cursor immediately, or after the first number has

    been entered. If the input box is always to be displayed for every possible entry in 3D, select Options >

    Settings > User > Graphical editing > Input box / Mini toolbars, and select the Always show input box

    (3D) check box.

    Example:

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    Fitting Rails and Wire Ducts

    Fitting is about reconciling the lengths of length-variable items placed in parallel to each other (wire

    ducts, mounting rails, busbars, C horizontal rails, user-defined rails) with selectable points and edges.

    Possible uses are:

    All rails and wire ducts of varying lengths placed on a mounting panel are drawn towards an

    edge of the mounting panel in a suitable manner in a single work step.

    All rails and wire ducts of varying lengths placed next to a vertical wire duct are drawn towards

    it in a suitable manner in a single work step.

    All rails and wire ducts of varying lengths placed between two vertical wire ducts are drawn

    towards them in a suitable manner in two work steps.

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    The layout space receives several length-variable items (rails and / or wire ducts).

    1.

    Select the menu items Edit > Graphic > Fit rails / wire ducts.

    In the status bar, you are prompted to select an element for trimming.

    2.

    Select the items to be fitted by surrounding them with a rectangle.

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    Importing 3D graphic data

    You can import 3D graphic data from external CAD systems to create your own items and 3D macros.

    The item data must be available in the common international STEP format (STandard for the Exchange

    of Product model data). A new layout space is generated for each import, and is given the name of the

    imported STEP file. Once imported, the item data can be edited and given functional logic.

    Once you have:

    A project opened.

    The layout space navigator opened.

    1.

    Select Layout space > Import (3D graphic).

    The Open dialog is displayed. "STEP file (*.stp, *.step, *.ste)" is set as the file type.

    2.

    In the Look in field, select a directory containing STEP files.

    3.

    Enter the name of the required STEP file in the File name field, or select the file by clicking it in

    the file list.

    4.

    Click on [Open].

    The 3D graphic data will be imported to a new layout space with the description from the name

    of the STEP file. Function definitions are automatically generated for the individual 3D objects.

    5.

    You can now edit the imported graphic and add functional logic, so that it can be used as an

    enclosure item, a device or a 3D macro. Use the menu items Edit > Graphic > Rotate around axis,

    Edit > Graphic > Unite, and Edit > Device logic > Mounting surface / Handle / Define mounting

    point / Placement area > Define to do this.

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    Note:

    As well as the part properties Width, Height, and Depth, EPLAN Pro Panel also provides the option of

    displaying devices and items using qualified 3D graphical macros.

    To create your own devices, items and 3D graphical macros, 3D model data can be imported into EPLAN

    Pro Panel in the STEP format. This data, normally provided by component manufacturers, is usually based

    on the component manufacturer's CAD design data, and is often complex and detailed.

    Using complex, detailed 3D models as the basis for EPLAN 3D graphical macros is correspondingly RAM-

    intensive and can have a negative impact on the program's performance when editing projects in EPLAN.

    Uniting Objects in the Layout Space

    A 3D macro (in other words a layout space in a macro project) can contain several individual bodies if

    there were several bodies included in the imported source file. Although a geometrical addition of bodies

    is not possible, there is a function available which merges all components of the layout space in such away that a 3D macro is treated like one item. This function is only available in layout spaces and is

    differentiated from grouping in the 2D mounting layout.

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    A layout space which contains imported 3D bodies or a 3D macro open for editing.

    1.

    Select the menu items Edit > Graphic > Unite.

    A prompt to select the objects to be united is displayed in the status bar.

    2.

    Use the mouse to draw a frame around the desired objects.

    All the objects within this frame are selected. If you have already selected objects before calling

    the function, there is no need to draw a frame. In the status bar you are prompted to select the

    handle for the united object.

    3.

    Move the cursor over the selected objects and click the snap point you wish to use as the handle

    for the newly united item.

    The selected handle is stored in a new object. If you generate a 3D macro from this object, then it

    is moved to this point on the cursor and placed.

    Note:

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    For technical reasons united items can only be separated again immediately after executing the action,

    using Undo. Once this option is no longer available, the bodies cannot be separated.

    Defining a Mounting Surface

    Mounting surfaces are surfaces of an item on which other components can be placed. We can define

    individual surfaces of bodies imported as 3D data as mounting surfaces. They are used for capturing the

    handles of rails, channels and components that are to be placed on them. The mounting surfaces can be

    activated automatically by touching them with the cursor or selectively from the popup menu of the

    layout space navigator. Mounting surfaces can be deleted in the navigator.

    Once you have:

    A project opened.

    The layout space navigator and a layout space are opened.

    The layout space contains imported 3D bodies which are to be saved as a macro.

    1.

    Select the menu item Edit > Device logic > Mounting surface.

    2.

    Move the cursor over the surfaces of the 3D body.

    The surface beneath the cursor is automatically highlighted in color.

    3.

    When you reach the surface you want, click it.

    The selected surface is defined as a mounting surface. In the layout space navigator a mounting

    surface entry is generated under the corresponding item node. A range of system-defined

    designation texts can be selected in the Properties dialog for this entry.

