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    Vectors and Scalars

    A vector  has magnitude as

    well as direction.

    Some vector quantities:

    displacement, velocity, force,

    momentumA scalar  has only a magnitude.

    Some scalar quantities: mass,

    time, temperature

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    Distance: A Scalar Quantity

     A scalar quantity:

    Contains magnitudeonly and consists of anumber and a unit.

    (20 m, 40 mi/h, 10 gal)

     A

    B

    Distance is the length of the actual pathtaken by an object.

    s = 20 m

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    Displacement— A Vector Quantity

     A vector quantity:

    Contains magnitude

     AND direction, anumber, unit & angle.

    (12 m, 300; 8 km/h, N)

     A

    BD = 12 m, 20o 

    • Displacement is the straight-lineseparation of two points in a specifieddirection.

    q

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    More about Vectors

    •  A vector is represented on paper by an

    arrow

    1. the length represents magnitude

    2. the arrow faces the direction of

    motion

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    A vector is a quantity that has both magnitude and

    direction. It is represented by an arrow. The length of

    the vector represents the magnitude and the arrow

    indicates the direction of the vector.

    Two vectors are equal if they have the same direction andmagnitude (length).

    Blue and orange 

    vectors have

    same magnitudebut different

    direction.

    Blue and green 

    vectors have

    same directionbut different

    magnitude.

    Blue and purple

    vectors have

    same magnitudeand direction so

    they are equal.

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    6

    Magnitude of a Vector

    • The magnitude of a vector is a positive number (with units!)

    that describes its size.

    • Example: magnitude of a displacement vector is its length.

    • The magnitude of a velocity vector is often called speed.

    • The magnitude of a vector is expressed using the same letter as

    the vector but without the arrow on top of it. 

     A A Aof   Magnitude   )(

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    P

    Q

    Initial

    Point

    TerminalPoint

    22, y x

    11, y x

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    8

    Some Vector Properties

    • Two vectors that have thesame direction are said to beparallel.

    • Two vectors that have

    opposite directions are saidto be anti-parallel.

    • Two vectors that have thesame length and the samedirection are said to beequal no matter where theyare located.

    • The negative of a vector is avector with the samemagnitude (size) butopposite direction

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    3-2 Addition of Vectors—Graphical Methods

    For vectors in one

    dimension, simple

    addition and subtraction 

    are all that is needed. You do need to be careful

    about the signs, as the

    figure indicates.

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    Easy Adding… 

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    All these planes have the same reading on

    their speedometer. (plane speed not speed

    with respect to the ground (actual speed)

    What

    factor is

    affecting

    theirvelocity?

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    A BC

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    Addition of Vectors—Graphical Methods

    If the motion is in two dimensions, the situation is

    somewhat more complicated.

    Here, the actual travel paths are at right angles to

    one another; we can find the displacement by

    using the Pythagorean Theorem.

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    Perpendicular VectorsWhen 2 vectors are perpendicular , you may use the

    Pythagorean theorem.

    95 km,E

    55 km, N

     A man walks 95 km, East

    then 55 km, north.

    Calculate his

    RESULTANT

    DISPLACEMENT.

    kmcc

    bacbac

    8.109120505595Resultant

    22

    22222

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    ExampleA bear, searching for food wanders 35 meters east then 20 meters north.

    Frustrated, he wanders another 12 meters west then 6 meters south. Calculate

    the bear's displacement. 

    3.31)6087.0(

    6087.23

    14

    93.262314

    1

    22

    Tan

    Tan

    m R

    35 m, E

    20 m, N

    12 m, W

    6 m, S

    - =23 m, E

    - =14 m, N

    23 m, E

    14 m, N

    The Final Answer: 

    R

    3.31,93.26

    3.3193.26

    m

    m

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    To add vectors, we put the initial point of the second

    vector on the terminal point of the first vector. The

    resultant vector has an initial point at the initial point

    of the first vector and a terminal point at the terminalpoint of the second vector (see below--better shown

    than put in words).

    v w

    Initial point of vv Move w over keeping

    the magnitude and

    direction the same.

    To add vectors, we pu t the in i t ial point of the second

    vector on the term inal poin t of the f irst vector . The

    resultant vector has an initial point at the initial point

    of the first vector and a terminal point at the terminalpoint of the second vector (see below--better shown

    than put in words).

    To add vectors, we put the initial point of the second

    vector on the terminal point of the first vector .  The

    resultant vecto r has an ini t ia l po int at the ini t ia l po int

    of the first vecto r and a term inal point at the term inalpo in t of the second vector  (see below--better shown

    than put in words).Terminal

    point of w

    w

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    18

    Vector Addition• Vector C of a vector sum of vectors A and C.

    • Example: double displacement of particle.

    • Vector addition is commutative (the order of vector

    addition doesn’t matter).

