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Version 6.5.1 Release Notes KeyCreator ® REALyze Kubotek Spectrum

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Page 1: Version 6.5.1 Release Notes - radix-solutions.comradix-solutions.com/releasenotes-kc652.pdf · Additional Field Notes Added .....42 Detail Options Dialog Replaces Detail Settings

Version 6.5.1 Release Notes

KeyCreator® REALyze™ Kubotek Spectrum™

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Table of Contents ABOUT RELEASE NOTES AND OTHER DOCUMENTATION............................... 5

NEW FUNCTIONS ................................................................................................... 6

Material Physical Properties Function Added..............................................................................................6

CATIA V5 Export ...........................................................................................................................................7

U3D Export ......................................................................................................................................................7

Control Buttons Added to Cutting Plane Function ......................................................................................7

Sheetmetal Flange............................................................................................................................................8

Parting Surface Function Added..................................................................................................................10

Edit Chamfer Feature Added.......................................................................................................................12

Arc Length Dimension Added ......................................................................................................................13

Discover Assembly Added ............................................................................................................................14

Set Transparency of Part Reference ............................................................................................................15

BOM Autolabel Extracts Data from Part or Composite............................................................................16

Next Pane and Previous Pane Functions Added .........................................................................................16

ENHANCED FUNCTIONS...................................................................................... 17

Optimization Option Added to STL Import Options Dialog.....................................................................17

Options Added to Export Options Dialogs..................................................................................................17

Progress Dialog Added to IGES Export ......................................................................................................18

3D PDF Creation Added ...............................................................................................................................18

Options Added to Batch File Translation Dialog........................................................................................19

Field Added for Specifying Size of Printed Point Entity............................................................................20

Faceting Refinements Available from Generic Edit...................................................................................22

Ability To Move Light Entity with Dialog Added ......................................................................................23

Redundant Material Rendering Properties Functions Removed and Dialog Modified ..........................25

UnSet Material Rendering Properties Function Added.............................................................................26

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Enhancement to Layout Functions ..............................................................................................................26

"Enter level number(s) to display" Field Accepts Semicolon Separator..................................................27

Cutting Section Function Added ..................................................................................................................27

Slicing Plane Function Added ......................................................................................................................28

Multiple Input Values Allowed for Several Functions ...............................................................................29

Rolling Ball or Sliding Disc Blends Options Added....................................................................................29

Feature Discovery of Chamfer Added .........................................................................................................30

Ability To Create Light Entity Dynamically Added...................................................................................31

Options Added to Graft Options Dialog......................................................................................................35

Direct Dimension-driven Edit (DDE) Enhanced.........................................................................................36

Additional Field Notes Added ......................................................................................................................42

Detail Options Dialog Replaces Detail Settings Dialog...............................................................................42

Transform>Old-New Drop Down Has More Selections ............................................................................44

Option Added to Create Instance and HLR Settings Dialogs....................................................................44

Option Added to Detail Callout Dialog........................................................................................................45

Area/Centroid Now Applies to Sheet Bodies and Solid Faces ...................................................................46

Perimeter Function Now Applies to Sheet Bodies and Solid Faces...........................................................46

Simplify Body Function Now Applies to Multiple Solids and Sheet Bodies .............................................46

Option Added to B.O.M. Definition Dialog.................................................................................................46

Anti-Alias Options Added to Display Dialog...............................................................................................48

Field Added for Specifying Size of Point Entity in the Viewport ..............................................................48

Option Added to Display Pane to Display Cutting Plane or Cutting Section...........................................49

NEW SDK FUNCTIONS......................................................................................... 50

NEW KXL FUNCTIONS ......................................................................................... 54

DOCUMENTATION ONLY..................................................................................... 54

DDE Tutorial Added .....................................................................................................................................54

Tips on How To Copy and Move Levels......................................................................................................54

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Entity/Position Topic Corrected...................................................................................................................55

MISCELLANEOUS................................................................................................. 55

Level Sets Tab Added to Parts Splitter........................................................................................................55

Materials Tab Added to Parts Splitter ........................................................................................................56

Browse Button and Drop-Down Added to "Reference To File" and "Reference To Part" Columns ...57

Unwrap Surface and Wrap To Surface Removed from Tools>Advanced Tools .....................................58

Supported Translators ..................................................................................................................................59

New CDE Applications Added .....................................................................................................................60 SP3D Polygons ............................................................................................................................................60 KQwin Command ........................................................................................................................................62

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ABOUT RELEASE NOTES AND OTHER DOCUMENTATION Use release notes to find out about new functions or enhancements to existing functions for this release. For more details about all functions, use the product’s Help documentation (Help>Help Topics, or press ALT+F1). For documentation that focuses on task-oriented needs, use the tutorials. These are available in the product’s Help system (Help>Tutorials). The web site has other product and company information (www.kubotekusa.com). A vertical bar on the left side of the page indicates a change for Release 6.5.1 compared with Release 6.5.

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NEW FUNCTIONS This release adds the new functions explained below.

Material Physical Properties Function Added Location: File>Properties and then select the Material Physical Properties tab. This release adds the Material Physical Properties pane to the Properties dialog box so you can define material physical properties for mass property calculations. Properties that can be set include:

• Density • Mass and center of gravity (point mass)

You define the material physical properties for a part and, consequently, any solids that already exist or are created in that part inherit those properties. Note that there are three ways to attach or change material physical properties:

• File>Properties and select the Material Physical Properties tab. Use the pane that appears to set the properties at the part level. This is useful when all entities in the part are of the same material, or the part needs to be designated as a point mass. In this case, the part need not contain any solids or sheet bodies. This pane is shown below.

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• Edit>Entities>Set Material Physical Properties. Use this function to define

material physical properties and attach these to solids, or to override such properties that are currently attached to existing solids.

• Edit>Entities>Edit and select the Material Physical Entities tab. Use the

pane that appears to change the material physical property settings that are already attached to a solid.

