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Warhammer Age of Sigmar: Champions Tournament Policy Effective date: 1st of May, 2019 Introduction Welcome to the world of Warhammer Champions Organized Play. This Document is produced by PlayFusion and is exclusive to the Warhammer Age of Sigmar: Champions Digital and Trading Card Game. This is to be used to cover Tournament rules and policies and is independent of any other Games Workshop Tournament Policies. This cannot be used for Tournaments of other Games Workshop products. This is designed to describe what is required of all participants –players, tournament officials, spectators, etc. when participating in a Warhammer Champions TCG Tournament. These Tournament rules are meant to accompany the Warhammer Card Game Rules which can be found at Warhammer Age of Sigmar Champions Card Game Rules. Some special events may feature additional documentation. Any additional documentation provided takes precedence over what is in this document for the purposes of that event only. This document is the baseline that events should use to provide a consistent experience across all Warhammer Champions Organized Play events. For questions, please see the “Contact Information” section of this document for a list of contacts. © 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved. 1

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Page 1: W a rh a mme r A g e o f S i g ma r: C h a mp i o n s T o ... · W a rh a mme r A g e o f S i g ma r: C h a mp i o n s T o u rn a me n t P o l i cy Effective date: 1st of May, 2019

Warhammer Age of Sigmar: Champions Tournament Policy Effective date: 1st of May, 2019

Introduction Welcome to the world of Warhammer Champions Organized Play. This Document is produced by PlayFusion and is exclusive to the Warhammer Age of Sigmar: Champions Digital and Trading Card Game. This is to be used to cover Tournament rules and policies and is independent of any other Games Workshop Tournament Policies. This cannot be used for Tournaments of other Games Workshop products. This is designed to describe what is required of all participants –players, tournament officials, spectators, etc. when participating in a Warhammer Champions TCG Tournament. These Tournament rules are meant to accompany the Warhammer Card Game Rules which can be found at Warhammer Age of Sigmar Champions Card Game Rules. Some special events may feature additional documentation. Any additional documentation provided takes precedence over what is in this document for the purposes of that event only. This document is the baseline that events should use to provide a consistent experience across all Warhammer Champions Organized Play events. For questions, please see the “Contact Information” section of this document for a list of contacts.

© 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved.

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Contents Introduction 1

Contents 2

2: Tournament Roles 4 2.1: Player 4

2.1.1 Ineligible Players 4 2.2: Tournament Officials (T.O.’s) 5

2.2.1 Lead Tournament Officials 5 2.2.2 Tournament Officials 6

2.3: Spectator 8

3: Player Responsibilities 9 3.1 Identification 9 3.2. Tournament Materials 9 3.3 Understand Rulings 9

3.4 Unacceptable Behavior 9 3.5 Communication 10

4: Tournament Formats 11 4.1: Constructed 11

4.1.1: Constructed - Casual 11 4.1.1.1: Deck Construction 11 4.1.1.2: Card Legality & Banlist 11 4.1.1.3: Match Format 12

4.1.2: Constructed - Pitched Battle 12 4.1.2.1: Deck Construction and Side Deck 12 4.1.2.2: Card Legality & Banlist 12 4.1.2.3: Change to Game Rules 13

4.2.2: Champion Placement Phase 13 4.1.2.4: Match Format 13

5: Tournament Structures 14 5.1: Modified Swiss (1v1) 14

5.1.1: End of Round Procedure 14 5.1.2: Number of Rounds 15 5.1.3: Single-Elimination 15 5.1.4: Tiebreakers 15

© 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved.

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6: Game Procedures 16

7: Tournament Infractions 17 7.1: Determining Infraction 17 7.2: Applying Penalties 18 7.3: Examples of Infractions: 18

7.3.1: Slow Play 18 7.3.1.1: Infraction Minor: 18

7.3.2: Tardiness 18 7.3.2.1: Infraction Major: 18 7.3.2.2: Infraction Strict: 19

7.3.3: Game Play Error 19 7.3.3.1: Infraction Minor: 19 7.3.3.2: Infraction Minor: 19 7.3.3.3: Infraction Major: 19 7.3.3.4: Infraction Severe: 19

7.3.4: Wagering 20 7.3.5: Cheating 20 7.3.6: Unsporting Behaviour 20 7.3.7: Harassment & Discrimination 20 7.3.8: Prohibited Items 21 7.3.9: Impersonation of PlayFusion Staff, Representatives or Tournament Officials 21

8: Tournament Penalties 21 There are 5 penalties that players can be subject to: 21

8.1: Caution - Infraction Minor 21 8.2: Warnings - Infraction Minor 21 8.3: Game Loss - Infraction Major 22 8.4: Match Loss - Infraction Strict 22 8.5: Disqualification - Infractions Severe and Cheating 22

8.5.1: Penalties for Disqualification are split into 2 different categories: 22

© 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved.

