wearables, behaviours, usability & fashion - heads up london
DESCRIPTION
Event: Heads Up London - Wearable and Smart Glasses Meetup Date: May 19th, 2014 Location: DigitasLBi - London, UK Description: It seems that most wearables are fighting for a place either on our wrist or on our face. But what does this mean from a behaviour point of view and which kind of interfaces would probably make existing products more acceptable/usable?TRANSCRIPT
Wearables, Behaviours, Usability & Fashion
Camera Phone Predator Alert Act !
To require mobile phones containing digital cameras to make a sound when a photograph is taken. !
https://www.govtrack.us/congress/bills/111/hr414/text
The Magic Two-Second Rule!If you can’t get to a tool within two seconds,
your use of it goes down exponentially. !
Thad Starner!http://www.wired.com/2013/12/wearable-computers/2/
1. Big sensory filters 2. Cognitive distraction issues 3. Data complexity issues
"Help people do what they already
want to do"
BJ Fogg
www.behaviormodel.org
Simplicity !“[…] To increase a user’s ability, designers of
persuasive experiences must make the behavior easier to do. […] persuasive design relies heavily on
the power of simplicity.” !
BJ Fogg!http://bjfogg.com/fbm_files/page4_1.pdf
Social Deviance ![…] social deviance is going against the norm,
breaking the rules of society. If a target behavior requires me to be socially deviant, then that behavior
is no longer simple. !
BJ Fogg!http://bjfogg.com/fbm_files/page4_1.pdf
“Wearables are in the Homebrew Computer Club era
and it will probably take 4 years for the kinds of Microsofts and Apples to rise in this segment.”!
!Aza Raskin
VP Innovation @ Jawbone