CATIA V5 Export Location: File>Export>Catia v5 This is a new export function that allows you to export files to a Catia v5 file. Its dialog is shown below. See CATIA v5 in Help for details.

U3D Export Location: File>Export>U3D This is a new export function that allows you to export a file with a .u3d extension.

Control Buttons Added to Cutting Plane Function Location: View>Cutting Plane. This release adds the 2 Auto and 3 Auto buttons to the Conversation Bar, shown below. This Conversation Bar appears when you create a cutting plane. Before this release, you could only create one cutting plane for a model when using this function. Now, with these buttons, you can create two or three cutting planes automatically.

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The following example illustrates the creation of two cutting planes, after clicking the 2 Auto button.

Blue Arrow Indicating Cutting PlanDirection

e

As shown next, after you create one or more cutting planes, another group of buttons appears in the Conversation Bar, allowing you to control the position of a cutting plane. This release adds the Reverse, Add and Trim buttons. Reverse allows you to control the direction of the active cutting plane (thus changing the direction of the blue arrow in the Viewport above). Add allows you to create another cutting plane. Trim allows you to trim the model with the cutting planes.

Sheetmetal Flange Location: Create>Solid Feature>Sheetmetal Flange This is a new create function that allows you to create a flange That is, it allows you to revolve a planar face of a solid about an axis. The axis is derived from one of the face's edges. Then the face is extruded from a selected end by a specified distance. Note: If the flange should not be bent from the whole area of the selected face, you can use the Scribe function (Modify>Topology>Scribe) to section off a portion of the face before you create the flange. The following figures provide an example of using the Sheetmetal Flange function.

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The function adds this new dialog box.

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• Bend Angle: The number of degrees to revolve the face

• Bend Radius: How far from the face edge to place the axis that is used for the revolution

• Bend Length: How far to extrude the revolved face

Parting Surface Function Added Location: Create>Advanced Surfaces>Parting This is a new Create function. It allows you to create a parting surface to separate the part at that surface into two halves, thus creating a mold. The dialog box that appears when selecting the function is shown below.

• Curve Fit Tolerance:

Maximum error of the surface fitting

• Parting Angle: Angle between the direction and the parting surface

• Parting Length: Length of the parting surface

• Pull Direction: Controls the surface creation to be calculated using the pull direction

• Surface Normal: Control the surface creation to be calculated using the surface normal as the direction

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• Tangent to Surface:

Controls the surface creation to be calculated using the surface tangent as the direction

• Modify the length and angle interactivity: Invokes the interactive control of creation of the parting surface

After selecting the desired options on this dialog, you follow prompts on the Conversation Bar. You are instructed to select an edge or curve on the part. This edge, illustrated below, is termed the parting edge. You then select a direction from this edge and the function creates the parting surface, as indicated next.

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Edit Chamfer Feature Added Location: Modify>Solid Feature>Chamfer This release adds the Chamfer function as a new Modify function. See the illustration below. Use this feature to change the length and angle of one or multiple chamfers on a solid body.

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This release also adds the chamfer feature as an enhancement to Create>Solid Feature>Discover Features. For a description of the enhancement, see Feature Discovery of Chamfer Added on page 30.

Arc Length Dimension Added Location: Detail>Radial Dimension>Arc Length Dimension. This new Detail function allows you to create a dimension that shows the length of a curve. The function supports arcs, circles, splines, NURBS splines and conics. Four dimension styles are available, as illustrated below. Linear:

Circular:

Circular and Radius:

Circular and Arrow:

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Discover Assembly Added Location: Assemblies>Discover Assembly. This new Assemblies function allows you to convert a flat part file into an assembly file with part references. The function identifies identical solid bodies, makes a part out of one solid and creates references to it for the remaining bodies. The figure below illustrates a part that is not an assembly. You can tell it is not an assembly because no part references appear in the Part References pane of the Part Splitter window.

The next figure shows the same part after applying the Discover Assembly function to it. As you can see, now there are part references in the Part Splitter window.

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Set Transparency of Part Reference Location: Assemblies>Transparency. This new Assemblies function allows you to set the transparency of a part reference using the Transparency dialog box shown below.

Before setting transparency:

After setting transparency:

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BOM Autolabel Extracts Data from Part or Composite Location: Tools>BOM and Table>BOM Autolabel. This new Tools function allows you to create a label automatically. The label shows data that is extracted from a referenced part or a composite. The function looks at a supplied configuration file named BOMAutolabel.dat. This editable file controls the text that appears in the label. The example below illustrates a label using this function. In this case, a referenced part has the part number 1234 and the BOMAutolabel.dat file contains the following code: partnumber=|402$ENTID|402.

Next Pane and Previous Pane Functions Added Location: Windows>Previous Pane and Windows>Next Pane. These new functions on the Windows menu allow you to move the active Viewport to the previous or next Viewport. They also allow you to move the focus from the view ports to the Part Splitter window, if it is open. These functions, thus, allow you to change the active Viewport without having to click the Viewport.

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ENHANCED FUNCTIONS This release enhances several functions, as explained below.

Optimization Option Added to STL Import Options Dialog Location: File>Import>STL. This release adds the Optimize check box under the Shell with Faces option, as shown below. Selecting this check box results in a smoother-looking shell. Note that this optimization may not work correctly with certain types of geometry conditions.

Options Added to Export Options Dialogs Location: File>Export>ACIS Sat (or IGES or Parasolid or Catia V4)> Click entity to export>Options. The Export Options dialog box appears. The dialog for STEP export, for example, is shown next.

This release adds the following options to the export IGES, STEP, Parasolid, ACIS Sat and Catia V4 dialogs.

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• Indicate Exported Geometry Base Location If selected, you are prompted to select the origin for the entities to be exported. If cleared, the default origin (0, 0, 0) is used.

• Export Entities Relative to Active Construction Plane If selected, the entities are transformed so they are relative to the active construction plane.

Progress Dialog Added to IGES Export Location: File>Export>IGES. This release adds a progress dialog box to the IGES export function, as illustrated below.