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2: Tournament Roles

2.1: Player A player is any person who has registered to play in an event. If they are attending a Competitive level event, they will also be expected to provide a decklist when entering the event. It is a player’s responsibility to ensure that their deck matches the submitted list. A player attending an event should also ensure they have registered for the event via the companion app and have access to the app, before and during the event. Players will be responsible for their own possessions during an event and will be required to bring the appropriate tournament materials along with them. These include things such as a tournament legal deck with extra card sleeves. Players are expected to have a basic understanding of the game and should have read the latest rules regarding the game and tournament policy. It is a player’s responsibility to ensure that all of their actions are accurately and clearly communicated so as to avoid any confusion. If you are unsure of anything that has occurred, you can ask your opponent or a Tournament Official. You are expected to notify your opponent if they fail to follow any of the gameplay rules. Players should be honest and respectful during games. Players intentionally cheating or displaying poor sportsmanship ruin the enjoyment of others participating. They are also encouraged to help other members of the community outside of their matches, they are not responsible for making plays for their opponent during the game but are able to provide constructive criticism or helpful advice once it has concluded.

2.1.1 Ineligible Players Any tournament official associated with or working an event cannot play in that specific event. This includes, but is not limited to, the T.O. Staff, Store Owner, Event Manager, and Tournament Organizer. Persons who have been suspended from Organized Play may not play, officiate, or act as event staff in Official events or Official Tournaments. In addition, suspended persons are prohibited from entering tournament venues during an event. Persons who are banned by the rules of the Tournament Organizer, venue, or by local law cannot participate in Sanctioned or Official events held by that Tournament Organizer.

© 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved.

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2.2: Tournament Official (T.O.)

2.2.1 Lead Tournament Official The Lead Tournament Official oversees the tournament and the rest of the T.O. staff. If there is only one Tournament Official on staff for a tournament, that Tournament Official assumes the role of the Lead Tournament Official. There can only be one Lead Tournament Official for an Official Warhammer Age of Sigmar: Champions tournament. The Lead Tournament Official makes the final call for gameplay rulings and/or policy appeals. No other individual, including the Tournament Organizer or a Playfusion employee, can overturn a gameplay ruling or tournament policy decision made by the Lead Tournament Official. The Lead Tournament Official should take this responsibility seriously and should familiarize themselves with and properly enforce current and correct rulings and tournament policy. The Lead Tournament Official should not create new tournament policies. The Lead Tournament Official needs to be physically present and available during the tournament, to deal with event issues and answer appeals promptly. The Lead Tournament Official should be adequately prepared to ensure proper guidelines are followed. The Lead Tournament Official should clearly identify themselves to the players at the start of the tournament. The Lead Tournament Official is responsible for making announcements to tournament attendees to inform them of tournament procedures, round start and end times, and any other information they may require. The Lead Tournament Official is responsible for communicating accurate information throughout the tournament to players and event staff. Time permitting, the Lead Tournament Official should act as a mentor for the event’s Tournament Official staff, and should carefully consider individual T.O.’s’ strengths and weaknesses when building the staff list and assembling teams. It is beneficial for T.O.’s to receive feedback and evaluation from the Lead Tournament Official, discussing the Tournament Official’s strengths as well as anything the Tournament Official needs to improve upon. Only the Lead Tournament Official may disqualify people from an Official event.

● The Tournament Organizer, Event Manager, or any other member of staff may not disqualify people from Official events.

© 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved.

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2.2.2 Tournament Officials A Tournament Official is someone who is responsible for ensuring that the event is running as safely and efficiently as possible and may also be called upon to resolve gameplay or tournament policy disputes. They must be respectful to other tournament attendees as they are not only representing themselves but also Playfusion and Warhammer Champions when they take up this role. Tournament Officials are expected to aid in signing up players to events and to check players submitted decklists for any illegalities ahead of the start of Competitive level events. They will also be expected to observe players and run random deck checks throughout the rounds of Competitive level events to ensure fair play. Tournament Officials should constantly observe the tournament, and maintain the tournament area by removing trash, pushing in chairs and straightening tables. Tournament officials should answer any disputes in a timely and unbiased manner and are unable to assist in decisions made in a game. They must also refrain from talking to players currently in a match to avoid distractions or claims of favouritism. Tournament Officials should actively walk the tournament floor and observe the matches, rather than waiting for a player to call for a Tournament Official. Tournament Officials are required to step in if they observe any violation of the rules or gameplay – Tournament Officials do not need to wait for players to call for assistance. Tournament officials should be careful not to “coach” a player or reveal information on Private Knowledge when responding to questions. Tournament Officials should answer questions about:

● Game mechanics ● The legality of the activation of an effect ● Card text

Questions such as the above should have a bearing on the current Game State. Tournament Officials do not need to wait for the player to attempt an action in order to answer any of the above questions, and should not instruct players to attempt an action before answering their question. T.O.s should not answer questions that would:

● Provide players with specific strategy advice ● Instruct a player how best to play their cards ● Reveal Private Knowledge ● Involve a discussion of cards that are not a part of the current Game State.

© 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved.