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    The negative of a vector is just a vector going the opposite

    way.

    v

    v

    A number multiplied in front of a vector is called a scalar . It

    means to take the vector and add together that many times.

    v

    v

    vv3

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    u

    v

    wvu   u

    v

    w3w   w

    w

    Using the vectors shown,

    find the following:

    vuu

    vvwu 32

    uu w

    w w

    v

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    23

    Vector Subtraction

    • Subtract vectors:

    )(   B A B A

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    3 4 Addi V t b C t

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    3-4 Adding Vectors by Components

    Any vector can be expressed as the sum 

    of two other vectors, which are called its

    components. Usually the other vectors are

    chosen so that they are perpendicular  to

    each other.

    3 4 Addi V t b C t

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    3-4 Adding Vectors by Components

    If the components are

    perpendicular , they can be

    found using trigonometric 

    functions.

    Remember:

    soh

    cah

    toa

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     Adding Vectors by Components

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     Adding Vectors by

    Components

    A  B 

    Transform vectors so they are head-to-

    tail. 

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     Adding Vectors by

    Components

    A  B B

    Bx

    Ax

    Ay

    Draw components of each vector... 

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     Adding Vectors by

    Components

    A  B 

    By 

    BxAx

    Ay

     Add components as collinear vectors! 

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     Adding Vectors by

    Components

    A  B 

    Combine components of answer using the head to tail

    method...

    Ry 

    Rx 

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     Analytical (component)

    Method• Polar Form of Vectors

    • = ,  

      =   =  

    • Example

      = 10 , 45°   = 10   = 450 

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    Caution

    •  Addition of vectors in polar form cannot bedone algebraically

    Ex. A = 5 km, 45 deg

    B = 4 km, 135 deg

    C = 3 km, 270 deg

    R = 12 km, 450 deg

    Vectors can only be added algebraically ifthey are parallel or antiparallel

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    Component Form

    • = ,  

    • = cos + sin  

    –  and  – = 10 , 45° 

    – = 10 (45) + 10 sin 45  – = 7.07 + 7.07  

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      = 10 , 45° 

      = 10 (45) + 10 sin 45    = 7.07 + 7.07  

    7.07

    7.07 10  

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    = 20 , 120° 

    = 20 (120) + 20 sin 120   = 10 + 17.32  

    17.32 20

    10  

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    • = 7.07 + 7.07  • = 10 + 17.32  

    • R = -2.93 km x + 24.39 km y

    17.32

    10  

    7.07

    7.07

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    Graphical Representation of the

     Analytical Method•  = 12 km, 30 deg

    •  = 6 km, 60 deg

    •  +  =  

      

     

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    = + 

    = + 

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    Component Method

    x y

     

    D1 620km, 0 deg 620km (cos 0) 620km (sin 0)D2 440km, 315 deg 440km (cos 315) 440km (sin 315)

    D3 550 km, 233 deg 550km (cos 233) 550km (sin 233)

    x y

    D1 620km, 0 deg 620km 0kmD2 440km, 315 deg 311km -311 km

    D3 550 km, 233 deg -331 km -439 km

    R 600 km -750 km

    •  ++ =  

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    Adding vectors:

    1. Draw a diagram; add the vectors graphically.

    2. Choose x  and y  axes.

    3. Resolve each vector into x  and y  components.

    4. Calculate each component using sines andcosines.

    5. Add the components in each direction.

    6. To find the magnitude of the vector, use:

    = +  

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    Direction:

    1. Resolve what quadrantis the vector pointing at?

    2. Get the Reference Angle =−

     

    3. if Quadrant 1 =  Quadrant 2 =  Quadrant 3 = +  

    Quadrant 4 =  

    +x

    +y

     –x

    +y

     – x

     – y +x – y

    Q1Q2

    Q3 Q4

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    From Component to Polar

    • Magnitude of R = 600 + 750 =960  

    •  Angle of R = − − =51 deg at Q4•   360-51 = 309 degrees

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    = 600 750  

    750

    600  

    Adding Vectors by

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    Adding Vectors by

    Components

    Mail carrier’s displacement. 

    A rural mail carrier leaves the post office and drives

    22.0 km in a northerly direction. She then drives in a

    direction 60.0 

    south of east for 47.0 km. What is her

    displacement from the post office?

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    Magnitude  Direction 

    22  90 

    47  -60 

    X   Y 

    0 22

    23.5 -40.70319398

    23.5 

    -18.70319398 

    =

    +

     

    = 23.5 + 18.7  

    = 23.5 + 18.7 =30.0 

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    Scaling Vectors

    x y

    3*D1 = 1860 km, 0 deg

    2*D2 = 880 km, 315 deg4*D3 = 2200 km, 233 deg

    R

    3 1 2 2 + 4 3 =  

    D1 620km, 0 deg 3*D1 = 1860 km, 0 deg

    D2 440km, 315 deg 2*D2 = 880 km, 315 degD3 550 km, 233 deg +4*D3 = 2200 km, 233 deg