video space and effects
TRANSCRIPT
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By
Jean-Regis Nduwimana
09-0565
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INTRODUCTION
` What we see as moving images is a
continuous stream of rapid succession
of still images
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A digital video sequence consist of a number of frames,
each of which is a single image produced by digitizing
the time varying signal generated by the sensors in a
video camera.
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Special effects
The illusions used in the film,television, theater or entertainment
industries to stimulate the imagined
events in a story are traditionally calledspecial effects.
With the emergency of digital - film -
making tools a greater distinction between special effects and visual
effects has been recognized.
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Visual effects
Mechanicaleffects (also called
physical effects) are
usually
accomplished
during live-action
shooting which
includes props,natural sounds ,a
scenery, models or
realia and so on.
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O ptical effects (also called photographic
effects) are techniques in which images or film frames are created photographically
either ³in-camera´by varying the focal point.
ie focusing on the subject to create blurred
background.
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Computer Generated Imagery (CGI)
Since 1990s, computer generated imagery (CGI) has
come to the forefront of special effects technologies.
CGI gives film makers greater control and allows
many effects to be accomplished more safely and
convincingly.The combination of computer technology with motion
picture technology has given film makers the ability
to create increasingly elaborate special effects.
Animation and graphics can be created entirely bycomputer. The computer generated images can then
be combined with live-action footage through a
process of editing.
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Computer Generated illussion using after effects
software
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Digital video EffectsDigital effects are synthetic sounds and
animations created in the digital domain for
examples Reverberation morphing and
transitions between video frames.
Digital video effects are visual effects createdin the computer that provide interesting
transitions from one scene to another rather than
just switching effects between frames. They
include fading or dissolving the frame, wiping
one frame over another and flipping the frame.
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A video effect determines how a video
clip, picture or title looks in the final
movie. For example one may desire to
create a video that has a classic old-time
movie look. A video effect is applied for
a duration of video clip, picture or title.
With movie maker one can add any of the
video effects that appear in the video
effects folder in the collections pane.
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Following is the procedure of adding
video effects to video clips, Pictures or
titles.1.On the storyboard or timeline, select
the video clip. Picture or title where the
desired video effect is to be added to.2.On the tools menu, click video Effects
or in the movie tasks plane under Edit
move, click view video effects.
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3.Double-click the video effects to preview
them as they appear in the preview window
4.Drag the desired effect onto the selected
video clip in the storyboard or time line.
5.Place it on the top of the star appearing in the
lower left-hand corner of the clip. A effect can
also be added by clicking on the effect, thengoing to the clip menu and clicking add to time
line or Add to storyboard
DEMO
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Sound EffectsSound effects or audio effects are artificially
created or enhanced sounds or sound processesused to emphasize artistic or other content of
films, television shows, live performance,
animation, video games, music or other media.
In motion picture and television, the sound
effects used include:
Hard sound effects: such as door slams,
weapons firing and car driving by..
sfx
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Back ground sound effects: These are sounds
that do not explicitly synchronize with the picture but indicates setting to the audience.
Such sounds are; forest sounds, the buzzing of
fluorescent lights car interiors and peopletalking in the background.
Foley sound effects are sounds that
synchronize on screen like footsteps and
movement of hand drops.
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Design sound effects are sounds that do
not normally occur in nature. Such
sounds are used to suggest futuristic
technology in science fiction film.
Acquisition of sound effects
I. Recording - from original sources
II. Processing - digitally synthesizedNote:Although effects¶ libraries may contain every effect
a producer requires, for timing and aesthetic reasons
custom recorded sound effects are often preferred.
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Sound aestheticsThis is critical when coming up with a sound effect.
When creating sound effects for films, sound men andeditors do not generally concern themselves with the
verisimilitude or accuracy of the sounds they present.
The designing sound effect is mainly an issue of
creating a conjectural sound which feeds the audiencesexpectations while still suspending disbelief.
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For example audience expect the sound of a
bullet fired from a close range to sounddifferently form the one fired from a long range.
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AnimationAnimation can be defined as the creation of moving
pictures one frame at a time. It is the rapid display of images of 2D or 3D positions in order to create an
illusion of movement.
It is an optical illusion of motion due to the
phenomenon of persistence of vision and can bedemonstrated in a number of ways.
