winning at the game of marketing by timon rumbold

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6 Common Obstacles to Marketing Team Success and the Cheat Codes to Beat Them AtTask Marketing Solutions Group WINNING AT THE GAME OF MARKETING Timon Rumbold

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Presentation delivered at the Digital Marketing Show 2013 (www.digitalmarketingshow.co.uk)

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Page 1: Winning at the Game of Marketing by Timon Rumbold

6 Common Obstacles to Marketing Team Success and the Cheat Codes to Beat Them

AtTask Marketing Solutions Group

WINNING AT THE GAME OF MARKETING

Timon Rumbold

Page 2: Winning at the Game of Marketing by Timon Rumbold

ATTACK OF THE WORK REQUESTS Don’t just duck and cover – conquer the barrage

Page 3: Winning at the Game of Marketing by Timon Rumbold

A constant barrage •  Requests via email, IM,

meetings, sticky notes, phone calls, texts, hallway chats, smoke signals, etc.

•  FIFO (first in, favourite out)

OBSTACLE 1 – ATTACK OF THE WORK REQUESTS

Page 4: Winning at the Game of Marketing by Timon Rumbold

People work more hours than they’re actually paid.

2013 Employerbility study on “Workplace Productivity”

OBSTACLE 1 – ATTACK OF THE WORK REQUESTS

Page 5: Winning at the Game of Marketing by Timon Rumbold

How many tools does your team use to manage your work?

Quick Survey:

Page 6: Winning at the Game of Marketing by Timon Rumbold

CHEAT CODE: 1 – CENTRALISE

Page 7: Winning at the Game of Marketing by Timon Rumbold

Dominate the game •  Centralise requests

•  Standardise requests

•  Provide visibility

•  Align requests to goals

•  Understand tradeoffs

•  Empower workers

OBSTACLE 1 – ATTACK OF THE WORK REQUESTS

Page 8: Winning at the Game of Marketing by Timon Rumbold

SPINNING PLATES MAYHEM Process makes perfect

Page 9: Winning at the Game of Marketing by Timon Rumbold

OBSTACLE 2 – SPINNING PLATES MAYHEM

It’s all fun and games … until someone drops a plate

Page 10: Winning at the Game of Marketing by Timon Rumbold

Workers have high levels of stress and extreme fatigue, and feel out of control.

2012 ComPsych survey

OBSTACLE 2 – SPINNING PLATES MAYHEM

Page 11: Winning at the Game of Marketing by Timon Rumbold

Workers lose 1 hour or more per day of productivity at work due to stress.

2012 ComPsych survey

OBSTACLE 2 – SPINNING PLATES MAYHEM

Page 12: Winning at the Game of Marketing by Timon Rumbold

CHEAT CODE: 2 – STANDARDISE

Page 13: Winning at the Game of Marketing by Timon Rumbold

OBSTACLE 2 – SPINNING PLATES MAYHEM

“Process” is not a 4-letter word •  Be consistent

•  Use & re-use templates

•  Set realistic expectations

•  Align work to priorities

•  Win - (i.e. reap the rewards)

Page 14: Winning at the Game of Marketing by Timon Rumbold

HELLO... OVER, IS ANYONE THERE… OVER Break the chain and appropriate the right resources for your work

Page 15: Winning at the Game of Marketing by Timon Rumbold

OBSTACLE 3 – IS ANYONE THERE?

Beg, borrow or steal people to get work done •  No visibility into resources

or priorities

•  Weekly resource meeting. (aka “Bun-Fight”)

•  Who’s doing what?

•  When will they finish?

•  What else is left?

Page 16: Winning at the Game of Marketing by Timon Rumbold

Workers say they don’t have enough time to get their work done.

“The Knowledge Worker’s Day: Our Findings”, Basex blog

OBSTACLE 3 – IS ANYONE THERE

Page 17: Winning at the Game of Marketing by Timon Rumbold

CHEAT CODE: 3 – VISIBILITY

Page 18: Winning at the Game of Marketing by Timon Rumbold

Stress-free Resourcing •  Understand when it’s

urgent – and when it’s not

•  Provide duration and effort

•  Let resources be people

•  Prioritise work

OBSTACLE 3 – IS ANYONE THERE

Page 19: Winning at the Game of Marketing by Timon Rumbold

REPORTING WORK STATUS Solve the mystery

Page 20: Winning at the Game of Marketing by Timon Rumbold

Who’s doing what? When will they finish? What else is left?

OBSTACLE 4 – WORK STATUS

Page 21: Winning at the Game of Marketing by Timon Rumbold

Over half of failed projects blamed on ineffective communication.

