user interfaces for an in-store sales process supporting system
DESCRIPTION
User Interfaces for an In-store Sales Process Supporting System. CIS²E 06 Paper Presentation. Rainer Blum Sascha Häberling Karim Khakzar Fulda University of Applied Sciences, Dep. of Applied Computer Science. Steve Westerman University of Leeds , Institute of Psychological Sciences. - PowerPoint PPT PresentationTRANSCRIPT
User Interfaces for an In-store
Sales Process Supporting System
Rainer BlumSascha HäberlingKarim Khakzar
Fulda University of Applied Sciences, Dep. of Applied Computer Science
Steve Westerman
University of Leeds,Institute of Psychological Sciences
CIS²E 06 Paper Presentation
Page 2CIS²E 06: User Interfaces for an In-store Sales Process Supporting System
• Introduction• Methodological Framework• Analysis and System Concept• Three iterations
– Prototype Description– Usability Test Results
• Conclusions• Further Steps
Agenda
Page 3CIS²E 06: User Interfaces for an In-store Sales Process Supporting System
• e-commerce vs. ‘real world’ shopping
• combine advantages of both
• made-to-measure shirts
• focus on usability
Introduction
Page 4CIS²E 06: User Interfaces for an In-store Sales Process Supporting System
• User-Centred Design (UCD) process
• three major iterations
• rapid prototypes and system integration
• demographic profile matching
• real customers and sales staff
• quantitative and qualitative testing
The User Is King
Page 5CIS²E 06: User Interfaces for an In-store Sales Process Supporting System
• context of use– customers and sales staff– patterns of activity in sales/shopping behavior
• basic system concept– in-store, stand-alone, interactive– virtual try-on, e-shop– direct integration
into the sales process– SME perspective
Analysis and Basic Concept
Page 6CIS²E 06: User Interfaces for an In-store Sales Process Supporting System
• Augmented Reality• touch screen
interaction
The Start
Page 7CIS²E 06: User Interfaces for an In-store Sales Process Supporting System
Usability Test Results
• symbol card issues• selection and ‘try-on’ of shirts to be revised• easy shirt composition• differences between electronic product
catalogue and physical shop• fun but not useful
extend functionality, better integration, overcome AR drawbacks
Page 8CIS²E 06: User Interfaces for an In-store Sales Process Supporting System
• Virtual Reality• knobs and buttons• bar code scanner• touch screen
Moving to VR
Page 9CIS²E 06: User Interfaces for an In-store Sales Process Supporting System
Usability Test Results
• restrictive range of avatars• neutral ratings for overall image quality• well-working 3D interaction device• successful barcode scanner • too complex touch screen interface • positive wheelchair user ratings
keep concept, simplify customer functionality, enhance presentation quality
Page 10CIS²E 06: User Interfaces for an In-store Sales Process Supporting System
• Virtual Reality• custom knob and
buttons device• PDA
Third Iteration
Page 11CIS²E 06: User Interfaces for an In-store Sales Process Supporting System
Usability Test Results
• PDA
– highly useful, except free text entry
– mobility and form factor controversial
• custom knob and buttons devicevery successful
• avatar
– individuality needs improving
– avatar versus product
Page 12CIS²E 06: User Interfaces for an In-store Sales Process Supporting System
• enriched shopping experience• intuitive and easy interaction with large
information spaces and VR scenes• interdependent 3D interaction and business
process support• controversial attitudes towards highly
realistic individual avatars• integrate 3D naturally, without technically
complex interaction devices
Conclusions
Dep. of Applied Computer Sciencehttp://www.informatik.hs-fulda.de
Institute of Psychological Scienceshttp://www.psyc.leeds.ac.uk/
http://www.intexma.infohttp://www.shoplab.info
Questions?
Questions and Contact
Page 14CIS²E 06: User Interfaces for an In-store Sales Process Supporting System
• enhance 3D representation
• effective content generation
• verify knob and buttons concept with complex functional structures
• study impact of rich PDA-functionality
• research avatar identification
• focus on handicapped and elderly people
• transfer findings
Further Steps