3D PDF Creation Added Location: File>Export>PDF. As shown below, this release allows you to select the file type 3D PDF (or 2D PDF) when exporting a model as a PDF file. When selecting 3D PDF, the model's three-dimensional data is saved. Before this release, the 2D PDF and 3D PDF choices were not available in the Save as type field, because the file was saved as a 2D by default.

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Options Added to Batch File Translation Dialog Location: File>Batch Translator. This release adds several enhancements to the Batch File Translation dialog box, as explained below.

• Export files to directory of original file:

Same behavior as KeyCreator versions before this release • Export files to a single directory:

For example, if you have your .ckd files in one directory, and want to translate them to IGES files and place them in a different directory, select the Export files to a single directory option. Then, enter a directory name in the field below, or use the browse button to the right and select the directory.

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• Create a log file on disk during translation: If you select this option, its field underneath becomes available, allowing you to specify where to locate the log file or do so using the browse button to the right of the field. When this option is enabled, the output from the progress dialog is written to the specified file as the translation is happening.

This release also adds to the log file a start and end time that indicate when KeyCreator began translating the first file and when it ended translating the last file, along with the total elapsed time. The number of the current file and the total number of files being translated appear before the file name of each input file. The elapsed translation time appears after the name of each output file. See the example below. Thursday, December 28, 2006 3:26:11 PM (1/3) d:\Prt\Part1.PRT -> d:\CKD\Part1.ckd 00:00:04 (2/3) d:\Prt\Part2.PRT -> d:\CKD\Part2.ckd 00:00:02 (3/3) d:\Prt\Part3.prt -> d:\CKD\Part3.ckd 00:00:02 Thursday, December 28, 2006 3:26:19 PM 00:00:08 Operation Complete 3 files were processed successfully. 0 files failed to process successfully.

Field Added for Specifying Size of Printed Point Entity Locations: File>Print and then click the Print button. Also, Tools>Options>Print/Plot>Modify Configuration>General. This release adds the Point Size field on the Print/Plot Setup dialog and the printer configuration ("Default Properties") dialog, as shown below. If you select Auto, the Point Size field setting on the Set Configuration Options dialog determines the size of the printed point entity (Tools>Options>Display). If you select Key In, you can specify the size of the printed point entity by typing the value in inches or millimeters. Once you type the in value and press the TAB key, the mm field is populated with the equivalent value, and vice versa. (See the related Field Added for Specifying Size of Point Entity in the Viewport on page 48.)

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Faceting Refinements Available from Generic Edit Location: Edit>Entities>Edit. With this release, when you select a solid or sheet body and do a generic edit, a dialog pane is available that allows you to edit faceting refinements, shown as follows.

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Ability To Move Light Entity with Dialog Added Location: Edit>Entities>Move and then click the light entity. This release allows you to move an existing light entity using a dialog box. You click Edit>Entities>Move, click the light entity you want to move and type the new world coordinates. The light entity moves. The dialog boxes for each of the three kinds of light entities are illustrated below. (Notice that the spot light dialog allows you to edit the entity also.)

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Local Light Entity:

Distant Light Entity:

Spot Light Entity:

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Redundant Material Rendering Properties Functions Removed and Dialog Modified Location: Edit>Entities>Set Material Rendering Properties. Before this release, the Edit>Entities drop-down menu appeared as shown below. Old:

Notice Set Face Color, Set Transparency, Set Texture and Set Material. This menu now appears as shown next. New:

This release changes the name of Set Material to Set Material Rendering Properties. The functions Set Face Color, Set Transparency and Set Texture have been removed from the menu, since they are available on the Material Rendering dialog box shown below. This

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dialog appears when you select Set Material Rendering Properties. (Before this release, this dialog used to be called Advanced Materials. In this release, its name has changed and it has been redesigned.)

Note that the Set Face Color, Set Transparency and Set Texture functions also still are available at Tools>Customize>Commands>Face Tools. If you move the pointer over the icons that appear for Face Tools, you see Change Color (which is equivalent to the Set Face Color function), Change Transparency (which is equivalent to the Set Transparency function) and Change Texture (which is equivalent to the Set Texture function).

UnSet Material Rendering Properties Function Added Location: Edit>Entities>UnSet Material Rendering Properties. This release adds the new edit function called Unset Material Rendering Properties. If a material rendering property has been applied to an entity (Edit>Entities>Set Material Rendering Properties), you can use this function to remove it.

Enhancement to Layout Functions Location: View>Level>Viewport Layout, Tools>Customize>Viewport (last three check boxes). With this release, changing the Viewport layout through View>Viewport Layout, Quick Eye, or Quick Key copies the rendering settings of the active Viewport to all the new Viewports, including the current cutting planes. Also, Quick Key keeps the orientation of the active Viewport. When toggling to quad layout, the Viewport that gets the copied orientation is the one under the cursor when the right mouse button is released.

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"Enter level number(s) to display" Field Accepts Semicolon Separator Location: View>Level>Displayed. This release allows you to use a semicolon to separate the levels or level ranges you specify in the Enter level number(s) to display field in the Conversation Bar, shown below.

For example, prior to this release, you had to use commas as a separator among levels or ranges of levels:

5, 58-60, 90-100 Now you have the option of using a semicolon instead:

5; 58-60; 90-100

Cutting Section Function Added Location: View>Cutting Section. This release adds a new View function that allows you to cut a section out of a model. Before this release, you could apply only one cutting plane to a model, which does not allow you to cut away a section. However, now you can create and position multiple cutting planes on a model and perform their cut simultaneously, allowing you to cut out a section, as illustrated below. The Conversation Bar buttons for the Cutting Section function are the same as explained in Help for the View>Cutting Plane function. Before:

After:

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Slicing Plane Function Added Location: View>Slicing Plane. This release adds a new View function that allows you to extract a slice from a model. This is accomplished by allowing you to create two parallel cutting planes on a model and the ability to specify the distance between them. (Only one is displayed in the Viewport.) When you click Accept, the resulting slice of the model is created. The Conversation Bar buttons used to create and position these cutting planes are similar to those for the familiar View>Cutting Section function, except for the Tol (tolerance) button. You click this to display a field that allows you to specify the distance between the two parallel planes. The figures below illustrate the creation of the slice. Before:

