wendel o reilly_webinar_behavioraleconandproductdesign101_v7sw
TRANSCRIPT
Behavioral Economics 101For Product Design
O’Reilly Webcast January 29, 2014
Steve Wendel (@sawendel) Principal Scientist, HelloWallet
Help your users overcome obstacles
What is it?
What is it?
Thorndike et al. 2012 (American Journal of Public Health)
So what’s a Habit?
What’s Behavioral Economics?
Core lessons for product design
Habits and other stuff
A behavioral approach to product design
Topics
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Where I work, HelloWallet
Best in Class User Experience
Behavioral Science Driven Software Backed by Consumer
Finance Expertise
Community Partnerships
B2B SaaS Company
To learn more
oreilly.com/go/behavior-change
What is it?
New books from researchers
And practitioners
What’s Behavioral Economics?
Core lessons for product design
Habits and other stuff
A behavioral approach to product design
Next Up – Core lessons for product design
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Defaults matter. A lot.
And can be used practically in products
Why? In part, “laziness”
We’re fundamentally limited
attention
willpower
memory
handling complex decisions
So build accordingly.
attention
willpower
memory
handling complex decisions
Avoid unnecessary complexity
In menus or anywhere else
And automate where possible
We’re unsure & look to our peers
We’re often on autopilot
What’s behavioral economics?
Core lessons for product design
Habits and other stuff
A behavioral approach to product design
Next Up – Habits and other stuff
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3
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Many types of decision making
So what’s a habit?
Adapted from ABC Model (eg Miltenberger 2011) and Duhigg 2012
What can they be used for? The good…
And the bad
How to Form ‘em, Take 1
Repetition,with
Consistency
How to Form ‘em, Take 1
How to Form ‘em, Take 2
Invest: change
the process itself
How to Form ‘em, Take 2
Ain’t never gonna be a habit
Nor is this
Many different strategies to change them
What’s Behavioral Economics?
Core lessons for product design
Habits and other stuff
A behavioral approach to product design
Next Up – A behavioral approach
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It doesn’t matter how awesome the product is
Find the behavioral obstacles
Figure out what to change / try
Component: To Do This: Try This:
Cue Cue Action Tell the User What The Action Is
Increase Power of Cue Create Clear Affordances
Increase Power of Cue Clear the Page of Distractions
Reaction Increase Trust Make Site Beautiful and Professional
Increase Interest & Trust Social Proof
Increase Interest & Trust Display Strong Authority on Subject
Bypass Automatic Rejection Be Authentic and Personal
Evaluation Increase Motivation Prime User-Relevant Associations
Increase Motivation Loss Aversion
Increase Motivation Peer Comparison
Increase Motivation Peer Competition
Increase Motivation Make the Rewards Vivid
Decrease Costs Default Everything
Decrease Costs Lessen Burden of User Action (cheat)
Decrease Costs Reduce information required for user to proceed (simplify)
Decrease Costs Avoid choice overload
Ability Increase Logistical Ability Implementation Intentions
Decrease Resource Constraints Automate
Increase Sense of Feasibility (Self-Efficacy) (Positive) Peer Comparison
Time Pressure Increase Urgency Frame text to avoid temporal myopia
Increase Urgency Remind of prior commitment to act
Increase Urgency Make it scarce Increase Urgency Make it time-sensitive
Test, Test, Test
Controlled Experiments: The Gold Standard
Statistical Models w/ Controls
You’ll get it wrong
Summary
Behavioral econ: uses economics & psychology to understand quirks of behavior
We’re all fundamentally limited; design accordingly
Users are often on autopilot (habits, etc.)
Look for behavioral obstacles and rigorously test interventions
Designing for Behavior Change
oreilly.com/go/behavior-change
Comments? Suggestions?
@sawendel www.about.me/sawendel
Thank You!