videogames saving and damning players
TRANSCRIPT
![Page 1: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/1.jpg)
Videogames
saving
and
damning
players
Pietro Polsinelli
@ppolsinelli
for Media Mutations 2015 http://www.mediamutations.org/
![Page 2: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/2.jpg)
There may be different reasons for you to get into game production.
2
![Page 3: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/3.jpg)
To
Fascinate Dupe
and
Get Rich
© Mauro Vanetti. The FDGR target.
3
![Page 4: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/4.jpg)
To
use a new media so to
bring about change
4
![Page 5: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/5.jpg)
DAMNING (FDGR)
![Page 6: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/6.jpg)
Lets
Fascinate casual gamers with addictive tricks
Dupe with virtual goods through in
app purchases
and
Get Rich! 6
![Page 7: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/7.jpg)
Target casual gamers.
Well, your target moves fast.
(check out Vili Lehdonvirta @ViliLe studies)
7
![Page 8: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/8.jpg)
Long chat with a developer for the dark forces.
Design for betting addiction is very
simple and universal.
Simplistic combinatorial models and “almost won” feedback.
8
![Page 9: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/9.jpg)
9
![Page 10: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/10.jpg)
But if you want FDGR
outside betting and scams, things are more complex.
10
![Page 11: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/11.jpg)
There once was the idea
that all casual games were built in a serial
isomorphic way.
11
![Page 12: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/12.jpg)
A B testing does not work? Let’s use machine learning!
http://www.kdnuggets.com/2015/03/interview-vince-darley-king-
analytics-gaming.html 12
![Page 13: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/13.jpg)
13
![Page 14: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/14.jpg)
(BTW not a model of
scientific discovery either.)
14
![Page 15: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/15.jpg)
Reductionistic approaches are not a universal solution.
15
![Page 16: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/16.jpg)
Not reductionistic view of gamers, but a reductionistic view of games.
(This theme will return in the applied games side, unfortunately.)
16
![Page 17: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/17.jpg)
Beyond A/B testing
![Page 18: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/18.jpg)
Lets go back to FDGR with different ideas.
18
![Page 19: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/19.jpg)
Lets do a narrative based game with lots or reading, multiple
choices, simplistic tech and low quality design.
19
![Page 20: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/20.jpg)
Will never work for FDGR!!!!
Can’t do testing nor automated learning. Will actually need a good writer!!!
Reading? On Mobile? Naaah.
DOOMED TO FAILURE
20
![Page 21: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/21.jpg)
Wrong. Relations and gossip:
narrative! (Kardashian Hollywood)
![Page 22: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/22.jpg)
“Kim Kardashian: Hollywood is really good, and no amount of brand power or lunar gravity could have made it so popular if it wasn't” http://www.gamasutra.com/view/news/232790/Gamasutras_Best_of_2014_Leigh_Alexanders_Top_5_Games.php
22
![Page 23: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/23.jpg)
“We had iterated on this product twice before so we
knew that it would retain and monetize well.”
http://gamasutra.com/view/news/221720/QA_Keeping_up_with_hit_mobile_game_
Kim_Kardashian_Hollywood.php
23
![Page 24: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/24.jpg)
“the economy was very well balanced after much iteration on the Stardom
product.
We optimized the monetization system for Kim Kardashian: Hollywood through the beta process, once we understood how users were responding to the content. ”
http://gamasutra.com/view/news/221720/QA_Keeping_up_with_hit_mobile_game_Kim_Kard
ashian_Hollywood.php
24
![Page 25: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/25.jpg)
How do you feel about the whole thing?
“Media coverage of a free-to play-game, both positive and negative, drives downloads. We
turn those downloads into revenue.
Revenue is what keeps Glu Canada thriving, and that makes me happy.”
http://gamasutra.com/view/news/221720/QA_Keeping_up_with_hit_mobile_game_Kim_Kard
ashian_Hollywood.php
25
![Page 26: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/26.jpg)
1. Test on users
2. Iterate same genre
3. Good copy
4. Good mechanics (rhythm!)
5. Mediocre graphics, tech
26
![Page 27: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/27.jpg)
Futile attempts to resist our FDGR plan. 27
![Page 28: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/28.jpg)
FDGR mission accomplished. 28
![Page 29: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/29.jpg)
SAVING
![Page 30: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/30.jpg)
Try wondering when playing a game:
Am I learning anything?
Is it a process that brings any kind of soul change?