After:

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Multiple Input Values Allowed for Several Functions Location: Create>Line>Parallel Distance Create>Arc>Center/Radius Create>Arc>Center/Diameter Create>Arc>Offset Distance Create>Circle>Center/Radius Create>Circle>Center/Diameter With this release, you can enter multiple input values for the functions listed above. This allows you to create multiple parallel lines, arcs or circles at the same time, if desired. For example, the procedure in release 6.5 Help for creating parallel lines is shown below. Notice the note before step 2. Before this release, to create multiple parallel lines, you had to follow steps 1 through 4, click Backup on the Conversation Bar, and repeat steps 2 through 4 as necessary. Now you can enter multiple values separated by semicolons at step 2 to create the multiple lines.

1. Select Create>Line>Parallel Distance.

Note: Before the next step, note that you can create multiple parallel lines at the same time, if desired. To do this, on the Conversation Bar, enter multiple distance values separated by semicolons. You can mix positive and negative values as desired. Negative values create a line that is offset in the opposite direction from the selected vector.

2. Enter the distance from the reference line at which you want to create the parallel line.

3. Select an existing line as the reference for creating a parallel line. 4. Select the vector indicating the side of the reference line on which you want

the parallel line to appear.

Rolling Ball or Sliding Disc Blends Options Added Location: Create>Solid Feature>Blend>Variable Blend. This release adds the Machined (Rolling Ball) or Wire EDM (Sliding Disc) options to the Variable Radius Edge Blend dialog, shown below. The default is Rolling Ball, which is the only option you had in previous releases.

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Rolling ball blend is a traditional profile that travels perpendicular to the blend edge. This produces blend geometry that replicates a machining tool. Sliding Disc blend is a circular profile that travels in a fixed direction. This produces blend geometry that replicates a wire EDM tool.

Feature Discovery of Chamfer Added Location: Create>Solid Feature>Discover Features. This release adds elements to the Select Feature Mask dialog box to account for chamfer. Compare the old and new dialog boxes below.

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Old:

New:

As you can see, Chamfer has two feature discovery controls: length and angle.

Ability To Create Light Entity Dynamically Added Location: Create>Lights>Distant, Create>Lights>Local and Create>Lights>Spot Light. This release allows you to create a light entity dynamically. Create>Lights>Spot Light Changes have been made to the Spot Light Properties dialog box. Compare the "Before Release 6.5" and the "Release 6.5" versions of this dialog box below. Many of the options on this dialog are the same as before, except Outer Cone Size is now called Illumination Cone. The Inner Cone Size is now called Edge Sharpness. The Sketch option is new. It allows you to create the spot light dynamically, using the Position Menu (Conversation Bar).

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Before Release 6.5:

Release 6.5:

An alternative way of moving the light is to use the Light dialog box for spot light, shown below. (This is the same dialog used for moving a light entity. See Ability To Move Light Entity with Dialog Added on page 23.)

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Create>Lights>Distant Light With this release, after you select Create>Lights>Distant Light, click OK on the Color dialog, and click a point in the Viewport, a cylinder-like indicator is attached to the mouse pointer, as shown below. You can move the indicator around the point by moving the mouse, thus selecting dynamically the direction that the light shines on the part.

An alternative way of moving the light is to use the Light dialog box for distant light, shown below. (This is the same dialog used for moving a light entity. See Ability To Move Light Entity with Dialog Added on page 23.)

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Create>Lights>Local Light With this release, after you select Create>Lights>Local Light and click OK on the Color dialog, a round indicator (light) is attached to the mouse pointer, as shown below. You can move this indicator over the part with the mouse where desired, thus selecting the position of the light dynamically.

An alternative way of moving the light is to use the Light dialog box for local light, shown below. (This is the same dialog used for moving a light entity. See Ability To Move Light Entity with Dialog Added on page 23.)

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Options Added to Graft Options Dialog Location: Modify>Boolean>Graft. This release adds the following options to the Graft Options dialog box. Compare the old and new dialogs below. Old:

New:

Graft Selection • Select Solid

Select to use a solid tool body to graft • Select Faces

Select to use faces to make a solid tool body (prune) to graft

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Graft Options • Unconstrained Interface

When selected, grafting does not constrain the solid tool body onto the target body. The tool body moves freely.

• Keep Tool

When selected, the solid tool body is not deleted at the end of the graft operation.

Direct Dimension-driven Edit (DDE) Enhanced Location: Modify>Dimension Driven Edit. With this release, you can also use DDE to edit ordinate, angular, AutoLabel hole, coordinate, chamfer and ArcLength dimensions. The following illustrate these enhancements. Using DDE to edit a dimension value of a baselinear (ordinate) dimension, changing the 4.000 value to 2.000 Before:

After:

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Using DDE to change a dimension value of an angular dimension, changing the 90 value to 120 Before:

After:

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Using DDE to change a drilled hole to counter bore hole through the AutoLabel Before:

After:

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Using DDE to change a dimension value of a coordinate dimension from (3.250, 5.046, 0) to (2.75, 4, 0)

Before:

After:

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Using DDE to change a dimension value of a chamfer dimension from 1 to 2 Before:

After:

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Using DDE to change a dimension value of an ArcLength dimension from 4.721 to 2

Before:

After:

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Additional Field Notes Added Locations: Detail>Notes>Key-In>Fields. With this release, field notes support part user properties and file user properties. That is, Entity User Properties (Delimiter) and Entity File User Properties (Delimiter) have been added to the list of field notes. See Field Notes in Help for information about field notes.