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Example of a Question that should be answered: Situation: Player A has a Paladin Protector in play in the 2nd lane and a Longstrike Raptor which is in the 3rd lane. Player B plays Blood Hunt opposite the Longstrike Raptor. Player A informs Player B that the Longstrike Raptor cannot be removed due to the effects of the Paladin Protector. Player B calls for a T.O. Outcome: The T.O. should inform the Players that because of the effects of the Paladin Protector, the Longstrike Raptor is not removed from play. The T.O Should fix the game state as deemed fit. Example of a Question that shouldn’t be answered: Situation: Player A has played Price to Play, whilst searching for a card, Player A has called for a T.O. Player A asks the T.O. “What spell can I bring out that would help rotate my units?” Outcome: The T.O. should inform the Player A that they cannot answer questions that might influence a player's strategic decisions. When a Player calls for a T.O., the T.O. should:

● Approach the table ● Listen carefully to the question ● Ask for additional information if necessary, seeking confirmation from all Players

involved ● Make a decision ● Issue the ruling

Players have the right to appeal a ruling or policy decision made by a T.O. If either Player wishes to appeal, the T.O. should notify the Lead T.O. immediately. The Lead T.O. will then take into account the dispute and make the final call which cannot be overturned. T.O.s should stay current with new rulings and new cards as they are released. T.O.s are also responsible for knowing policy documents and should keep themselves informed and well-versed in new documents as they are made available. T.O.s should actively seek out additional training, and assist fellow T.O.s in doing the same. T.O.s are encouraged to complete certification tests to assess their ability and knowledge. Unless they are answering a T.O. call or examining a current game, T.O.s should refrain from conversing with Players engaged in a Match, to avoid distracting them or creating the impression of favouritism. This especially applies to conversations held in a language the opponent doesn’t understand.

© 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved.

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At Casual level events, a Tournament Official may also participate in the event. If called upon to resolve a dispute within their own game, they should firstly, attempt to have another Tournament Official answer it, if there is not one available then they are expected to arbitrate in a fair and unbiased manner.

2.3: Spectator Spectating ongoing games at an event is a privilege and spectators should remain silent whilst observing a game. They are unable to comment on the game or coach either player. If a spectator notices any infringements of game-play or tournament policy they are to alert a Tournament Official of the incident rather than intervene themselves. Spectators must also be prepared to relocate when asked by Tournament Officials if they are blocking pathways or causing a distraction to players.

© 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved.

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3: Player Responsibilities

3.1 Identification You should be prepared to produce your player ID and confirmation of registration to any event via showing a T.O. your companion app. They will confirm your status by either viewing the player status screen or by scanning your QR code via the app.

3.2. Tournament Materials You must bring a tournament legal Deck (to Pitched Battle/Casual events); as well as extra card sleeves your Deck may require. A Playmat and a device that can run the Companion app are also required. You will also need to bring a method of recording health changes. Paper is the most suited to this as it allows for a viewable history in case of any health discrepancies. Health tokens or the Health counter within the companion app are also permitted methods. You are responsible to ensure that any dice, coins, counters or tokens you bring to the event meet tournament-legal standards.

3.3 Understand Rulings While there will be T.O.’s at Official tournaments, you will have better tournament experience if you prepare yourself beforehand by knowing what your cards do and how the game works.

● You should read and understand the latest version of the rulebook. ● You should read and understand the cards you have included in your Deck.

3.4 Unacceptable Behavior When participating in a tournament, you are expected to display good sportsmanship when interacting with other tournament attendees including players,T.O., and staff.

● Rude language, disruptive or disrespectful behavior, inappropriate clothing or supplies, unwarranted accusations, and/or disregard for the safety of others or the condition of the venue will not be tolerated.

● If you arrive at an event intoxicated or under the influence of any narcotic or controlled substances, or become so during the course of the event; you will be Disqualified and removed from the venue and may be subject to additional penalties.

● Prescription medicine may only be brought to/used at the event by the person for whom it is prescribed.

● Persons may not bring any items into the tournament venue that are prohibited by law in their area (local, state, or federal). In addition, unlawful items/transactions, weapons of

© 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved.

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any kind, and substance drugs which may be illegal on a local, state, and/or federal level, are not allowed at

● Official events. Persons who bring any such items to a tournament venue will incur penalties, including Disqualification and removal from the event.

● The use of electronic and/or vapor cigarettes are not permitted on the tournament floor at any Official events, or in areas designated for tournament attendees.

● You may not wear headphones during a match. ● You may not eat or drink at tournament tables, including between rounds.

3.5 Communication It is your responsibility to relay accurate information at all times. You are required to answer completely and honestly all questions relevant to maintaining an accurate Game State, or matters of Public Knowledge. You should clearly communicate your actions during game play, and ask questions of your opponent or a tournament official if you are unsure about something. You are obligated to immediately notify your opponent (and a T.O., if necessary) if your opponent fails to follow any game rules, including effects they may be playing incorrectly. You should never touch any of your opponent’s cards or other items without first asking permission. You should request the assistance of a T.O. at the time an issue arises, rather than afterwards. You may not retract moves once you have committed to them.

● Committing to a move includes, but is not limited to, verbally stating or announcing an action, or removing your hand from a card. If your verbal statement contradicts an action you take in the game, and the verbal statement is a legal play or action, the verbal statement overrules the action you performed.

Failure to follow any of these rules may result in penalties.

3.6 Hygiene You are expected to be clean when you enter a tournament. Neglecting basic hygiene contributes to an unpleasant atmosphere at the event, as the tournament can be crowded and the day can be long. Persons who neglect self-care to the point that they are negatively impacting the tournament may be asked to correct the issue in order to continue in the event.

