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1 © Nokia Siemens Networks User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability “World Usability Day” -seminar at Tampere University of Technology 8.11.2007 2 © Nokia Siemens Networks Table of contents About Nokia Siemens Networks About Agile methods Values Agile in NSN The NSN Agile “variant” Case: NetAct Optimizer Usability lessons learnt

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Page 1: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

1 © Nokia Siemens Networks

User Centered Design and Agile methods: case Nokia Siemens Networks

Harri KlemettiSenior Specialist, SW Usability

“World Usability Day” -seminar atTampere University of Technology

8.11.2007

2 © Nokia Siemens Networks

Table of contents

• About Nokia Siemens Networks• About Agile methods

– Values

• Agile in NSN– The NSN Agile “variant”

• Case: NetAct Optimizer• Usability lessons learnt

Page 2: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

3 © Nokia Siemens Networks

About Nokia Siemens Networks

• Nokia Siemens Networks is a leading global enabler of communications services

• For more information visit us at www.nokiasiemensnetworks.com

4 © Nokia Siemens Networks

NSN products: e.g. Wireless Radio Access

• For a long time we have been a technology driven company, latelyservices and software have been getting more ground

Page 3: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

5 © Nokia Siemens Networks

NSN products with Usability issues

SW Products – UI Design for:• Business Support Systems

• Service Management Systems• Operations Support Systems

• Element Management Systems

HW products – Industrial Design for: Base Stations, Base Station

Controller, etc.

• Procedural• Product manuals

• On-line documentation• Paper documentation

Documentation

6 © Nokia Siemens Networks

Administrativedecisions

Planning/Technicalexpertise

Actions/ Field work/

Implementation

Various End-Users during Network life-cycle

Roll-out Project ManagerRoll-out Project Manager Operations ManagerOperations Manager

System AdministratorSystem Administrator

Network Planning ManagerNetwork Planning Manager

Network Element PlannersNetwork Element Planners

Construction TeamsConstruction Teams

Site Acquisition Manager

Site Acquisition Manager

Configuration Management Team

Configuration Management TeamPerformance Management TeamPerformance Management Team

InstallationInstallation

Engineering Support TeamEngineering Support Team

CommissioningCommissioningIntegrationIntegration Monitoring TeamMonitoring Team

Security Manager & TeamSecurity Manager & Team

Site DesignerSite Designer

First Line MaintenanceFirst Line Maintenance

Telecom implementation

teams

Telecom implementation

teams

Switching TeamSwitching Team

Fire Wall Management TeamFire Wall Management Team

OperateBuildPlan

Page 4: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

7 © Nokia Siemens Networks

SW Development Models

8 © Nokia Siemens Networks

Extreme “Ad hoc” Model

1) Write code“I just can’t wait to get started!”

1) Write code“I just can’t wait to get started!”

3) Think about how to code it“... I’ll design while I’m coding...”

3) Think about how to code it“... I’ll design while I’m coding...”

4) Verify the results ASAPI just can’t wait to see something working.”

4) Verify the results ASAPI just can’t wait to see something working.”

2) Think about what to code“... but I’ll start coding the first idea that comes to my mind...”

2) Think about what to code“... but I’ll start coding the first idea that comes to my mind...”

What

Do!

Use!

Check

How

“I know what I am doing. Why write documents if that time can used coding.”

“I know what I am doing. Why write documents if that time can used coding.”

• Me making an excel solution for myself

Page 5: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

9 © Nokia Siemens Networks

Extreme Waterfall Model

Picture: “Managing development of large software systems (1970)”.

Winston W. Royce

• Specify up-front, carefully and thoroughly whatever you are going to code.• You can do coding only if it has first been specified, documented, reviewed and accepted.• Commit 100% to your specifications.Changes will be regarded as failures.

• Specify up-front, carefully and thoroughly whatever you are going to code.• You can do coding only if it has first been specified, documented, reviewed and accepted.• Commit 100% to your specifications.Changes will be regarded as failures.

If your plans fail, do more planning?!

If your plans fail, do more planning?!

WhatHow

10 © Nokia Siemens Networks

Waterfall – pro’s and con’s

Understand and design the big picture before coding

Agreed and documented long term target for coding activities

Planning makes implementation work more straight-forward

Early visibility of intensions to internal & external stakeholders

• Customers, managers, other R&D teams, etc.