Detail Options Dialog Replaces Detail Settings Dialog Locations: Detail>Settings>Settings and the Generic Edit button on the toolbar. This release replaces the detail settings dialog box with the more comprehensive Details Options dialog box. Below is a comparison between the old and new dialogs, showing example panes. Old:

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New:

As you can see, Detail Options is structured with a tree-like arrangement rather than with tabs. This new dialog provides you with more controls over the appearance of dimensions and other detail entities. This dialog box appears and is fully populated when using the Details>Settings>Settings function and, in this case, is titled Detail Options. The same dialog appears when using the Generic Edit function on a dimension. (Select a dimension and then click the Generic Edit button or Edit>Entities>Edit.) But in this case, the dialog is populated only with the options that are relevant to the selected entity and the dialog title is taken from this entity. See the Settings topic in online Help for a description of all options on the new Detail Options dialog box.

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Transform>Old-New Drop Down Has More Selections Locations: Transform>Old-New>Base Point Move Transform>Old-New>Base Point Copy Transform>Old-New>Base Point Join Transform>Old-New>Rotate Move Transform>Old-New>Rotate Copy Transform>Old-New>Rotate Join Prior to this release, the Transform>Old-New drop down menu only had three functions: Move, Copy and Join. This release changes their names to Full Move, Full Copy and Full Join and adds six more selections, as shown below. This provides a convenient way of accessing these commonly used functions.

Option Added to Create Instance and HLR Settings Dialogs Location: Layout>Layout Dialog>HLR Settings (Also, Layout>Create Instance). This release adds the Create Dimensionable Silhouettes check box to the dialog box shown below. This dialog appears when you click Layout>Layout Dialog and then click the HLR Settings button. When you select the Advanced Precise Hidden Line Rendering option, the Create Dimensionable Silhouettes check box becomes available. When you select Create Dimensionable Silhouettes, entities are created for silhouette curves displayed in the instance. You can use these entities as normal, such as for dimensioning purposes. When you clear Create Dimensionable Silhouettes, silhouette curves are visual only, and cannot be selected. Note that enabling this option increases the amount of time required to process the hidden line rendering.

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This option is not available when you select the HOOPS Hidden Line Rendering option, which only creates visual silhouettes. When this feature was introduced originally in Release 5.2, it was always on in both rendering modes. The ability to turn off this option has been added because of the performance cost of this computation.

Option Added to Detail Callout Dialog Location: Layout>Detail Callout (while in layout mode). This release adds the Callout tagged geometry option to the Detail Callout dialog box, as shown below. When you select this option, any geometry that is tagged to the instance also will be included in the detail callout. You must select this option to get a correct callout of a section view instance.

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Area/Centroid Now Applies to Sheet Bodies and Solid Faces Location: Tools>Verify>Area/Centroid. With this release, the Area/Centroid function allows you to select solids, sheet bodies and solid faces. Prior to this release, the function only applied to wireframe entities. Also, this release enhances the Area/Centroid function so that wireframe area calculation uses a more accurate method than previous releases. (Releases before 6.5 used panels with user-specified widths to calculate the area.) If this new method fails for some reason, KeyCreator asks if you wish to use the older panel approach. Perimeter Function Now Applies to Sheet Bodies and Solid Faces Location: Tools>Verify>Perimeter. With this release, the Perimeter function allows you to select sheet bodies and solid faces. Prior to this release, the function only applied to wireframe entities. For sheet bodies, the value of the perimeter is the length of the boundary (that is, the sum of the lengths of the free edges). Simplify Body Function Now Applies to Multiple Solids and Sheet Bodies Location: Tools>Maintenance>Simplify Body. With this release, the Simplify Body function allows you to select multiple solids and sheet bodies.

Option Added to B.O.M. Definition Dialog Location: Tools>BOM and Table>Create BOM. With this release, the Use RefPart Name check box has been added to B.O.M Definition dialog box shown below. This dialog appears when you click Tools>BOM and Table>Create BOM.

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When you select this check box, the Create BOM function uses the Reference Name instead of the Reference To Part (also known as "referenced part") name in the DESCRIPTION column of the BOM (which appears in the Verify BOM Table dialog). The first dialog below illustrates the effect when you clear the Use RefPart Name. The next illustrates the effect when you select it. Check Box Cleared:

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Check Box Selected:

Anti-Alias Options Added to Display Dialog Location: Tools>Options>Display. Notice below the Anti-Alias section of the Display pane of the Set Configuration Options dialog box. This release adds the following anti-alias elements to the dialog: • Anti-Alias field (not the Anti-Alias check box):

Allows you to control the quality (sampling level) of the anti-aliasing by selecting 2X, 4X or 8X. Quality increases with the higher value, but performance decreases. Note that your graphics board must be able to support the selection.

• Lines/Edges check box: Select to apply the anti-aliasing to lines and edges

• Text check box: Select to apply the anti-aliasing to a text entity

Field Added for Specifying Size of Point Entity in the Viewport Location: Tools>Options>Display. This release allows you to control the size in which a point entity is displayed on the Viewport. (See the Create>Points drop-down menu for a list of the point entities.) This is accomplished by making available the new Point Size field located on the Display pane of the Set Configurations Options dialog, shown below. The default value is 0.03. This means 0.03/100 (or 3 percent) of the size of the Viewport height. (See the related Field Added for Specifying Size of Printed Point Entity on page 20.)

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Option Added to Display Pane to Display Cutting Plane or Cutting Section Location: Tools>Options>Display. As shown in the dialog box above, this release adds the Display Transparent Cutting Plane and Cutting Section in model check box to the Display pane of the Set Configuration Options dialog box. Select to display a cutting plane or cutting section in the Viewport. Clear not to display it.