© 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved.

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4: Tournament Formats Warhammer Champions features two main tournament formats, both being ‘Constructed’ formats where both players bring their own respective decks.

4.1: Constructed Constructed play is a format where each participant creates a deck from their own card collection. There are two different Constructed formats that can be played. Casual - This is a single deck format played as a best of 1. Pitched Battle - This is a single deck format with sideboard played as a best of 3 with additional game rules.

4.1.1: Constructed - Casual Casual Constructed is for those looking to learn the game or for those seeking to try new ideas. It is not used for Official Warhammer Champions Tournaments. Casual is played as a best of 1 and as such, does not include a Side Deck.

4.1.1.1: Deck Construction A Casual Constructed Deck is made up of a Main Deck and no Side Deck. A Casual Main Deck contains 38 cards which is broken down as follows:

● 4 Champion Cards ○ These are kept separate from the other cards. ○ No more than 2 copies of the same Champion. ○ If a Champion is ‘Unique’, the deck can only contain 1 copy of them. ○ The total Cost of all four Champions cannot exceed 20.

● 4 Blessings ○ These are kept separate from the other cards. ○ No more than 1 copy of the same Blessing.

● 30 Action Cards ○ No more than 3 copies of the same Action Card

● All the Realm tags in a Casual Constructed Deck (if any) must be of the same Realm

4.1.1.2: Card Legality & Banlist Card sets that may be used include (For more information on card sets, see Appendix):

● Warhammer Age of Sigmar: Champions Wave 1 - Base Set ○ This includes the Campaign Deck cards and the Booster Pack cards

● Warhammer Age of Sigmar: Champions Founder’s Pack Promotional Cards ● Warhammer Age of Sigmar: Champions Organized Play Promotional Cards ● Warhammer Age of Sigmar: Champions Wave 2 - Onslaught ● Warhammer Age of Sigmar: Champions Warbands Pack 1 ● Warhammer Age of Simar: Champions Wave 3 - Savagery

There are currently no cards banned in Casual Constructed Format.

© 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved.

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4.1.1.3: Match Format Matches are played, best of 1. Matches have a 30 minute time limit.

4.1.2: Constructed - Pitched Battle This is the format used for Official Warhammer Champions Tournaments. Unlike in regular Champions decks which contain 4 Champions worth a combined total of no more than 20; when bringing a deck for a Pitched Battle you bring with you 5 Champions worth a combined total of no more than 30. However, you will only place down 4 Champions and battle across 4 lanes; this is intended to add an extra layer of flexibility and strategy at the start of the game to make the Champion Placement Phase more meaningful. In Pitched Battle matches you will play ‘Best of Three’ games to determine the winner, and in between games you will have the opportunity to exchange cards between your deck and your Side Deck in order to better adjust to beat you opponent’s strategies.

4.1.2.1: Deck Construction and Side Deck

You must play with the same Main Deck and Side Deck for the duration of a tournament. A Pitched Battle Constructed Deck is made up of a Main Deck and Side Deck. A Pitched Battle Main Deck contains 39 cards which is broken down as follows:

● 5 Champion Cards ○ These are kept separate from the other cards. ○ No more than 2 copies of the same Champion. ○ If a Champion is ‘Unique’, the deck can only contain 1 copy of them. ○ The total Cost of all five Champions cannot exceed 30 and there must be a

combination of 4 of those Champions that adds up to no more than a Cost of 20. ● 4 Blessings

○ These are kept separate from the other cards. ○ No more than 1 copy of the same Blessing across Main Deck and Side Deck

● 30 Action Cards ○ No more than 3 copies of the same Action Card across Main Deck and Side

Deck A Pitched Battle Side Deck contains 9 cards which is broken down as follows:

● Any combination of Blessing cards & Action cards following the above rules for number of copies.

● Champion cards are not permitted in the Side Deck All the Realm tags in a Pitched Battle Constructed Deck (if any) must be of the same Realm. Any cards with Realm tags in the Side Deck must be of the same Realm as those in the Main Deck (if any).

4.1.2.2: Card Legality & Banlist Card sets that may be used include (For more information on card sets, see Appendix):

© 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved.

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● Warhammer Age of Sigmar: Champions Wave 1 - Base Set ○ This includes the Campaign Deck cards and the Booster Pack cards

● Warhammer Age of Sigmar: Champions Founder’s Pack Promotional Cards ● Warhammer Age of Sigmar: Champions Organized Play Promotional Cards ● Warhammer Age of Sigmar: Champions Wave 2 - Onslaught ● Warhammer Age of Sigmar: Champions Warbands Pack 1 ● Warhammer Age of Simar: Champions Wave 3 - Savagery

There are currently no cards banned in Pitched Battle Constructed Decks.

4.1.2.3: Change to Game Rules In the Champions Comprehensive Rules document replace Section 3.2.2 with the following:

4.2.2: Champion Placement Phase 4.2.2.1: During this phase, each player’s Champions will take turns entering the

battlefield. At no point can a player have Champions that equal more than 20 Points in play.

