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WARHAMMER ALLIANCE STORE ACTIVITIES THE POXWALKERS ARISE! LEADERS’ GUIDE

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  • WARHAMMER ALLIANCE STORE ACTIVITIES

    THE POXWALKERS ARISE!

    LEADERS’ GUIDE

  • THE POXWALKERS ARISE! GETTING STARTED ACTIVITY

    Welcome to the worlds of Warhammer! You’ve taken your first steps and now it’s time to delve deeper…

    Poxwalkers are humans who have been infected with the zombie plagues of Nurgle, the Chaos God of disease. They stagger across the battlefield in swarms to overwhelm their enemies… Their most recent quarry is an escapee who is trying to flee off-world to warn others of their presence. You and your fellow Poxwalkers have been tasked to capture them before they escape!

    REWARDS FOR PARTICIPANTS

    Each attendee will receive:

    A Poxwalker model.

    A sheet of gaming tokens which can be used in games of Warhammer 40,000 and Warhammer Age of Sigmar.

    A certificate for completing the activity.

    A Warhammer Alliance: UK Championships card. These cards can be used in Championship events held at Warhammer World to give the user an exclusive in-game bonus.

    We’ve designed this activity to:

    Help your club grow by providing a fun trip to introduce new young people to Warhammer.

    Provide you with support to run your club.

    Help young people develop skills in teamwork.

    WHY YOU SHOULD ATTEND THIS ACTIVITY

    This is a ‘Getting Started’ activity for schools which have recently joined the Warhammer Alliance to help support them in starting up their club. Perfect for new intakes of students, this can also be booked by existing clubs to help leaders re-start after a break or induct groups of new starters at any time. The participants will learn more about the Warhammer hobby by painting a model and playing a game with it.

    WHAT THE ACTIVITY IS

    CHALLENGE LEVEL 0 - NEW STARTER

    Complexity: Very easy to understand

    Equipment required: None

  • Participants will not require anything to attend this activity.

    EQUIPMENT NEEDED

    As this is a large activity, we recommend allowing 2 hours in your plan. This allows time for a break between activities. Please note: Timings may vary in each store depending on the number and experience of the participants

    TIMINGS OF EVENT

    Activity Time

    Arrival at Store -

    Paint Activity 45 minutes

    Break 15-30 minutes

    Play Activity 30 minutes

    Event Ends -

    If you need any more information regarding this activity or have any questions, please get in touch either by email or phone:

    [email protected] 0115 900 4821

    Included at the end of this activity brief is a reflection sheet for your club members to complete after the session to allow them to document their progress.

    ACTIVITY REFLECTION

    QUESTIONS?

  • THE POXWALKERS ARISE! REFLECTION SHEET

    YOUR NAME: DATE OF ACTIVITY:

    MY FAVOURITE PART OF THE ACTIVITY WAS:

    3 THINGS I LEARNED ABOUT PAINTING MINIATURES:

    1.

    2.

    3.

    2 THINGS I LIKE ABOUT MY FINISHED MODEL:

    1.

    2.

    1 GOAL FOR MY NEXT MODEL:

    ATTACH A PICTURE OF YOUR POXWALKER HERE