30
![Page 31: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/31.jpg)
Games and change???
It turns out that games have a certain relationship to learning.
31
![Page 32: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/32.jpg)
![Page 33: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/33.jpg)
Also what is it about video games? We don’t talk about ‘social impact’ movies; nor do we talk about
‘educational’ books.
Why do we have these bipolar gaming categories?
http://www.forbes.com/sites/jordanshapiro/2015/05/10/how-to-transform-education-with-video-games/
33
![Page 34: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/34.jpg)
At least some games have a relationship with an interesting
learning process.
Here “saving” players in the limited sense of stimulating a learning /
transformational process. Just like a good book or movie.
34
![Page 35: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/35.jpg)
Lets get to my field:
indie and applied games
35
![Page 36: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/36.jpg)
EXAMPLES
![Page 37: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/37.jpg)
My experience: mainly been of transforming game / gamification
concepts in something else
37
![Page 38: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/38.jpg)
Transformation 1/3
Games for
Social Impact
![Page 39: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/39.jpg)
Monday, May 25, 2015
… to develop and implement a
game infused e-learning tool
to promote early access to
services with neglect and
abuse for young people on the
move in Europe
Mission. 39
![Page 40: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/40.jpg)
Kids becoming aware and capable of dealing with
situations of neglect and abuse.
40
![Page 41: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/41.jpg)
EU project: deal with these matters harmonically and
effectively across EU.
41
![Page 42: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/42.jpg)
One big problem in applied games is the
decorational
approach
(or gamification based)
42
![Page 43: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/43.jpg)
Pick a mod, just change the labels ...
43
![Page 44: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/44.jpg)
Collateral story gets in the way of play.
44
![Page 45: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/45.jpg)
Designing Games for Social
Impact
RE-DESIGN
![Page 46: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/46.jpg)
Beyond secondary
narrative
![Page 47: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/47.jpg)
Inspired by ...
47
![Page 48: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/48.jpg)
Inspired by Dumb Ways To Die. Specific mechanics.
48
![Page 49: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/49.jpg)
Represent notions with characters
49
![Page 50: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/50.jpg)
Inspired by Dominions: cards are characters, actions, a universe.
50
![Page 51: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/51.jpg)
Universe made of simple atoms.
51
![Page 52: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/52.jpg)
Build up of awareness defines the game mechanics.
52
![Page 53: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/53.jpg)
Game loop: shit happens.
53
![Page 54: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/54.jpg)
Deal with it and keep your universe together.
54
![Page 55: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/55.jpg)
Your identity, your self is complex stuff.
55
![Page 56: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/56.jpg)
56
![Page 57: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/57.jpg)
57
![Page 58: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/58.jpg)
58
![Page 59: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/59.jpg)
59
![Page 60: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/60.jpg)
Participative Action Research
60
![Page 61: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/61.jpg)
Monday, May 25, 2015
State of mind.
61
![Page 62: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/62.jpg)
Monday, May 25, 2015
Profile and story.
62
![Page 63: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/63.jpg)
Monday, May 25, 2015
Situation: sleeping out
63
![Page 64: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/64.jpg)
Monday, May 25, 2015
Situation: sleeping out choices
64
![Page 65: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/65.jpg)
Monday, May 25, 2015
THE SECRET: A narrative tool. 65
![Page 66: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/66.jpg)
Designing Games
for Social Impact
TIPS
![Page 67: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/67.jpg)
If untamed, stories kill fun in loops
67
![Page 68: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/68.jpg)
If Games Were Like Game Stories ...
68
![Page 69: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/69.jpg)
From Nick Case If Games Were Like Game Stories...
Games don’t’ branch, they evolve.
69
![Page 70: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/70.jpg)
Even branching games do not have branching at their core.
70
![Page 71: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/71.jpg)
Transformation 2/6
Games for
Health
![Page 72: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/72.jpg)
Help people that are evolving
towards a chronic desease by
influencing behavior and
disrupting this evolution.
NDA
72
![Page 73: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/73.jpg)
Is the romantic approach to games fit for Applied games?
My "fight" with a doctor can
make us gain information
73
![Page 74: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/74.jpg)
Customer thinks (s)he knows what “game”
means. This is a problem. 74
![Page 75: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/75.jpg)
Designing Games for Health
RE-DESIGN
![Page 76: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/76.jpg)
Monday, May 25, 2015
Category, competition,
avatar, war, reward, levels
Vs.