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NEW SDK FUNCTIONS This release adds the following new SDK functions. // @mfunc Add a new Arc Length Dimension to this part. // @comm // // @parm Entity to be dimensioned // @parm The location where text is // @parm Entity attributes // @parm Dimension attributes // @parm A matrix describing the orientation and location of the line // with respect to the world coordinate system. If this is NULL, the // matrix from the current CPlane is used. // @parm The level on which to place the entity. // @parm Handle to the animation routines. // // @rdesc A handle to the entity created, or NULL if the creation // failed. CKSEntity CKPart::AddArcLengthDim(const CKSEntity *pEnt, CKSLocation *ckscTextPos, const CKEntityAttrib *pAttrib, int nDispView, const CKSDetailFormat &detFormat, const CKSDetailUnits &detUnits, const CKSDetailUnits &detDualUnits, const CKSDetailLines &detLines, const CKSDetailDimText &detText, const CKSMatrix *pMatrix, CKSLevel *pLevel, CKSAnim *pAnim) // Sets the active detail text formatting for the part. int SetDetailFormat(); // Gets the active detail text formatting for the part. int GetDetailFormat(); // Sets the active detail units for the part. int SetDetailUnits(); // Gets the active detail units for the part. int GetDetailUnits(); // Sets the active detail units for the part. int SetDetailLines(); // Gets the active detail units for the part. int GetDetailLines();

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// Sets the active detail units for the part. int SetDetailDimText(); // Gets the active detail units for the part. int GetDetailDimText(); // Refresh the display of a dimension. int RefreshDimension(); // Add a new Table to this part CKPart::AddHoleTable(…) // Add a new light to this part CKPart::AddLight(…) //Version that returns an array of doubles, as used in Create-Line-Parallel. ck_get_input() //Performs a batch file translation operation on the specified directories or file. ck_batch_translate() //Converts a vector from World space to the CPlane space CKPart::VectorWorldToCPlane(); //Converts a vector from CPlane space to the World space CKPart::VectorCPlaneToWorld(); //Prompt the user to select levels CKPart::SelLevels(); //Part Reference Level Set Manipulation. Create a new level set. CKPart::LevelSetCreate(); //Destroy a level set. CKPart::LevelSetDestroy(); //Get a list of all level set names. CKPart::LevelSetList(); //Rename a level set. CKPart::LevelSetRename(); //Add a level to a level set. CKPart::LevelSetAdd();

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//Add levels to a level set. CKPart::LevelSetAdd(); //Remove a level from a level set. CKPart::LevelSetRemove(); //Remove levels from a level set. CKPart::LevelSetRemove(); //Get all the levels listed in a level set. CKPart::LevelSetGetLevels(); //Get all the levels displayed by references using a level set. CKPart::LevelSetGetDisplayedLevels(); //Does a level set contain a given level. CKPart::LevelSetContains(); //Does a level set display a given level. CKPart::LevelSetDisplays(); // Trims or breaks a solid to a set of curves CKSErrors TrimBreakSolidToCurves(...); // Trims or breaks a solid to a sheet body CKSErrors TrimBreakSolidToSheet(...); // Trims or breaks a solid to a set of connected faces CKSErrors TrimBreakSolidToConnectedFaces(...); // Trims or breaks a solid to a plane CKSErrors TrimBreakSolidToPlane(...); // Trims or breaks a solid to another solid CKSErrors TrimBreakSolidToSolid(...); // Get the area and centroid of the given entities CKSErrors GetAreaAndCentroid(...);

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// Get the moments of the given entities about an axis point CKSErrors GetMoments(...); // Get the actual and projected perimeter of the given entities CKSErrors GetPerimeter(...); Modified: ck_get_input() /*Functions for numerical values now offer built-in range checking. */ ck_get_input() /*Functions that display a menu now all have a parameter for the default item. */ CKPart::GetLayoutAttrib() /*String parameters now work, timestamp removed.*/ CKPart::SetLayoutAttrib() /*Timestamp and levels parameters removed.*/ CKPart::AddLevel(), CKPart::GetLevelAttributes(), CKPart::SetLevelAttributes() /*Reference display flag parameters removed, use CKPart::LevelSet* functions instead.*/

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NEW KXL FUNCTIONS To see any new KXL functions for this release, see the product’s KXL Help (Help>Help Topics>KXL Help>What's New>New Functions for KC6.5.0).

DOCUMENTATION ONLY This release makes the following changes or additions that only affect documentation.

DDE Tutorial Added Location: Help>Tutorials>View our tutorials>Direct Dimension-driven Editing. The Direct Dimension-driven Edit (DDE) tutorial has been added. Direct Dimension-driven Edit is a function on the Modify menu that allows you to alter a solid by changing the value of an attached dimension.

Tips on How To Copy and Move Levels Location: View>Level>Copy Levels and View>Level>Move Levels. This paragraph provides clarification on how to copy and move levels. Since the processes of copying and moving levels are similar, only copying levels is discussed below. Copying levels requires that you specify both the level to copy and the level where the copy is placed. If you have a level 1, and you want to make a copy of it as level 2.1, enter 1 as the source level, and 2 as the level to receive the copies. If you have levels 2.1 through 2.10, and you want to make 3.1 through 3.10, enter 2.1-2.10 as the source, and 3 as the level to receive the copies. If the destination level does not exist, it is created automatically, so that you do not have to create it first. Because you have to specify the parent level, you cannot specify a level number as the destination if you want the copied levels to be root levels. You need to enter an offset instead. If you have level 1, and you want to copy it to level 30, then enter 1 as the source, and an offset of 29 for the destination. Select multiple levels, and copy these selected levels either as children of a new selected parent level, or children of their current parent by adding an offset to their level numbers. If you have levels 2.1.1 through 2.1.10, and you want to make 3.1.1 through 3.1.10, enter 2.1.1-2.1.10 as the source, and 3.1 as the level to receive the copies.

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Follow the steps below to demonstrate the process of copying levels.

1. Create levels 1, 2, 10, 20, 1.5, 1.5.11, 1.5.12, 1.5.13. 2. Assign these color numbers equal to their level numbers to help you track the

resulting copies. 3. Select View>Level>Copy Levels. 4. Enter level numbers 1, 2, 10, 20, 1.5.11-1.5.13 as levels to copy. 5. Enter an offset of 100. You now have new levels 101, 102, 110, 120, 1.5.111,

1.5.112, 1.5.113. 6. Click Undo. 7. Enter the same level numbers as in step 4 to copy again. 8. This time, enter 100 as the destination level. You now have 100.1, 100.2, 100.10,

100.20, 100.11, 100.12, 100.13.