According to chapman & chapman (2004),
persistence of visions causes the succession of still
images to be perceived as a continuous movingimage.Animation literally means ³to bring to life,´
which captures the essence of the process.
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There are two different ways of generating
moving pictures in a digital form for inclusion in
a multimedia production;
V ideo: a video camera is used to capture a
sequence of frames by recording actual motion as
it is occurring in the real world.
Animation: each frame is created individually
either within the computers or by capturing singleimages one at a time.
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Types of animationThe most common method of presenting
animation is a motion picture or video program,although several others forms of presenting
animation also exist.
T raditional animation also referred to as
classical animation, cel animation or hand-
drawn animation, is the oldest and historically
the most popular form of animation.Traditionally - animated cartoon, each frame is
drawn by hand.
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T echnique of T raditional animationMake a sequence of drawings or paints on a
paper.
O
nce the drawings are complete, the sequenceof drawings is photographed in the correct order
a single frame at a time.
When the film is played back, this sequence of
still images is perceived in just the same way asthe sequence of frames exposed when live action
has been filmed in real time.
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S top-motion animation is used to describe animation
created by physically manipulating real world objects
and photographing them one frame of film at a time to
create illusion of movement. There are many differenttypes of stop-motion animation, usually named after
the type of media used to create the animation. Such
type of animation are:
Puppet animation: This type of animation involves
stop-motion puppet figures interacting with each in a
constructed environment - examples include Tale of
the Fox (France, 1937) and Nightmare Before
Christmas (us, 1993)
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Clay animation: Is a type of stop-motion animation often
abbreviated as claymotion which uses figures made of clay
or similar malleable material to create stop-motionanimation. Example is The Gumby Show (US, 1957 -
1967)
Cutout animation: is a type of stop - motion animation
produced by moving 2D pieces of material such as paper
or cloth. Example include Tales of Tales (Russia, 1979)Model animation: refers to stop-motion animation
created to interact with and exist as a part of alive-action
world. Examples include king Kong (1933 film)
Object animation: refers to the use of regular Inanimate
objects in stop motion animation, as opposed to
specifically created items.
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ComputerAnimationComputer animation encompasses a variety of
techniques, the unifying factor being thatanimation is created digitally on a computer such
animation are
2D animation
In this case figures are created and/or edited on
the computer using 2D vector graphics
Examples include power point animation.
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Height
Length
y-axis
X- axis
2D Shape
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Creation of motion
preset animation path(effects)
Customized animation path
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Addition of sound to the motionAddition of sound to the motion
highlight the shape ,
Select animation ,
Select sound from soundeffects menu
Playback the sound
Synchronize motion path with
sound
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3D animation
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` 3D represent 3 dimensions: a third dimension is added
to the 2 dimensions
` While 2D is a flat drawing, 3D has illusion of volumeor spatial space (depth).
` Refers to objects that are constructed on three planes
(X,Y and Z)
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Height
Depth
Length
z-axis
y-axis
X-axis
Cube is drawn by tracing paths of vertices of a
square as it moves perpendicularly to itself =
three - dimensional entity.
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` 3D Modeling - This involves the process of formingthe shape of an object. According to Wesley (2002),
` Layout andAnimation- This process describes the
motion and placement of objects within a scene.
` 3D Rendering - this process produces an image of an
object
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4.Model whatever you want. Convert to editable poly.` Make more changes e.g. Extrusions, Vertices etc.
` Go to modifier list. Choose a modifier i.e. to make
simple modifications.
` choose the level of smoothing effect you want
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` Animate your scene add lights, add cameras.
time your animation then render ` Choose the screen size e.g. 800x600 then
choose the file to save in.
` Choose speed of render
` Choose either picture sequence, "avi"or "mov"then render.
` Play your animation
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conclusion No matter how innovative your interface design,
how sophisticated your programming or use of
HTML, the public face of your web page, your
interactive television programme or multimediaapplication and the major make or break factor is
going to be your graphics and design. Your
potential customer will feel able to make aninstant judgment, for better or for worse, on the
basis of that first impression on the screen
(England and Finney, 2002).
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` England, E. & Finney,A. (2002). M anaging M ultimedia.3rd
Edition, Great Britain: Henry Ling limited.
` Chapman, N. & Chapman, J. (2007). M edia T ools. 3rd Edition,
England: John Wiley & Sons limited.
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