Early evaluation of design ideas Externalization of ideas helps

understand them

Analysis-paralysis?Implementation might be faster but

overall duration gets longerOverdoing risk management for

simple, routine or small coding tasksLots of deliverables that is not

tangible, sellable or functionalHeavy mental burden to be right Heavy review process needed to

manage any changes arising after coding has started

Page 6: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

11 © Nokia Siemens Networks

Overdoing waterfall...

Milestone criteria

Design Documents

SOPs

SW Engineer

SW Engineer

Templates

Standards

Guidelines

Project

Plan

Project/QualityManager

Project/QualityManager

12 © Nokia Siemens Networks

V-model

• The V-model is based on the waterfall model

• Decomposition used as basis for Project Management – Divide organization to teams based on roles (specification, design,

implementation, testing,...)– Divide sw system to subsystems and components– “Divide and conquer”: strategy where small power groups are prevented from linking up and

becoming more powerful, since it is difficult to break up existing power structures. (www.wikipedia.org)

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13 © Nokia Siemens Networks

Waterfall vs. “Ad hoc” sw development models

“No discipline model”

”Government-contract” model

Waterfall Ad hoc

“All you need is code”, “code is the

design”

Utilize trial-and-error, learn by

doing

“No documentation no design”

Expect perfect planning and

prediction

Plan-driven“Well planned is

half-done”

Code-driven“Well planned is

none-done”

Agile?Agile?Iterative?Iterative?

Incremental?Incremental?

• Of all different sw development situations, the extreme models work only in few cases one size does not fit all

14 © Nokia Siemens Networks

Agile SW development in NSN

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15 © Nokia Siemens Networks

Software Development models –visibility of progress

Agile• Each time-boxed iteration (1-4 weeks) produces some functionality. • The working product grows by small steps. • Each iteration contains planning, analysis, design, code, test, integration and verification, which are done in parallel.

Waterfall

●●●●●●●●●●●●●●

●Start of coding

Working SW availableDocuments

Working SW available

• When is the project half-done? When is the product half-done?

16 © Nokia Siemens Networks

Values, Principles and Practices for sw project and product management

Values

Principles

Practices

• No one Agile. No Agile Methodology.– But there are many practices that express the values

• Be agile! (You can not say “do agile”)

Defines the set of most important

beliefs of what is truly important

Defines the set of most important

beliefs of what is truly important

Defines methods to meet the values and principles

Defines methods to meet the values and principles

Defines a set of ways to meet the values

Defines a set of ways to meet the values

Page 9: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

17 © Nokia Siemens Networks

Values: Agile Manifesto

“We are uncovering better ways of developing software by doing it and helping others do it. Through this work we have come to value:

• Individuals and interactions over processes and tools• Working software over comprehensive documentation• Customer collaboration over contract negotiation• Responding to change over following a plan

That is, while there is value in the items on the right, we value the items on the left more.“

18 © Nokia Siemens Networks

Agile Principles

1. Our highest priority is to satisfy the customer through early and continuous delivery of valuable software

2. Welcome changing requirements, even late in development. Agile processes harness change for the customer’s competitive advantage.

3. Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to a shorter timescale.

4. Business people and developers must work together dailythroughout the project

5. Build project around motivated individuals. Give them the environment and support they need, and trust them to get the job done.

6. The most efficient and effective method of conveying information to and within development team is face-to-face conversation.

7. Working software is the primary measure for progress.

8. Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely.

9. Continuous attention to technical excellence and good designenhances agility.

10. Simplicity – the art of maximizing the amount of work not done – is essential.

11. The best architectures, requirements, and designs emerge from self-organizing teams.

12. At regular intervals, the team reflect on how to become more effective, then tunes and adjusts its behavior accordingly.

BTW: Have you defined your company’s usability values and principles?

BTW: Have you defined your company’s usability values and principles?

Page 10: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

19 © Nokia Siemens Networks

Origins of Agile manifesto

20011970

Agile manifesto

Agile manifesto

Weinberg:Psychology of computer programming

Weinberg:Psychology of computer programming

Rapid ApplicationDevelopment

Rapid ApplicationDevelopment

1980

1990

1995

DSDMDSDM

C3 projectC3 projectExtreme Programming

Extreme ProgrammingEpisodesEpisodes

ScrumScrum

Gilb:Principles of SoftwareEngineering

Gilb:Principles of SoftwareEngineering

deMarco:Peopleware

deMarco:Peopleware

Royce:Managing the developmentof large software systems

Royce:Managing the developmentof large software systems

Cockburn:Surviving OO projects

Cockburn:Surviving OO projects

LeanLean

“Waterfall model: heavily regulated, bureaucratic, slow, demeaning, and inconsistent with the ways that software engineers actually perform effective work”