Entity/Position Topic Corrected Location: Create>Planes>Entities/Position. The procedure for using this function described in online Help was incorrect. This release corrects this documentation.

MISCELLANEOUS

Level Sets Tab Added to Parts Splitter Location: Part Splitter Window>Level Set. This release adds a new column called Level Set to the Part References pane of the Part Splitter window. The release also adds a new tab to the Part Splitter window called Level Sets. These are shown below. New Column

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New Tab The pane that appears when you click the Levels Sets tab allows you to control which levels are displayed through references to that part. See Part Splitter Window in Help.

Materials Tab Added to Parts Splitter Location: Part Splitter Window>Materials. This release adds a new tab to the Part Splitter window called Materials. This is shown below. Double-clicking a sphere in the Materials pane, displays the Material Rendering dialog box. Define the desired property on this dialog and click OK. Then the sphere has that property. Right click a sphere and choose the desired selection from the drop-down (Apply to Solid, Apply to Solid Face, …) Then drag the sphere onto the part thereby applying to property to the highlighted entity. For a description of the Material Rendering dialog box, see Set Material Rendering Properties in Help.

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Browse Button and Drop-Down Added to "Reference To File" and "Reference To Part" Columns Location: Part Splitter Window>Part References tab. This release adds a browse button to the Reference To File column on the Part References pane of the Part Splitter window. The release also adds a drop-down menu to the Reference To Part column on the same pane. These are shown below.

Browse Button Drop Down

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You still can accomplish these tasks as before with the Select Design File dialog: Right-click in either column and select Change Reference.

Unwrap Surface and Wrap To Surface Removed from Tools>Advanced Tools Location: Tools>Advanced Tools It has been determined that the inaccuracies in the Unwrap Surface and Wrap To Surface commands are too large in many cases. So this release removes them from the Advanced Tools drop-down menu. Instead, you can use the Tools>Extract>Flat Pattern command to accomplish the same results as the Unwrap command of CADKEY 19. However, if you still want to use the Unwrap Surface or Wrap To Surface commands, even though you may get inaccurate results, you can place their icons on a customized toolbar and do so. Their icons still are available at Tools>Customize>Commands>Tools>Unwrap. Note that the removal of Unwrap Surface and Wrap To Surface from Tools>Advanced Tools has resulted in Advanced Tools being removed entirely from the Tools menu. Core/Cavity Split (which was on the Advanced Tools menu) has been placed on the Tools menu. These differences are shown below.

Tools Menu This Release:

Tools Menu Before This Release:

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Supported Translators The table below identifies the translator versions that KeyCreator 6.5 supports. The term “to” means “up to and including.” Bold under a column heading indicates a change for this release.

File Format Direction Supported File Versions Imports as Assembly

File? Import ACIS Export

1.5 to R16 N/A

Import No CATIA V4 Export 4.1.9 to 4.2.4 N/A Import V5 R2 to V5 R17 Yes CATIA V5 Export V5 R6 to R17 N/A Import All Versions to 2007 No

DWG/DXF Export R12 to R14, 2000, 2002, 2004 to 2006 N/A

Import All Versions to 5.3 Yes IGES Geometry Export 5.3 N/A AutoDesk Inventor Import Only 6 to 11 No

Import 10.0 to 18.0.141 Yes Parasolid Export 12.0 to 18.0.141 N/A Pro/ENGINEER Import Only 16 to 2001, Wildfire 1 to 3 Yes

SolidWorks Import Only 96-2007 Yes Import Yes STEP Export AP203, AP214 N/A

Unigraphics Import Only 11 to 18, NX1 to NX4 Yes CADL 19 Export Only Up to CADKEY 19 N/A

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New CDE Applications Added

SP3D Polygons Location: Add-Ins>CDE Open>SP_PGON >Open. This release adds a new CDE application called SP_PGON.cde. This consists of the fifteen functions listed below. These operate on and manipulate triangle polygons.

Function Function (Cont’d) SP3D Polygons - Point Cloud SP3D Polygons - Polygon Section SP3D Polygons - Shell Section SP3D Polygons - Polygon to Shell SP3D Polygons - Polygon Triangle SP3D Polygons - Polygon Delete SP3D Polygons - Polygon Del. Cond. SP3D Polygons - Vertex Vector

SP3D Polygons - Face Vector SP3D Polygons - Check Faces SP3D Polygons - Deform Polygons SP3D Polygons - Edge Corner SP3D Polygons - Polygon Fill SP3D Polygons - NC Data SP3D Polygons - Shell To NC Data

The following paragraphs explain these functions. Point Cloud - Point Cloud to Polygon Mesh This function takes an existing point cloud and converts it to a polygon mesh using powerful algorithms to determine the connectivity as viewed from a user provided Z-direction. Polygon Section -- Cross-Section Polygons to Make Entities This function creates a cross-section entity of any of the four types of spline (nodal 2D spline), fit spline (parametric coefficients spline), polyline or points on a user defined plane where the defining plane crosses the edges of all the inter-connected polygon mesh . Shell Section - Cross-Section CKShell to Make Entities This function creates cross-section entities of the types spline (nodal 2D spline), fit spline (parametric coefficients spline), polyline or points on a user-defined plane (where the defining plane crosses the edges of the CKShell is incremented for each new view in that session). Polygon to Shell - Create a CKShell from a Polygon Mesh This function creates a Shell (CKShell) entity from an inter-connected set of polygons (polygon mesh). Polygon Triangle - Automake a Triangle Polygon This command creates an automatic trigonal polygon (a three-sided, closed unfilled polyline) by selection of three positions using the UPM. Each position must at least be a minimum distance away from any of the other two. Polygon Delete - Single Delete of Polygons This function deletes polygons by single selection.

