ust idea contest e-tag game - 'play with
TRANSCRIPT
Internet Addiction
17.9%@2003.10
24.7%@2005.07
20.9%@2009.12
ele
Fig 2. Rate of overweight students in Korea
14%
출처 : 교육과학기술부 , 학생건강표본조사 (2008~2011), 표준체중에 의한 비만율 기준
Overweight
ON-line
OFF-line
Physical exercise
Accumulativemonitoring
motivate
characteristic
strategy
friendship
education
FUN
health
Cost struc-ture
Revenue streams
Key resources Channels
Key activi-ties
Key part-ners
Value proposi-tion
Costumer relation-ships
Costumer segments
Tag game
IT gear sale profit
Special PayCharacters
E-healthcare
• Running, • Tag game,• Strategy game
• Game system patents
• Balancing de-signers
• Children - over-weight - computer addict - low sociality • Teachers
• Parents - who worried about health of their children - who want to play with their chil-dren
• IT gear• Level up sys-
tem• Score DB
• IT gear - HW provider - SW developer
• Web DB - developer - maintainer• IT gear(HW)
maker• Telecommunica-
tion company
• Manufacturing IT gear• Develop & Maintain SW• Data management
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