20 © Nokia Siemens Networks

Planning

Daily

Sprint

ReleaseProduct

Portfolio

Strategy

The planning “onion”• Planning happens at all levels on a regular basis• The inner levels get their scope from the outer level• The outer levels are concerned with and receive feedback from the inner levels• Agile teams or projects plan at the innermost 3 levels, outer levels are planned in the

respective businesses or organizations

What features can be delivered within the iteration

Product owner and team

Every iteration (2-4 weeks)

Sprint (i.e. iteration)

How to complete committed tasks and features

Scrum Team

Every day

Daily

Tradeoffs between features, resources and schedules for the release

Product owner and team

3-4 times per year

Release

Product evolution, ie, product and release lifecycle

Product owner and business managers

2 times per year

Product

FocusBy whomFreq.Planning level

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21 © Nokia Siemens Networks

NSN Agile practices: key issues 1/2

• Scrum– Method for project management– Self-organizing cross-functional teams

▪ 5-9 persons– Daily 15min standing scrum meetings

▪ What have you done since yesterday? (accomplishments) ▪ What are you planning to do by tomorrow? (to be accomplished) ▪ Do you have any problems preventing you from accomplishing

your goal? (issues/concerns/risks)

• Iterative– Time-boxed (2-4 weeks) iterations (=sprints)– Time fixed content de-scoped

• Continuous integration– Tested and working software after every sprint

22 © Nokia Siemens Networks

NSN Agile practices: key issues 2/2

• Feature Driven Development– Work is divided based on features that provide value to the customer – Split features to fit to releases and sprints

• Demos after every sprint– The working software is demonstrated to stakeholders at the end of

each sprint

• Product Backlog– Prioritized list of features

• Sprint Backlog– List of R&D tasks

• Some 40 NSN projects have been applying Agile– Internal team established to support new agile projects– Craig Larman has been used as one of our consultants (www.craiglarman.com)

Page 12: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

23 © Nokia Siemens Networks

Case NetAct Optimizer

24 © Nokia Siemens Networks

About NetAct Optimizer® product

• Adjacency optimization

• Frequency optimization

• Administration type of workspaces

• Scrambling code allocation

• Use case helper• Plan management

and CM data exchange

• Visibility• WCDMA

measurements and WCDMA Interference matrix

• Used to help optimize the performance of the network• Some features:

GUI shown only in live presentation.GUI shown only in live presentation.

Page 13: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

25 © Nokia Siemens Networks

NetAct Optimizer background

• Visualisation of network data is a critical GUI feature• Several releases already delivered to customers

– Usability feedback has been collected and used as input for nextreleases

• Agile principles have been applied for a few years– Process improvement still active

• Nowadays several UI Design and Usability specialists are in the teams

• Relationships have been established with real users

26 © Nokia Siemens Networks

UserStories

UserStories

Key roles

Product Management• Product Manager

– decides the release contents• Feature Owners

– GSM– WCDMA– Visualisation– Usability (also in matrix)– etc...

Scrum (project management)• Scrum Master

– Daily work management• “Pigs”

– Team committed to implement the features. User stories completed in priority order.

• “Chicken”– Supporting and following the

team work. Not committed to implementation

Feature Screening

ProductBacklog

ReleaseBacklog

SprintBacklog

Sprint Planning

Release Planning

FeaturesFeatures

UserStories

UserStories

R&D tasks

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27 © Nokia Siemens Networks

NetAct Optimizer – Defining Product Contents1. Features

– Product Backlog items– Product properties that have some value to the various stakeholders– Scoped to fit into one release– Candidate/Approved/Rejected items– Features are split to user stories

2. User Stories– Release Backlog items– Format: “As a <Role> I can do <this-and-that> ”– Typically fit into one sprint– DONE criteria agreed for the story ( e.g. implemented, tested, usability

evaluated, customer documentation done etc)– User stories are transformed to R&D tasks

3. R&D Tasks• Sprint backlog items• Action points that need to take place to implement the user stories (and

related features)

28 © Nokia Siemens Networks

Usability specialist’s responsibilities

• As a feature owner, proposes and prepares feature candidates to the Product Manager• Evaluates other feature candidates from usability point of view• Specifies features to a level of detail that the value to customer can be estimated