    The function remains active and you can continue to select additional surfaces. Then you can exit

    the function by pressing [Esc] or by clicking the Cancel button.

    Generate type-specific mounting surfaces from function definition

    A part placement or a body imported as 3D data that does not yet have any mounting surfaces can be

    given mounting surfaces automatically that are generated as matching the set function definition. This is

    possible with the following function definitions from the areas "Enclosure systems" and "System

    accessories":

    Body, general

    Mounting panel, general

    Door, general

    Panel, general

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    Partition, general

    Floor sheet, general

    Flange plate.

    Select a logic item in the layout space navigator.

    Select the menu item Popup menu > Properties.

    The Properties (components): Part placement (3D) dialog is displayed.

    In the Function definition field select the [...] button.

    The Function definitions dialog is displayed.

    Select one of the suitable function definitions from the areas "Enclosure systems" and "System

    accessories".

    Click [OK].

    Select Popup menu > Generate mounting surfaces in the layout space navigator.

    Matching the selected function definition, all mounting surfaces are generated on the item and

    entered in the layout space navigator with the suitable item designations.

    Notes:

    The surface that is to be defined as a mounting surface must be limited by points which are

    geometrically in the same plane. Depending on the quality of the imported 3D data, surfaces

    may occur which do not meet this condition. Mounting surfaces cannot be defined on such

    surfaces.

    The reference point of the mounting surface is usually in the bottom left. When surfaces are not

    perpendicular, the mounting surface also has to form a surrounding rectangle with a reference

    point in the bottom left. If - because the item has special shapes - the automatic alignment of

    the mounting surface fails, the Adjust X-axis and Adjust Y-axis functionalities can be used to

    correct the situation.

    When creating macros with NC-relevant mounting surfaces, the field size is not enteredautomatically but must be defined manually. To do so, use the Field size function in the popup

    menu of the layout space navigator.

    Defining a Handle

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    A handle is used to place a 3D macro. In addition to the handles, which are generated automatically for

    3D bodies, there is a user-defined handle in the macro. When placing an item in the project, select this

    handle in the placement options in the Handle field under the name "Graphical macro".

    Once you have:

    A project opened.

    A layout space navigator and a layout space are opened.

    The layout space contains imported 3D bodies which are to be saved as a macro.

    Object snap is switched on.

    1.

    Select the Edit > Device logic > Handle menu items.

    2.

    Move the cursor over the 3D geometry.

    The 3D snap points of the object are displayed. These are the end or center points of an edge or

    the corner points of a cuboid surrounding the object.

    3.

    Click the required point.

    The handle is identified by an orange cuboid.

    4.

    To move the handle to another location, execute the steps 1 to 3 again.

    Tip:

    In the Edit > Create window macro function, modify the handle in the Save as dialog, [Extras] button,

    using the Move handle menu item.

    To define the extended handle logic, edit the properties of the handle.

    Defining Mounting Points

    Mounting points are used to define points, surfaces or lines on 3D objects on which other components

    can be placed. Mounting points can be used for the exclusive placement of a suitable handle on a 3D

    object. Example: Placement of the center of a mounting rail drill hole on the center of a drill hole on a

    support. A mounting point is therefore a snap point.

    Mounting points can have a direction and a rotation, which means that placement of the 3D objects canbe controlled using a set of rules:

    The direction indicates the direction in which the object to be placed on the mounting point is to

    be oriented.

    The rotation also allows the object to be placed to be moved around the selected direction axis.

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    Once you have:

    A project opened.

    The layout space navigator and a layout space (containing 3D objects) are opened.

    1.

    Select the menu items Edit > Device logic > Mounting point.

    2.

    Move the cursor over the 3D objects.

    Points, edges or surfaces below the cursor are automatically highlighted. Snap points are

    displayed.

    3.

    Click a point on the 3D object.

    The Properties: Mounting Point dialog opens.

    4.

    Enter the values you wish to use in the Name, Description, Direction and Rotation fields.

    5.

    When all the settings have been completed correctly, click [OK].

    Defining Mounting Grids

    Mounting grids are assigned to individual areas of a 3D part placement, and during the placement of

    other components are displayed on these areas. Thus, placement is only possible on the intersections of

    the grid lines. Using the mounting grid, it is possible to represent a manufacturer and type-specific hole

    pattern, for example, on enclosure profiles, within which screw connections are set during the mounting.

    Once you have:

    A project opened.

    A layout space navigator and a layout space are opened.

    The layout space contains imported 3D bodies which are to be saved as an enclosure or accessory

    part.

    1.

    Select the menu items Edit > Device logic > Mounting grid.

    The Mounting grid dialog is displayed.

    2.

    In the Mounting grid dialog enter suitable values for the grid points and grid rows in the X and Y

    direction.

    3.

    Click [OK].

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    You are prompted to select a surface.

    4.

    Move the cursor over the surfaces of the 3D geometry.

    The surface beneath the cursor is automatically highlighted in color.

    The origin of the surface to which the grid points defined in the Mounting grid dialog refer is

    displayed in a coordin