4.2.2.2: The player going first, places 1 Champion face up in 1 of their Champion slots (on top of the Blessing that was placed there).

4.2.2.3: The player going second then places 2 Champions face up in 2 of their Champion slots (on top of the Blessings that were placed there).

4.2.2.4: The first player then places 2 of their remaining Champions face up in 2 of their Champion slots (on top of the Blessings that were placed there).

4.2.2.5: The second player then places their 2 Champions face up in their remaining 2 Champion Slots (on top of the Blessings that were placed there) and sets their last Champion off to one side face down.

4.2.2.6: The first player then places their 1 Champion face up in the last Champion Slot (on top of the Blessing that was placed there) and sets their last Champion off to one side face down.

4.2.2.7: Once all the Champions have been placed, each player determines the starting health value. First, add all the health modifiers on the 4 Champions together, and then add the number to 30 (to a maximum of 35). This is the starting health value.

This replaces the existing rules when playing Pitched Battle format games.

4.1.2.4: Match Format Matches are played, best 2 out of 3, meaning the first player to win 2 games wins the match. Matches have a 1 hour time limit. The first game of the match must be played with the starting Main Deck. Between games players may exchange cards between their Main Deck and Side Deck, but the end result must still be a legal deck. Any changes that are made between games must be reverted at the end of the match so that the deck returns to its original state.

© 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved.

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5: Tournament Structures

5.1: Modified Swiss (1v1) Most tournaments will be run using a Modified Swiss system. This means that each round players will be paired randomly with other players who have the same Match Record. Players who lose a match in this stage are not eliminated from the tournament and are able to continue playing for the remaining rounds. This will continue for several rounds to determine a winner or who advances to a Single-Elimination Stage. If it’s not possible to match a player with someone who has the same record, they will be matched with someone whose record is as close to them as possible. If there is an odd number of players, one player will receive a bye. The players with the bye will be randomly determined from players with the lowest number of match points. No player should get a bye in this way more than once in a tournament. A bye is treated as a win. If there is a cut, the single elimination stage is seeded based on the Swiss ratings, where the top seeded player is paired up against the lowest seed, etc. Additionally, the matches are distributed to delay the top player rematches for as long as possible.

5.1.1: End of Round Procedure These rounds of Modified Swiss will last 30 minutes for Casual Constructed or 60 minutes for Pitched Battle Constructed, after which will be an ‘End of Round’ procedure. The End of Round procedure begins when the time on the round has finished, beginning with the current turn player. Each player then takes 3 turns and at the end of these turns, the player with the highest health total wins that game. These additional turns begin with the current acting player and include the turn that the game is currently in. Once time is called, no new games should begin. In Game 2, if the game is incomplete at the end of the additional turns, the game is considered a draw (the winner of Game 1 becomes the Match winner as they have the most game wins). In Game 1 or 3, if both players are tied on health total at the end of additional turns, the game goes into Sudden Death in order to determine a match winner. When in Sudden Death, the first change in health total once all cards have resolved decides the winner (the player with the highest health total).

© 2019 Games Workshop and / or © 2019 PlayFusion. All Rights Reserved.

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5.1.2: Number of Rounds Here is a table with a suggested number of rounds based on the number of players. As well as a suggested size of the Single-Elimination stage.

Participants Rounds of Swiss Single Elimination

5-8 3 None

9-16 4 Top 4

17-32 5 Top 4

33-64 6 Top 8

65-128 7 Top 8

129-256 8 Top 16

257-512 9 Top 16

5.1.3: Single-Elimination Players in a Single-Elimination cut will still partake in a Best of 3 to decide a winner, that player will then proceed whilst the loser is eliminated from the tournament. This will continue until there is only 1 player remaining who will be the winner of the tournament.

5.1.4: Tiebreakers If 2 or more players have the same number of matches won, their final standing in the event should be determined using the following tiebreakers:

● First, compare each players opponent’s combined match wins for the event. Players whose opponents did better will be ranked higher than players whose opponents did worse.

● Second, compare each players game win percentage for the event. Players who won more matches in 2 games vs 3 games will be ranked higher.

● Third, compare each players opponent’s combined game win percentage for the event. ● Finally, in the unlikely situation that all the above tiebreakers have not worked, the player

who was registered for the event first takes higher standing.

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6: Tournament Play

6.1. Sportsmanship You are expected to behave in a respectful, polite manner towards all tournament attendees, including players, tournament officials, and spectators. If you engage in unsporting conduct or behavior that endangers or detracts from the event you may be penalized, up to and including being Disqualified and/or removed from the venue.

6.2. Tournament Registration When you get to the event, you will need to register in order to participate. Check event FAQs or contact the Tournament Organizer if you need more information on registration times as they may differ from event to event. To register, you’ll need to sign up to the event via the PlayFusion Companion App or via www.warhammerchampions.com.

6.3. Special Assistance If you require any special assistance at the tournament, such as a designated seating area, accommodations for an aide or service animal, etc., please speak to the Lead Tournament Official or Tournament Organizer during the registration process. You may also contact the Tournament Organizer ahead of time to best ensure that your needs can be met.

6.4. Deck Registration All official events all require Deck Lists. A paper copy of the Deck Lists, either legibly written or printed from a computer, must be submitted in order to compete.