Does GUI visualisations and evaluations to critical and unclear features

• As a feature owner, proposes and prepares feature candidates to the Product Manager• Evaluates other feature candidates from usability point of view• Specifies features to a level of detail that the value to customer can be estimated

Does GUI visualisations and evaluations to critical and unclear features

• Participates in writing and evaluating user stories• Looks for customer value when release backlog items are allocated to releases -> defines operator workflows when needed

• Participates in writing and evaluating user stories• Looks for customer value when release backlog items are allocated to releases -> defines operator workflows when needed

• Is involved in daily scrum meetings. If this is not possible, is available whenever needed• Fast feedback and early defect findings

• Is involved in daily scrum meetings. If this is not possible, is available whenever needed• Fast feedback and early defect findings

Page 15: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

29 © Nokia Siemens Networks

Optimizer drivers for User Centred Design

- Specification- Description of ”big picture” and whole workflow- “Looking for simple solutions for complex problems”- Customer involvement by providing feedback for prototypes

- Implementation- UI following Look & Feel guidelines and icon ”language”

- Testing- Usability evaluation- End to end solution testing

- Documentation- “Simple and clear instructions and examples”- Participation to UI design already in early phase

30 © Nokia Siemens Networks

Challenges and lessons learnt

Page 16: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

31 © Nokia Siemens Networks

DSDMDSDM

Key usability concerns for Agile SW developmentGuidance for User Centred Design?

• What guidance does Agile provide for doing user centred design activities?– Value#2: “Individuals and interactions over processes and tools”,

Principle #11: “The best architectures, requirements, and designs emerge from self-organizing teams.”

Get skilled people and make them work together? No need for competence development nor design guidelines?There is a wide set of agile practises, make your pick!?

Rapid ApplicationDevelopment

Rapid ApplicationDevelopment

Cockburn:Surviving OO projects

Cockburn:Surviving OO projects

Gilb:Principles of SoftwareEngineering

Gilb:Principles of SoftwareEngineering

C3 projectC3 project

Extreme Programming

Extreme Programming ...

32 © Nokia Siemens Networks

Key usability concerns for Agile SW developmentHow does Agile understand usability?

• How is usability, as a quality attribute of valuable software (Agile principle #1), understood and prioritized in Agile?

Agile does not talk about product quality. It is a set of techniques (values, principles and practises) for product and project managementAgile does not make a difference between making UI or embedded software. Practises are written mostly having the latter in mind

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33 © Nokia Siemens Networks

Customer collaboration solves usability and user centred design concerns?Yes, if the single end-user• Represents all customer end-users (= is the only end-user)

– Does not have any personality disorders ;-)• Will take the responsibility if the usability of the product fails• The customer does not suffer from design-blindness (as the

R&D team does)• Is an expert of state-of-art UI design • Is an expert of company Look & Feel• Is available all the time

– If not, we need to plan and prepare carefully what to do during the 2 weekly hours we have together

• Of course, one end-user is always a lot better than none

34 © Nokia Siemens Networks

“Working software over comprehensive documentation (and specification)”

Agile Manifesto and usability

No thanks!No thanks!

Hard Core AgilistsHard Core Agilists

Where were you?

Where were you?

We already made a working system.

We already made a working system.

Dude, why don’t you do something useful and

give a push.

Dude, why don’t you do something useful and

give a push.

Guys, I took some extra time to design

this prototype...

Guys, I took some extra time to design

this prototype... Usability DudeUsability Dude

Page 18: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

35 © Nokia Siemens Networks

“Welcome changing requirements”

Agile Principles and usability

• To err is human– The team must be able to be admit that the first

implemented designs might not be the best ones

There has to be a readiness to improve the design, even if is it “only” a usability correction to an already “working” systemIf the team applies zero tolerance to bugs apply zero tolerance also for usability problems

Check that usability problems have a balanced priority with sw bugs

I think it is not usable...I think it is

not usable...

Sure it is, you just need 1

guy pulling and 2 pushing.

Sure it is, you just need 1

guy pulling and 2 pushing.

Besides, the end-users are expert pushers

and pullers.

Besides, the end-users are expert pushers

and pullers.

36 © Nokia Siemens Networks

“Working software over documentation”

Agile Manifesto and usability

• The later your feedback comes...– ... the more feedback you will have to discuss (and

maybe argue)– ... the more change resistance you will face

Doing usability evaluations to early working demos is good.Participation in the daily design is better.

Still, sometimes it might be worth doing up-front design, prior any coding?

It was pretty obvious that it would fail...

