week4 design issues of spatial and locative elements i

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Sep 13th Syncron-i-City Spatial and Locative Interaction Design Week 4 空間互動設計 Spatial and Locative Interaction Design Week 4 - 空間與在地的設計關係(Design Issues of Spatial and Locative ElementsI

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Page 1: Week4  design issues of spatial and locative elements i

Sep 13thSyncron-i-City Spatial and Locative Interaction DesignWeek 4

空間互動設計 Spatial and Locative Interaction DesignWeek 4 - 空間與在地的設計關係(Design Issues of Spatial and Locative Elements)I

Page 2: Week4  design issues of spatial and locative elements i

Sep 13thSyncron-i-City Spatial and Locative Interaction DesignWeek 4

Designing Interactions

Action

Action

MachineHuman

Environment

Page 3: Week4  design issues of spatial and locative elements i

Sep 13thSyncron-i-City Spatial and Locative Interaction DesignWeek 4

Primitive Model for Designing Interactions

Action

MachineHuman

Environment

Machine Language

Expression

Interface

Processed Result

Page 4: Week4  design issues of spatial and locative elements i

Sep 13thSyncron-i-City Spatial and Locative Interaction DesignWeek 4

Information Gap in Primitive Model

Action

MachineHuman

Environment

Interface

Machine Language

Processed ResultExpression

Page 5: Week4  design issues of spatial and locative elements i

Sep 13thSyncron-i-City Spatial and Locative Interaction DesignWeek 4

Information Gap in Primitive Model

Action

MachineHuman

Environm

Interface

Machine Language

Processed ResultExpression

• Natural mapping [Norman, 1998]

Norman, D., The design of everyday things2002: Basic books.

Page 6: Week4  design issues of spatial and locative elements i

Sep 13thSyncron-i-City Spatial and Locative Interaction DesignWeek 4

Information Gap in Primitive Model

•Natural mapping [Norman, 1998] •Human cognitive process •The idea of human-machine interface •Gestalt psychology for visual affordance

Norman, D., The design of everyday things2002: Basic books.

Action

MachineHuman

Environm

Interface

Machine Language

Processed ResultExpression

Page 7: Week4  design issues of spatial and locative elements i

Sep 13thSyncron-i-City Spatial and Locative Interaction DesignWeek 4

Design Aspect of UI Approach

Action

MachineHuman

Environment

Interface

Machine Language

Processed ResultExpression

UI approach

Page 8: Week4  design issues of spatial and locative elements i

Sep 13thSyncron-i-City Spatial and Locative Interaction DesignWeek 4

History of Human-Computer Interaction

UI approach

1950 Human-Machine Interaction Control Panel

1960 Computer-Human Interaction Artificial Intelligent (AI) 人工智慧

Virtual Reality 虛擬實境

Cybernetics 模控學

1970 Human-Computer Interaction Cognition Perception Action and activity theory

1980 Social Interaction CSCW (電腦輔助協同工作)

1990 Physical Interaction Tangible and Embedded Interaction (可觸式與內建互動)

Affective Haptic 情緒感覺

Environmental Affordance !

Page 9: Week4  design issues of spatial and locative elements i

Sep 13thSyncron-i-City Spatial and Locative Interaction DesignWeek 4

Douglas Engelbart

UI approach

Design Case

Douglas Engelbart•The father of GUI

•Graphic User Interface (GUI) •also the father of mouse

Susan Kare (http://www.kare.com) Image Courtesy: http://www.maximumpc.com/files/u57670/win30_0.png

Image Courtesy http://d.hatena.ne.jp/sumim/touch/searchdiary?word=*%5BGUI%5D&of=5

Page 10: Week4  design issues of spatial and locative elements i

Sep 13thSyncron-i-City Spatial and Locative Interaction DesignWeek 4

Douglas Engelbart

UI approach

Design Case

Douglas Engelbart - the first mouse

Page 11: Week4  design issues of spatial and locative elements i

Sep 13thSyncron-i-City Spatial and Locative Interaction DesignWeek 4

Ivan Sutherland

UI approach

Design Case

Ivan Sutherland -Sketchpad