● A copy of the Warhammer Age of Sigmar: Champions Deck List can be found here. If you run out of room on the front of the Deck List, continue writing on the back of the sheet. You should indicate that your list continues on the back of the sheet, to alert the T.O.’s. If you are using foreign language cards in your Deck, you must use the accepted local language name of the card instead of the translated name printed on the card when you are writing out your Deck list. This helps the T.O. staff know what cards you are playing in your Deck.

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You may only use shorthand terms when writing out your Deck list if: ● You use the same shorthand method for abbreviating all relative cards. ● You do not use shorthand that could be interpreted as more than one card.

Examples Acceptable: O Scrappers in place of Orruk Scrappers, if all Orruk cards are abbreviated in this way and a note is added to suggest this. Not Acceptable: “Orruk S.” This could indicate several different cards, such as Orruk Scrappers and Orruk Shield Bashers and as such, cannot be used as an abbreviation. If you do not follow Deck Registration rules, you will receive Deck Error penalties such as a Game Loss. It is ultimately your responsibility to accurately, clearly, and completely communicate the contents of your Deck. Once a Deck list has been submitted, it may not be altered or changed.

6.5. Shuffling Your Deck must be randomized using an accepted shuffling method (riffle, pile, etc.) and then cut. This must be done at the start of every game, and whenever a game mechanic requires you to shuffle your Deck. You must thoroughly randomize (shuffle) your Deck where your opponent can see.

● You cannot check or arrange any cards while shuffling. ● You cannot pre-sort your Deck without thoroughly shuffling the Deck afterwards.

After a Deck is thoroughly randomized, it must be presented to the opponent. The opponent must randomize (shuffle) the Deck further and then return it to the original owner. The owner may then “cut” their own Deck. If they do, they must present it to the opponent who must “cut” the Deck again and then present it back to the original owner. No additional randomization may be done to the Deck after this point.

● By presenting your Deck to your opponent, you agree that you have sufficiently randomized your Deck and that your Deck is legal and matches your Deck List.

After both Decks have been shuffled and presented to the opponent, both players should ensure that all Deck elements are placed in the deck area. Both Players should count out their Side Decks in view of their opponent, to confirm how many cards are there. You are not required to keep your Side Deck on the table, it can be returned to the Deck box for safekeeping. If the Side Deck is kept in the Deck box, the Deck box must be kept on the table in view of both Players.

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6.6 Sleeves You may choose to use plastic card sleeves to protect your cards during the course of a tournament. All sleeves in the Main and Side Decks must be identical in terms of color, wear, and design, and all cards must be placed into sleeves in the same direction and manner. Blessings can be placed in different sleeves to the main action deck, however these have to be matching. This also applies to Champion Cards.

● You may not “double sleeve” your Decks or any part of your Deck. ● You may have only one card in each sleeve. You may not have anything but that card in

the sleeve. ● Sleeves with highly reflective backs are not allowed. ● Sleeves with holographic fronts are not allowed. ● Sleeves with designs or artwork on the front are not allowed. Sleeves with artwork on the

backs, provided that all sleeves are identical and of non-offensive nature, are allowed. ○ The Lead T.O. will decide whether or not artwork on the back of sleeves is

offensive. Sleeves with excessive wear, noticeable patterns, factory defects, or other identifying characteristics will be considered marked, and be disallowed by the Lead T.O. You may also be subject to penalties. This is more stringently enforced at tournaments at or above City Championships. If you have a question about the legality of your sleeves, the Lead T.O. is the final arbiter as to whether or not your sleeves can be used in that tournament. If you are unsure if your sleeves are marked, you should consult a T.O. prior to the start of the tournament or as soon as possible markings are discovered.

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6.7. Note-Taking During a game of Warhammer Champions, players are not permitted to take notes relating to anything other than health totals. Example: Players may write out health totals and write reasons next to them; e.g. ‘30 - 23 Arcane Bolt’ is acceptable.

6.8. Game State “Game State” refers to all elements of the game – cards, field, hand, Graveyard, phase, turns, etc. Both Players are responsible for maintaining the Game State, by clearly communicating with their opponent. You are required to divulge any and all information that may be required to maintain a legal Game State.

6.9. Public Knowledge The following information is considered to be public knowledge, unless a card effect states otherwise:

● Players may not refuse to answer questions about the information that is Public Knowledge.

● Lying about or refusing to answer questions about the information that is Public Knowledge may result in a Disqualification penalty.

Players must answer questions involving the following topics truthfully: ● The number of cards in a player's hand ● The number of cards in a players Deck (this includes the Main Deck and Side Deck)

The number and names of the cards in a players Discard pile

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7: Tournament Infractions

7.1: Determining Infraction Match disputes that last longer than 1 minute should be given an appropriate time extension to replace the time lost. These extensions should only be provided for time lost during the match. Example: There are 2 minutes left on the round. The dispute lasts 5 minutes. Only 2 minutes of the match were actually lost, so only this time should be reinstated. Example: A dispute occurs during the end of round procedure, the dispute lasts 3 minutes but as there was no time left in the round beforehand there should be no additional time provided. Disputes should be investigated first before being determined if they are an infraction. If an infraction has been specified, the appropriate penalty must be applied based on the severity of the infraction. Both sides of the dispute must be taken into account before any decision is passed, and players must wait until the Tournament Official is finished providing their Tournament Officialment on the dispute before players are able to appeal the decision. Once again, the Lead Tournament Official has the last word on the matter.