It was pretty obvious that it would fail...

Besides, the good news is

that we already have

something to deliver.

Besides, the good news is

that we already have

something to deliver.

You can’t be sure

before you try it.

You can’t be sure

before you try it.

Page 19: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

37 © Nokia Siemens Networks

“Work together daily”

Agile Principles and usability

• Teamwork is crucial. Be committed or involvedThe team should have the usability specialist inside the team, not as an outsourced resourceIf not committed, be involved. Otherwise you are as good as a vegetable.You sometimes have to give the push and help e.g. in routine testing

38 © Nokia Siemens Networks

Key usability concerns for Agile SW developmentWhen to do User Centered Design? 3 answers

Admit that there are 3 different design domains: context of use, UI and technical sw

Apply full scale agile for technical sw design

Do end-user research and UI prototyping up-front and parallel to coding. Use usability specialists for these disciplinesProduct manager risk management: “fail fast”

Usability recognized as a critical success factor, do up-front GUI prototyping to iterate design prior coding. Apply agile for the design work

When analysis and design is being done, be there!

Usability Specialist is inside the scrum team and participates in the everyday design decisionsCustomer collaboration

Customer must be part of the scrum team. This will automatically lead to high usability(?)“Business people and developers must work together daily throughout the project”

Product manager represents the customer in the scrum meetings

The working software is the only thing that really exists and matters

User Centred Design focuses on evaluating the working code“The best architectures, requirements, and designs emerge from self-organizing teams.”

Who needs user centered design?

Up-front AgileAgileHard Core Agile

Page 20: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

39 © Nokia Siemens Networks

Thank you!Questions and Answers...

40 © Nokia Siemens Networks

Oh, you are still there.While the guys are coding I have a few more ideas to show... unless of course they are not too late...

Page 21: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

41 © Nokia Siemens Networks

Customer (impact)

Design “onion” – the three design layers

External sw design

Internal sw design

Coding

SW Architecture

ExternalSystem Interfaces

Context design€€

$$

Business improvement

Cost-savings

User Experience

User Satisfaction

Process improvement

UI Design

DevelopMaintain

AdminUseDeploy

Sell

The outer the layer is, the less direct is the impact of coding.

The outer the layer is, the less direct is the impact of coding.

Run-time architecture

Not visible to end-userNot visible to end-user

Visible to end-userVisible to end-user

Internal and external contexts

Internal and external contexts

UI technical design

42 © Nokia Siemens Networks

What

How

What

How

What

How

Best designs emerge from self-organizing teamsAgile principles and usability

Coding

Internal sw design

UI Design

Use

Business ImprovementProcess Improvement

System Specifications?

GUI Visualizations, Interaction Design?

Use scenarios,Use cases, on-line helps?

Process descriptions?Job descriptions?Each layer requires a

different set of skills Each layer requires a different set of skills

There is a design discontinuity between layers.

“What – how” is asked repeatedly

There is a design discontinuity between layers.

“What – how” is asked repeatedly

The agile team must ask itself: how much of the design work can be managed within the sprints? Is there a need to do design (or feasibility studies) up-front?

The inner layers get requirements from the outer

ones

The inner layers get requirements from the outer

ones

The outer layers are concerned with - and receive feedback

from - the inner ones

The outer layers are concerned with - and receive feedback

from - the inner onesThe higher layer problem you solve –the more innovative your solution is!

The higher layer problem you solve –the more innovative your solution is!

Example representations Example representations

Page 22: User Centered Design and Agile methods: case Nokia User Centered Design and Agile methods: case Nokia Siemens Networks Harri Klemetti Senior Specialist, SW Usability ... • Case:

43 © Nokia Siemens Networks

Best designs emerge from self-organizing teamsAgile principles and usability

Customer requirements

Coding

Internal SW Design

UI Design

Business ImprovementProcess Improvement

Com

petitor benchmarking

Design com

petence

Com

pany Design guidelines

End user dom

ain knowledge

External R

esearch and Standards

Com

pany System

level Requirem

ents

Develop Maintain

Admin DeploySell

= requirementsanalysis

Agile team work is democratic Still, can we expect everyone be a specialist, in all design layers?Do not expect the customer to guarantee high usability

It is up to the team to trace all the

design impacts.

It is up to the team to trace all the

design impacts.

Customer requirements can be

targeted at any design layer.

Customer requirements can be

targeted at any design layer.

Use

E.g. harmonizing UI design of a product family

E.g. harmonizing UI design of a product family