virtual reality intro_1
DESCRIPTION
http://www.minus-reality.com/http://www.meetup.com/virtual-realityTRANSCRIPT
- 1. Virtual Reality
www.minus-reality.com - 2. Wtf, why?
Because its cool
Im a geek
Just for fun
How else can you play with a real VR system?
There is almost no software for the platform - 3. Network Overview
- 4. Tracking System
Natural Point: Tracking Tools
15x15x8 Trackable volume
Custom calibration wand
Rigid bodies
4x Optitrack s250e cameras
832 x 832 resolution
250 fps
4ms latency
PoE - 5. Wearable Rig
Alienware m11x Netbook
eMagin z800 Pro Dual
Stereoscopic
Wiimote
USB headphones
External bluetooth adapter
Airsoft chest rig - 6. Using the System
Power on
Connect with VNC
Connect Wiimote with Smoothboard
Set nVidia color settings
Launch VR game
Plug power cable in
Quit Smoothboard, shutdown - 7. Common Faults
Color settings
Wiimote disconnected/battery
Not quitting Smoothboard before shutting down
Disconnected video cable
Stereoscopic driver issues
Wrong wifi network - 8. Rules of Use
Do not drop the rig or let guests drop the rig*
No small children
Avoid scratching HMD lenses
Be careful with cable attachment points
Do not force HMD eyecup adjustment
Please do not attempt any electronic repairs or permanent modifications to the rig outside of the regular meetup
Please do not use the tracking computer as a workstation
Do not install any software other than unity scenes on the tracking computer or rig
Always power down the tracking computer, cameras, and rig after use - 9. Code Conventions
Master branch of github.com/minusreality/virtual-reality should always be playable
Includes all scenes
Please fork this project on github and deliver scenes you want to share as Unitypackages or pull requests (pro).
Please only share working and tested scenes
Unitypackage updates to the master repo will be re-packaged after integration and distributed
Distributed packages separated by codebase/scene - 10. VR Undead Overview
Source at github.com/minusreality/virtual-reality
Holodeckscene
VR First Person Controller prefab
Head cannot go through colliders
Run inplace
Needs gravity
Optitrackplugin*
Multiplayer prefab*
Testing mode
A* pathfinding, mixamo animations, bootcamp m4, turbosquidcabin
Open tasks - 11. Coming up next
Assistance with individual dev environments
Assistance with calibrating the tracking system
Cabinet access to wearable rig
Hacking sessions
Full body mocap
Multiple rigs