7.2: Applying Penalties Players receiving penalties for an infraction will be asked if they have received any other penalties for the same infraction during the event previously. If so, then the penalty may need to be upgraded. Players are expected to respond honestly to this question or may face additional penalties. The Lead Tournament Official is to be informed of any repeat infractions, should they wish to upgrade the penalty. If a player is receiving an infraction for the first time, the Tournament Official will give a brief explanation of the infringement and the penalty applied, before allowing the match to continue. The penalty will then be recorded, including the following information:

● Player Name/Username ● Infraction ● Penalty Applied ● Description of Infraction ● Tournament Official’s Name

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7.3: Examples of Infractions:

7.3.1: Slow Play

7.3.1.1: Infraction Minor: Players must be able to conduct their actions in a timely manner, regardless of how complex the game is. They should spend no longer than 2 minutes per action and 3 minutes to prepare for a game and/or side deck in between games. A minor infraction is appropriate when a player unintentionally plays slowly, creating a delay in the game. Intentional stalling is unacceptable and players will be subject to penalties. A time extension of 3 minutes should be applied to any match following a Slow Play Infraction. Example: A player constantly checks their discard pile or asks their opponent multiple times for a hand count. Example: A player takes longer than necessary to present their deck and other play materials, taking up valuable game time.

7.3.2: Tardiness

7.3.2.1: Infraction Major: Players must be correctly seated and ready to begin play within 3 minutes of the start of the round, failure to do so will result in a game loss. Example: A player has no turned up to their match within 3 minutes of the round start. Example: A player is seated in the incorrect seat, and notices after 3 minutes has passed but before 10 minutes has passed.

7.3.2.2: Infraction Strict: If a player is still not correctly seated after 10 minutes, they will receive a match loss. Example: The player was seated in the incorrect seat and had been playing for 10 minutes or longer before they noticed their mistake.

7.3.3: Game Play Error Game Play Errors are general errors that can occur throughout the course of the game. There can be different stages to Game Play Errors.

7.3.3.1: Infraction Minor: A caution can be given for small infractions not affecting the game state. Example: A player forgets to note down that they have gained health from a card after verbally confirming it.

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7.3.3.2: Infraction Minor: A warning can be applied to players who have forgotten certain cards or effects, but the problem can be repaired easily. Example: A player accidentally changes the order of their discard pile. Example: A player forgets to rotate their unit(s)/spell(s) at the start of the turn but the game is easily repaired upon realisation. Each player receives a warning as it is both players responsibility to uphold the state of the game. Example: A player attempts to play a card when they are unable to (playing a Unit opposing an enemy Disruptive Liberator, for example). Example: A player draws a card unintentionally but does not shuffle their hand before realising their mistake. Example: A player(s) completes the Champion Placement Phase of a Pitched Battle game with a combined total Cost across their Champions that exceeds 20. This error is noticed before the game starts. (The Champion Placement Phase is then re-done after applying any potential penalties)

7.3.3.3: Infraction Major: A Game Loss can be provided to a player(s) who have caused a state of play that is irreparable. Example: A player unintentionally draws a card and then shuffles their hand before realising their mistake. Example: A player(s) completes the Champion Placement Phase of a Pitched Battle game with a combined total Cost across their Champions that exceeds 20. This error is noticed after the game has begun.

7.3.3.4: Infraction Severe: A Match Loss can be provided to a player(s) who have caused an Infraction so severe that they are unable to finish the current match. Example: A player loses their deck and cannot continue play. Example: A player water damages their cards before/during play.

7.3.4: Wagering Tournament attendees are unable to place bets on the result of any factor in relation to the tournament. Attendees found to be wagering on outcomes of the tournament will be asked to leave the venue.

7.3.5: Cheating It is unacceptable to intentionally cheat at any Warhammer Champions event. If a player is caught cheating, the Lead Tournament Official will disqualify the player and submit a statement. The player in question will be subject for a review and may then be subject to additional penalties.

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7.3.6: Unsporting Behaviour Players who endanger others or engage in unsporting behaviour will be subject to penalties and may be removed from the event, depending on the severity of the incident. This may include, but is not limited to:

● Ignoring instructions of a Tournament Official ● Using profane or derogatory language ● Arguing with or insulting any Tournament Attendee ● Endangering the safety of other Tournament Attendees ● Invading the personal privacy of other Tournament Attendees

These are not limited to the venue of a Tournament, any Tournament Attendee engaging in Unsporting Conduct that is deemed to be linked to an event(s) may also be subject to penalties. It is the Tournament Official’s responsibility to determine whether or not a Tournament Attendee has engaged in unsporting behaviour. They are expected to look into potential unsporting behavior infractions and to apply the appropriate penalty to avoid further cases. Action should be taken immediately to discourage repeat infractions.