“The High Cost of Low Performance”, 2013 PMI report

OBSTACLE 4 – WORK STATUS

Page 22: Winning at the Game of Marketing by Timon Rumbold

CHEAT CODE: 4 – COLLABORATE

Page 23: Winning at the Game of Marketing by Timon Rumbold

Clues to status visibility •  Define “Final”

(Pro tip: It’s not “done_done”)

•  Real decisions get made on real status information

•  Make it easy and simple

OBSTACLE 4 – WORK STATUS

Page 24: Winning at the Game of Marketing by Timon Rumbold

PIN THE TAIL ON THE DONKEY Take the blindfold off the approval process

Page 25: Winning at the Game of Marketing by Timon Rumbold

The hunt for: Red October the approver

OBSTACLE 5 – PIN THE TAIL ON THE DONKEY

Page 26: Winning at the Game of Marketing by Timon Rumbold

Increase in finishing projects within budget – if effective approvals are in place.

2012 PWC study on global project management

OBSTACLE 5 – PIN THE TAIL ON THE DONKEY

Page 27: Winning at the Game of Marketing by Timon Rumbold

CHEAT CODE: 5 – STREAMLINE APPROVAL PROCESSES

Page 28: Winning at the Game of Marketing by Timon Rumbold

OBSTACLE 5 – PIN THE TAIL ON THE DONKEY

“Structure” is also not a 4-letter word •  Identify approvers

•  Automate review process

•  Establish timeframes

•  Automate reminders

•  Provide visibility

Page 29: Winning at the Game of Marketing by Timon Rumbold

THE JUSTIFICATION GAME Proof is in the data

Page 30: Winning at the Game of Marketing by Timon Rumbold

OBSTACLE 6 – THE JUSTIFICATION GAME

Overworked and understaffed?

Page 31: Winning at the Game of Marketing by Timon Rumbold

OBSTACLE 6 – THE JUSTIFICATION GAME

Prove it.

Page 32: Winning at the Game of Marketing by Timon Rumbold

2012 increase in CMO budget …

2012 CMO Tech Marketing Barometer Study by IDC

OBSTACLE 6 – THE JUSTIFICATION GAME

Page 33: Winning at the Game of Marketing by Timon Rumbold

… but CMOs had expected 8%.

2012 CMO Tech Marketing Barometer Study by IDC

OBSTACLE 6 – THE JUSTIFICATION GAME

Page 34: Winning at the Game of Marketing by Timon Rumbold

CHEAT CODE: 6 – MEASURE

Page 35: Winning at the Game of Marketing by Timon Rumbold

Data – GOOD data – unlocks its own rewards •  Uncover productivity

improvements

•  Improve resource allocation

•  Provide cost reporting

•  Start profitability reporting

OBSTACLE 6 – THE JUSTIFICATION GAME

Page 36: Winning at the Game of Marketing by Timon Rumbold

CHEAT CODES

Page 37: Winning at the Game of Marketing by Timon Rumbold

DYSFUNCTION

INTERNAL MARKETING

CREATIVE

DIGITAL

POOR VISIBILITY

FINGER POINTING ANGRY CUSTOMERS

FIRE DRILL

TEAMS PLAN COLLAB ASSETS APPROVAL REPORT

Page 38: Winning at the Game of Marketing by Timon Rumbold

SINGLE SYSTEM OF TRUTH

SINGLE INPUT SUCCESS

TOTAL VISIBILITY

TEAMS PLAN COLLABORATE ASSETS APPROVAL REPORT

Page 39: Winning at the Game of Marketing by Timon Rumbold

ATTASK HALL OF FAME

Page 40: Winning at the Game of Marketing by Timon Rumbold

“Don’t call me on the phone. Don’t give me an IM. Stop sending me email. Put your communication in AtTask. Because that allows for one source of truth.”

— Erin Frey, Creative Director, House of Blues Entertainment

CUSTOMER TESTIMONIAL

Page 41: Winning at the Game of Marketing by Timon Rumbold

“With AtTask we are at least 25-30% more productive. That’s pretty amazing when you consider we are also tracking five times more information. That’s priceless.”

— Bill Gattinger, Traffic & Production, Direct Marketing ATB Financial

CUSTOMER TESTIMONIAL

Page 42: Winning at the Game of Marketing by Timon Rumbold

For a custom demo of the AtTask centralized work solution,

visit us @

Booth D50

KICKIN’ SAAS

Page 43: Winning at the Game of Marketing by Timon Rumbold