Inclusive, mentor, path,
story, transformation
A language change. 76
![Page 77: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/77.jpg)
Redesigned by including negative feedback,
turning avatar to mentor, building an AI. 77
![Page 78: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/78.jpg)
What is bizarre is that it is the same doctor that explained me that learning, being informed about d_abe_es this disease
influences the cure.
78
![Page 79: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/79.jpg)
Applied game design elicits a dialogue between designer and
customer, both evolving knowledge
#noestimates
79
![Page 80: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/80.jpg)
Designing Games for Health
TIPS
![Page 81: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/81.jpg)
Ian Bogost: gamification is bullshit.
81
![Page 82: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/82.jpg)
Ian Bogost “gamification is bullshit”
82
![Page 83: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/83.jpg)
83
![Page 84: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/84.jpg)
Distinguish (and then merge) projective
experiences and couching. 84
![Page 85: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/85.jpg)
Genre and inclusiveness.
85
![Page 86: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/86.jpg)
Power of baptism. Comes in many forms...
86
![Page 87: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/87.jpg)
the greatest invention
of the video game era
was – and continues
to be – “single-play”.
Applied game’ customers often don’t get this.
Independence, absence. 87
![Page 88: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/88.jpg)
Beyond the avatar: Discarding the relatable avatar for a
meaningful voice learning from poetry
88
![Page 89: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/89.jpg)
Example 3/6
Sustainability
(NDA )
![Page 90: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/90.jpg)
Inspired by 10000000 by the way good slides
http://www.gdcvault.com/play/1020125/Making
90
![Page 91: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/91.jpg)
The simplest addictive mechanics frequently used in FDGR can be turned and used
for a learning process with depth.
91
![Page 92: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/92.jpg)
A sustainable world .
92
![Page 93: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/93.jpg)
The design / development loop.
93
![Page 94: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/94.jpg)
FINALE
![Page 95: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/95.jpg)
So what? FDGR and TEACH, damning and saving.
The difference is not in the game
intrinsic quality.
It is in the aim of the designer, which too is not black and white.
95
![Page 96: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/96.jpg)
You will need full game design skils – and more - to
create good games that teach something. 96
![Page 97: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/97.jpg)
Indie games today are weird, experimental, artisanal, radical and
creatively uncompromising.
Can applied games be like that too, please?
(thanks Matteo Pozzi)
97
![Page 98: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/98.jpg)
My twitter stream is mostly dedicated to game design:
http://twitter.com/ppolsinelli
A blog on game design
http://designagame.eu
98
![Page 99: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/99.jpg)
There are more things in games and videogames, Horatio,
Than are dreamt of in your
philosophy.
99
![Page 100: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/100.jpg)
Beyond
![Page 101: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/101.jpg)
![Page 102: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/102.jpg)
![Page 103: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/103.jpg)
Persuasive UIs
103
![Page 104: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/104.jpg)
Addiction by Design Natascha Schull
http://gelconference.com/videos/2008/natasha_schull
97% is given by the slot machine – study IT
![Page 105: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/105.jpg)
105
![Page 106: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/106.jpg)
Some
references
![Page 107: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/107.jpg)
Monday, May 25, 2015
Dilbert:
http://dilbert.com/strip/1995-01-
28
Image references
107
![Page 108: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/108.jpg)
http://nativex.com/blog/5-important-lessons-kim-
kardashian-taught-us-about-mobile-game-development/
http://www.bustle.com/articles/29451-we-played-kim-
kardashians-iphone-game-so-you-dont-have-to
http://www.quora.com/Why-is-the-Kim-Kardashian-game-
so-successful-Is-it-a-good-game-Should-game-
development-companies-hire-celebrity-designers
Kardashian discussion references.
108
![Page 109: Videogames Saving and Damning Players](https://reader030.vdocuments.site/reader030/viewer/2022032715/55b1069abb61ebd9598b4668/html5/thumbnails/109.jpg)
http://www.gamasutra.com/view/news/232790/Gamasutras_
Best_of_2014_Leigh_Alexanders_Top_5_Games.php
http://gamasutra.com/view/news/221720/QA_Keeping_up_
with_hit_mobile_game_Kim_Kardashian_Hollywood.php
http://www.quora.com/Why-is-the-Kim-Kardashian-
game-so-successful-Is-it-a-good-game-Should-
game-development-companies-hire-celebrity-
designers
Kardashian discussion references.
109