7.3.7: Harassment & Discrimination Behaviour deemed by the Tournament Official to be discriminatory, harassing, bullying or stalking another Tournament Attendee is absolutely unacceptable and there is a zero tolerance policy on this. This may include, but is not limited to:

● Demeaning, humiliating or embarrassing another Tournament Attendee ● Refusal to interact with another Tournament Attendee based on race, sex, gender, age,

religion or otherwise ● Using digital technology or social media to bully another Tournament Attendee

If a Tournament Attendee is deemed to have engaged in harassing or discriminatory they will be subject to disqualification and removal from the event/premises. They will also be subject to all of the statements outlined in section 7.5. These are not limited to the venue of a Tournament, any Tournament Attendee engaging in harassing and/or discriminatory behaviour that is deemed to be linked to an event(s) may also be subject to penalties. It is the Tournament Official’s responsibility to determine whether or not a Tournament Attendee has engaged in harassing and/or discriminatory behaviour. They are expected to look into potential harassing and/or discriminatory behaviour infractions and to apply the appropriate penalty to avoid further cases. Action should be taken immediately to discourage repeat Infractions.

7.3.8: Prohibited Items Attendees may not bring items to an event that are illegal in their area. Players who do so will be subject to disqualification or removal and may also receive a suspension.

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7.3.9: Impersonation of PlayFusion Staff, Representatives or Tournament Officials Tournament attendees falsely posing as Staff, Representatives or Tournament Officials will be penalised and can face suspension from Organized Play.

8: Tournament Penalties

There are 5 penalties that players can be subject to: ● Caution ● Warning ● Game Loss ● Match Loss ● Disqualification

8.1: Caution - Infraction Minor Cautions can be provided instead of Warnings as a method of teaching newer or inexperienced players. They are to be used only when a Tournament Official believes the Infraction to be unintentional and minor. Every caution should be explained, along with a note that the player may receive warnings for infringements in the future.

8.2: Warning - Infraction Minor A Warning is the most common penalty for game play or policy infringements. It is given to any player who commits a minor infraction. Warnings should also be provided with a brief explanation of the Infraction and as to why they’ve received the Warning. Any player who receives 3 Warnings for any Infraction during the same tournament will receive a game loss.

8.3: Game Loss - Infraction Major Game Losses can be provided to any player who has received 3 warnings for the same Infraction during the same tournament or has caused an Infraction severe enough to have a significant impact on the current game. If a Game Loss is given before the match has begun, neither player is able to use their side deck and both players randomly decide who goes first in the second game. If a Game Loss is given after the match has begun, the player forfeits the current game and continues on to the next game in the match (if a match winner has not been decided at this point). Both players are then allowed to side deck, before the player with the Game Loss decides who goes first in the upcoming game.

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8.4: Match Loss - Infraction Strict Match Losses is a penalty given to any player who has received 2 Game Losses for the same Infraction or for 3 Game Losses across all infractions during the same tournament. Match Losses can also be Infraction that heavily impacts the game. Only a Lead Tournament Official may provide a Match Loss and if they feel that applying it for the current round is not severe enough (the player in question is about to lose the round), they have the right to apply it to the following round. If a player commits 2 simultaneous infractions, one being a Game Loss and the other a Match Loss, the Match Loss is to be applied first, with the Game Loss being applied to the first game of the following Match.

8.5: Disqualification - Infractions Severe and Cheating Disqualification from an event is the most severe penalty that a player can receive from an Infraction(s), this can either be from receiving 2 Match Loss penalties or can be given when a player intentionally breaks tournament policy. Disqualifications need to be investigated thoroughly before being given to determine whether or not the player was indeed intentionally breaking the policy rules. All attendees at a tournament are deemed to have read the Tournament Policy document and thus, none are exempt from Disqualification. The Infraction in question does not need to occur within the event venue, so long as it connects to, or impacts, the event.

8.5.1: Penalties for Disqualification are split into 2 different categories: ● Disqualification with Prize: This penalty can only be given via an upgrade from Match

Loss. Any player with an upgraded Penalty is still able to claim their prize, with the exception of an upgrade to Unsporting Behaviour.

● Disqualification without Prize: This penalty is given to players who intentionally break the Tournament Policy rules. Players with this Penalty will be removed from the tournament without prize and will usually be asked to leave the event.

Only the Lead Tournament Official will be able to disqualify a player from an event, players that have been disqualified from an event are subject for a review to determine if further action is required. All disqualified players will be asked to fill out a disqualification document and may then provide their side of the story. Documents will also be provided by the Lead Tournament Official and any other tournament attendees deemed to be relevant to the incident. If a player is suspended, they will be unable to attend Organized Play events at any level until their suspension period is complete. At this point the player will need to apply to [email protected] to be reinstated.

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Warhammer Age of Sigmar: Champions © Copyright Games Workshop Limited 2019. Warhammer Age of Sigmar, the Warhammer Age of Sigmar logo, GW, Games Workshop, Warhammer, Stormcast Eternals, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. PlayFusion, the PlayFusion Logo and related rights in and to the mechanics of “Warhammer Age of Sigmar: Champions”, are proprietary to PlayFusion Limited, and are either ©, TM, ®, and or patent protected or pending, or subject to registered or unregistered design rights, variably registered or enforceable around the world, used with permission.

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