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Polygon Del Cond - Multiple Delete Polygons with Minimum Angle Conditions The function deletes polygons according to a set of minimum angle conditions. Each of the angles of the selected polygon is examined and, if it less than the entered minimum angle, the polygon is deleted. Vertex Vector - Create Vectors on Polygon Vertices This function draws the normal vectors to the vertices of all selected trigonal polygons. The vector is drawn on the vertex. Face Vector - Create Vectors on the Faces of Polygons This function draws the normal vector on the faces of the trigonal polygon you selected. The vector is drawn at the center of the triangle polygons along with a point entity to denote the start of the vector. Check Faces - Face Reversal (Inside/Outside) of Polygons This function evaluates the inside and outside of trigonal polygons and automatically rotates the “inside-out” polygons. The function asks you to select the polygons to be evaluated/rotated and then performs the function with feedback provided on what is found. Deform Polygons - Polygon Deformation by Moving Vertex This command deforms the selected trigonal polygon by moving the vertex in the direction of its normal at a distance (length) you provide. Note that every polygon attached to this vertex is necessarily deformed as the vertex changes position. Edge Corner - Create Line(s) at Sharp Angles to Pgon Edges This function draws a straight line along the edges of connected polygons that meet the criteria of having the angle between the two edges be less than the entered value. The minimum angle must range between 0 and 180 degrees. The function investigates both sides (inside/outside) of polygons that were selected, and automatically reverses the inside polygon in order to compute an accurate value for the angle between the edges. Polygon Fill - Fill/Unfill Polygons This function either fills or removes the fill of selected polygons. NC Data - Generate RPC/RPM Data from Polygons This function generates either RPC or RPM data after a selection of the polygons to be machined. Shell to NC Data - Generate RPC/RPM Data from a CKShell This function generates either RPC or RPM data after a selection of a single CKShell to be machined.

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KQwin Command Location: Add-Ins>CDE Open>KQwinCommand.cde. This release adds a new CDE application called KQwinCommand.cde. This consists of three groups of commands:

• Qwins Drawing Commands • 3D-KeyCursor • Immediate Position Commands

The corresponding buttons for these commands are shown in the figures below.

The following paragraphs explain these commands. Qwins Drawing Commands See the Qwins Line and Qwins Circle figures above. These are flexible and smart line and circle commands. There are many operations and options in each command. You can change an operation or option at anytime while a command is active. One mehod of change is to use the list menu. This is displayed using the right-mouse button. SHIFT+right-mouse-button changes to the next operation without displaying the list menu. CTRL+right-mouse-button changes to the next option without displaying the list menu. SHIFT+CTRL+right-mouse button changes the command in the same group.

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Line group:

Vertical, Horizontal, Free Line: There are finite (definition of two end points) and

infinite (no definition of two end points) in Vertical/Horizontal Line. Free Line Operation: 1. Indicate first end point using either position, tangent entity or perpendicular entity. 2. If in step 1 above you used position, indicate second end point using either position,

tangent entity, perpendicular entity or dXdYdZ value. Options: Edge/Center/Edge with center line/Center with center line Horizontal/Vertical Line (finite) Operation: 1. Indicate first end point using either position, tangent entity or perpendicular entity. 2. Indicate second end point using either referencing position, cut entity or length

value. Options: Edge/Center/Edge with center line/Center with center line Horizontal/Vertical Line (infinite) Operation: 1. Through position, tangent entity or perpendicular entity 2. Referencing Position/Cut entity 3. Referencing Position /Cut entity /Length value Options: Edge/Center/Edge with center line/Center with center line

Circle group:

Circle by through points/entities, Circle by Center, Circle by On-Tangent There are circle or arc options. Circle by 3-pnts/Ents Operation: 1. Position/Ttangent/Radius 2. Position/Tangent/Radius 3. Position/Tangent/Radius Options: Circle/Arc/Arc(auto)

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Circle by Center Operation: 1. Center or Circle for relative offset/Circle for using center/Arc offset (same arc angles) 2. Position/Tangent/Radius Options: Single/Concentric/Multi/Arc Circle by On-Tangent Operation: 1. Tangent Entity 2. Position on Tangent entity 3. Position for 2D-circle/Position for 3D-circle/Tangent Entity/Radius Options: Circle/Arc(auto)/Arc Notes: 1. Click right-mouse button on the key-input dialog, if there is key-input dialog. 2. The first operation information is kept after changing command if the last command

has already executed the first operation. The drawing below is the result of using only the Qwins Line/Circle commands. No Trim/Break or other command was used.

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3D-KeyCursor 3D-KeyCursor is a new 3D-grid tool or temporary pointing tool. You can operate the KeyCursor as a pseudo-3D cursor using the arrow keys on the keyboard. KeyCursor dialog commands: See the figure below.

Basic Commands:

• Value in D edit box: delta value for moving the KeyCursor • +X (right-arrow key): moves the KeyCursor along X in the plus direction • -X (left-arrow key) : moves the KeyCursor along X in minus direction • +Y (up-arrow key) : moves the KeyCursor along Y in plus direction • -Y (down-arrow key): moves the KeyCursor along Y in minus direction • +Z (PAGE UP key): moves the KeyCursor along Z in plus direction • -Z (PAGE DOWN key): moves the KeyCursor along Z in minus direction • Input (INSERT key): uses the current KeyCursor position(XYZ) as mouse position

picked • Value in A edit box: rotation angle (degrees) of X-Y plane (does not include Z)

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Notes: 1. The effect of a key operation occurs when the key is released. This avoids accidental

multiple inputs. 2. When you operate KeyCursor, the KeyCursor dialog should have the focus. If it

does, you can use the following keys to move KeyCursor: right-arrow, left-arrow, up-arrow, down-arrow, PAGE UP and PAGE DOWN.

Immediate Position Commands You can execute the following position commands while another command is active.

Left to right: • Inputs mid-position between two positions • Inputs Y and Z coordinates of base point and X-coordinate of referenced point • Inputs X and Z coordinates of base point and Y-coordinate of referenced point • Inputs X and Y coordinates of base point and Z-coordinate of referenced point

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